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is it possible to have a seam caused by messing with UUNP sliders like an idiot?


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is it possible to have a seam caused by

messing with UUNP sliders like an idiot?

 

I have this neck seam that has a bit of a

black outline, from what ive seen this is

mesh related

post-745473-0-37393900-1508005038_thumb.jpg

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- Looks like a tint problem (between the face and the body).

Try to change your Fixtintgamma to false or true (in Enblocal) , if you use an ENB or ENBoost. Apparently, you don't use one.

 

- you can try to rebuild completly your body in the bodyslide (body + hands + feets)

You can make a test with a standard UNP body and watch in game the neck. Then , rebuild your body with your own preset.

 

- Use Clean mods like Fairskin complexion or Mature skin.

 

- Be sure to use the same base textures for the body and the face and hands.

 

- I don't know if the bodyslide can create this type of black outline. I never had this sort of problem.

 

 

 

 

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is it possible to have a seam caused by

messing with UUNP sliders like an idiot?

 

I have this neck seam that has a bit of a

black outline, from what ive seen this is

mesh related

 

171015024252937122.jpg

that's how we end up with armors that have body with vertex color, and some that don't have vertex color

171015021104790805.jpg

 

171015021107293666.jpg

bodyslide it's the no vertex color group

and you can make things worse by using a mod that replace femalehead.nif

171015022007481561.jpg

more differences, bigger seam

171015022003145040.jpg

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