Jump to content

A Collection of Eagles: Reloaded (Weapon Mod)


feral

Recommended Posts

PC: http://www.nexusmods.com/fallout4/mods/22146/

Xbox: https://bethesda.net/en/mods/fallout4/mod-detail/3924275

 

"A Collection of Eagles: RELOADED!!!"

Do other Desert Eagle mods let youdown? Limit you to just a simple "silver" or "gold" finish? Inaccurate portrayals of caliber selection? Have you ever
wanted to put a freaking scope on your Desert Eagle? Well NOW YOU CAN!!! *insert inflatable flailing arm tube man here*


 

Features!!


FINISHES!

A baker's dozen of finishes to choose from that you can apply to individual parts of your precious Desert Eagle pistol for a solid, two-tone or multi-tone finish! And these finishes include:

Matte Black
Blued
Brushed Chrome
Polished Chrome
Brushed Nickel
Polished Nickel
Brushed Silver
Polished Silver
Polished Copper
Burnt Bronze
Black Tiger Stripes
24kGold
Golden Tiger Stripes

Parts of the firearm that can be refinished include - Barrel, Slide, Frame, Magazine, Hammer and Trigger

Custom Grips!

A selection of custom grips to choose from to further differentiate your deagle from
the rest!

Woods - Oak, Cherry, Mahogany + chrome accented variants
Ivory + Chrome accented variant
Standard rubber + 2chrome accented variants.

Custom "Iron"Sights!

It's your pistol, your livelihood at stake at the other end of that barrel. You need to be sure you can hit what
you're aiming at, so you get to choose what kind of sights work for
you!

Front

Standard
Painted - Red,Green, Yellow and white options
Radium Glow (feint green)
Night sights (powered) - Red, Green, Yellow and White: With optional
intensities!

Rear

Standard
Painted - Red,Green, Yellow and White options: +alternate design options
Radium Glow (feint green)
Night sights (powered) - Red, Green, Yellow andWhiteL With optional intensities

Or perhaps you've gone completely mad and don't want any sights and choose to remove them completely!!!
Or... You're just installing reflex sights or a scope. If so, carry on!

Calibers!

Four flavorsof killing power to choose from, all ammo comes included in this mod as a standalone.
****I will be doing a calibers patch later

.357Magnum
.44 Magnum
.440 Cor-Bon
.50 Action Express

.357,.440 and .50 have been added to the leveled lists via scripts. You
can find them as loot or buy them at vendors.
You can also craftthem at the chem stations.

Magazine batch (9 Rounds - .357, 8Rounds - .44, 7 Rounds - .440/.50)
Box batch (50 Rounds -.357/.44, 25 Rounds - .440/.50)
Case (250 Rounds)
Mass (1,000Rounds)

+++New Calibers Version Available+++
in the optional downloads section.

Crafting

To apply finishes to your Desert Eagle you must first buy finishing kits, or craft them at
a chem lab.

Detailed descriptions of the modifications you're making to your firearm, with some humor thrown in! ;)
Most mods are visual, and the performance mods mainly effect the pistol's effectiveness in vats.
Oh, and you can has extended mags!

Balancing?

At early levels these pistols can be significantly OP, but as you progress they begin to normalize.
I did not like Bethesda's damage modification, so I've balanced the Desert Eagle damage output against fully
upgraded vanilla weapons. The only way to alter damage output withthis weapon is to change calibers and take perks.

.357 Magnum does 63 damage
.44 Magnum does 110 damage
.440 Cor Bon does 130 damage + 5 points to armor penetration
.50 Action Express does 155 damage

Custom Animation!

This mod uses Shiney Haxorous' reload animation. It is optional and Desert Eagles are defaulted to vanilla animations for compatibility reasons, you can choose to change between vanilla reload animations or the custom reload animation at the weapon's bench.

Unique Variants!

Soda's Pistol - A one of a kind NCR Ranger Sequoia themed Desert Eagle pistol chambered in .440 Cor-Bon
*Does 25 Armor Penetration, and significantly more limb
damage.


"Jack... The Reaper" - An old Desert Eagle pistol with imbued with the spirit of the reaper, chambered in .357 Magnum
* Features artwork by David Hopkins, requires less AP in vats, does more critical damage, recharges critical meter faster.
** If this gun is in your inventory when you're at the weapon's bench, it unlocks the "Jack... The Reaper" grips for normal Desert Eagles.





So... Who's Soda?




You might be asking, especially ifyou've downloaded my reskin of asXas' M1 Garand. “Soda's Rifle”
http://www.nexusmods.com/fallout4/mods/21795/


The treasure hunt will explain! Followa trail of discarded holotapes left behind by a pair of adventurers
from a few years before your tenure in the Commonwealth. Be lead to,
TWO unique Desert Eagle pistols as the story unfolds!


*This treasure hunt was designed withknowledge of the Commonwealth in mind, it is challenging and requires
some basic reading comprehension to complete. Or just dumb luck! None
of the items are hidden behind quest trickery, everything exists in
world and it's entirely possible to find both unique Desert Eagles
without ever finding even the first holotape.

 

Misc



I have included a holotape called “AcoE: RELOADED!!!” that has some
useful information inside it, along with hints to help you along your
journey in finding these discarded holotapes.

 

Known Issues



Themod does have a few minor bugs that I have not been able to work out.


PreviewWindows


Forsome odd reason when inspecting certain finishes, the preview window
displays them incorrectly. Mainly this effects the matte finishes and
displays them polished. This only happens when inspecting these
pistols from an inventory screen such as from your pipboy, a vendor
or container.


KillBash Animation Bug


Whenusing the custom animation option with this mod, the kill bash
animation is bugged, for the equipped Desert Eagle. It simply refuses
to play and you're sent back to normal combat.

 

Credits



ToastyFresh - Model and textures
ShineyHaxorous - Animations
ShayFeral- Texture edits, ESP work, writing
Gorewound- Writing, testing
Relyks- ESP help, testing
Fitzcol- Nif work, testing
a_blind_man- Leveled List Injection toolkit.


Special thanks to


MightyStrife for fixing the standard barrel mesh
RydingShotgun for testing
JCDenton for testing
OhDeer for Screenshots and testing
RealTerminal for Testing
asXasfor putting up with all my bullshit!



Recommended Mod

Reverb and Ambiance Overhaul - http://www.nexusmods.com/fallout4/mods/10189/?
While not needed, the custom sounds were made to sound best with it installed.

 

22146-5-1487533286.png22146-0-1487533288.png22146-1-1487533288.png

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use