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ENB horizontal stripes


Funnybizness

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Hey guys I was wondering if anyone has had a problem with horizontal stripes using any ENB mods. It's really odd bc the stripes only show when the ENB is on. When I turn it off the Stripes go away. I don't know if you can see what I mean in my pics but if you look like where the shadows are you may see what I mean. It doesn't just have stripes in shadows though. if anyone had this problem and solved it I would really like to know how lol

 

WITHOUT ENB

post-51187-0-77524400-1485930462_thumb.jpg

WITH ENB

post-51187-0-72016300-1485930463_thumb.jpg

post-51187-0-36171600-1485930461_thumb.jpg

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bars on grass? wrong ini settings

Hmmm...you know what...I did change my ini settings a few months ago and that's when it started. I will see if that's the problem then mark as solved it it is. Thank you :)

i just remembered i got wierd looking piture when i forgot to turn of skyrims own setting when i turned on my enb

I thought that was what it was but I made sure all skse and skyrim settings were on. Thank you though. ^_^
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I want back vanilla skyrim ini files and the horizontal stripes are still there. What an eyesore. :( I will continue trying to get rid of them. Thanks anyways guys.

 

you can't use vanilla ini with enb, it's on some enb page to put x to 1, y to 1, z to 1... (don't remember)

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yea like on vividiane it says u need to have thiss.gif
3. Skyrimprefs.ini Please make sure you have all nessesary Skyrim Prefs set correctly in your skyrimprefs.ini
s.gif[Display]
s.gifbFloatPointRenderTarget=1
s.gifbTreesReceiveShadows=1
s.gifbDrawLandShadows=1
s.gifbShadowsOnGrass=1
s.gifbDeferredShadows=1
s.giffGamma=1.0000
s.gifiMultiSample=0 // turns off the game's multi-sampling AA
s.gifbTransparencyMultisampling=0 // turns off transparency AA
s.gif[imagespace]
s.gifbDoDepthOfField=1
s.gifAlso disable Antialiasing and Anisoptric Filtering in your Skyrim prefs that are accessible via the launcher.


idk if that is special for this enb or what but thats the enb im useing
 

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yea like on vividiane it says u need to have thiss.gif

3. Skyrimprefs.ini Please make sure you have all nessesary Skyrim Prefs set correctly in your skyrimprefs.ini

s.gif[Display]

s.gifbFloatPointRenderTarget=1

s.gifbTreesReceiveShadows=1

s.gifbDrawLandShadows=1

s.gifbShadowsOnGrass=1

s.gifbDeferredShadows=1

s.giffGamma=1.0000

s.gifiMultiSample=0 // turns off the game's multi-sampling AA

s.gifbTransparencyMultisampling=0 // turns off transparency AA

s.gif[imagespace]

s.gifbDoDepthOfField=1

s.gifAlso disable Antialiasing and Anisoptric Filtering in your Skyrim prefs that are accessible via the launcher.

 

 

idk if that is special for this enb or what but thats the enb im useing

 

I'm sorry I should've specified lol I put it back to vanilla and only added the ENB's ini settings and it still didn't work. :(
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I'm sorry I should've specified lol I put it back to vanilla and only added the ENB's ini settings and it still didn't work. :(

 

 

then you edit the wrong ini, or applied the wrong ini edits (some are bullshit)

no idea what you have to set to 1 or 0 to not have bars on grass, but it's done in my ini

skyrim

 

 

[General]

sLanguage = FRENCH

uExterior Cell Buffer = 36

 

[Display]

fShadowLODMaxStartFade = 1000.0

fSpecularLODMaxStartFade = 2000.0

fLightLODMaxStartFade = 3500.0

iShadowMapResolutionPrimary = 2048

bAllowScreenshot = 1

 

[Audio]

fMusicDuckingSeconds = 6.0

fMusicUnDuckingSeconds = 8.0

fMenuModeFadeOutTime = 3.0

fMenuModeFadeInTime = 1.0

 

[Grass]

bAllowCreateGrass = 1

bAllowLoadGrass = 0

iMinGrassSize = 50

 

[GeneralWarnings]

SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

bInvalidateOlderFiles =0

SInvalidationFile =ArchiveInvalidation.txt

 

[Combat]

fMagnetismStrafeHeadingMult = 0.0

fMagnetismLookingMult = 0.0

 

[Papyrus]

fUpdateBudgetMS = 0.6

fExtraTaskletBudgetMS = 0.6

fPostLoadUpdateTimeMS = 500.0

bEnableLogging = 1

bEnableTrace = 0

bLoadDebugInformation = 0

 

[Water]

bReflectLODObjects = 1

bReflectLODLand = 1

bReflectSky = 1

bReflectLODTrees = 1

 

