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[Massive idea] Vault Sext, a new age of reproductive science


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Disappointed by the lack of REAL vault experiments? 
Saddened that you can't impregnate every woman in a one meter square radius with spore laced grenades?
Enraged you can't make a woman gestate so fast she explodes?
Then I'm the idea guy for you. 
 
Weapons/Tools
Impregnators
 
-Turkey baster
Lowest tier, woman must be nude/in skirt, must aim at pelvis
 
-Syringe
Used to inject spores that mutate egg cells to cause gestation
Also used for injecting drugs
 
-Syringer ammo
Same as syringe but long range
 
-Spore grenade
Impregnates women in a large radius, very expensive and behind perk walls
Can also disperse drugs
 
-Spore thrower
The flamethrower of impregnation
Can also disperse drugs
 
Sampling tools
 
-Tissue scraper
Lowest tier of genetic collection tool, only works on dead people/creatures
 
-Geneanalyzer 
Works faster and on live subjects
 
-Genomic Spectrometer 
Ranged genetic scanning and tissue sampling
 
----
Drugs
-GestX
Abortion pill, if the pregnancy is late term you will go in to labor and have 50% chance of a stillbirth
 
-Preg Pause
Slows down gestation, scaling with how many pills you take
 
-Labor X-press
Moves down due date, if fetus is delivered too early there's a 50% chance of still birth, 25/25 split between normal and lame offspring
 
-Labor Delay
Halts labor/pushed up due date but does not stop gestation. Offspring will come out at +years/months old extra spent unborn
 
-Preg X-Press
Speeds up gestation, may increase negative effects of fetus. 
If pregnancy is sped up too fast you will take continuous HP damage dependent on the speed of growth
Can be used to create an explosive birth 
 
Twinner
Forces multiples by powers of two
 
----
Non-Human Pregnancy effects
 
-Ghouls
[Positive effects]
Scrubs and feeds off radiation, the more radiation it gets the faster it grows
If it gets enough radiation fast enough it becomes a glowing one
Ghouls become neutral (first trimester) and then friendly (second/third trimester)
 
[Neutral effects]
May attract ghouls randomly
 
[Negative effects]
If you don't feed it with radiation, it starts draining your health for nourishment
Without protective gear glowing one may give radiation damage to NPCS
 
-Supermutants
(No actual fetus, because of FEV, instead you are impregnated with a 'tumor')
[Positive effects]
Regeneration and endurance boost depending on the trimester
Can eat any corpse
Resistance to melee weapons
You create one 'FEV tumor sample' per day (used for crafting)
 
[Neutral effects]
Fast growth speed
 
[Negative effects]
Natural labor is impossible, unless induced 
Is possible to become so pregnant you become immobile
 
-Bloatfly
[Positive effects]
Perception boost, bullet time when entering combat
Larval shooter, used to impregnate other women with larva at long or ~intimate~ range
Brood sense, can sense other bloatflies and larva inside women
 
[Neutral effects]
Very vast growth (hours to a day)
Impregnation chance is low to moderate
 
[Negative effects]
Fast gestation combined with Preg X-Press can cause explosive birth (scales with number of larva)
Must feed on animal carcasses 
 
-Bloodbug
(Basically, vampire pregnancy)
[Positive effects]
Stealth is enhanced greatly
You can sense living creatures
You can drink the blood of any living creature for HP and other boosts (stealth/sleeping attack)
 
[Neutral effects}
May infect other women with bloodbugs
 
[Negative effects]
If you go too long without drinking blood the larva will start feeding off you, draining HP
 
-Deathclaw
[Positive effects]
Massive boost to strength, endurance, and speed
Deathclaws become neutral to you
Radiation causes HP recovery
 
[Neutral effects]
Visual mutations
 
[Negative effects]
May cause bloodlust, marking everything on your compass as hostile and causing hallucinations
Charisma is lowered
Some people may avoid you entirely
 
-Notes-
The more HP damage you take while the deathclaw is gestating, the stronger it will be once it is born
Offspring is born in an egg which can be placed in an incubator after birth
 
-Radstag
[Positive effects]
Massive speed boost
Massive perception boost
Can harvest 3x from plants and consume them without rads
Every time a plant is harvested, you also consume it (extra)
 
[Neutral effects]
Chance of growing horns (purely visual)
Fast gestation
Belly remains small
 
[Negative effects]
Melee weapons do less damage unless sneaking
Entering combat with too many enemies may cause disorientation (and a speed boost so you can run away)
Eating too much meat/not enough plants may cause fetus to auto abort 
 
-Brahmin
[Positive effects]
Strength boost
Massive carry weight boost
Companion pack brahmin may randomly join you that you can then send to settlements with gear to unload
 
