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The client never ask player about wearing restrains or devious devices, should I re-arrange the order of MOD ?

 

The default chance is 50%. They don't always ask.

 

You might just be unlucky. Bang a few more clients and see.

 

Or use the following console command to set the chance to 100

 

set FPP_Global_DDChance to 100

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Just wondering, how can i make someone my prostitut ? i enterd the prostitutions mode, but i didnt get the window to open. what i am doing wrong ?

Prostitution

 

You need to place a Brothel safe somewhere in settlement, then talk to the potential prostitute when you are in prostitute enabled.

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Ok Just installed FP_Alignment_Fixes_&_Animation_Loader__1_3_1 and FP_Prostitution__2_5 Now nothing is working again!

 

I uninstalled both old files and installed the new ones with NMM FP_Alignment first then FP_Prostitution. Went into my game enabled Prostitution but everyone just has normal conversations no Prostitution at all.

 

I didn’t get which animation packs do you want to load

 

I talk to settlers with Prostitution enabled and get I’d like to trade some items. Even the prostitutes have no Prostitution topics.

 

Update:

I removed FP_Prostitution__2_5 and reinstalled FP_Prostitution__2_4 and everything is working OK I even got the “which animation packs do you want to load” before the animation started.

 

Is there a reason why the new FP_Prostitution__2_5 doesn’t work for me, have I done something wrong?

 

 

Same here. Version 2.5 just stopped working. And I deleted 2.4 before installation. Silly me.

 

 

 

I have the same problem version 2.5 just stop working. Don't know why but just don't work.

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Version 2.5 just stop working - fresh install, no DD, Agliment fixer, Violate and Contol Panel are  the newest.

 

LoadOrder 

 

