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SexoutRapist v1.04 (10/13/2012)


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SexoutRapist is as the name states - a mod that allows the PC to be a rapist. The PC can initiate the standard Oral/Vaginal (Female victim, of course)/Anal. If the PC has followers, then 3-way/Gandbang/Rape Orgy/Coercion become available.

 

Required Mods:

Sexout (v2.5.68 or later)

SCR (v1.04 REQUIRES SexoutCommonResources20121012.1 or later. I repeat, REQUIRES SexoutCommonResources20121012.1 or later)

Tryout (only due to the fact that the meshes for the strap on used here are located in Tryout)

SmallerTalk

 

Console Info/Errors directly related to sexoutRapist are always marked with the preface of soRapist.

Also, with the latest version of SCR (REQUIRED), the debug setting for soRapist is 13.

 

Versions - Updated

 

v1.04 10/13/2012

- FIX: the issue some have seen with NPCs like Willow and Sunny when using the coercion dialog ("I have a present..." should be fixed completely. Thanks Astymma and MTM on their help and knowledge about variables in scripts. And thanks to the guys who reported the issues and tested for me (Kainschilde209, GECK.O, and any others I may have forgotten).

- FIX: primary victim's inventory should only open once now after a Rape Orgy.

- FEATURE: Creature companions (not including robots) now have their own coercion dialog. This allows the PC to "coerce" a creature into raping a human. The dialog is different to initiate ("I want you to do something for me...") and the creature cannot refuse. This has no connection with Enthrallment since creatures are automatically considered Enthralled. Some creature followers make require the SmallerTalk option to speak to animals to be turned on.

- FEATURE: This version takes advantage of the debug switch that Halstrom put in the SCR. If the MCM, go to SexoutCommonResources, then select Other. There are 3 new sliders for setting debugs. If you set one of the sliders to 13, then soRapist debug statements will appear in the console. This cuts down on the amount of console spamming. With 3 sliders, you can activate the debugs of up to 3 mods. Check the OP of other mods to see their codes, or the OP of SCR. Not a "fun" feature, but a useful one.

 

v1.03 09/25/2012

- 1 minor change and 1 bug fix

- change: The enthrallment quest has not changed. Once completed, any other followers you rape (or coerce to rape others) are given a % chance to be enthralled (same as normal NPCs). Original, all followers were required to be raped/coerced 7 times (same as the quest). This could mean quicker Enthrallments, or like in my testing someone (like Cass) could take 10-12 rapes/coerces.

- fix (hopefully): An issue Kainschilde209 was seeing with the coercion and Willow. A dialog fix seems to have taken care of the issue, however if Willow is already biffed, you may have to go to a previous save. Other (vanilla) comapnions did not seem to get the same issue, but the fix could affect any followers. Thanks to Astymma and MtM for the info and possible resolution to the issue and Kainschilde209, MistahIncognito, dosfox, GECK.O, and probably several others I am missing for the reports and suggestions while researching this issue.

 

v1.02 09/17/2012

- strictly a bug fix version, no new features. Some people were reporting that the 'b' would stop working. This version should fix that issue. Also added a manual fix in case the automatic corrections fail. If the 'b' key doesn't appear to work, go into the console. You should see an entry stating "soRapist: SexoutRapistkeyQuest is XX000ADD" where XX is the mod number. In the console, type in the following:

SetStage XX000ADD 100

(replacing XX with the mod number, and then hit enter of course) - that should reset the 'b'.

 

v1.01 08/27/2012

- Added Enthrallment to the mix. Please see that section for details.

 

v1.00 08/15/2012

- changed rape approach to victim. 'b' still used, however rapist can either sneak which gets the original selection options (now labeled as blitz rape), or if detected/not sneaking rapist begins dialog with victim.

- in the dialog version, added forced masturbation.

- if rape is done by dialog, the victim has a chance of escaping.

- after rape, victim will run away from rapist.

- rapeorgy is non-escapable

- rape duration variable based on EN

- Player receives Karma hit for rape

- See regular sections for specifics

 

v0.07 08/02/2012

v0.06 07/29/2012

v0.05 07/23/2012

v0.04 07/22/2012

v0.03 07/16/2012

v0.02 07/15/2012

v0.01 07/14/2012

First release: 07/11/2012

 

 

 

Gangbang/Rape Orgy

 

Gangbang allows all followers to rape a single selected target, one at a time. Creature followers will go last. Rape Orgy allows followers to rape nearby NPCs. PC still rapes the targeted victim, the followers will rape randomly targeted nearby NPCs. The rapes are simultaneous. If running any type of population increase or area opening mods, you may see a small performance hit. With the new changes, RO has no escape chance, and the run away after rape does not happen.

