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Made just for fun.
Inspired the Captured Dreams mod and book about the terrible Dwarven devices.

 

https://www.youtube.com/watch?v=lD0GxyZVvvw

 

This is standalone mod and is not true Devious Devices. Only visual style.
I decided not to clutter the Skyrim world with another armor chest, so you can get armor through AddItem Menu or console:
xx - load order number
additem xx000D63 - Dwarven Devious Cuirass
additem xx000D69 - Dwarven Devious Helm (open)
additem xx000D6A - Dwarven Devious Helm (close)
additem xx000D6B - Dwarven Devious Mask1
additem xx000D6C - Dwarven Devious Mask2

 

Craft:
Conditions similarly Dwemer Armour

 

Cuirass:
1 Dwemer Centurion Dynamo Core
5 Steel Ingot
10 Dwemer Metal Ingot
4 Flawless Ruby

 

Helmet and mask:
1 Steel Ingot
2 Dwemer Metal Ingot
4 Flawless Ruby

 

I used CBBE HDT body as base and I have no desire to do on other types of body replacers. Nope. UUNP added. The mod includes all the necessary files with bodymorphs and there is no need to generate something in the Bodyslide. HDT? Only for ass. The breast is covered with a metal breastplate, it cannot jiggle :) Pregnancy support? No. This device is definitely not for this.

 

Bodyslide project is also included. You can do with it whatever you want.
Both archives contain the full version, because they have the same only esp-file and helmets models, it makes no sense to combine it into one fomod installer.
Some notes. Since the models of the arms and legs are not in the default position (T-pose), standard normal maps from Skyrim are not suitable for correct illumination, all because the skin is used object space normal maps. Therefore, texture sets are used new normal maps for the body when the armor is dressed. This must be consider if you suddenly decide to do replacer for anover body type.

 


You want to use this armor in the another mod?


You want to use this mod in your mod pack?
You want to change models or texture?

 

 

 

 

 

 

 

 

 

AoYjv_f-maxage-0.gif

 

 

 

 

 

 

 

 

 

Таможня дает добро.


Russian meme


I mean, I give you all permission for all actions.


  • Submitter
  • Submitted
    08/02/2017
  • Category
  • Requires
    RaceMenu (NiOverride), XPMSE, HDT Physics Extensions
  • Special Edition Compatible

 

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ok... well I'm not going to be sleeping again anytime soon....

 

wow that is horrifying

 

very nicely done.

 

BTW if Kimy asks if she can use that, you say NO! I do not want that jumping out of any chests at me tongue.png biggrin.png

 

 

Could you imagine a horror dungeon with those as the mobs coming at you in the dark.... Nearby town says all their women are missing send you to find out what happened and bam you get locked in an old dwemer ruins with those things.... guess we know what happened to all the towns women QQ.

 

oh ya and you're next! (creepy!)

 

 

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Unfortunately for me, I'm getting a CTD when equipping the body, everything else works fine. I use UUNP though, but I've never had a crash loading a CBBEHDT outfit, the body texture just doesn't match. I rebuilt the meshes in bodyslide just to be sure, but if no one else is having any issues, just ignore me and I'll figure something out.

 

EDIT: thought it might have something to do with the effects your video shows when the armor is equipped. But I still get a CTD even when using it as a replacer for the vanilla "Dwarven Armor."

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I also got an CTD on equip and here is a dump file and loaded mod list

 

 

FAULTING_IP:

kernel32+1734b
75ff734b f00fc101 lock xadd dword ptr [ecx],eax

EXCEPTION_RECORD: ffffffff -- (.exr 0xffffffffffffffff)
ExceptionAddress: 75ff734b (kernel32+0x0001734b)
ExceptionCode: c0000005 (Access violation)
ExceptionFlags: 00000000
NumberParameters: 2
Parameter[0]: 00000001
Parameter[1]: 3f109095
Attempt to write to address 3f109095

PROCESS_NAME: TESV.exe

ADDITIONAL_DEBUG_TEXT:

Use '!findthebuild' command to search for the target build information.