[backgroundLoad]

bLoadBackgroundFaceGen = 1

bSelectivePurgeUnusedOnFastTravel = 1

bBackgroundLoadLipFiles = 1

 

[bLOODSPLATTER]

bBloodSplatterEnabled=0

 

 

skypref

 

 

[General]

fBrightLightColorB = 1.0000

fBrightLightColorG = 1.0000

fBrightLightColorR = 1.0000

iStoryManagerLoggingEvent =-1

bEnableStoryManagerLogging =0

 

[imagespace]

bDoDepthOfField =1

iRadialBlurLevel = 2

 

[Display]

iBlurDeferredShadowMask =10

fInteriorShadowDistance =8000.0000

fShadowDistance =8000.0000

iShadowMapResolutionSecondary = 2048

iShadowMapResolutionPrimary = 2048

iShadowSplitCount = 2

iMaxAnisotropy =0

fLeafAnimDampenDistEnd =4600.0000

fLeafAnimDampenDistStart =3600.0000

fTreesMidLODSwitchDist =10000000.0000

fGamma =1.0000

fDecalLOD2 =1500.0000

fDecalLOD1 =1000.0000

fSpecularLODStartFade =1730.0000

fShadowLODStartFade =200.0000

fLightLODStartFade =2840.0000

iTexMipMapMinimum =0

iTexMipMapSkip =0

iWaterMultiSamples =0

iMultiSample =0

iShadowMode =3

bTreesReceiveShadows =1

bDrawLandShadows =1

bFull Screen =1

iSize H =1080

iSize W =1920

fMeshLODFadePercentDefault =1.2000

fMeshLODFadeBoundDefault =256.0000

fMeshLODLevel2FadeTreeDistance =2048.0000

fMeshLODLevel1FadeTreeDistance =2844.0000

fMeshLODLevel2FadeDist =10000000.0000

fMeshLODLevel1FadeDist =10000000.0000

iScreenShotIndex =5

bShadowMaskZPrepass =0

bMainZPrepass =0

iMaxSkinDecalsPerFrame =250

iMaxDecalsPerFrame =800

bFloatPointRenderTarget =1

sD3DDevice = "Radeon RX 480 Graphics"

bFXAAEnabled =0

iShadowMapResolution =4096

fShadowBiasScale =0.1500

iShadowMaskQuarter =3

iAdapter = 0

iPresentInterval = 1

iShadowFilter =3

bShadowsOnGrass =1

bTransparencyMultisampling =0

bDeferredShadows =0

bDrawShadows =1

 

[Grass]

b30GrassVS =1

fGrassStartFadeDistance =7000.0000

fGrassMaxStartFadeDistance =7000.0000

fGrassMinStartFadeDistance =0.0000

 

[MAIN]

bGamepadEnable =1

bCrosshairEnabled =1

fHUDOpacity =1.0000

bSaveOnPause =1

bSaveOnTravel =1

bSaveOnWait =1

bSaveOnRest =1

fSkyCellRefFadeDistance =150000.0000

 

[GamePlay]

bShowFloatingQuestMarkers =1

bShowQuestMarkers =1

iDifficulty =2

 

[interface]

bDialogueSubtitles =1

bGeneralSubtitles =1

fMouseCursorSpeed =1.0000

bShowCompass =1

 

[Controls]

fGamepadHeadingSensitivity =1.0000

fMouseHeadingSensitivity =0.0125

bAlwaysRunByDefault =1

bInvertYValues =1

bGamePadRumble =1

bMouseAcceleration = 1

bUseKinect =0

 

[Particles]

iMaxDesired =750

 

[saveGame]

fAutosaveEveryXMins =15.0000

 

[AudioMenu]

fAudioMasterVolume =1.0000

fVal7 =1.0000

uID7 =302546306

fVal6 =1.0000

uID6 =302546304

fVal5 =1.0000

uID5 =3954

fVal4 =1.0000

uID4 =328204709

fVal3 =0.7500

uID3 =94881

fVal2 =1.0000

uID2 =466532

fVal1 =0.8000

uID1 =554685

fVal0 =0.8000

uID0 =1007612

 

[Clouds]

fCloudLevel2Distance =262144.0000

fCloudLevel1Distance =32768.0000

fCloudLevel0Distance =16384.0000

fCloudNearFadeDistance =9000.0000

 

[TerrainManager]

fTreeLoadDistance =75000.0000

fBlockMaximumDistance =250000.0000

fBlockLevel1Distance =70000.0000

fBlockLevel0Distance =35000.0000

fSplitDistanceMult =1.5000

bShowLODInEditor =0

 