GameMode=Fallout4
 
Fallout4.esm=1
DLCRobot.esm=1
DLCworkshop01.esm=1
DLCCoast.esm=1
DLCworkshop02.esm=1
DLCworkshop03.esm=1
DLCNukaWorld.esm=1
Unofficial Fallout 4 Patch.esp=1
CROSS_CosmeticFramework.esm=1
Loads.esm=1
CRP - Community Restraints Pack.esm=1
four_play_resources.esm=1
ArmorKeywords.esm=1
TortureDevices.esm=1
AutoUnequipPipboy.esp=1
SimSettlements.esm=1
CraftableGunsAndWeapons.esp=1
Wolf100.esp=1
CompanionsGoHome_A.esp=1
EnclaveRadio.esp=1
MojaveMusicRadio.esp=1
mk14.esp=1
ConfederateRadio.esp=1
Craftable Cats.esp=1
WastelandFashionBandanasBlindfolds.esp=1
mysteriousmagnum.esp=1
NanoSuit.esp=1
CommonwealthBengalCats.esp=1
jt_guns_44_mod.esp=1
Unlimited Bounties.esp=1
SouthernCrafting.esp=1
FlannelRetex.esp=1
Craftable Cigars n' Cigarettes.esp=1
deatchclawegg3.esp=1
Usable Pillory.esp=1
Remington 1858.esp=1
Skip DIMA memories.esp=1
hiredguns03.esp=1
hiredguns01.esp=1
gasserrevolver.esp=1
Summer Roses.esp=1
CROSS_Gear.esp=1
FizzshopGrille.esp=1
VisibleCompanionAffinity.esp=1
PhysicalHacks.esp=1
PhysicalHacksAddons.esp=1
DLCAmmoManufacturing.esp=1
fcfix.esp=1
LooksMirror.esp=1
YourYaoGuaiNecklace.esp=1
DansesWearableHolotags_v01-2.esp=1
WeaponDisplay-BlasterFix.esp=1
WildHarvestables.esp=1
Eli_BarberChair.esp=1
NukaWorldVassalsRemainAllies.esp=1
RangerSequoiaCraft.esp=1
MODspiderDLC.esp=1
MODaquatic.esp=1
CROSS_Cybernetics.esp=1
HlgCavalryRevolver.esp=1
Campsite.esp=1
Campsite-AWKCR.esp=1
SolsSixThousandCaps.esp=1
CommonwealthChooksAndBunnies.esp=1
CWSS Redux.esp=1
Buildable_PAFrames.esp=1
Buildable_PAFrames_Recipe.esp=1
RemoteHack.esp=1
Loads of Ammo - Leveled Lists.esp=1
Running with Corpses.esp=1
MunkySpunk's Accessories.esp=1
44RevolverColors.esp=1
44RC-Patch-AWKCR.esp=1
Prewar Money Crafting.esp=1
Smoke-able Cigars.esp=1
SMH.esp=1
LookingStranger.esp=1
VarmintRifle.esp=1
VarmintRifle - AWKCR-VW.esp=1
Wild West Radio.esp=1
MoreUniques.esp=1
UniqueUniques.esp=1
Outlawer_RDR.esp=1
Outlawer Gift.esp=1
Remington.esp=1
TDtoCRPbridge.esp=1
PersonalSleepingBag.esp=1
Immortal Cats 2.esp=1
RenRadioMod.esp=1
ToggleFanning.esp=1
10mmRevolver.esp=1
EndorsCustomCombatArmor.esp=1
EndorsCustomCombatArmor_CFA.esp=1
EndorsCustomCombatArmor_ChromeSynths.esp=1
EndorsCustomCombatArmor_BoSKit.esp=1
clothingoverhauldlc6.esp=1
clothingoverhauldlc4.esp=1
clothingoverhauldlc3.esp=1
clothingoverhauldlc1.esp=1
Colt Python.esp=1
CROSS Lockpickmod Fix.esp=1
fco - fully customizable outfits.esp=1
fco - crafting recipes.esp=1
Hardcore bandage system.esp=1
Wastelander's Cookbook.esp=1
LootableBirds.esp=1
AllinAccessory.esp=1
The Collector's Guides AIO.esp=1
ButcherMeatRack.esp=1
Locky Bastard.esp=1
rornamentalweapons.esp=1
AtomicRadio.esp=1
ExoticWorkshopCreatures.esp=1
M9.esp=1
CorvalhoWidowShotgun.esp=1
VisibleWeapons.esp=1
CROSS_eyepatch.esp=1
Crimsomrider's Slavery Mod.esp=1
clothingoverhaul.esp=1
MODspider.esp=1
Crimsomrider's Convenient Resources.esp=1
BowAndArrow.esp=1
Holsters & sheaths.esp=1
Below-the-belt-only-Groin.esp=1
RestInPeace.esp=1
MikeMooresMCAM.esp=1
CombatZoneRestored.esp=1
BURN baby, BURN!.esp=1
Prisoner Shackles.esp=1
Cozy Beds.esp=1
CutWeaponModsRestored.esp=1
CutWeaponModsRestored-Automatron.esp=1
CutWeaponModsRestored-FarHarbor.esp=1
CutWeaponModsRestored-NukaWorld.esp=1
CWMR-Patch-AWKCR.esp=1
Recycled.esp=1
GageThoughtsFix.esp=1
Friffy_Holstered Weapons.esp=1
Crazy_Animation_Rugs.esp=1
Crazy_Animations_Gun.esp=1
Diverse Cats.esp=1
KSHairdos.esp=1
Crimsomrider's Immersive Market.esp=1
Killable Children.esp=1
TTOutfit.esp=1
MojaveImports.esp=1
CommonwealthChallenges.esp=1
RaiderChilds.esp=1
TD_DLC01Workshop_Addons.esp=1
Wasteland Water Revival - Clearly Visible.esp=1
NSA All-in-One.esp=1
NSA DLCCoast.esp=1
NSA DLCNukaWorld.esp=1
NSA DLCRobot.esp=1
NSA DLCworkshop01.esp=1
Pet - Call -Feed Dogmeat.esp=1
DG Give Back My Bottles.esp=1
My_Minutemen.esp=1
AA FusionCityRising.esp=1
Northland Diggers New.esp=1
Driveable Motorcycle Mod.esp=1
LeMat Revolver.esp=1
OWR_TTZ.esp=1
StartMeUp.esp=1
StartMeUpFarHarborPatch.esp=1
StartMeUpNukaWorldPatch.esp=1
OutcastsAndRemnants.esp=1
Friffy_Fixed Rugs.esp=1
AdvancedPerks.esp=1
3DNPC_FO4.esp=1
3DNPC_FO4_DLC.esp=1
RidingGiddyupButtercup.esp=1
M9Tranquilizer.esp=1
BTInteriors_Project.esp=1
Schofield.esp=1
Live Dismemberment - BrutalNoHeadshots.esp=1
Live Dismemberment - LiebermodeNoHeadshots.esp=0
Live Dismemberment - RegularNoHeadshots.esp=0
One Minutemen Radiant Quest At A Time.esp=1
WZWildWasteland.esp=1
EveryonesBestFriend.esp=1
Canteen_II.esp=1
[PPE] Wastelander's Cookbook + Mojave Imports [Patch].esp=1
Smoke-able Cigars Hardcore Patch.esp=1
HN66Fo4_EarringsV1.esp=1
HN66Fo4_Rings.esp=1
Crimsomrider's Unique Furniture.esp=1
HuntingShotgun.esp=1
America Rising - A Tale of the Enclave.esp=1
ChoiceChopped.esp=1
CBBE.esp=1
CBBE Furry Undergarments Fix.esp=1
Noose.esp=1
Armorsmith Extended.esp=1
Armorsmith All DLCs Patch.esp=1
WeaponsOnBack Addon.esp=1
MK14EBR_Apparel.esp=1
F4SS AE Patch.esp=1
Toxic Raider Armour.esp=1
rxl_collars.esp=1
EndorsCustomCombatArmor_AE.esp=1
Waster420 Necklaces Improved - RXL.esp=1
wkz_Tshirt_jeans.esp=1
Crimsomrider's Hour Of The Reaper.esp=1
Clothing Of The Commonwealth.esp=1
Mercenary.esp=1
EndorsCustomCombatArmor_WATM.esp=1
Crimsomrider's Tomb Raider Accessories.esp=1
Survivalist.esp=1
BOUNTIESFORYOU.esp=1
LMBTOverlays.esp=1
DiverseBodies.esp=1
FO4_AnimationsByLeito.esp=1
CraftDeathclawGauntletEasy.esp=1
LooksMenu.esp=1
LooksMenu Customization Compendium.esp=1
Happy Builder [GovnoWriter].esp=1
WiredReflexes.esp=1
FP_FamilyPlanning.esp=1
FP_Kidnapped.esp=1
MJC_Sim_Settlements_Addon.esp=1
WVSimSAddon.esp=1
ASmallAdditionStandaloneDrivables.esp=1
HZS Easy Homebuilder and Working Double Beds.esp=1
Vinfamy_CP.esp=1
FP_Violate.esp=1
FP_VanillaFudge.esp=1
Dongs_Of_Fallout.esp=1
SimSettlements_XPAC_IndustrialRevolution.esp=1
four_play.esp=1
4PlaySEU.esp=1
FP_Prostitution.esp=1
HN66Fo4_EasyGirl_BS.esp=1
TheCode.esp=1
F4SS.esp=1

