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BU Armors Compilation
So folks are not needlessly confused this mod has nothing at all to do with BU Dungeons. I created this mod specifically because I do not use BU Dungeons.

Requirements:
1. Growlf's universal skeleton: https://www.nexusmods.com/oblivion/mods/37596

NOTE:  DO NOT install the above skeleton if you are using the LAPF.  The LAPF skeleton is a modified version of the above and will work perfectly with BU armors.
2. A Break Armor System. You can select either one of the following:
BreakArmor Framework 1.10f by Gerra6: - (This is the recommended system)
http://www.loverslab.com/files/file/51-break-armor-framework/
or
BU-Framework v2: http://oblivion.nexusmods.com/mods/29751
Not recommended.  This is a very old system that isn't as flexible or reliable as the above.

Optional:
To see boobs bounce you need a BBB animation set like NoMaaM: http://oblivion.nexusmods.com/mods/35551

(NoMaaM Rocks!!!!  Don't think about it......just grab it!!!)

NOTE: All credits go to the original mod makers, most of whom are listed here:
I did do some custom mashups with parts from various bu armors but that is all. Feel free to take this pack and do anything you like to it. Be sure to credit the original outfit makers but no need to credit me as all I have done is just put everything into one easy to install plugin.


This should be mod friendly as it places several chests full of armor into the Testing Hall. To get to the testing hall you will need open the console and type:
coc testinghall
 
Location of chests is in the Testing Hall



The first pack has 70 plus armors. Some are recolors of the same armor. Most chest sizes are D to H. Most are Hcup as that is what I prefer. This first pack will be in three parts. You will need all three to make things work. The two large files from the media fire links contain the meshes/textures and the attachment that will be here is the BreakUndies.ini file. Use 7zip to extract.

Other than getting BU_Framework v2 everything else is included. You don't need any other esp/esm/meshes or textures, they are all included.

MediaFire Links:
Part One: http://www.mediafire.com/download.php?omplqm29y8zgl5l
Part Two: http://www.mediafire.com/download.php?19nu22au7s8761z
 

Alternate download via 4shared:
Part One: http://www.4shared.com/file/-4thq4Vr/Pack_1_-_plus_all_patches7z.html
Part Two: http://www.4shared.com/file/EYDjqvGH/Pack_1_-_plus_all_patches7z.html
 

Alternate download via Mega:
Part One:  https://mega.nz/#!yxBC3ZwY!3gkvHGLS0h6Yhi92-Ir4ksPbkcUxSnlORP_JH1SnHB4

Part Two:  https://mega.nz/#!6gQCQQaQ!QM5_P59UARYkK_TtWyhCpw4rrpwhrcZYEj5K8E-U54g

 

The above files contain the original release of Pack 1, plus all 7 patches and the quick fix. This makes it easy as pie to install as you don't need any patches.
The above two files only contain the pack 1 armors. See post 2 for pack two file links.
NOTE: The above is a revised\fixed version. When I made the 1st version of the original plus patches combo version I screwed it up quite badly. I greatly apologize to you for that. This version should have none of the skin tone or other issues that the first version did. ALSO: Do not install this if you already have pack 2 installed!!! You will void all the armors for pack 2 if you do. I will be issuing a meshes patch that you can grab that will be compatible for those who already have pack 2 installed. THIS IS ONLY FOR FIRST TIME INSTALLS!! If you already have Pack 1 or Pack 1 plus Pack 2 installed then Don't use the above links!!!!

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OPTIONAL ESP for those who wanted slightly higher durability and armor values for mods like OOO and FCOM:
Tweaked values for OOO esp.7z
This is COMPLETELY optional and contains no fixes or patches, so only grab it if you want your breakable armors to have the adjusted values.



All Armors in both chests should now be breakable. I will populate the other two chests at a later date (one is for weapons and one for misc items like shields and helms).


NOTES:

 


Some Further notes:
I have combined most armors so they cover feet, upperbody, lowerbody and where applicable the hands. I did this for two reasons:
1. It made making this one hell of a lot easier as I only had to load 80 some armors into the CS versus 80x4.
2. It ensures that things actually fit together without horrible clipping, gaps or other visual problems. If it bothers you, feel free to do anything you like with the files. They can all be pulled apart with nifskope.