[NavMesh]

fObstacleAlpha = 0.5000

fCoverSideHighAlpha = 0.8000

fCoverSideLowAlpha = 0.6500

fEdgeFullAlpha = 1.0000

fEdgeHighAlpha = 0.7500

fEdgeLowAlpha = 0.5000

fTriangleFullAlpha = 0.7000

fTriangleHighAlpha = 0.3500

fTriangleLowAlpha = 0.2000

fLedgeBoxHalfHeight = 25.0000

fEdgeDistFromVert = 10.0000

fEdgeThickness = 10.0000

fPointSize = 2.5000

 

[Trees]

bRenderSkinnedTrees =1

uiMaxSkinnedTreesToRender =20

 

[Decals]

uMaxDecals =1000

bDecals = 1

bSkinnedDecals = 1

uMaxSkinDecals = 100

uMaxSkinDecalsPerActor = 60

 

[LOD]

fLODFadeOutMultObjects =13.6000

fLODFadeOutMultItems =15.0000

fLODFadeOutMultActors =13.7000

fLODFadeOutMultSkyCell =1.0000

 

[Launcher]

bEnableFileSelection = 1

bShowAllResolutions = 1

uLastAspectRatio = 3

 

[blurShaderHDR]

bDoHighDynamicRange = 1

 

[blurShader]

bUseBlurShader = 0

 

[Water]

iWaterReflectHeight =512

iWaterReflectWidth =512

bUseWaterDisplacements =1

bUseWaterRefractions =1

bUseWaterReflections =1

bUseWaterDepth =1

 

 

 

 

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I'm sorry I should've specified lol I put it back to vanilla and only added the ENB's ini settings and it still didn't work. :(

 

then you edit the wrong ini, or applied the wrong ini edits (some are bullshit)

no idea what you have to set to 1 or 0 to not have bars on grass, but it's done in my ini

skyrim

 

 

[General]

sLanguage = FRENCH

uExterior Cell Buffer = 36

 

[Display]

fShadowLODMaxStartFade = 1000.0

fSpecularLODMaxStartFade = 2000.0

fLightLODMaxStartFade = 3500.0

iShadowMapResolutionPrimary = 2048

bAllowScreenshot = 1

 

[Audio]

fMusicDuckingSeconds = 6.0

fMusicUnDuckingSeconds = 8.0

fMenuModeFadeOutTime = 3.0

fMenuModeFadeInTime = 1.0

 

[Grass]

bAllowCreateGrass = 1

bAllowLoadGrass = 0

iMinGrassSize = 50

 

[GeneralWarnings]

SGeneralMasterMismatchWarning = One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2 = Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

bInvalidateOlderFiles =0

SInvalidationFile =ArchiveInvalidation.txt

 

[Combat]

fMagnetismStrafeHeadingMult = 0.0

fMagnetismLookingMult = 0.0

 

[Papyrus]

fUpdateBudgetMS = 0.6

fExtraTaskletBudgetMS = 0.6

fPostLoadUpdateTimeMS = 500.0

bEnableLogging = 1

bEnableTrace = 0

bLoadDebugInformation = 0

 

[Water]

bReflectLODObjects = 1

bReflectLODLand = 1

bReflectSky = 1

bReflectLODTrees = 1

 

[backgroundLoad]

bLoadBackgroundFaceGen = 1

bSelectivePurgeUnusedOnFastTravel = 1

bBackgroundLoadLipFiles = 1

 

[bLOODSPLATTER]

bBloodSplatterEnabled=0

 

 

skypref

 

 

[General]

fBrightLightColorB = 1.0000

fBrightLightColorG = 1.0000

fBrightLightColorR = 1.0000

iStoryManagerLoggingEvent =-1

bEnableStoryManagerLogging =0

 

[imagespace]

bDoDepthOfField =1

iRadialBlurLevel = 2

 

[Display]

iBlurDeferredShadowMask =10

fInteriorShadowDistance =8000.0000

fShadowDistance =8000.0000

iShadowMapResolutionSecondary = 2048

iShadowMapResolutionPrimary = 2048

iShadowSplitCount = 2

iMaxAnisotropy =0

fLeafAnimDampenDistEnd =4600.0000

fLeafAnimDampenDistStart =3600.0000

fTreesMidLODSwitchDist =10000000.0000

fGamma =1.0000

fDecalLOD2 =1500.0000

fDecalLOD1 =1000.0000

fSpecularLODStartFade =1730.0000

fShadowLODStartFade =200.0000

fLightLODStartFade =2840.0000

iTexMipMapMinimum =0

iTexMipMapSkip =0

iWaterMultiSamples =0

iMultiSample =0

iShadowMode =3

bTreesReceiveShadows =1

bDrawLandShadows =1

bFull Screen =1

iSize H =1080

iSize W =1920

fMeshLODFadePercentDefault =1.2000

fMeshLODFadeBoundDefault =256.0000

fMeshLODLevel2FadeTreeDistance =2048.0000

fMeshLODLevel1FadeTreeDistance =2844.0000

fMeshLODLevel2FadeDist =10000000.0000

fMeshLODLevel1FadeDist =10000000.0000

iScreenShotIndex =5

bShadowMaskZPrepass =0

bMainZPrepass =0

iMaxSkinDecalsPerFrame =250

iMaxDecalsPerFrame =800

bFloatPointRenderTarget =1

sD3DDevice = "Radeon RX 480 Graphics"