 

 

Stealing

 

The rapist is able to take anything from the rape victim. Inventory is automatically opened after the last rape of the victim.

 

 

Enthrallment and Coercion - Updated

 

Coercion: The PC can coerce a previously raped follower into raping another. Currently this is basically a yes/no. The follower can refuse (unless Enthralled) with no repercussions. To coerce the follower, the PC initiates a normal dialog with the follower, although sometimes with certain NPCs (Sunny, and possibly Cass), the PC will need to do it through SmallerTalk. The dialog begins with "I have a present for you." If the coercion is successful, then the next time the PC initiates rape (blitz or dialog), an option about "giving you to a friend..." will appear as a rape option. Creature will have a coercion option as well.

 

Enthrallment: Once the PC rapes a follower, the Enthrallment Quest begins. The PC must then rape a follower (not required to be the same follower that initiated the quest) following the guidelines of the Quest (FM/O/V/A + 3 coerced rapes). Once the Quest is complete, the PC gets the "Rape Master" perk. Currently the Perk just increases the PCs EN by 1. Also once the quest is complete, followers can becomes enthralled. The % chance to Enthrall a follower is based upon the number of times the follower has been raped/coerced to rape. Enthralled for the follower basically means that they can no longer refuse coercion attempts, they will not attempt escape to avoid rape, PC does not get a Karma hit from raping them, and hell, they may even thank you for raping them :).

 

Enthrallment is not limited to followers. Non-follower NPCs can become enthralled as well. Enthrallment is simpler with NPCs. No set amount, no quest. Each time the NPC is raped, there is a chance of enthrallment based upon the number of times raped. The effects of non-follower NPC Enthrallment is the same as the follower. There may also be some NPCs that are automatically enthralled on the first rape. The reason may become clearer later :P. Raping NPCs can have the opposite effect as well. It's possible that an NPC will become a hater rather than Enthralled. Currently, nothing special happens with the Haters, but that will change :dodgy:

 

 

Crime and Punishment

 

Rape is initiated using the 'b' key. Rape can happen 2 ways:

1) Blitz rape - this occurs if the player is sneaking and is undetected by the intended victim. This displays the same (well, similar - text has changed) options for rape as before. With this mode, there is no chance of escape.

2) Dialog - this occurs if the user is detected by the victim when sneaking, or by not sneaking at all. A dialog is initiated (text determined by sex of player and victim). The same options appear as in Blitz, with the addition of forced masturbation.

 

Chance of escape is calculated based on several factors. The base is 90% chance of escape. Each of the following reduce that chance:

a) player CH - 10% for each point above 5.

B) weapon drawn - 20%

c) female victim and player has ladykiller/cherchezlefemme - 20%

d) male victim and player has blackwidow/confirmedbachelor - 20%

e) player level X 2%

f) # of followers X 10%

 

g) If victim is enthralled, no escape can occur...

 

If the victim escapes, they will run away from player based on a set distance. Once reached, the victim should return to their original package. The victim will run away AFTER the rape as well.

 

Rape duration will be a randomized based on the default duration set in Sexout MCM prefs. That will be modified by the rapist endurance. It will be a scale with the low end = EN X 10%. The upper end will be 150%. If you have an EN of 5, the range would be 50% - 150%. Any chems that modify EN affect the low end as well. Buffout has an additional effect in that it raised the upper end by 50%. So in the above example, a PC with Buffout would get a range of 80% - 200%. The formula applies to all rapists followers as well.

 

Only punishment currently enforced is a Karma hit for each rape. Still planning on adding the "mob" aspect.

 

Future: If enough people witnessing the rape turn against the Rapists, then a simple fade to black will occur, with the Rapists waking up some number of hours later damaged/crippled, basically beaten by the mob. In a more advanced version, I would like to have Bounty Hunters show up at a certain point to avenge a rape victim (however, that currently is beyond my capabilities).

