Jump to content

Fallout 4 Mesh Porting


Guest oopaibir

Recommended Posts

Guest oopaibir

Hey there, I'm trying to port some hair from Fo4 to FNV using the same method as when porting Skyrim hair. While it did work, the mesh looks pretty weird ingame.

 

 

post-1876339-0-38236500-1508582608_thumb.jpg

 

 

It has the right texture in the .esp, I tried playing around with NiStencilProperty and NiAlphaProperty but it didn't change the way it looked in any way.

I also tried playing around with the mesh but couldn't find a solution.

 

Blender Export Settings

 

 

post-1876339-0-50254100-1508583475_thumb.png

 

 

hair.zip

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use