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Invisible lower bodies on townies


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When townies and npcs woohoo and take their clothes off, their bodies are invisible from the waist to the feet, while their upper bodies still show skin properly. I am using an anatomically correct default skin replacer as well as vanilla clothes for my townies, and the sims in my household show their full body correctly when nude. Does anyone know of a possible fix to this issue? 

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I also found that this script error file was produced every time that the bug occurred in game; could this help me find out what the problem is?

 

 

<?xml version="1.0" encoding="utf-8"?>

<ScriptError Version="6" Type="MiniScriptError">
  <ExceptionData>Oniki.KinkyMod v0.3.0 (346)
 
System.ArgumentException: An element with the same key already exists in the dictionary.
#0: 0x00013 throw      in System.Collections.Generic.System.Collections.Generic.Dictionary`2:Add (Oniki.Utilities.NakedFlags,Sims3.SimIFace.CAS.SimOutfit) (3C6848C0 [43] [3EB27258] )
#1: 0x0016b callvirt   in Oniki.Gameplay.Oniki.Gameplay.OutfitManager:CreateOutfitFromTask (Sims3.SimIFace.CAS.OutfitCategories,int,Oniki.Utilities.NakedFlags) (3E5459A0 [8] [0] [43] )
#2: 0x000e5 stloc.np.o in Oniki.Gameplay.Oniki.Gameplay.OutfitManager:HelperCreateOutfit (object[]) (3E5459A0 [00000000] )
#3: 0x00000            in Oniki.Services.FunctionTask+KWFunction:Invoke (object[]) (7CC5AE10 [00000000] )
#4: 0x0000a leave.s    in Oniki.Services.Oniki.Services.FunctionTask:Simulate () ()
</ExceptionData>
</ScriptError>
 

 

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When townies and npcs woohoo and take their clothes off, their bodies are invisible from the waist to the feet, while their upper bodies still show skin properly. I am using an anatomically correct default skin replacer as well as vanilla clothes for my townies, and the sims in my household show their full body correctly when nude. Does anyone know of a possible fix to this issue? 

 

KW has an utility that may be able to fix your problems, first locate the bugged Sims, then click on the ground (terrain) part of the lot and select Kinky World -> Debug -> FixInvisibleSims, this should fix all CAS related issues for all Sims on the selected lot.

 

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  • 3 years later...

Hello, I know its late, but does not work for mee please help

On 6/21/2017 at 1:09 AM, Denton47 said:

 

KW has an utility that may be able to fix your problems, first locate the bugged Sims, then click on the ground (terrain) part of the lot and select Kinky World -> Debug -> FixInvisibleSims, this should fix all CAS related issues for all Sims on the selected lot.

 

 

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11 hours ago, asdfghjklmkmk said:

does not work for mee please help

Mr Qwerty, Please explain in DETAIL the problem you are having, not just a simple reference.

 

Also include specifics like core mods, and build versions.

 

Lastly: Events triggering the issue, like "works fine without (XxYy) mod" or "Began after doing (XxYy) in game". Things to help us help you.

 

It looks like you used the search feature to successfully find this old post, and I applaud you for that. It's the main reason I replied to your post myself as the number of posts and your name doesn't convince me you'll be a regular member here. Understand we get many digital beggars - after they get what they want, we never hear from them again - not even a thank you or "that worked" (which is helpful to others).

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  • 2 weeks later...
On 6/27/2020 at 3:52 PM, landess said:

we never hear from them again

? Like the OP of this 3 year old thread? ?  Kinda doubt asdf.... (lets just mash the keyboard) will be back.

 

 

(Now, since I'm always annoyed when the forumnazis at EA whine about necroposting, even if topic is related, I'll try to be helpful.)


Original issue:  probably caused by missing proper skins or improper KW settings for what user has installed

New person:  This is why listing which are installed, whether all required by KW 3rd party packages are installed, what specific versions of everything pertinent (as well as what has already been tried) is so vitally important.

 

Original proposed solution:  That really only seems to fix actual "invisible" sims, not partial invisibility.  

Things to try (for the next time someone finds this in 3 years) Try changing Kinky World | Settings | WooHoo | Clothing Setup to the other settings to see if that fixes things. Try using NRaas to Edit in CAS the errant sim to change outfit / parts. Try verifying that all nude outfit parts are installed, and visible in CAS. (If using "Animations" for that setting), Try opening up the OKW package in s3pe, and look at what the specific "stage" (aka animation) has defined for an outfit, could be the animation creator defined something (and probably had a requirement on their download page) that KW doesn't have listed.

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  • 1 month later...
On 6/27/2020 at 5:02 AM, asdfghjklmkmk said:

Hello, I know its late, but does not work for mee please help

On 7/6/2020 at 3:37 PM, jdw6 said:

(Now, since I'm always annoyed when the forumnazis at EA whine about necroposting, even if topic is related, I'll try to be helpful.)

Nazis and necro! I'm thinking porn title in there somewhere!

 

But, to add my 2 1/2 cents, sounds like someone has the wrong, or a bad default nude bottom package, or packages... or multiple packages, or some conflict. Check that with Dashboard. KW references whatever YOU have in your game as the default nude bottom (and top) when changing sims for woohoo, both male and female. If the bottom package is corrupted, KW may not see that mesh,and you get nothing. It won't matter what skins you use, as there's no mesh for the texture to show on. Then, KW also applies CmarNYC's penis mod for male or futa.

 

From there, your KW settings should be for either animations to decide outfit, or nude outfit. Either way will reference to what you have as the default nude parts.

 

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