 

 

MCM plans

 

None currently

 

 

The Lair

 

This will be a separate module. This will be an underground location where the Rapist can take the victim. Enslaving would be easiest to get them there, but I don't want to require a slave mod. What I'm thinking is that when the PC initiates a sneak rape, the PC will be given a new option to take the victim to the lair immediately (once the lair has been discovered). If they are using a slave mod, then the option is not given and the PC has to take the victim there normally. The lair will be a "normal" home, just with a playpen area. The Playpen will consist of a central large cell with up to 6 storage cells. The Playpen will have several ZAZ items and sextoys for use in the main area. The Lair will have a staff of 2 people - Bruce (really want him to have an Aussie accent if I can get him voiced) and Cassandra. Basically the PC will be able to relax in the Playpen watching Bruce and Cassandra handle the slaves, or the PC can participate in the fun. Since this is the player's private lair, no Punishment will occur (at least, not for the PC...) I'm thinking The Lair will be in or around Primm. Goodsprings is too busy with all of the other housing mods, plus I like the idea of The Lair being a place named Primm (Primm and Proper)

 

 

Known issues - Updated

 

None currently

 

 

Thanks to all the members here for giving me great help and advice while doing this mods. There will be more to come...

SexoutRapistv_1.04.7z

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Just a suggestion: make it so we can choose what key to bind to the action key (in this case the default B key, so it can be changed to something else).

 

Edit: ohh and try an add MCM support, it will help alot.

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Miin - prefs got a slight mention in the Brutality section section, but I definitely plan on adding prefs using MCM, including a binding change for the key.

 

torn - I'm a x360 controller user myself, so I understand the want for that. The problem I see is still has to be bound to a particular key for the controller to use it. So the only logical keys would be the standard hot keys (1-8) which are mapped to the D-Pad. I believe mapping to those would work, but they can be remapped through inventory, losing the Rapist map. So that would seem to require some sort of object in inventory that represents SexoutRapist, so that it can be assigned in inventory. Something like, say, a rape punch. If you are not familiar with Rape Punch, it was a built-in feature to initiate a rape, which fell into disrepair and was eventually removed in one of the recent (last month or 2) releases of SexoutNG. Then only other option might be a combo command from the controller. In Skyrim, I've seen controller configs that allow 16 hot keys on the D-Pad - standard 8 positions plus holding the LB and using the 8 D-Pad positions. I'll take a look at that. For now though, the 'b' is way to go.

 

banished1 - Thanks, looking forward to the observations.

 

Kashked - Never seen the animations your referring to during gameplay. I've used the BrutalRapers variations and RapeGame, but never saw the particular style of anim. My female PCs were always raped in the standard O/V/A style animations, usually by male NPCs. Any female NPC that raped my female PC just did the normal oral animations. Where do you see these particular anims? Fiend Tryout perhaps (seems like a logical place)? Personally not a fan of object-rape fantasies other than standard sextoy, but if the anims are there I'd like to incorporate them somehow. Currently using sexoutNG calls to tell it the type of anim (O/V/A/3) and the actors, but letting sexoutNG randomize the actual animation. As it stands right now, the female PC automatically equips the strapon (regardless of whether it is included in the PCs inventory - will change that later) to perform V/A rapes.

 

Thanks for taking a look at my stuff and any suggestions you have.

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I don't remember exactly when I last saw that particular animation, it was a while ago, but it was used when my female char used rapepunch on another female. I think it may have been pre-sexoutNG (with the original Sexout), since I remember that it was back when you could switch animation using the comma. I have no idea where you would find them if they are still in there. Feels much appropriate to a rape, sure, you can point a gun at someones head an tell them to eat you out, but this was an anim where the victim was held basically upside down, while the aggressor used a bottle or a monkeywrech. Looked pretty cool actually.

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That's why I never saw them. I've only been using Sexout since May of this year, so I never used the pre-SexoutNG stuff. 1 day I'll take a look through the animations and see if I can find anything specific that catches my eye that I can incorporate. For now, I'll stick with the SexoutNG core options - I want to focus my attention on getting the GB operational since a lot of the future items depend on it. Thanks again for the info.

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That's why I never saw them. I've only been using Sexout since May of this year' date=' so I never used the pre-SexoutNG stuff. 1 day I'll take a look through the animations and see if I can find anything specific that catches my eye that I can incorporate. For now, I'll stick with the SexoutNG core options - I want to focus my attention on getting the GB operational since a lot of the future items depend on it. Thanks again for the info.

[/quote']

 

The anims Kashked mentioned (plunging various objects in an orifice) are 801-804. You can call them by doing "set sexout.anim to..." in the result script (or set sexoutNG.animA/B to...).

