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meowcakes

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About meowcakes

  • Birthday 10/31/1992

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  1. Haha, yeah but the logo dosen't change much anyway, it's just of a better quality : 2014-12-12_00001.jpg Thanks to Meowcakes for the logo and Camila for the text. I'll be honest.. I always thought the current was a whoopie cushion. Who says it wasn't! Seriously though, i checked back and saw that he still used the logo i made him all this time ago and felt like i owed the world something better.
  2. Yeah i know what you mean when it comes to not being happy with the results you get. I have however found that the jobs where i've felt happy with the process rather than the result are the ones that i now think are the ones that ended up the best. It is a slow thing, but eventually you do come to realise that what you do is appreciated by others, despite your own discontent, because as you say, you're the one getting it done.
  3. How about having johnny throw up a message on the CoTW frontpage to see if anyone with experience in making spells could give you guys a hand with them? You're right about how it's too much for two people to handle. I'm also thinking that you yourself seem to have a lot of projects in the works and more ideas to come, don't you think that this may drain you of motivation to mod and leave them unfinished? I know what it's like as i work in the creative sector myself, and sometimes it's better to limit oneself to make sure you get results that you are happy with.
  4. How about talking to the guys over at Primal Magic and see if they need any help? Could give you an insight cooperating with them if you plan to implement some features across the mods.
  5. Instead of just removing/changing a tree you could follow SkyRE's example and merge together two trees into one (pickpocket and lockpicking becoming fingersmith) to make room for a new tree. If you just tone down the alteration perks scaling maybe they could be merged with the restoration or conjuration tree? Since alteration and restoration already are rather similar in restoring health/keeping you healthy you could probably just add on a secondary effect to the already existing restoration perks. ex: Regeneration - Req: 20 Restoration, Novice restoration - Healing spells cure 50% more. Becomes -> (Fancy perk name) - Req: 20 Resto/Alteration, Novice resto/Alteration - Healing spells are 50% more effective and Alteration spells last 50% longer.
  6. You guys are beast, thanks for every piece of work you released so far and all those to come, especially the patchwork maiden outfit! -Love, Meow
  7. D'oh!!!!! Yes, they are based on the 'remodeled armor' set by CT77... Thanks for reminding me. That's the absolute one thing I forgot while I was modding these. (I apologize in advance for forgetting to ask for his permission) That being said I have no choice but to pull the files from this site/page (It's the right thing to do). At least until I can get the author's permission. Sorry guys. Mistakes happen, saw that you asked about making bodyslide armor in another thread, will you do that if you're allowed to continue.
  8. Downloading, do i require anything else than the main file? Are these based on the "remodeled armor" by Ct77? Are they compatible with Bodyslide?
  9. This would be great, just the names made me laugh.
  10. Any chance you could include pregnancy weighting on your future conversions? Im sure alot of people would be super happy (me included)!
  11. You're fantastic Gone, best of luck with your studies.
  12. Sounds great. You posted a while back about a skyrim vampire mod, is this in the works or is it on the shelf?
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