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What franchise will be the next Elder Scrolls for modders?


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So between devoting resources to a MMO nobody cares about, splitting the Skyrim community with a lazy remaster, and continually casting raise zombie on paid modding, it's become obvious Bethesda's current management doesn't have a clue, and should they ever bother to announce TES VI it will be an utter disaster for modders.

 

What current or announced franchises do you think will recerate the mod friendliness TES once had?

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CD Project has the most potential. Witcher 3 was pretty damn impressive and if they ever finish off Cyberpunk 2077

it has the potential to go even further. I don't know of anything with the same modding potential that Bethesda games

had but hopefully CD Project sees an opportunity there and takes it.

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CD Project has the most potential. Witcher 3 was pretty damn impressive and if they ever finish off Cyberpunk 2077

it has the potential to go even further. I don't know of anything with the same modding potential that Bethesda games

had but hopefully CD Project sees an opportunity there and takes it.

Witcher 3 has never and will never appeal to modders the way TES did simply because it has a set character. Which is a big problem many so-called RPGs run with today.

Thus, Bethesda have more or less a captive market and they know it, that's why they take the mod community for granted and make abusive moves like they do.

 

If Cyberpunk is an actual role playing game, that may change things. But many modders tend to prefer fantasy, I think, and it's only the strong base created by Morrowind and Oblivion that set Fallout 3/NV off the way it did.

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CD Project has the most potential. Witcher 3 was pretty damn impressive and if they ever finish off Cyberpunk 2077

it has the potential to go even further. I don't know of anything with the same modding potential that Bethesda games

had but hopefully CD Project sees an opportunity there and takes it.

Witcher 3 has never and will never appeal to modders the way TES did simply because it has a set character. Which is a big problem many so-called RPGs run with today.

Thus, Bethesda have more or less a captive market and they know it, that's why they take the mod community for granted and make abusive moves like they do.

 

If Cyberpunk is an actual role playing game, that may change things. But many modders tend to prefer fantasy, I think, and it's only the strong base created by Morrowind and Oblivion that set Fallout 3/NV off the way it did.

 

 

Which is why I say potential. And yeah Cyberpunk will have character creation and everything else related to the pen and paper version they already showed bits of it in discussion. The discussion is which franchise will be the next. I think that'll be CD Projekt Red since nothing else even seems remotely in the vicinity. 

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CD Project has the most potential. Witcher 3 was pretty damn impressive and if they ever finish off Cyberpunk 2077

it has the potential to go even further. I don't know of anything with the same modding potential that Bethesda games

had but hopefully CD Project sees an opportunity there and takes it.

Witcher 3 has never and will never appeal to modders the way TES did simply because it has a set character. Which is a big problem many so-called RPGs run with today.

Thus, Bethesda have more or less a captive market and they know it, that's why they take the mod community for granted and make abusive moves like they do.

 

If Cyberpunk is an actual role playing game, that may change things. But many modders tend to prefer fantasy, I think, and it's only the strong base created by Morrowind and Oblivion that set Fallout 3/NV off the way it did.

Which is why I say potential. And yeah Cyberpunk will have character creation and everything else related to the pen and paper version they already showed bits of it in discussion. The discussion is which franchise will be the next. I think that'll be CD Projekt Red since nothing else even seems remotely in the vicinity.

Yeah I know. The problem is as I said I don't think the sci fi setting will attract that many modders. I don't think Bethesda's Fallouts would have the following they do if not for the base created with the fantasy games.

 

I may be wrong though. I hope I'm wrong. If CDPR go all in with mod tools and reaching out to modders then it might work.

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Just my two cent (not worth much) but I put my casino chips on CDPR although sci fi is not as popular it may turn the tables on beth forcing them to actual address the current issue of their games. Which if you look at the time line from morrowind through fallout 4 their games went from being fantasy to almost subtly looking like world of war craft. For example if you look at skyrims axes and other weapons they are slowly starting to resemble the bulky ridiculous clumsy looking weapons of war craft which are over sized and strange. Now I am not ragging on Blizzard I just loved oblivion and I am biased on this as I practically have a shrine around Oblivion....lol... but it seems that they are slowly trying to change the current appearance of their games, even the quests resemble dry radiant quests of mmo's like fallout 4, skyrim has varied amount but more in depth with more feeling compared to fallout 4 again my bias. it seems that in subtle ways they are almost pushing us into that direction of COD and MMO's where they milk the micro transaction. I played ESO for about 6 hours before I awoke 2 after drooling on my desk out of boredom and began playing skyrim then oblivion. It just seems as Leddis3 stated they are abusing because their is no competition for them to worry about. Since their are no natural predators for beth to worry about with the monopoly they have on the RPG stage they can squeeze what they want from a fan base and new fans starved of games that dont have the same ability. Now there are many games out their that have some form of RPG but not in the same grade or level as beth but if another company sees the weakness currently displayed by Beth and takes on a new Franchise to fill the void that is being made, Beth might be forced to hunker down and actually come back and make skyrim or morrowind quality games again. BUT!!!!! I may be a moron and I am very possibly very very wrong and as I am not consistently up to date on PR or the game industry I beg of you all to correct. But this is my opinion.

