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Pure Elegance Outfit CBBE HDT BodySlide By Nokou

 

Previous Version: v.1.1 BBP - 29 Aug 2015
Link: http://www.loverslab.com/topic/51828-pure-elegance-cbbe-bbp/

 

Updated to HDT v.1.2: 11/21/2016

 

Preview

 

Hello community, this is my first official contribution topic and I hope everyone appreciates it. I talked to Nokou recently asking for permission to post this update. It's been a few months since I made this retouch at the request of a friend. It did some work, but in the end everything was in order. In fact the mod was already in CBBE, so consider this package an update. I will put here an external link of my MEGA account, because the forum has a size limit. I hope you guys like it, right now all the credits destined to Nokou the original author of the mod.

 

Intro:

 

[New] [Optional] Added automatic adjustment through Nioverride High Heels. Just download the optional file and install over the main version.
[New] [update] Small correction on the sleeves; just BodySlide files, install after the main file.

 


v.1.2

 

* Adjusted the BodySlide bringing the parts of the outfit closer to the character.
* All bone structure is updated.
* Corrected the texture of some parts of the set relating to specular and transparency.
* Changed the .esp file of the mod due to the need to make adjustments.

 

Pack:

 

* 4 Elementary Katanas; "Adjusted physical damage and enchants. Added swords without enchants".
* 8 sets being 4 dresses and 4 new derivatives. "Removed enchants to improve immersion, so you can use your own enchants".
* Refineable & Enchanted - [Light Version] - [Daedric Rating]

 

However you can edit in SCK according to your need.

 

Where to find? [Whiterun - Warmaidens]

 

* Has Book Restriction. Under the counter, there is a chest with the whole set and the book, then just give a "disable" command in the box.

 

Or use this mod to get the set:

 

AddItemMenu - Ultimate Mod Explorer by towawot

 

Important: You need HDT High Heels plugin installed and in the Load Order to prevent CTD's.


(Or)


Install the optional NiOverride High Heels file.

 

Required Mods

 

The Body

 

Caliente's Beautiful Bodies Edition - CBBE - by Ousnius Jeir and Caliente

 

BodySlide 2

 

BodySlide and Outfit Studio by Ousnius and Caliente

 

The Skeleton

 

XP32 Maximum Skeleton Extended - XPMSE by Groovtama

 

It is extremely important that you use a skeleton to make the body look better and smoother curves, already I recommend this skeleton. If you do not use this or another skeleton I can not guarantee the functionality of this mod or a body similar to the pictures, because the design of the meshes were made through this skeleton.

 

HDT Physics Extension

 

HDT Physics Extensions by HydrogensaysHDT

 

HDT High Heels System

 

HDT HighHeels System by hydrogensayshdt

 

BodySlide Outfit 2


Check if all the mod's are properly installed including optional files from BodySlide Outfit 2.


Racemenu Morphs for CBBE.


Pre-built CBBE HDT + Morphs or Pre-build CBBE + Morphs.


Open BodySlide Outfit.


Load armor through the group.


Select the "Build Morphs".


Press the "Batch Build".


Select all parts of the armor and press "Build".


All Right!

 

Installation Tips: Read only if you are experiencing difficulties and need help with the installation process.


Complete installation of all mod's: Not necessarily in that order at some points, but following that way you will not have problems.


1. [body] Caliente's Beautiful Bodies Edition.

 

2. [bodySlide] BodySlide and Outfit Studio 2.
* [install the Plugin] RaceMenuMorphsCBBE.esp. "If you are a RaceMenu user and disable this plugin of the Load Order if you are having problems with meshes, textures, sliders, CTD's or other possible issues, anyway this plugin only activates the sliders inside the Racemenu in game, even if you disable it you can use BodySlide out of the game. More information in the spoiler below".
* [Choose the Option] Pre-built CBBE HDT + Morphs or Pre-built CBBE + Morphs.

 

My armor/body are stretching in all directions!

 

 

This is a possible problem of incompatibility between mod's and settings. Initially I observe between Racemenu and BodySlide Outfit. I'm not literally saying that the mod is broken or something, but there is a mismatch if you do not use the "Build Morphs" option. Seems to be related to armors that utilize zap sliders be it active or hidden does not matter.

 

BodySlide Outfit 2 - Configuration:

 

Open BodySlide Outfit.
Load armor through the group.
Select the "Build Morphs".
Press the "Batch Build".
Select all parts of the armor and press "Build".
All Right!

 

Problems with Textures.

 

Every time I load the game my body/armor does not carry the textures.

 

Ok, as I mentioned before it is a problem of incompatibility between mod's, most precisely in the use of zap sliders and non-use of the build morphs. So for now, there is no definitive solution until someone update the plugin. To resolve this problem just disable the "RacemenumorphsCBBE.esp". By the way you still have the "BodySlide Outfit 2" that can be used more safely out of the game.