Armors include the following:
Eleven Sorceress (2 versions), Aisha, Blackwire, Blessed Mage Knight Dresses (4 colors), Erosailor, Goth Maid (2 colors), Iroha, Kirin (3 colors), R18PN Lingerie Dress (3 colors), Lolimix, Mai outfit, SPB Maid Fighter, Marine (2 colors), N8k Short Dress, Nier's Kaine Manga (slightly redone), Movoomo's Harvest/Melan/Papimeru Blue/Papimeru Yellow, Seducer, Sword Dancer (3 colors), Black Luster Saint, BSK Heavy/light versions, Diano (3 colors), DSR - 3 Heavy recolors/4 mashups, Blades, Daedric, Headless Knight, Homura, Cassandra (2 colors), Mage Cloth (3 outfits), Mktsang's Azure, Plipo's Blood Illusion Armor, Saber Cloth DM (2 versions), Schwertleite, Shadow Dancer, SteelSX, Plate of the Shadow, Vesta Set (2 colors), Argent Armor (2 colors) and 8 mashups of various outfits. More than 70 outfits.




Updates:

 


8-14-12
1. MageCloth and DSR outfits that had the book on the hip belt have been redone to hopefully not clip to badly when in fighting position.
2. Saber Lily - the chest piece has been slightly moved to help with some of the clipping on both versions.
3. Eleven Sorceress (both versions) now break and should be a bit cleaner in doing so.
4. Goth Attire (both colors) have had the gloves removed (they will be added back later as a separate item) so the hands/fingers will articulate.
5. Redid several of the Arena Armor mashups to not clip so badly.
6. Hopefully fixed DC Maid and Fantasy battle costumes to not spaz out.
7. The invisible armors are fixed (silly me had them named incorrectly in the ini file).
8. Worked on the Shadow Dancer outfits - redid how it breaks to remove clipping in the chest and the shoes should be much improved (still minor clipping but it is the best I can manage for now).
9. Dark Sexy Mage now has a black jacket instead of brown.
10. Eliminated the bows from the Cassandra armor. May add them back as a loose accessory in the amulet spot.
11. Eliminated the crown/helm from the Vesta set. Will add back later as a separate item in the helmet spot.
12. Shadow dancer - I could not replicate the wrist problem. The last BU stages the model is still wearing a bra which is askew. I did not do anything with this particular set, rather I just included it as I found it from the web.
13. Sword Dancer - all three still have some minor clipping with the sandals. I can't can't get things any better without using blender (which I have not yet mastered).
14. I could not fix the Azure armor so I removed the bounce from the first 3 stages.
15. New esp issue with meshes patch.
16. New Part 3 file posted 8-14-12a with latest fixes - all armors are now breakable and there are no more invisible armors or CTD's (I hope......).
17. Both versions of saber cloth should have a lot less clipping with the breast plate now.
18. There are likely items that I have forgotten to mention..... :P
8-15/16-12
1. Updated ini to remove SA light armor, DC Maid armor, and Fantasy Battle armor. All three were made and depend on a very old skeleton that no one uses anymore (UFF). This caused the armors to spaz out while wearing them in 1st person. Sorry :(
2. 2nd patch is out and hopefully fixes all issues to date listed in this thread and a few I stumbled on (fingers crossed) :)
8-18-12
1. This third patch is a tiny one that fixes a bad texture path on the 3rd and 4th BU models of the Shadow Dancer armor.
8-22-12
1. Fourth patch released to fix armor taking on skin tones for Black wing and Iroha outfits. Additionally fixed Seducer skin property to properly show custom races. It is also very small (about 5 megs).
8-27-12
1. Fifth patch released to fix elven sorceress (hopefully this sucker is finally fixed completely) by adding the missing textures that I forgot to include.... :blush:
2. Also included the Lingerie Dress renamed 3 and 4 stages for the grey and black as they were out of order.
3. Lastly I included a corrected copy of the MC battlemage stage 4 model (with no book).
8-29-12
1. Fixed a weird looking wire bra on the NA heavy mage armor.
2. Temporary fix for both versions of the Eleven Sorceress outfit so that you don't need the high heels mod and your feet aren't sinking into the ground. To get this quick fix out prior to me going on vacation I had to switch out the shoes to different pair and I had to delete delete the pantyhose completely. I found an alternate set of hose that will work but for some reason it was clipping like crazy on me so I will work on it when I get back late next week.
9-16-12
7th Patch released and includes the following fixes\changes:
1. The last BU Aisha fix previously posted that has BBB enabled.
2. Fixed Sword Dancer so the gal keeps her feet in her sandals (all three outfits).
3. MC mage now has a semi-transparent top.
4. The Sword Dancer's outfits have been tweaked to be semi-transparent (all three outfits).
5. Varenne was kind enough to track down the red textures for the Mia outfit. I will add it to the next update.
10-5-12
1. Combined original release plus patches 1 thru 7 and the quick fix. Now you only have to download part 1 and part 2 and you have everything you need for pack 1.



