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JosefGrey

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About JosefGrey

  • Birthday 09/05/1983

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  1. Hey all, I'm curious about the race/face mods and hair used in this video. Any ideas? [video=youtube] Thanks~
  2. Not really adult related, but what are these monsters? http://static.skyrim.nexusmods.com/images/891346-1349494604.jpg
  3. Anyone know what armor this is? It looks like it is one out of MAK07's set, but I'm pretty sure it isn't. Also, it appears there are some modified MAK07 ones in the rest of his screenshots using the Bouncy Bodices and Booties shorts... is this released anywhere? Here's the mod with the screenshots I'm referring to (author screens)... http://skyrim.nexusmods.com/mods/24828/ EDIT: aha! Figured the first one out myself: http://skyrim.nexusmods.com/mods/19004 ... my question regarding the modified MAK armors still remains though.
  4. The 'bound' visual effect might be a shader setting accessible by Nifskope. Could be as simple as adding it to the current shackles nif. Also, if a viable way for getting it to work on NPCs isn't available, I'd say it's still an interesting enough thing to pursue .
  5. I think I just had a majorly cool idea... using what you've made so far, would it be possible to make an offensive 'Conjure Shackles' spell? One for the arms that would cause the restrained arms animation and one for the legs that would stop or restrict movement? Would be awesome to add that to casters' spell lists.
  6. Would you mind if I implemented some of the keywords in my break undies armor sets? For instance, I could enable the distressed look once an actor's armor reached a certain damage extent.
  7. Great work going on here! I hope you don't mind if I make a couple of these BU compatible.
  8. Okay, I've finally taken some time to jump back into Skyrim modding. I took a look at the Amiella scripts and system that it works on. It has the capacity to switch out meshes but this wasn't utilized by the author (he instead chose to use texture sets to change out the texture on one mesh). That said, it uses a ring slot and has no capability for carrying upgrade or enchantment data over between 'break levels'. Aside from that, it's pretty similar to the system I have made. I'm finally putting it into use and making a couple decent BU sets to try it out on. To be specific, I'm making the CBBE Remodeled Armor by Mak07 (the one I made the non nude version for, which is also still in the works) both Bodyslide++ compatible and doing this. I figure I may as well knock out lots of stuff at once. The system, as I think I said earlier, works for all NPCs and the player (still has yet to be tested 100% thoroughly but I plan on doing that as I make some sets and play the game some). The script can be changed out for each set of armor so that different armor can break on different conditions, but anything I release will probably use the same script. I'll keep you all posted.
  9. Well, that would be good, but I still have the problem of having to actually make BU armors haha (the mechanics do work for players and NPCs though, at least in my test situations). I made one to test with, but I would like to make a replacer for the stock armors so that it can be tested game-wide (for NPCs and the player). I think I may make a point to do it when I finish this school quarter in a few weeks.
  10. I started a topic on this board called Dynamic Armor Framework a couple of weeks ago. It's a mod that will encompass the capability for BU type armors. The code for the mod works in a testing environment, but I want to test it on a variety of armor sets in a gameplay type setting before I go releasing anything. Therefore I've spent the last couple of weeks working on an armor pack that I would actually want to spend the time making compatible for the dynamic armor mod. Expect to hear me rant more about the dynamic armor framework mod in a few weeks, once that armor pack project is done .
  11. I remember seeing this on the Skyrim Nexus but I don't remember the name either. I think it was something very silly though.
  12. maybe wrong, but my best guess its Rogue Armor with modify normal to make it look like latex (i think), dont know with brown one that around back to neck.. Yep, that's it. Thanks!
  13. Hey all. I'm curious, what outfit is being worn by the character on the left in this picture (the black outfit)?
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