 
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Those that FPP 2.5 somehow stops working, I can't replicate such a problem at all in my game. But maybe try the console commands:

 

stopquest FPP_Player

startquest FPP_Player

 

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Doc's still away this weekend, next week I'll be adding bed functionality to Four-Play via Four-Play Alignment Fixes. Then, you won't need Crazy's rugs anymore, instead, you can just build a bunch of beds around the brothel and the prostitutes will take their clients there to do the deed

 

PS: Done. Bed support added in FP Alignment Fixes and Animation Loader 1.4.

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Vinfamy, the FPP 2.5 quest didn't start at all in my clean save, I had to install DD 1.3 for FPP 2.5 start.

Thank you for your hard work.

 

Couldn't replicate this problem at all in my game, where FPP 2.5 works perfectly with or without DD. I did take extra care to make sure that DD is only an optional integration and avoid making it a hard dependency.

 

When you said the quest didn't start at all, do you mean it returns zero when you use the following console command?

 

getquestrunning FPP_Player

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Vinfamy, the FPP 2.5 quest didn't start at all in my clean save, I had to install DD 1.3 for FPP 2.5 start.

Thank you for your hard work.

 

Couldn't replicate this problem at all in my game, where FPP 2.5 works perfectly with or without DD. I did take extra care to make sure that DD is only an optional integration and avoid making it a hard dependency.

 

When you said the quest didn't start at all, do you mean it returns zero when you use the following console command?

 

getquestrunning FPP_Player

 

 

GetQuestRunning FPP_Player return 1.When i said quest didn't start I wanted to say that it didn't initialize.

Maybe my new log can help.