"HUGE" Thanks to StrangestThing for helping me troubleshoot! :D
 
Testing Code courtesy of Movomo

 

 

 

 

 

 

 

Quote

Plus, how about you add add and let people know setequippedcurrenthealth command in the OP for test purpose? It is OBSE function but works fine in console window as well. like,
Player.SetEquipppedCurrentHealth XXX 20(or 19)
where XXX is the armor's health and 20 or 19 means the slot number. most of armors in this pack is slot 20 - upper, lower, hand, foot and some of them are 19 - upper, lower, foot).

 


 
 
Screenshots of Pack 1
 
Armors made by others with minor edits by me
pictures temporarily offline....sorry.
 
Custom mashup's of armors made by others I put together
pictures temporarily offline....sorry.

Link to comment

Pack 2 - Has Arrived.

This pack requires that you download and install the 1st pack prior to installing this one.


What is included in Pack 2:
DkNC project armors, Mai red color outfit (1st pack contained a blue version), SA-lightarmor mashup (it is not as good as the original but it will work), Tifa fantasy battle outfit (again this is a mashup fix that is not as good as the one in the 1st pack but it works this time), Leina, Shining Will, Amber mashup, Madness mashup, plate & chain mashups, full Plate mashups, Cenobite, Battle Princess mashup, several other mashups, Hentaimania armors: Angelic, Apple, Betray, Casker (this has some clipping but still is pretty good), Destruction, Fading Winds, Hate, Irinis, Luna, Maid, Persona, Rage, Serenity, Sorrow, Sweet Clothes. Total of 40 armors. A few are just different cup sizes of the same thing.
I have also thrown in a couple of shields and weapons (nothing too fancy).

 

Screenshots of included armors

Hentai Armors
pictures temporarily offline....sorry.
BU Armors made by others and included in this pack:
pictures temporarily offline....sorry.
BU Armor mashups I assembled using parts from armors\clothes created by others OR I took existing armors and made them breakable:
pictures temporarily offline....sorry.

All credits for all armors to their respective creators! I did not make anything in this pack. I did do some custom mashup combinations, but they were all based off of parts from other armors\outfits.

 

 

 

 

MediaFire Links - NOTE: MediaFire has been pricks lately so many links are no longer working.  I recommend using the 4shared Links instead.

 

Link to Part 1 of Pack 2: http://www.mediafire.com/?e1oakojugwbqhww
Link to Part 2 of Pack 2: http://www.mediafire.com/?q98bwlr05op8bxx

Patches:
NOTE: All patches require you to install the previous one first in their proper order. To install patch 4 requires that you first install patches 1, 2 and 3.
Link to 1st Patch for Pack 2: http://www.mediafire.com/?teb687tyxd23vrt
Link to 2nd Patch for Pack 2: http://www.mediafire.com/?5ubr32oyo2uks3d
Credits:
Movomo - Redone (and much improved) BBB Azure
Movomo - Redone BBB EroSalor
Movomo - Redone BBB DC Maid (makes its return)
Melon - Redone (also much improved) BBB Sword Dancer (all three colors)

Link to 3rd Patch for Pack 2: http://www.mediafire.com/?ytaadt4r421mhq1
Link to 4th Patch for Pack 2: http://www.mediafire.com/download.php?rau2p1szyccgk6p
Link to 5th Patch for Pack 2: http://www.mediafire.com/download.php?g96hqz99sc6tg51
Credit to Movomo for changes in 5th Patch - see the below "Updates Notes" spoiler for details.
Link to 6th Patch for Pack 2: http://www.mediafire.com/download.php?olewtf8uwj9w796
Credit to Movomo for adding BBB to BSK knight.

 

 

 

 

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4shared Links to files - NOTE:  All 6 patches have been combined with the main files so no patches are needed with the 4shared files.

 

 

Part 1 of Pack 2: http://www.4shared.com/file/wpo61C8A/BU_armor_pack_2_includes_patch.html

Part 2 of Pack 2: http://www.4shared.com/file/9D4e0jVQ/BU_armor_pack_2_includes_patch.html

Note: This pack "WILL" overwrite some files from the 1st pack and patches. This is intentional. Some of the files that will be overwritten are the esp and the ini files. Some textures will likely be overwritten as well.

The new armors can be found in Armor chest 3, and the weapons are in the weapons chest right next to it. These chests are right next to the chests from the 1st pack in the testing hall. You do not need to make a clean save to use this!

 

 

 

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Mega Links to files - NOTE:  All 6 patches have been combined with the main files so no patches are needed with these files.

 

 

Part 1 of Pack 2:  https://mega.nz/#!PtY3TZJY!YwYqglG_InJq0ZFrUqvZKVeLc2_qCkm0kMTWYrzusIU

Part 2 of Pack 2:  https://mega.nz/#!P8JkWaSQ!tQR7y4s7Y8DNxalCbLRpsR_PWYBGcXohU_ncWRF_S-I

Note: This pack "WILL" overwrite some files from the 1st pack and patches. This is intentional. Some of the files that will be overwritten are the esp and the ini files. Some textures will likely be overwritten as well.

