TyrantRC Posted March 30, 2017 Share Posted March 30, 2017 I've been playing with dual wielding for 3 playtroughs and I can't get enough of it, sadly the only useful animations available for draw/sheath dual are either sword-sword, sword-dagger, axe-axe and mace-mace. Or at least the ones I know of. Now in this last game I'm playing I decided to make an axe and a sword for my character, I think it can be one of the best combination in the game for dual wielding since the sword has a high damage and quick speed for the left hand and the axe has the best damage (except the mace which looks retarded most of the time), but I noticed that the right hand axe when sheathed rest on my right leg and the left sword also rest on my right leg, so they clip with each other. I read another post where a guy was mentioning that he moves the weapon position with the racemenu mod, but I haven't found how to do this, can anyone point me in the right direction for this issue?. I would honestly be ok with only showing the left sword on the left leg without any animation, I would just use the normal axe 1 handed animation without any other animation for the left sword because axe-sword sounds badass enough. Mods I'm using for dual sheath animations and meshes: Fores New Idles in Skyrim Dual Sheath Redux XP32 Maximum Skeleton Pretty Combat Animations (Only for the master stance and the dual swords draw/sheath) Immersive Animations (Only for the Dual axe draw/sheath and the dual sprint attack animation) Thread about the guy talking about the racemenu mod feature: http://www.loverslab.com/topic/40468-one-handed-mace-and-axes-on-back/?do=findComment&comment=1014936 And a ss showing the axe and the sword resting on the same side below Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.