[Negative effects]
Kicks from fetus may knock you off balance (ragdolling/speed hit)
Perception is lowered
Speed is reduced scaling with trimester
Fast travel may randomly stop half-way (to simulate weariness)
 
-Bloodworms
[Positive effects]
Other bloodworms won't attack
Can spontaneously birth several at once to attack targets that then return to you 
Gain a special long range stealth attack, crouch and birth a worm directly in to the ground
to burrow and trip one target
 
[Neutral effects]
True labor never starts naturally, bloodworms will always return and nest inside you unless killed
May spontaneously birth bloodworms
Bloodworms will attempt to impregnate other women
 
[Negative effects]
Bloodworms never stop growing, if your brood gets too large you will become incapacitated
They will attempt to nest by any means possible, if you begin running from a brood member
trying to return the remaining may incapacitate you
If an older, larger bloodworm is killed your brood will cause you HP damage (unless it's far away/in a sonic isolating chamber)
 
Gen 3 Synths
Same as supermutant but without corpse eating
Birthed tumor also gives parts to make a synth if Workshop Synth Creation is installed
 
-Humans

lol

 
---
Workshop machines
-[sporealyzer]
Creates impregnation spores from tissue/genetic samples
that can be aerosolized for some weapons
 
-Traps
[syringer turret] 
Powered, either stationary or tracking
Autoloads from nearest inventory with ammo
 
[Wall/floor dart guns]
Activates when somebody walks on/near it
Takes syringer ammo, pulls from nearby inventories
 
[Tazer]
Stationary only, creates an arc that stuns and ragdolls
Friendly NPCs will be stunned instantly, hostiles/in combat will take several hits
Can also be wall mounted
 
-Input/output
[sonic archway]
Can be configured to sense any variables about sex/pregnancy
 
[Cue Light]
Used to guide people down certain paths
Can be configured similarly to archway
 
[People movers]
Conveyors that humans will not attempt to leave until the end unless alerted
Half speed of normal conveyor
 
-Birthing beds/chairs
Several types, comes in the usual wasteland-vault tec-institute flavors
Women in labor automatically find the nearest active birthing station
If they can not find one they will eventually strip and give birth where they are
Not all creatures require a birthing station
Can also go for a checkup at any chair
 
[Makeshift ]
No extra functionality, requires midwife
 
[Vault Tec]
Robot assisted birth, automatic outlet for conveyors
 
[institute]
Automatic, gives SPECIAL/genetic readout (if we ever get that far), can also induce labor and abort
 
[Pillory]
Negative functionality
Women loose health during labor
Won't used unless forced
Offspring spawns behind and can drop on to conveyors
 
-Genetic spectrometer
Vault tec flavor only
Analyzes offspring and gives genetic profile and creature type
 
-Insemination station
Vault-tec/Institute flavors, same functionality
Inseminates, women will automatically use if there is a reward of caps or other items or if their lust is too high
Chance of becoming addicted 
 
-Fetal transfer station
Institute flavor only
Transfers fetuses from one person to another
Very expensive
Can be used to impregnate synths
 
-Donation stations
Vault-tec flavor/Wasteland
NPCs automatically use if high enough reward is set
Works for both men and women if Vault Tec [because robots], two different stations for Wasteland
Outputs frozen egg/sperm samples that can be analyzed
 
-Fetus freezer
Vault tec/Institute 
Works just like the transfer machine but freezes the fetus instead
Can eat frozen fetuses if you have the cannibal perk
Can also sell to evil doctors
 
---
Robot Workshop parts
-Incubation unit
Synthetic womb ready for In vitro fertilisation
Can also be loaded with frozen eggs/tissue samples 
Robots are not subject to any buffs/debuffs
 
-Insemination unit
Can be loaded with sperm samples/tissue samples
(if a robot has both it may continuously impregnate itself
 
-Nursing spheres
Titties
 
-Gen 3 Female parts (and hair)
In case you want to knockup a more human looking robot
 
-Midwife module
Robots will patrol for women in labor and transport them to the nearest labor station
If it's a wasteland station they will act as midwife, otherwise they will give a 25% boost to delivery time
 
-Procreation Insemination module
Two types, hostile and non-hostile
Hostile will cause the robot to forcefully inseminate any woman that turns it down
Non-hostile is purely consensual (caps may be added for it to hand out as a reward for the women)
 
-Procreation Impregnation module (until we get creature animations this will gather tissue samples) 
Same as above but for impregnation by men (or animals)
Can also be used to collect sperm if there is no egg/tissue samples present
 
-Ultrasound wand
Allows robot to check on fetus
 
-Sonic arm
Allows robot to check on fetus and sonically liquefy hostiles
 
 

 

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