The new armors can be found in Armor chest 3, and the weapons are in the weapons chest right next to it. These chests are right next to the chests from the 1st pack in the testing hall. You do not need to make a clean save to use this!

 

 

 

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Please report any errors or issues in this thread and try to give me as much information on what you think is wrong\broken and I will try to get it fixed (provided I can of course) as quickly as possible.

I had a great amount of help again from StrangestThing in beta testing this, so "hopefully" there will be fewer errors and fewer patches this time around (my fingers are crossed anyway). :)

I hope you enjoy using these as much as I enjoyed putting this pack together.

[spoiler=For those who use mods like OOO or FCOM and want higher durability on their armors]

OOO \ FCOM adjusted armors esp\ini - requires patch 2 installed:


Note: This now includes an ini file and will for any future changes. This is needed due to me not wanting to completely redo the plugin every time I add content.

Note: This esp is "ONLY" for those who want slightly bumped up armor values (protection) and greater durability (meaning the armor will last longer and won't break as often). There is no additional content included. You "CAN" use this even if you don't use FCOM or OOO as there are no dependencies built in but as I stated above it will take much longer to break your armor.


 

 

UPDATE NOTES


10-1-12
Patch Number 1 for Pack 2:
1. Fixed Hentai Destruction hands to properly display race skin.
2. Fixed Hentai Faded Winds hands to properly display race skin.
3. Fixed Hentai Sweet - this sucker had numerous errors - should all be fixed now.
4. Fixed Female Warriors hands to properly display race skin.
10-4-12
1. Added screenshots for Pack2
10-31-12
1. Added revised Azure by Movomo
2. Added revised Erosalor by Movomo
3. Added revised DC Maid by Movomo
4. Added revised Sword Dancer by Melon
5. Fixed DMRA Leina - who had "man hands" :)
6. Added a OOO alternate esp for pack 2 - patch 2
11-1-12
1. Fixed incorrect NiMaterialProperty names for several items in the Lady Warrior armor.
11-2-12
1. Fixed the OOO ini and esp for pack 2.
11-3-12
1. Fixed some missing textures brought to my attention by movomo
11-4-12
All below changes made my Movomo (Thank You Movomo!):
1. Cenobite Armor - textures changed so all meshes match.
2. Lady Warrior - added double sided property to some of the armor parts that needed it, like the armored bra among others.
11-8-12
1. Movomo added BBB to BSK knight.

 

Link to comment

DSR White knight armor - shows missing parts. Pretty much everything except greaves is missing

 

Also DSR dark sexy mage and DSR mage are the same - with white jacket (dark should probably be black)

 

Harvest, Melan, Na Heavy mage armor, NA paladin armor (you mentioned it), NA royal rogue armor, - all show invisible for me

 

I'll test the second chest and the break meshes later if someone doesn't get there before me.

 

Also some armors might have an issue of getting into the players vision when aiming the bow or casting spells - an example would be the vesta armors from the first chest (the thing on the head gets in the field of view when aiming the bow)

 

Edit: Ok, here's some more:

both iruma armors cause CTDs for me, R18PN Grey Dress is a CTD too (you mentioned it - just thought to confirm it)

All other armors show up fine (in 100% condition) except some clipping with BBB movements (Azure armor for example)

Now I just need to test break meshes.

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ermm can u reupload the 2nd file ? i have problem opening it with 7 zip i really love your compilation thx ~

 

You can not open the second file. Open the first file and extract it with 7zip and it will extract the data from the second automatically (make sure they are together in the same folder when you do this).

Link to comment

DSR White knight armor - shows missing parts. Pretty much everything except greaves is missing

 

Also DSR dark sexy mage and DSR mage are the same - with white jacket (dark should probably be black)

 

Harvest' date=' Melan, Na Heavy mage armor, NA paladin armor (you mentioned it), NA royal rogue armor, - all show invisible for me

 

I'll test the second chest and the break meshes later if someone doesn't get there before me.

 

Also some armors might have an issue of getting into the players vision when aiming the bow or casting spells - an example would be the vesta armors from the first chest (the thing on the head gets in the field of view when aiming the bow)

 

Edit: Ok, here's some more:

both iruma armors cause CTDs for me, R18PN Grey Dress is a CTD too (you mentioned it - just thought to confirm it)

All other armors show up fine (in 100% condition) except some clipping with BBB movements (Azure armor for example)

Now I just need to test break meshes.

[/quote']

 

 

Thank you very much!

 

Vesta Armors - will remove helm from model to fix vision interference.

Did you notice any other armors doing this?

 

 

Will look at Azure armors clipping.