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I glad see people like Witcher series and waiting for Cyberpunk 2077. But my guess is, that Cyberpunk 2077 will end like Duke Nukem Forever in Poland edition.

 

And blizzard? Blizzard is dead, only logos remain, you think still blizz employers work on WoW etc? It's Activision ones!

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So between devoting resources to a MMO nobody cares about, splitting the Skyrim community with a lazy remaster, and continually casting raise zombie on paid modding, it's become obvious Bethesda's current management doesn't have a clue, and should they ever bother to announce TES VI it will be an utter disaster for modders.

 

What current or announced franchises do you think will recerate the mod friendliness TES once had?

 

Skyrim Didnt Need A Remaster If Any Game Deserved A Remaster It Was Either Morrowind Or Oblivion ....

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If any game is going to steal Elder Scrolls' clout with the modding community it will most likely it will be Mount and Blade when Bannerlords is released.

The current Mount and Blade titles are a little too rough from a technical perspective to draw additional modders to its modding scene but Mount and Blade will finally enter into the 21st Century (mechanically speaking, anyway) in its next installment so that will change in a major way. 

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If any game is going to steal Elder Scrolls' clout with the modding community it will most likely it will be Mount and Blade when Bannerlords is released.

The current Mount and Blade titles are a little too rough from a technical perspective to draw additional modders to its modding scene but Mount and Blade will finally enter into the 21st Century (mechanically speaking, anyway) in its next installment so that will change in a major way. 

I love playing Warband mods. But it will NEVER be on the same scale of moddable games like GTA (well before Take Two didn't take two), or Skyrim/Fallout.

 

The reason isn't because its bad. Its because its VERY anti-userfriendly to just make random mods. Can do tiny tweaks with numbers, but to make actual game overhaul mods is near impossible for someone not advanced in modding. Games like Skyrim, Fallout 3/NV, Fallout 4, even GTA 4 and 5 are far easier to mod than Warband will ever be. I'm no programmer, and even I can make half-decent Skyrim mods and Fallout 4 mods without much issue. I doubt Bannerlord will change as far as that goes.

 

Also, you can't download tons of mods in Warband and have them all work together like you can with GTA 4/5, Skyrim, Fallout 4. Each mod is its own separate install, and combining mods...well...I'd rather refurbish a house than deal with that rofl. Refurbishing a house is easier than combining Warband mods.

 

With that said, very much looking forward to Bannerlord...got 1000+ hours in Warband and so many awesome mods. Just VERY hard to mod compared to Bethesda games.

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Witcher 3 would even more awesome if it had the same modding potential that Bethesda games do.

Yeah. The creators of Witcher 3 said they were going to release mod tools for it, but never did sadly. Or what they released was really basic compared to what they said. Its one of those two. That was my biggest disappointment with the game. So much could have been done with it. Cause personally, I vastly prefer playing female characters (males in games look stupid, I can almost never be a skinny male or a fat overweight male...some games I can, but a lot of them are buffed up steroid looking males that look disgusting as hell). Females look more realistic than males in most games, and sadly...the only mod for Witcher 3 that lets you play as a female is too terrible. You get same voice as Geralt (or can mute all voices, which is even worse) and the animations are too buggy. 

 

But imagine if they released the mod tools like they said they would, then that modder could have probably done so much more with his mod. He already did good for what he could do with it, but just not enough mod support by the developers to do much with it.

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So between devoting resources to a MMO nobody cares about, splitting the Skyrim community with a lazy remaster, and continually casting raise zombie on paid modding, it's become obvious Bethesda's current management doesn't have a clue, and should they ever bother to announce TES VI it will be an utter disaster for modders.

 

What current or announced franchises do you think will recerate the mod friendliness TES once had?

 

Skyrim Didnt Need A Remaster If Any Game Deserved A Remaster It Was Either Morrowind Or Oblivion ....

 

 

They claimed it would cost too much money and everything to remaster Morrowind so they go and spend all that money, time and effort to make Morrowind an expansion for ESO.

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So between devoting resources to a MMO nobody cares about, splitting the Skyrim community with a lazy remaster, and continually casting raise zombie on paid modding, it's become obvious Bethesda's current management doesn't have a clue, and should they ever bother to announce TES VI it will be an utter disaster for modders.

 

What current or announced franchises do you think will recerate the mod friendliness TES once had?

 

Skyrim Didnt Need A Remaster If Any Game Deserved A Remaster It Was Either Morrowind Or Oblivion ....

 

 

They claimed it would cost too much money and everything to remaster Morrowind so they go and spend all that money, time and effort to make Morrowind an expansion for ESO.

 

 

After The Release Of That FO4 Trash  I Vowed Not To Buy Another Bethesda Game So TES6 Is Gonna Have To Be One Hell Of A Game For Me

To Ever Buy It .....

 

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