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[SOLVED] NCR CF mod by Macaca22 - Compatibility Issues?


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No, but YMMV. I've used them both together, but you are asking for trouble and will need to debug any issues you hit yourself.

 

With FNVEdit, you can see what records both mods change. The mod loaded last will win conflicts.

 

They both change Eddie's OnDeath Script. I guess if you don't let him die that won't be a problem.

 

They both change one of Eddies sandbox packages, and Eddie and Scrambler as NPCs. Can't spot anything else at a glance.

 

Tryout's approaches could potentially break fragile scripted sequences.

 

If you load NCR - CF last and don't do the Tryout powder ganger quests involving Eddie/Scrambler (probably anything at the prison) they can work together successfully.

 

If they don't, you'll need to get your hands dirty to fix it via GECK/FNVEdit/console. Definitely make regular saves in different slots.

 

If you want an easy life, choose one or the other ;).

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