 

edit: i found this problem in the log "Unable to link type of variable "DDlibs" on object "FPP_PlayerScript"" and "Unable to bind script FPP_PlayerScript to alias playerRef on quest FPP_Player (3B000F9D) because their base types do not match"

Papyrus.0.log

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edit: i found this problem in the log "Unable to link type of variable "DDlibs" on object "FPP_PlayerScript"" and "Unable to bind script FPP_PlayerScript to alias playerRef on quest FPP_Player (3B000F9D) because their base types do not match"

 

 

That would however suggest that FP Violate latest version would have the same problem of potentially not working without DD as FPV and FPP have the exact same method of offering optional integration with DD via a dummy DDlibs property. But I have yet heard any reports of similar problems from Violate users.

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I confirm that 2.5 only works with DD installed. It is my first install of this mod on my current plkaythrough and it didnt work untill I installed DD.

 

How do I get rid of the black loading screen before every sex scene?

 

Also how do I toggle prices? I finf 110 bc to much. I d like to reduce it a bit.

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Still can't replicate the problem in my game. FPP 2.5 runs fine in my game without DD. 

 

Attached is FP Prostitution 2.4 while I investigate this further, DD will always remain an optional integration for FPP, not a hard dependency. The main change in 2.5 was the optional integration with DD anw so you won't be missing out much by using 2.4 (just the instant exit prostitution mode thing):

 

 


How do I get rid of the black loading screen before every sex scene?

 

Also how do I toggle prices? I finf 110 bc to much. I d like to reduce it a bit.

 

The loading screen is a limitation of the framework as the engine forces a loading screen whenever we need to move the player. If Doc's still away, I may try to get rid of it by adding walking to bed/ sex spot to the framework.

 

There's an option in Vin's CP that dictates how much you earn per Charisma level.

FP_Prostitution__2_4.zip

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Still can't replicate the problem in my game. FPP 2.5 runs fine in my game without DD. 

 

Attached is FP Prostitution 2.4 while I investigate this further, DD will always remain an optional integration for FPP, not a hard dependency. The main change in 2.5 was the optional integration with DD anw so you won't be missing out much by using 2.4 (just the instant exit prostitution mode thing):

 

 

How do I get rid of the black loading screen before every sex scene?

 

Also how do I toggle prices? I finf 110 bc to much. I d like to reduce it a bit.

 

The loading screen is a limitation of the framework as the engine forces a loading screen whenever we need to move the player. If Doc's still away, I may try to get rid of it by adding walking to bed/ sex spot to the framework.

 

There's an option in Vin's CP that dictates how much you earn per Charisma level.

 

Great thanks for this.

 

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Papyrus.0.log

 

 

Vinfamy, the FPP 2.5 quest didn't start at all in my clean save, I had to install DD 1.3 for FPP 2.5 start.

Thank you for your hard work.

 

Couldn't replicate this problem at all in my game, where FPP 2.5 works perfectly with or without DD. I did take extra care to make sure that DD is only an optional integration and avoid making it a hard dependency.

 

When you said the quest didn't start at all, do you mean it returns zero when you use the following console command?

 

getquestrunning FPP_Player

 

 

GetQuestRunning FPP_Player return 1.When i said quest didn't start I wanted to say that it didn't initialize.
Maybe my new log can help.

 

edit: i found this problem in the log "Unable to link type of variable "DDlibs" on object "FPP_PlayerScript"" and "Unable to bind script FPP_PlayerScript to alias playerRef on quest FPP_Player (3B000F9D) because their base types do not match"

 

 I'm having exactly the same thing.  Unable to link type of variable "DDlibs" on object "FPP_PlayerScript  e.t.c  

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Hex26, you can try install version 2.5 manually. I looked in my scrips folder and found that my NMM frogot to install scripts. I reinstalled the mod manually and tell if it is working

 

Thank you, but all the scripts were installed, not being an NMM problem.

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edit: i found this problem in the log "Unable to link type of variable "DDlibs" on object "FPP_PlayerScript"" and "Unable to bind script FPP_PlayerScript to alias playerRef on quest FPP_Player (3B000F9D) because their base types do not match"

 

 

That would however suggest that FP Violate latest version would have the same problem of potentially not working without DD as FPV and FPP have the exact same method of offering optional integration with DD via a dummy DDlibs property. But I have yet heard any reports of similar problems from Violate users.

 

 

Vinfamy, with DD 1.3 no more FPP papyrus errors. FPV work smooth.

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