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Bag of Dicks (Equipable penises for Fallout 4) - Fourplay Compatible


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Bag of Dicks (Equipable penises for Fallout 4) - Fourplay Compatible

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Fallout 4 Equipable penises

 

Description
This mod adds equipable penises to fallout 4 in a similar fashion to B3lisario's equipable schlongs for Skyrim SOS. It adds 16 variants that encompass most fetishes (Micro, Macro, Multi and Mediocre). All models have a flaccid and erect version resulting in 32 objects added to the game (plus a bonus one). A version is available with fourplays no_undress keyword allowing them to remain on the character model during fourplay animations. The models can easily be scaled, stretched and tweaked in outfit studio should you desire to change the shape.

 

Installation

 

Manual
Merge Data folders

 

NMM
Click "add mod from file" and install as you would any other mod

 

Acquisition
Craft in the chemlab under "Schlongs" for 1 plastic and 1 cloth

 

Versions
"BagOfDicksv1.5 Fourplay required.7z" This version has the No_undress keyword Requires Fourplay resources

 

"BagOfDicksv1.5.7z" standalone version

 

Future Plans
I'd like to improve the textures on the erect models, i'd also like to have them transition through erection states once a framework exists. if you'd like to contribute feel free to create and modify this file as you'd like. Bodyslide sliders might also be useful and physics.

 

01/05/2018 A standalone framework now exists allowing them to transition through erections states over here, Go give DracoRaknar your thanks.

 

29/07/2018 It's been a while since I've had a look here, rest assured i haven't stopped modding, just been learning some new things with skyrim instead. I reinstalled fallout yesterday so maybe i'll apply some of the things I've learned on here.


 

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Bag of dicks. PFFT. I'm... giving this my endorsement without even getting the chance to try it yet purely because that name is perfect and hilarious for this. You really should have them placed in a bag somewhere in the game. xD Named 'Bag of Dicks' of course.

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i like it but how you you edit the shape and size with bodyslide? i cant find the option for it anywhere...

i made a very old post on the forums about how to edit them here i've since changed the file names, they are under data/meshes/schlongs should you wish to alter them.

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Future Plans

 

Is there a body that these line up best with?

 

It would be ideal if there was some way to animate. But, until someone figures that out, can you make a series at different angles?

 

Being able to change angles would allow for better animations.

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Future Plans

 

Is there a body that these line up best with?

 

It would be ideal if there was some way to animate. But, until someone figures that out, can you make a series at different angles?

 

Being able to change angles would allow for better animations.

 

if you want to alter the angle or make it line up with your preferred body you can do it in outfit studio which comes prepackaged with bodyslide, i linked to a quick guide in the post above. if you want the same model but at multiple different angles then just overwrite some of them .nifs for the models you don't use then you can have multiple angles in game. I don't intend to offer multiple angles until there's SOS level framework in place, at which you can just use erection state to handle it.

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  • 2 weeks later...

is there a version without balls... and also to be findable as a strapon by four play?!

how to do this?!

you can remove the balls from the erect models with bodyslides outfit studio,  the "fourplay required" version should remain on the character during animations, you'll have to equip them before you start the animations though, it doesn't recognise them as strapons. i'll look into that, maybe its handled by a keyword or something.

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Does this work with NPCs?

of course, but you have to find a way to equip them... either a mod, or manually with "openactorcontainer 1"

 

Mauler158, I would love to have a version of Schlong 2 non-erected in the erected position...

can't do it properly by myself yet...

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Does this work with NPCs?

of course, but you have to find a way to equip them... either a mod, or manually with "openactorcontainer 1"

 

Mauler158, I would love to have a version of Schlong 2 non-erected in the erected position...

can't do it properly by myself yet...

 

You've got all the same resources i have, i just compiled what was available. You could adjust it to the angle you want but the flaccid models aren't two separate models like the erect models so the balls would probably stick out at an odd angle, if you can find me some publicly available or permission given flaccid models i'll gladly switch over to them.

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Hey Mauler. Great mod! Glad you developed it to this level! Looks great. Love the multi schlong options.

By the way, the original meshes for the erect variants came from this mod in case you were wondering. 

http://www.nexusmods.com/skyrim/mods/10791/?

 

Quick tip. You can get the textures to match to the character's body color much better with a quick edit in Creation Kit. It will blend much better. Also , it will then change color to match with the skin colors the player selects.

 

In Creation Kit in the object window, go to Miscellaneous then Texture Set. Create a new file here and select the different schlong texture dds files you used for diffuse, normal, and specular.

Then under Armor Addon for each schlong find the Skin Texture dropdown and select the texture file you just made. Easy as that (although it took me way longer than I care to admit to figure this out!)

 

You can use the "SkyPenis" file in my big conversion pack .esp as a reference if you need one.

 

Also, I don't know if you wanted to make this bodyslide compatible, but it's not hard to do. 

Certain slider presets adjust the crotch and pelvis which would cause your schlongs to disconnect from the body unfortunately. You can edit the sliders to make the schlongs move with the body.

Plus you can put in sliders to adjust the size of the schlong and balls and zap options to remove the balls. If you want details or help with this I'd be happy to contribute.

 

Anyway, great mod!

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You've got all the same resources i have, i just compiled what was available. You could adjust it to the angle you want but the flaccid models aren't two separate models like the erect models so the balls would probably stick out at an odd angle, if you can find me some publicly available or permission given flaccid models i'll gladly switch over to them.

 

 

Yes, good idea, thank you! I should be able to rotate and fix it...

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  • 2 weeks later...
  • 4 weeks later...

I am able to craft these but when I equip them nothing shows on my character. Any help?

did you position them correctly? you may find them floating above your characters head or potentially below the floor. try re-positioning them with outfit studio, i posted a how-to on the previous page.

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I am able to craft these but when I equip them nothing shows on my character. Any help?

did you position them correctly? you may find them floating above your characters head or potentially below the floor. try re-positioning them with outfit studio, i posted a how-to on the previous page.
No, I just installed with Nexus and crafted. Once I get bodyslide working again I'll try.

 

Thanks

 

Edit: turns out Nexus didn't install it correctly. The meshes weren't in the meshes folder.

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I am able to craft these but when I equip them nothing shows on my character. Any help?

did you position them correctly? you may find them floating above your characters head or potentially below the floor. try re-positioning them with outfit studio, i posted a how-to on the previous page.
No, I just installed with Nexus and crafted. Once I get bodyslide working again I'll try.

 

Thanks

 

Edit: turns out Nexus didn't install it correctly. The meshes weren't in the meshes folder.

 

was that caused by a pathing issue in the .zip i provide or just NMM throwing a tantrum?

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