Other than the Sword Dancer armors - which others had noticeable clipping?

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NA medium mage armor probably has the wrong body assigned to it (should probably be DMRA but is something else which results in nipple clipping and strange panties bloating on the ass)

 

on cassandra armors - you might want to lose the ribbon on the head since it moves with the body and not the head and if anyone has breath animations from No MaaM it looks like the ribbon is moving with breaths

 

I love the tool belt on the DSR mage armors though the book clips into the thigh if PC redies a weapon - but that is probably a minor thing

 

Does the headless knight have the correct boobs assignd to the armor cause they seem too small for it (i have never seen this armor in original, so bear with me) - if you do increase the boob size - beware the clipping then

 

MC battle mage - same as DSR mage - the book thing

 

MC royal mage - you might want to loose the transparent cloak-veil thing - when PC readies weapon it looks like it is floating in the air behind PC

 

both sabercloth armors have BBB clipping especially when running (sides of the front plate) but that was there in the original (maybe tone down BBB like no MaaM offers)

 

EDIT: btw sword dancer armors seem to be fine on clipping.... initially i meant Mkt Asure armor that had clipping (the armor wasn't moving with the breasts)

 

EDIT2: Aisha armor has minor clipping on the elbows when moving and sneaking forward/backward

 

BM knight armors have something wrong with the upper part of the skirt on the back (where skirt connects to the body) when moving (although I don't really mind - i'm after H-cup armors :) )

 

DC maid outfit has some problems in first person - as if I didn't have the correct skeleton (the model stretches far into horizon) (but I am using modified growlf's)

 

elven sorceress - both have breast clipping when running forward/backwards (I wish the transparent one was an H cup :-/)

 

fantasy battle costume - same as DC maid

 

goth outfits have no finger animations in either first or third person

 

lolmix has clipping of the pantalons into skirt when rolling and sneaking and hands clip into skirt when idle or readying bow

 

seducer outfit has first person clipping with the tips of the horns (and the fingers look weird to me at least)

 

OK, looks like thats it for clipping - next time Ill try to post testing for breakundies

 

EDIT3: OK, so for breakundies stuff:

elven sorcceress seems to have missing texture on the panties when fully broken, also the seams of the jacket and sleeves seem to persist on all the destroyed models even though the jacket and sleeves are already destroyed

 

elven sorceress purple seems to have no breakundies set up at all or there is something wrong with it (in the .ini maybe)

 

R18PN Dress - seems like the 'almost destroyed' and 'completely destroyed' meshes are swaped

 

SB Erosailor gains BBB after it starts to degrade (from 60 durability and downwards i think) which results in clipping since the armor doesnt move and the breasts do move

 

sword dancer looses BBB for armor after initial destruction but the breasts still have BBB which results in clipping;

also it seems to have clipping on the sandals when lying on the ground and standing up

 

DSR knight black armor seems to have a missing texture on some fragment under the skirt on the first and second BU model; it disappears on third

 

Headless knight has some skeleton problems on first BU model and second or third BU model causes CTD

 

thats enough for today i'll continue this wall tomorrow. hopefully someone posts before then...

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OK, here we go with the testing again:

I have noticed that MC Mage has the same problem as Azure armor - breasts have BBB and the armor has none

 

NA heavy rogue armor, NA light mage armor, NA medium mage armor, NA ultra light armor - all 4 seem to be missing the completely destroyed BU mesh as the PC becomes invisible when the armor is destroyed (might just be that the armors have one too many BU models set up for it)

 

Na light armor seems to have no BU meshes at all (like purple sorceress)

 

Schwertleite armor has missing textures on the rings of the panties and the rings themselves seem to be misplaced and the almost destroyed BU model has some skeleton problems (probably with the same rings)

 

shadow dancer seems to have some skeleton glitches on the left wrist on the last and second last BU models, additionally the last BU model seems to use the body of schwertleite armor because the right breast is deformed as if by bent iron armor which schwertleite used in its BU models

 

steel sx armor has clipping om the hands in its last BU model

 

Aaand thats all I was able to notice. hope this helps you improve this great pack! no I'm off to actually play some oblivion.

Link to comment

Thanks everyone for the kind words and your patience. I was slightly sick after seeing all the bugs that this sucker contained. I clearly didn't play test it as I was running out of gas from working on this. You never realize how much work putting what looks like a simple mod together until you sit down and do it! :)

 

Holler if I missed anything glaring in the patch for the ini or the meshes/esp patch.

