Jump to content

Derpakiin

Members
  • Posts

    531
  • Joined

  • Last visited

  • Days Won

    2

Recent Profile Visitors

6,809 profile views
  1. The foot may be a tricky place, but when I switch to UUNP or BHUNP, the issue with the footwear stretching and warping goes away. I'm wondering if it's a flaw in CBBE or the CBBE bodyslide itself.
  2. If it's affecting all armor sets then it might be something to do with the bodyslide tools that every modder is using to convert these sets. I'm surprised nobody had noticed this.
  3. Any suggestion on a fix? I am runnin XPMSE, but I can also see some skeleton overwrites with Baka's ABC and SOS. (Edit: Just tried installing the latest XPMSE skeleton and overwriting everything. The issue still persists.) Is this normal for CBBE footwear? Seems to only affect all footwear. If my character is naked, the foot appears normal when crouching. I'll post an example with a different outfit Standing in outfit (any outfit): Crouched in outfit Standing barefoot: Crouching barefoot (everything looks normal as it should):
  4. I am having an issue with CBBE armors (boots/shoes or heels) where the feet would stretch and warp in a really weird way when the character crouches or gets into a certain pose. This issue isn't present in BHUNP/UUNP meshes, so I am wondering if it is a bodyslide issue. Strangely enough, CBBE nude does not have this problem when crouching. Does anyone have an idea on how to fix this? I will attach these images as an example, comparing CBBE to BUNP/UUNP feet. Here is the BHUNP/UUNP example of a normal foot And below here is the CBBE foot, notice how the foot and toes are stretched. The chains are also warped in the opposite direction. This is not isolated to this specific armor set. It appears to affect all armor sets.
  5. Just a PSA, using this mod with ygnord can cause the crushed breasts issue because the skeleton in this one replaces the XPMSE one. No permanent damage as you can simply disable the mod when you're not using it, but this is one of the reasons why you should try to avoid overwriting XPMSE whenever you can.
  6. Hi everyone, long time no see. Currently messing about with sliders making incremental changes. Now experimenting with widening the hips in 7BO (second image). Kinda sad that Bakafactory decided to remove the 7BO sliders because the imitation sliders he gave were woefully inadequate and didn't capture what the original had in terms of breast shape.
  7. Adjusting the ENB to play nicely with sweat textures.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use