If the build information is available, run '!findthebuild -s ; .reload' to set symbol path and load symbols.

MODULE_NAME: TESV

FAULTING_MODULE: 77a70000 ntdll

DEBUG_FLR_IMAGE_TIMESTAMP: 51437ce5

ERROR_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

EXCEPTION_CODE: (NTSTATUS) 0xc0000005 - The instruction at "0x%08lx" referenced memory at "0x%08lx". The memory could not be "%s".

EXCEPTION_PARAMETER1: 00000001

EXCEPTION_PARAMETER2: 3f109095

WRITE_ADDRESS: 3f109095

FOLLOWUP_IP:
TESV+10261b
0050261b ?? ???

FAULTING_THREAD: 000019b0

DEFAULT_BUCKET_ID: WRONG_SYMBOLS

PRIMARY_PROBLEM_CLASS: WRONG_SYMBOLS

BUGCHECK_STR: APPLICATION_FAULT_WRONG_SYMBOLS_INVALID_POINTER_WRITE

LAST_CONTROL_TRANSFER: from 0050261b to 75ff734b

STACK_TEXT:
WARNING: Stack unwind information not available. Following frames may be wrong.
0019f314 0050261b 3f109095 3854a6b0 3a4a9080 kernel32+0x1734b
0019f318 3f109095 3854a6b0 3a4a9080 3a4a90ec TESV+0x10261b
0019f31c 3854a6b0 3a4a9080 3a4a90ec 00000000 0x3f109095
0019f320 3a4a9080 3a4a90ec 00000000 6c616d65 0x3854a6b0
0019f324 3a4a90ec 00000000 6c616d65 65465c65 0x3a4a9080
0019f328 00000000 6c616d65 65465c65 656c616d 0x3a4a90ec


STACK_COMMAND: ~0s; .ecxr ; kb

SYMBOL_STACK_INDEX: 1

SYMBOL_NAME: tesv+10261b

FOLLOWUP_NAME: MachineOwner

IMAGE_NAME: TESV.exe

BUCKET_ID: WRONG_SYMBOLS

FAILURE_BUCKET_ID: WRONG_SYMBOLS_c0000005_TESV.exe!Unknown

WATSON_STAGEONE_URL: http://watson.microsoft.com/StageOne/TESV_exe/1_9_32_0/51437ce5/kernel32_dll/6_2_16232_1000/_d5b4465/c0000005/0001734b.htm?Retriage=1
 

Followup: MachineOwner

 

 

Loaded mod list

 