 

I plan on continuing to scrounge up as many other BU armors as I can get my dirty little hands on for a major update. I am shooting for a new pack release around the end of September that will include all of the Hentai Mania armors and anything I missed in this pack. Unless there are burning torches and pitch folks being raised, I am going to continue to combine things to cover upperbody/lowerbody/feet and where applicable hands. There are upwards of 80 or so BU armors planned for that next release (which should wrap up and include everything that currently exists). I will try to post a list of what phase two will include in the next week or so. If there is a BU armor set that you have gathering dust on your hard drives that doesn't appear on my list then holler/get that file to me and I will include it.

 

I will probably release a small update with some weapons, helms and shields either right before or right after labor day.

 

Cheers,

Greg

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I guess I might as well continue what I have started :)

 

DSR sexy mage, DSR dark sexy mage & MC battle mage still have the old book alignment (and about the book in general - it has it's binding moving around while the PC is idle - clips with the book itself)

 

MC mage still has BBB on boobs only and not the armor

 

DC maid & Fantasy battle costume still have problems with first person - stretches far into the northwest (if the compas direction is any help :))

 

Seducer armor now has missing hands

 

DSR white knight armor still has most of the mesh missing

 

thats all for now. I'm not too keen on going through all the BU models again, though Ill be play testing the armors and will report anything I notice

 

P.S. I wish you would add more protection to those armors as right now even compared to stock armors they compare to the weakest tiers. Would it be possible to get the armor values from original mods? if that's too much work a general defense raise would be appriciated (I am using OOO - has some nasty mobs there)

 

EDIT: headless knight still causes CTD when it starts to break

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Ok,

 

1. I screwed up the folder structure on the MC mage (who now has bbb top).

2. I screwed up the folder structure for the battle mage so that will be easily fixed with the next patch.

3. I am going to try something with the book alignment and if it works should solve all issues. If it doesn't then it may be something we have to live with or loose the book.

4. I will try one more time with the DC maid and Fantasy battle costume. I did not make these and just included them as is. They were built using a different skeleton (UFF) so that may explain the 1st person issues. Do you have the same problems with the SA light armor?

5. Have to look at the seducer....all I did is switch out the long deals on the hands for a dark gauntlet. Strange.

6. My DSR white knight has no such issues. It displays just the same as the Purple and Black versions. Don't have a clue what is going on here.

7. Headless Knight, same thing. I can break it with no CTD at all. If it matters I am using growlf's universal skeleton (the latest) the controllable version and I have the bbb/DR6 1st person skeleton fix: http://oblivion.nexusmods.com/mods/40482

8. I can easily raise the armors (I play with OOO too!). Here is the catch: If I raise the armor too high then you might never see the armors break on your opponents as they would die too quickly for it to kick in.

 

Now I could do two versions:

A. One for the pc that would be double (or more) durable.

B. One for NPC's that would be at the current level.

 

I have set armors at 1,000 to 2000 right now (light to heavy) and set clothes 400 to 600. Let me know your thoughts.

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Hey, you are right SA light armor has the same bug as fantasy batle costume and dc maid but I missed it - i guess I was too occupied with the thirdperson view to notice :) Don't worry, nobody blames you for these bugs - you work with what you have however good you can. If you get it fixed - awesome!, if not, well, there are still 77 other outfits that you have compiled for us!

 

I am using this skelly (controllable... whatever that means...): http://oblivion.nexusmods.com/mods/40739 (modified Growlf's) Though! What's this "bbb/DR6 1st person skeleton fix" you are talking about? I guess I'll look it up tomorrow after work...

 

I believe the amount of protection is not connected to how fast the armor breaks. For example look at sabercloth lily original armor BU (from tesnexus) - it had decent protection and enchants, though it broke down with almost every hit and repaired 50 points with one use of a repair hammer. Now, I've no idea what I am talking about since I'm no modder at all and have no in-depth knowledge of oblivion but I thought I'd give you an example..

And, I guess, my NPCs will never wear any of these armors cause I don't know how to setup enemies to use these and companions always get in the way so I don't use any.

 

SO, you are speaking of some changes - new files to download then? Or it is all reserved for the next major update?

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No, I will make a quick patch that will go out immediately as soon as I get make a few more changes and test them in game.

 

The DR6/BBB skeleton fix, it is over at the nexus. I am not sure that it will fix the problem. I have not tested any of these armors by wearing them myself but rather giving them to another NPC. Perhaps that is part of the problem? I will make a female PC and retest to see if that helps me troubleshoot.

 

You are right on the protection being separate from the durability. I made heavy armors 35 to 45 depending on how heavy and medium in the 20 to 30 range and light armor/cloths in the 5-15 range. I can tweak this very easily. I might take a look at the OOO armor ranges for light, medium and heavy and try to make them match.

 

As to giving armors to others.....well if they are companions or someone you like that is fairly easy: Use MCS: http://www.loverslab.com/showthread.php?tid=2601

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Wow! I hadn't noticed this new thread! (I was still looking on the older!)