bFXAAEnabled =0

iShadowMapResolution =4096

fShadowBiasScale =0.1500

iShadowMaskQuarter =3

iAdapter = 0

iPresentInterval = 1

iShadowFilter =3

bShadowsOnGrass =1

bTransparencyMultisampling =0

bDeferredShadows =0

bDrawShadows =1

 

[Grass]

b30GrassVS =1

fGrassStartFadeDistance =7000.0000

fGrassMaxStartFadeDistance =7000.0000

fGrassMinStartFadeDistance =0.0000

 

[MAIN]

bGamepadEnable =1

bCrosshairEnabled =1

fHUDOpacity =1.0000

bSaveOnPause =1

bSaveOnTravel =1

bSaveOnWait =1

bSaveOnRest =1

fSkyCellRefFadeDistance =150000.0000

 

[GamePlay]

bShowFloatingQuestMarkers =1

bShowQuestMarkers =1

iDifficulty =2

 

[interface]

bDialogueSubtitles =1

bGeneralSubtitles =1

fMouseCursorSpeed =1.0000

bShowCompass =1

 

[Controls]

fGamepadHeadingSensitivity =1.0000

fMouseHeadingSensitivity =0.0125

bAlwaysRunByDefault =1

bInvertYValues =1

bGamePadRumble =1

bMouseAcceleration = 1

bUseKinect =0

 

[Particles]

iMaxDesired =750

 

[saveGame]

fAutosaveEveryXMins =15.0000

 

[AudioMenu]

fAudioMasterVolume =1.0000

fVal7 =1.0000

uID7 =302546306

fVal6 =1.0000

uID6 =302546304

fVal5 =1.0000

uID5 =3954

fVal4 =1.0000

uID4 =328204709

fVal3 =0.7500

uID3 =94881

fVal2 =1.0000

uID2 =466532

fVal1 =0.8000

uID1 =554685

fVal0 =0.8000

uID0 =1007612

 

[Clouds]

fCloudLevel2Distance =262144.0000

fCloudLevel1Distance =32768.0000

fCloudLevel0Distance =16384.0000

fCloudNearFadeDistance =9000.0000

 

[TerrainManager]

fTreeLoadDistance =75000.0000

fBlockMaximumDistance =250000.0000

fBlockLevel1Distance =70000.0000

fBlockLevel0Distance =35000.0000

fSplitDistanceMult =1.5000

bShowLODInEditor =0

 

[NavMesh]

fObstacleAlpha = 0.5000

fCoverSideHighAlpha = 0.8000

fCoverSideLowAlpha = 0.6500

fEdgeFullAlpha = 1.0000

fEdgeHighAlpha = 0.7500

fEdgeLowAlpha = 0.5000

fTriangleFullAlpha = 0.7000

fTriangleHighAlpha = 0.3500

fTriangleLowAlpha = 0.2000

fLedgeBoxHalfHeight = 25.0000

fEdgeDistFromVert = 10.0000

fEdgeThickness = 10.0000

fPointSize = 2.5000

 

[Trees]

bRenderSkinnedTrees =1

uiMaxSkinnedTreesToRender =20

 

[Decals]

uMaxDecals =1000

bDecals = 1

bSkinnedDecals = 1

uMaxSkinDecals = 100

uMaxSkinDecalsPerActor = 60

 

[LOD]

fLODFadeOutMultObjects =13.6000

fLODFadeOutMultItems =15.0000

fLODFadeOutMultActors =13.7000

fLODFadeOutMultSkyCell =1.0000

 

[Launcher]

bEnableFileSelection = 1

bShowAllResolutions = 1

uLastAspectRatio = 3

 

[blurShaderHDR]

bDoHighDynamicRange = 1

 

[blurShader]

bUseBlurShader = 0

 

[Water]

iWaterReflectHeight =512

iWaterReflectWidth =512

bUseWaterDisplacements =1

bUseWaterRefractions =1

bUseWaterReflections =1

bUseWaterDepth =1

 

But I don't speak French!... lol :P kidding! Ok I will give your settings a try thanks man. I must figure it out bc it's ruining my game play and screen shots. :(
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