start end module name
00400000 01e12000 TESV TESV.exe
03fa0000 03fb6000 XINPUT1_3 XINPUT1_3.dll
04170000 041b7000 binkw32 binkw32.dll
10000000 10aa1000 d3d9 d3d9.dll
5bc90000 5c0da000 D3DX9_40 D3DX9_40.dll
5c540000 5c60a000 nvSCPAPI nvSCPAPI.dll
5c610000 5d456000 nvd3dum nvd3dum.dll
5d460000 5d472000 enbhelper enbhelper.dll
5d480000 5d50e000 XAudio2_6 XAudio2_6.dll
5d510000 5d625000 dbghelp_5d510000 dbghelp.dll
5d630000 5d652000 zzEstrusUtil zzEstrusUtil.dll
5d660000 5d681000 tkplugin tkplugin.dll
5d690000 5d786000 StorageUtil StorageUtil.dll
5d790000 5d7c5000 Smart_Souls Smart Souls.dll
5d7d0000 5d873000 simplyknock simplyknock.dll
5d880000 5d912000 SexLabUtil SexLabUtil.dll
5d920000 5d989000 SchlongsOfSkyrim SchlongsOfSkyrim.dll
5d990000 5d9b2000 SafetyLoad SafetyLoad.dll
5d9c0000 5da91000 nioverride nioverride.dll
5daa0000 5dac2000 mzinWaterUtil mzinWaterUtil.dll
5dad0000 5db0c000 MfgConsole MfgConsole.dll
5db10000 5db26000 LoadGameFix LoadGameFix.dll
5db30000 5dd98000 JContainers JContainers.dll
5dda0000 5ddc3000 JaxonzConsolePlugIn JaxonzConsolePlugIn.dll
5ddd0000 5de23000 InsertAttackData InsertAttackData.dll
5de30000 5de59000 hudextension hudextension.dll
5de60000 5ea20000 hdtPhysicsExtensions hdtPhysicsExtensions.dll
5ea20000 5ea69000 hdtHighHeelNative hdtHighHeelNative.dll
5ea70000 5eaa5000 Fuz_Ro_D_oh Fuz Ro D'oh.dll
5eab0000 5ebce000 fiss fiss.dll
5ebd0000 5ebf5000 extratools extratools.dll
5ec00000 5ed08000 DeviousDevices DeviousDevices.dll
5ed10000 5ed87000 CrashFixPlugin CrashFixPlugin.dll
5ed90000 5ef8f000 D3DX9_43 D3DX9_43.dll
5ef90000 5f175000 D3DX9_42 D3DX9_42.dll
64cc0000 64cc9000 PostmortemTFC PostmortemTFC.dll
65ac0000 65ba5000 skse_1_9_32 skse_1_9_32.dll
65f30000 65fc6000 chargen chargen.dll
661c0000 661e6000 encounter_zones_unlocked encounter_zones_unlocked.dll
661f0000 6620b000 BugFixPlugin BugFixPlugin.dll
66210000 66271000 AHZmoreHUDPlugin AHZmoreHUDPlugin.dll
66280000 663b1000 gameoverlayrenderer gameoverlayrenderer.dll
663c0000 66412000 AddItemMenu2 AddItemMenu2.dll
66420000 66446000 skse_steam_loader skse_steam_loader.dll
66450000 66478000 steam_api steam_api.dll
66680000 66683000 sfc sfc.dll
66d60000 66d67000 X3DAudio1_7 X3DAudio1_7.dll
67960000 67c21000 Steam2 Steam2.dll
67c30000 686ff000 steamclient steamclient.dll
68750000 687d6000 sxs sxs.dll
688d0000 68b46000 AcLayers AcLayers.dll
68ea0000 68eb0000 sfc_os sfc_os.dll
68f40000 6907d000 Steam Steam.dll
69080000 691ed000 nvspcap nvspcap.dll
69790000 697a7000 usp10 usp10.dll
6d920000 6da8b000 d3d9_6d920000 d3d9.dll
6dba0000 6dbc1000 CSERHelper CSERHelper.dll
6dbd0000 6dca1000 Windows_UI Windows.UI.dll
6dcb0000 6dd31000 dsound dsound.dll
6e190000 6e1a7000 mpr mpr.dll
6e290000 6e2b3000 inputhost inputhost.dll
6e330000 6e368000 dinput8 dinput8.dll
70b60000 70bb8000 vstdlib_s vstdlib_s.dll
70c70000 70d87000 tier0_s tier0_s.dll
70eb0000 70f6b000 nvldumd nvldumd.dll
70fa0000 71088000 AudioSes AudioSes.dll
71090000 7120d000 propsys propsys.dll
71210000 7126b000 MMDevAPI MMDevAPI.dll
713e0000 714a8000 WinTypes WinTypes.dll
714b0000 71543000 CoreMessaging CoreMessaging.dll
71550000 71780000 CoreUIComponents CoreUIComponents.dll
71780000 717ec000 TextInputFramework TextInputFramework.dll
717f0000 71bb1000 nvapi nvapi.dll
71c60000 71c68000 wsock32 wsock32.dll
71cb0000 71d45000 apphelp apphelp.dll
71ee0000 71ee8000 avrt avrt.dll
71ef0000 71efa000 hid hid.dll
72070000 72093000 dwmapi dwmapi.dll