 

Thanks for adding new stuff! I'll install it asap! (and remove some esps!!! :D )

 

Edit: erm... sorry for a stupid question but the ".ini" file goes in the "Oblivion\Data\ini" folder (not in the "Oblivion\Data\INI Tweaks") am I right?

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P.S. I wish you would add more protection to those armors as right now even compared to stock armors they compare to the weakest tiers. Would it be possible to get the armor values from original mods? if that's too much work a general defense raise would be appriciated (I am using OOO - has some nasty mobs there)

 

I believe the amount of protection is not connected to how fast the armor breaks. For example look at sabercloth lily original armor BU (from tesnexus) - it had decent protection and enchants' date=' though it broke down with almost every hit and repaired 50 points with one use of a repair hammer. Now, I've no idea what I am talking about since I'm no modder at all and have no in-depth knowledge of oblivion but I thought I'd give you an example..

[/quote']

 

 

Ok, I had a quick look at OOO and I found something very strange:

 

1. OOO daedric armor (the heaviest armor I found) only had an AR of just under 18. My heavy armors AR is in the 30 to 40 range. Now I did not include any enchantments as I prefer that to be left up to the end user to add to their armor to customize it. So you can already see that the amount of protection (AR) that I have set, is just over double what OOO armors offer. I can tweak this further, but how much is too much?

 

2. OOO's durability is indeed higher. The daedric armor was like 2700 vs mine for heavy armor being set around 1,000. I can up this making the armor last longer but it will take longer to break. I don't mind doing this, but I would like hearing what you guys think.

 

 

 

 

Hey' date=' you are right SA light armor has the same bug as fantasy batle costume and dc maid but I missed it - i guess I was too occupied with the thirdperson view to notice :) Don't worry, nobody blames you for these bugs - you work with what you have however good you can. If you get it fixed - awesome!, if not, well, there are still 77 other outfits that you have compiled for us!

[/quote']

 

 

Yep, the SA light armor, the fantasy battle armor and the dc maid do spaz out in first person now that I am playing a female toon. I don't know how to fix this, so for now I am pulling all three armors out of the pack via the next quick patch I am making. If I figure out how to fix the meshes that others have made I will include them in the future next pack. Sorry.

 

 

I will wait a day or so to get your thoughts on armor values and then I will issue the next patch (it is ready right now but I do want to know if you want me to tweak the durability or AR values).

 

Thanks,

Greg

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Wow! I hadn't noticed this new thread! (I was still looking on the older!)

 

Thanks for adding new stuff! I'll install it asap! (and remove some esps!!! :D )

 

Edit: erm... sorry for a stupid question but the ".ini" file goes in the "Oblivion\Data\ini" folder (not in the "Oblivion\Data\INI Tweaks") am I right?

 

Sorry, I didn't see your question until just now.

 

Yes the ini file goes into the ini folder. :)

NOT the ini tweaks folder! :(

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Lol, no problem I found my way and installed it! ;)

 

Very good work, I had some time and tested it!

And I found some bugs: (I tested all the armors, regardless StrangestThing's comments, maybe I've found news...)

 

- DSR knight black: purple part at 1 and 2 breaking stage. (probably the garther)

- DSR knight white: missing/invisibles armor parts

+ purple parts.

- Headless knight: only boobs are BBB, not the armor.

+ purple parts at stage 1 and 2.

- MC mage: only boobs are BBB, not the armor.

- Black wire: skin texture is not character's skin texture, but a default one (stage 1 of break, and only hands at stage 2).

- DC maid outfit: infinite stretching panty bug.

+ CTD when break.

- Elven sorceress and E.S. purple: shoes are half under the ground.

- Fantaisy battle costume: infinite stretching panty bug.

+ CTD when break.

- Goth black: skin texture is not character's skin texture, but a default one.

- Iroha maid outfit: skin texture is not character's skin texture, but a default one.

- MKT azure: not BBB? (I think original was).

- NA medium mage: skin texture is not character's skin texture, but a default one.

- SA light: infinite stretching panty bug.

+ CTD when break.

- Sabercloth lily/Shin: iron part of the armor covering the boobs is not BBB, can look strange when BBB idle... (minor bug, clipping a bit).

- Steel SX armor: tansparent shoulder chainmail texture (stage 3 of breaking).

- Kirin outfit red: armor became totally invisible when break.

- Seducer outfit: arms invisibles.

+ skin texture is not character's skin texture, but a default one.

- Sword dancer black: shoes don't move with the foot (when idle).

 

I hope it can help!

You did a great job here! Keep up the good work!

;)

 

edit: if I understand all the stuff... now we can enchant those armors as we want?

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Lol' date=' no problem I found my way and installed it! ;)

 

Very good work, I had some time and tested it!