 

Now we're talking calling specific anims:

From an immersion perspective, it's no good pretending there's rape going on while the anim is some romantic spooning. Depending on player gender, I'd suggest focusing on the following anims for 2p rape:

- female: oral (being licked): 231-9, 241-3 (in each case the npc should be actorB); toys/tools: 801-4 (npc = actorB), cowgirl anims: 901-6, 931-3 (npc = actorA)

- male: oral (being sucked): 201-3, vag/anal: 602-5, 609, 631-6, 702, 704, 706, 708 (all of these rather male-dominant, hands restricted stuff; npc always actorB)

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DoctaSax - a million thanks for the info. The lovey-dovey style anims were a little immersion breaking, but this first version was more of a "can I do it" test, rather than a "can I do it well". Definitely will be using the more rape-oriented anims you suggested in the next version. Thanks again for the info, saves me some GECK time (although I think I'm getting better at finding things in there... I hope).

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DoctaSax - a million thanks for the info. The lovey-dovey style anims were a little immersion breaking' date=' but this first version was more of a "can I do it" test, rather than a "can I do it well". Definitely will be using the more rape-oriented anims you suggested in the next version. Thanks again for the info, saves me some GECK time (although I think I'm getting better at finding things in there... I hope).

[/quote']

 

No sweat. I just happen to have lists for what I'm working on.

EDIT: Also, if you're going to go that way, you might want to look into using stage quests to handle most of your NG calls, randomize the process easily, and avoid huge quest scripts or lots of different dialogue result scripts.

Let's say you have a few quest variables to hold the type of sex (O/V/A, Player F or M, groups of positions). Then a quest stage that is always set in dialogue result script or after pressing the hotkey. You can have several items for that quest stage, depending on your quest vars for conditions, then they randomly pick a quest stage corresponding to a position with all your NG calls in it. Works pretty well for me at the moment.

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Thanks again for the info. Hadn't looked too much into quest stages yet, so this will be new territory for me. I may have some more questions later (probably a whole lot of questions). Thanks again. You, prideslayer, hell the entire LL community has been very helpful and patient with this noob.

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Thanks again for the info. Hadn't looked too much into quest stages yet' date=' so this will be new territory for me. I may have some more questions later (probably a whole lot of questions). Thanks again. You, prideslayer, hell the entire LL community has been very helpful and patient with this noob.

[/quote']

 

I'll try & answer them when you ask 'em. :)

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I appear to have found a bug. My female PC tried an anal rape on the goodsprings settler you save from the geckos. The PC put on the penetrator but it then played a lesbian oral animation (I tried this twice with the same effect). Once finished it then kept giving messages unequipping the penetrator then equipping it again. I opened the pip boy and clicked on it to try and remove it but it reequiped it straight away and added multiples of the penetrator to my inventory every time I clicked it (about 60 after two clicks).

Cheers

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Version 0.02 is out. Should fix several minor issues including:

 

1) After using this mod for rape, all non-rape sex afterwards was treated as rape. This should be fixed.

2) No more constantly added penetrators when using a female Rapist. Module will add and remove 1. Future versions will check inventory and use that 1. Tbanks fredfunk for that catch.

 

There is an issue which I can't seem to fix currently. Female Rapist only gets the Oral animation. Still looking into that issue.

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hey you

ould add a sleep pill drug like a roofie that if the npc accepts a drink offer from you can rape them and steal their stuff. and if you and the npc are alone without other people watching like being undetected then you get away with it. and of course speech and important factors even with high speech and luck you should still make it somewhat hard or some kind of option in for the chance to adjust it and throw in some variables like npc perference of beverage or something

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Jussme - I've been thinking of a third rape scenario - the first 2 are the sneak attack rape (being in sneak mode when initiating rape) and the scare rape where either the Rapist is detected during the sneak rape or Rapist initiates dialog. I've been thinking that 1 of the options could be a lure where the Rapist convinces the victim to follow the Rapist. Offering a drink (or a spiked drink) would give a bonus to the lure attempt. That would tie into what you are suggesting.

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This mod worked pretty well when i tried it out , but after a while of playing ,when i fast traveled ,i would be misssing textures on stuff that wasnt previoulsly missing , any idea what could cause that , it only happens when i have this mod active

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skylark72 - I haven't been able to replicate the issue, but I noticed something in the script that may have caused a script to fire off more than it should have. I put a fix for that in a new v0.03 version. If you could give that a try and see if still see the same issue, please let me know.

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Finally got the gangbang feature to work. GB will always start with the PC then go through the current followers. The PC and follower rape acts are random (although FF still happens as oral only). The rapist followers are based followers that are nearby, not waiting, and not sandboxed. There is a scan that runs whenever a dialog or the companion wheel has been opened and the followers are noted at that time. I am still testing this one - currently slaves and animal followers are not confirmed as working. I will be testing more on this today, but I think I will have a newer version later today or tomorrow... GECK-willing.

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