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HydrogensaysHDT

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About HydrogensaysHDT

  • Birthday 02/17/1993

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  1. Max angular velocity doesn't deal with forces. Inertia tensor does(Higher->angular velocity change slower). For cloth, I suggest you simply multiply them by a value over 10. You can do this at Rigid body modifier->C.O.M. & Inertia Tensor->Scale Inertia Tensor.
  2. LinearDamping and AngularDamping (∈[0,1]) means how many part of velocity will be lost after 1 second. For example, if v=1 and LinearDamping = 0.3, then 1 second later, v' = (1-0.3)v = 0.7v(assume it isn't effect by any forces).
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