And I found some bugs: (I tested all the armors, regardless StrangestThing's comments, maybe I've found news...)

 

- DSR knight black: purple part at 1 and 2 breaking stage. (probably the garther) - I think I found this - it was a missing texture for the garter buckle.

- DSR knight white: missing/invisibles armor parts + purple parts. - Man, this one truly has me stumped. I will include my entire DSR textures folder in the patch to hopefully make this right. Really freaky as I look through all the texture paths and they all point where they should so this has me really baffled. Anyways hopefully the next patch does the trick.

- Headless knight: only boobs are BBB, not the armor + purple parts at stage 1 and 2. - Yea, the armor is not bbb since it is a solid metal plate. Again, changing this would require blender skills. Not a clue about the purple parts. I am including my entire headless textures folder in the next patch so hopefully that will fix it......

- MC mage: only boobs are BBB, not the armor. - Yep, the 1st patch had the wrong folder structure. It will be fixed in the upcoming patch.

- Black wire: skin texture is not character's skin texture, but a default one (stage 1 of break, and only hands at stage 2). - Yea, the mod maker forgot to name the skin as "skin" in nifskope so it would not update. Fixed.

- DC maid outfit: infinite stretching panty bug.+ CTD when break. - Yea, see notes on SA light armor below.

- Elven sorceress and E.S. purple: shoes are half under the ground. - Yea this was set to use Vipcxjs heels - I will patch this to use regular heels that are not half in the ground.

- Fantaisy battle costume: infinite stretching panty bug + CTD when break. - See notes on SA light below.

- Goth black: skin texture is not character's skin texture, but a default one. - Yea, the mod maker forgot to name the skin as "skin" in nifskope so it would not update. Fixed.

- Iroha maid outfit: skin texture is not character's skin texture, but a default one. - Yea, the mod maker forgot to name the skin as "skin" in nifskope so it would not update. Fixed.

- MKT azure: not BBB? (I think original was). - I can't find a working copy of Azure that correctly has bbb working on the top. The one I included in the original mod (pre-1st patch) had bbb breasts that clipped thru the top). If you can find it send me a link and I will fix it back up.

- NA medium mage: skin texture is not character's skin texture, but a default one. - Yea, the mod maker forgot to name the skin as "skin" in nifskope so it would not update. Fixed.

- SA light: infinite stretching panty bug + CTD when break.. - Yea, this model used an older skeleton (UFF) that freaks out in 1st person - I am deleting this armor from the pack in the next patch. Sad, but it would require re-rigging it in blender - that is beyond my skill set right now.

 

- Sabercloth lily/Shin: iron part of the armor covering the boobs is not BBB, can look strange when BBB idle... (minor bug, clipping a bit). - I have tweaked this with nifscope the best I can but to truly fix it requires doing it in blender which I sadly don't know enough to do. It is as good as I can make it at this point (with the 1st patch fix).

- Steel SX armor: tansparent shoulder chainmail texture (stage 3 of breaking). - I will take a look at this and see what I can do to fix it in the upcoming patch.

- Kirin outfit red: armor became totally invisible when break. - CRAP! Rookie mistake on this one. I screwed up the name in the BU ini file. Will be fixed in BU INI Patch 8-15-12a.7z

- Seducer outfit: arms invisibles + skin texture is not character's skin texture, but a default one. - My bad on the arms. I switched out the gauntlets and use a texture that I forgot to include - will be fixed in the patch.

- Sword dancer black: shoes don't move with the foot (when idle). - This is a problem with all three colors of the sword dancer clothes. I am at a loss as to how to fix it. It has something to do with the rigging but I have zero skills with blender so at this point it is a "live with it deal". Sorry.

 

I hope it can help!

You did a great job here! Keep up the good work!

;)- Well hopefully with the next patch it actually will be good. :)

 

edit: if I understand all the stuff... now we can enchant those armors as we want? - Yep. You can enchant away with any vanilla or custom mod enchantments you desire.

 

See responses in red above.

 

Further notes:

I am just going to push out the patch later tonight for all the feedback to date, and then revisit the armor values after folks have had a chance to play around with things more. I can always post an optional esp that contains higher armor, durability or both for those that want it. That may be the best of both worlds for everyone.

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2nd Patch uploading to media fire right now. I should have a new link posted in the OP in 10 minutes. There is also a new updated BU INI file (the part 3 download) that you will need too.

 

Hopefully this will fix all remaining issues. Sorry for the sloppy release.

If this patch really does clean everything up then I will merge the two patches into the original release to make it less confusing for others to download. Those that already have the original and/or the patches need not bother with it as they will be already up to date. I am trying to keep the amount of stuff you have to download to a minimum as best I can. :)

 

Later,

Greg

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