EDIT: I am having issues with my Autodesk applications, namely all of them. I've spent my entire day reinstalling and reinstalling and reinstalling them numerous times and currently awaiting support assitance via the autodesk support desk.
If anybody could help with this request I'd be so happy! I couldn't even work with the file another user so kindly started for me (see below) due to all these damn issues with my Autodesk programs.
I've been trying to accomplish doing this on my own, rather than seeking help, but as the title suggests, I need help.
I would simply like to add physics to my hairstyle. Figured I would post this request in this sub-forum since there wasn't a Non-Adult related HDT topic in the Non-Adult section of the forums. That being said, I apologize if this is in the wrong place.
I've included a .7z file with the hair type I am trying to add physics too. I also included a hairstyle from "KS Hairdo's HDT" that I was using as a basis for what I wanted on my hairstyle. The KS Hairdo's folder only contains the "Crescent" and "CrescentHL" files for the meshes folder, along with the corresponding XML file needed for the "Crescent" hairstyle.
In the folder labeled, "motoko rz" you will find the meshes "motoko hair" and "motoko hairHL", along with the XML folder containing a file named "motoko hair.xml". The file "motoko hair.xml" is the exact same file as the other XML I included for the "Crescent" hairstyle, I simply copied this file into the folder for my hairstyle and renamed it according to my hairstyle.
In the same meshes folder for the motoko hairstyle are two files with the word "copy" in the file name, these are same files as the meshes included in the "Crescent" hairstyle folder, but they do not contain the actual "Crescent" hairstyle attached to the skeleton anymore.
When I was first trying to add physics to my hairstyle I was trying to do it by copying the branch for "motoko hair" and pasting it on the "Crescent" .nif file while viewing them both in Nifskope in separate windows. It worked and my hairstyle popped up, but it didn't overwrite and remove the old hairstyle from the nif. So I tried removing the branch containing the "Crescent" hairstyle, but that just left a bunch of other branches and strings that weren't for my hairstyle. So I then tried to add the skeleton and Havok strings to my "motoko" hairstyle, but this is when I was just getting way too confused about what I should remove or keep in the file and now I am here.
I'm pretty sure what I was doing IS NOT the way it should be done correctly, but I'm stubborn and figured I'd give it a shot seeing how the hairstyle I'm using and the skeleton/HDT from the "Crescent" hairstyle seemed to be a perfect fit.
I didn't include any files relating to my character's body type though. I wasn't sure if these were needed, but I'm probably wrong there?
My body type is UUNP Special, from the "HDT AIO Vagina" mod found here. If needed I can zip up the files relating to my character and attach them.
I'd really appreciate any help with my request. I'm sure for some this is a no brainer, walk in the park. For me that isn't the case, I've been trying since Sunday, it's now Saturday lmao!
Motoko Kusanagi Hairstyle SA.7z 7.45MB 37 downloads