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Alexandra The Nord Queen

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  1. What is the quest and stages to start by console command? i installed but I guess that my game doesn't even recognizing that. I speech with Keerava and there isn't any dialogue and walking through the Rataway, i couldn't find any news there. Is there a suggested load order? FYI: Using SSE 1.5.97 and I started a new game to test it.
  2. Another update: started a new game, installed all SL animations and enable the mods since the beginning, the same problem. The sexlab or anything else doesn't recognize Draugr as a enemy with animations, even with the animations enabled.
  3. Just an update: i rerun Nemesis + FNIS, following the steps to generate the outputs separately. And again, all other animations working good (including creatures), but the Draugr's problem persists.
  4. Yeah, sure. The Animation Registry shows the Draugr animations enabled and in the sexlab too.
  5. Hello! For some reason, my Sexlab doesn't allow to initiate Draugr Animation. I guess in first time, that was a Defeat mod problem, cause when i press to surrend, it says "you can't surrender to this enemy". Anyway, i tried do start animation with Sexlab Spell, it says: "the spell fizzles and fail to affect Draugr". I already checked: - Allow creatures animations option in Sexlab MCM - ok - Toggle animations in Creatures animation Registry: - ok - Rebuild animations with SLAL - ok (I have billy animations installed) - Checked if this problem exists with other creatures - ok, any other creatures working good; - More Nasty Criters - ok, installed I checked in the web any possible solution, but the closest thing is mentioning the problem when animation starts with player and the creature doesn't. But this isn't my problem, cause the game doesn't even tries to start the animation. Do you have any idea?
  6. Hello! My mod just stopped to work. Suddenly, when I try to start the conversation, the dialogue chat closes automatically, then i must restart the attempt. In other words, i can't keep the conversation because the dialogue closes even with NPC accepting saying "Yes of course!". I tried ReSaver to clean Scripts, reinstall the mod, but the problem persists. Any ideas?
  7. Hi, I have a weird bug after talk to Susana when finish the inquiry with the population. After that, she says to talk with Zadok Allenith again and when I enter in his room, my character won't sit anymore! She sit and get up automatically, and i guess it happens with others object animation interactions. So, I reload and start again. This time, after talk to Susana, when I get close the Zadok's house, the game CTD. What's going on?
  8. Hi! I used to install Defeat together with Death Alternativa. After the 1.5.97 SSE update, Death Alternative shows the message: Skyrim version is not up to date. Daymol has been turned off. So the mod um MCM menu goes grey and isn't possible to start. Do you have any idea how to solve it?
  9. Hi! Since I updated my game to version 1.5.97 and SKSE 2.0.17, shows a message and this mod is disabled, saying that is outdated. Do you know any solution for that?
  10. Hi! I tried to use the OSex for SSE from Nexus, but the mod content doesn't show in the OSA library menu. Do you know if is it any compatibility issue or mod outdated for special edition version? I downloaded the last file bellow: https://www.nexusmods.com/skyrimspecialedition/mods/17209?tab=posts&BH=3
  11. I searched in papyrus log, the problem is related with body morphs when the animation start. This causes somehow the CTD. When i set the option to not change morphs or body in .ini settings of AAF, everything goes fine, but the NPC doesn't strip himself. Any suggestion?
  12. Hi! I'm New with Fallout 4. Four-play is working Fine for me, but AAF doesn't work the animations. The HOME command, the initial information of animations pack installed, everything is ok. But when goes Black screen and should start the animation, the game crashes. I already installed the compatibility patches, uninstalled four play, but nothing solves. Do you have any ideas?
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