 

 

3. [Physics] HDT Physics Extensions.

 

4. [Resources] Fores New Idles - FNIS. "Do not forget to generate the GenerateFNISforUsers.exe after installation of the respective mods that require it".
4.1. [Resources] NetImmerse Override.

 

5. [skeleton] Realistic Ragdolls and Force.
5.1. [skeleton] * XP32 Maximum Skeleton Extended - XPMSE by Groovtama "Choose during the installation process the correct option "Enhanced Character Edit & Racemenu" if you are using this combination.

 

6. [Enhanced Character Edit] * I recommend putting in the last place of the Load Order.
Load Order for better compatibility and stability.
RaceMenu.esp
RaceMenuPlugin.esp
RaceMenuMorphsCBBE.esp
EnhancedCharacter Edit.esp
DualSheath Redux Patch.esp "This is only an example you do not need that last".

 

7. [RaceMenu] * RaceMenuPlugin.esp This other plugin exclusive of the mod Racemenu is safer and I do not recommend disabling, otherwise you can not use your custom sliders, height, bicep size, breast size, breast curve size and glute size. In fact you can adjust the height of your character by command "player.setscale X and the others sliders through the BodySlide".

 

RaceMenu & Enhanced Character Edit
"Here's a good tip for you"

 

 

First of all make a backup of your save game, because these two mod's use scripts that can corrupt your save game, so make a backup. Performed the backup you can try this procedure.

 

To combine the Racemenu with Enhanced Character Edit, maybe this is not 100% possible, indeed, but there is a solution that I put into practice and it worked for me at least. You can migrate your character of the ECE for RaceMenu, but this process will only be for one character, because the saving via ECE slot is not compatible with the RaceMenu, but then you will use the saving via preset in the RaceMenu.

 

First of all you should be with RaceMenu uninstalled completely, another important factor that should be highlighted is that if you decide to perform this procedure in the middle of the game, probably your save game will be corrupted and you can not save more causing CTD's or Ugly Faces. At least for me I can not uninstall RaceMenu with ECE installed and continue to save my game without CTD's in the Save Games or Ugly Faces. As I said before these two mod's use scripts and DLL's files that can impact your game depending on how you install or uninstall it.

 

So this procedure is extremely recommendable to do on new game. So you install Enhanced Character Edit, create your character and then save the game. Get out of the game, install RaceMenu, enters the game and now you can save your character in a preset via RaceMenu.

 

Do not try to copy the ECE slots directly, because there is a significant difference in the size of the files and after attempting to use in the Racemenu interface will fail.

 

Obs. I recommend that Racemenu is in loose files and I believe the last updated version 3.4.5 is not in this format so for that reason if you are receiving the error message "Invalid RaceMenuBase script version detected" you may need to extract the RaceMenu.bsa files and update with an optional version found on the same mod page.

 

LooseBase Scripts v.3.1.0
Extract the files of the v.3.4.5 and replaces the necessary files from v.3.1.0. Compress it and use the Nexus Mod Manager for easy installation.

 

 

Tips: Racemenu & ECE saves the Preset, but does not save the settings and it is necessary to load the Preset in the Racemenu every time I load my game.

 

Obs. Ok everything working perfectly, except that for some reason I started to notice that my Racemenu is not saving my settings and every time I load my game or I die I need to open the Racemenu and reload my preset.
This is probably a problem of incompatibility between Racemenu and ECE, in fact the two mod's are not 100% compatible.

 

Two Solutions I've found so far:

 

1. You load your preset every time.

 

2. Recommended. The solution I found was to return to using only ECE along with XP32 Maximum Skeleton Extended XPMSE, because the plugin of this mod provides sliders like height, legtobodyproportion and also sliders like repositioning of weapons, bows, quivers etc. All can be found in the "Body" tab.

 

Conclusion: So why use Racemenu? Well, Racemenu still has many advantages like a unique interface, many sliders, adjustable camera, etc.

 

 

I hope this can help you to solve some doubts.

 

Special Thanks/Credits
Nokou the original author, many thanks and congrats.
Ousnius, Jeir and Caliente for the BodySlide Outfit 2.
HydrogensaysHDT for the HDT Physics.
XP32 & Groovtama for the skeleton reference.
Bethesda for the game.
Autodesk 3DS Max.
Nifskope.
Skyrim Creation Kit.
Tes5Edit.
Loverslab to host the files.


  • Submitter
  • Submitted
    03/22/2017
  • Category
  • Requires
    CBBE Body, BodySlide Outfit 2, XPMSE Skeleton, HDT Physics, HDT High Heels.
  • Special Edition Compatible

 

Link to comment
  • 2 weeks later...
Guest MrCymrych

I'm having trouble with the whole outfit studio thing. Could you point me in the direction of a tutorial that explains how I can make an actual in game outfit out of bodyslide files that I download?