72280000 72310000 dxgi dxgi.dll
72590000 725e5000 mswsock mswsock.dll
728f0000 72913000 WINMMBASE WINMMBASE.dll
729b0000 729d4000 winmm winmm.dll
73200000 732ac000 winhttp winhttp.dll
734a0000 7352e000 comctl32 comctl32.dll
73530000 73554000 dbgcore dbgcore.dll
73560000 736e1000 dbghelp dbghelp.dll
736f0000 7371f000 rsaenh rsaenh.dll
73720000 73733000 cryptsp cryptsp.dll
73740000 73768000 ntmarta ntmarta.dll
738a0000 738b9000 bcrypt bcrypt.dll
73bb0000 73c29000 uxtheme uxtheme.dll
73e80000 73e8a000 secur32 secur32.dll
74280000 74288000 version version.dll
74290000 742bf000 IPHLPAPI IPHLPAPI.DLL
742e0000 74302000 devobj devobj.dll
743b0000 743bf000 wtsapi32 wtsapi32.dll
74420000 74490000 winspool winspool.drv
74490000 7449a000 CRYPTBASE CRYPTBASE.dll
744a0000 744c0000 sspicli sspicli.dll
744d0000 7462b000 gdi32full gdi32full.dll
74630000 74655000 imm32 imm32.dll
74660000 7477b000 ucrtbase ucrtbase.dll
74780000 7478e000 kernel_appcore kernel.appcore.dll
74790000 74966000 KERNELBASE KERNELBASE.dll
74970000 74a06000 oleaut32 oleaut32.dll
74a10000 75d56000 shell32 shell32.dll
75d60000 75d83000 gdi32 gdi32.dll
75d90000 75dd3000 sechost sechost.dll
75de0000 75df6000 win32u win32u.dll
75e00000 75e56000 bcryptPrimitives bcryptPrimitives.dll
75e60000 75ea5000 shlwapi shlwapi.dll
75eb0000 75eb6000 psapi psapi.dll
75ec0000 75f05000 powrprof powrprof.dll
75f70000 75f84000 profapi profapi.dll
75f90000 75fd5000 wintrust wintrust.dll
75fe0000 760b0000 kernel32 kernel32.dll
76140000 761b9000 msvcp_win msvcp_win.dll
761c0000 762b5000 ole32 ole32.dll
762c0000 76884000 windows_storage windows.storage.dll
76a70000 76b2d000 msvcrt msvcrt.dll
76b30000 76bb7000 SHCore SHCore.dll
76bc0000 76d3f000 crypt32 crypt32.dll
76d40000 76e2f000 comdlg32 comdlg32.dll
76e30000 76e69000 cfgmgr32 cfgmgr32.dll
76e70000 76fe5000 user32 user32.dll
76ff0000 77067000 advapi32 advapi32.dll
77070000 7748b000 setupapi setupapi.dll
77490000 774a9000 imagehlp imagehlp.dll
774b0000 776ef000 combase combase.dll
776f0000 776fe000 msasn1 msasn1.dll
77700000 77766000 ws2_32 ws2_32.dll
777d0000 77890000 rpcrt4 rpcrt4.dll
77890000 779d5000 msctf msctf.dll
779e0000 77a64000 clbcatq clbcatq.dll
77a70000 77c00000 ntdll ntdll.dll

 

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On the basis of any lore, since I haven't seen any, it might be a way to draw the Magicka from whoever is trapped inside to fuel the machine. That way you don't have to change a soul gem or anything and only have to feed the captive. I'm guessing the person in the suit has no control over it since they're stuck, so perhaps that would be an idea for a quest.

 

As to not wanting to clutter a new chest, perhaps you could make the outfit craftable? It's not that difficult to do that. If you'd want, I could have a look at it. PM me if you want to look a bit more into anything related to lore or mod mechanics together, been hoping to hop a toe into Skyrim ;)

 

That being said, this looks amazing, downloading right away :D

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That one is going on my list of things to download one day. God damn this looks amazing. This also help solving my love/hate relationship with devious devices: you got the look, but you you can still actually play the game. This is also incredible ideas for fallout. Player inside an assaultron.

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