Link to comment
  • 5 months later...

 Ok, I've had some issues getting this outfit to show at all. Some of it is because I handle my mods with Mod Organizer and some of it is because despite an honest effort by the poster to make it easy to set up, its not as clear to some as it could be. So, out of respect and admiration of all the hard work, I offer an addendum to the installation instructions and requirements, and some additional steps for the M.O. user.

So without further delay, here I go..

 

Assuming you have followed the installation instructions found in the O.P. description ( mainly hidden behind spoiler tabs), you may have notice something missing, thats right, actually downloading and installing the actual mod itself. Or maybe you caught the minor reference to the actual file.

 

After clicking the Download button, you will be redirected to the LL download page. If you were paying attention back at the O.P. , The LL file details say the file size is 3.78mb. Ignore that. Your first click to download is the 3rd button down, the mirror redirect by the title #!CZJyCLCL!QwxpZDe_K4RNLXwH6BYvX82ZY7IJwOUPCkrSY79wUpw .   which about 228mb through Mega.

 

The other 2 files are optional, however you will probably want the 1st one, the Sleeve fix, as well. And that is where things get goofy for MO users and I'll get to that. If you are installing this mod manually, simply extract the Zip file and drag the Data folder to your Skyrim directory, then do the same for the Sleeve fix and/or the Ni-override heels, in that order. Check off the .esp and away you go.

 

If  you are a M.O. user, The main file and the Ni-override heels files will install just fine, The sleeve fix however, will not and you will need to monkey with it to make it work. My solution works for me, maybe you do it differently, I couldnt get MO to accept it at all by itself.

 

What I did,

I extracted the 222mb main file to its own folder, and did the same for the sleeve patch. I then dragged and dropped the sleeve fix Data folder to the extracted main file folder and allowed it to merge and overwrite all.

Then created a new Zip file from the merged data folder and installed with MO as normal.

 

The End.

Sort of.

What messed me up the most was the nomenclature of the main file, which appears as complete gibberish and way too small at only a couple of Kb. While I wasn't expecting a file 3 times the size, the lack of a listed file at least the size of the original at 70mb had me thinking the sleeve fix also contained everything needed to add BS to the original CBBE mod file, leading to hours of unplanned reexamination of the OP for this mod and much frustration, too much for a simple clothing mod.

 

To be fair, It is mentioned that the file had to be posted off site because of the file size limitations here at LL, but without a proper name or file size mentioned anywhere, I'm sure as heck not going to click on gibberish and hope I don't get sent on a malware shopping spree. I've had that happen with a few mods here that redirect offsite to tiny zip files containing more redirects instead of the actual file. Not my idea of fun and games. Anyway, if you have a detail oriented ADHD brain like me, this was for you- to fill in the missing bits.

Link to comment
  • 5 months later...

Well, I'm not entirely sure where to even start with this, but hopefully the image can display the problem well enough. I'm not sure if it's a missing texture, or perhaps something else. I know this only occurs when wearing the dress variants of the clothes. However, I HAVE managed to get them to appear properly, but only when removing the armor, putting on another, and then putting it back on. This trick only works outside, however. So... any assistance would be appreciated, I really like this mod.  

20180322120455_1.jpg

Link to comment
  • 9 months later...

Well.. I have the weird gaps on hands and neck (i.e. with this outfit it looks like hands and head are separated by the thin but visible "nothing" through which it is possible to see). If there's a fix for it - would be glad to know. A shame though, outfits look fantastic.

Link to comment
  • 1 year later...
On 1/3/2019 at 8:28 PM, Operand said:

Well.. I have the weird gaps on hands and neck (i.e. with this outfit it looks like hands and head are separated by the thin but visible "nothing" through which it is possible to see). If there's a fix for it - would be glad to know. A shame though, outfits look fantastic.

what body size (body scale in game) are you using.. if it's set to low or to high it causes the weird gaps on hands and neck.

Link to comment
  • 3 weeks later...
On 3/22/2018 at 12:42 PM, cptmeow14 said:

Well, I'm not entirely sure where to even start with this, but hopefully the image can display the problem well enough. I'm not sure if it's a missing texture, or perhaps something else. I know this only occurs when wearing the dress variants of the clothes. However, I HAVE managed to get them to appear properly, but only when removing the armor, putting on another, and then putting it back on. This trick only works outside, however. So... any assistance would be appreciated, I really like this mod.  

20180322120455_1.jpg

Ive seen this before. Did you merge mods? If so thats more than likely why. Has something to do with the records getting all jacked up in the merge process. I have done some weird stuff to skyrim and the only time I saw this is with merged mods.  its not texture or mesh. mesh missing = body invisible; mesh but no texture(purple)= nif pointing to wrong place or .dds missing/misplaced.

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