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BodySlide + Outfit Studio body sliders to outfits issue (so not a conversion problem :) )


gulyo

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Hi All,

 

I am fiddling with BodySlide and Outfit Studio (thanks every developer for these great tools: http://www.nexusmods.com/skyrim/mods/49015/?),and having some problems with transfering body sliders to outfits. A lot of them, so manual method is not an opnion...

 

Idea/steps:

1) Use CBBE body as reference - So no conversion would be needed

2) Create some sliders - Tigersan's msn texures are great, but it would be nice to support muscles on the body as well

    - I create them as BaseShape sliders (CBBE)

3) Save the project - For the future :)

4) Export all sliders - E.g.: FbbAbs.bsd

5) Insert them into the slider sets

    - CBBE Body HDT -> BaseShape

    - All outfit slider sets - They use the same BaseShape, so the body will be modified in every outfit.

 

Till this point everything is working like charm.

 

My problem is, there are a lot of outfit sliders, and the changes don't apply on them (of course).

 

Now, in Outfit Studio there is an option: SLiders/Conform All

This one leaves only minor errors applying my sliders, BUT I cannot make BodySlide or Outfit Studio to do this step automatically on generating the outfit meshes for my preset.

 

A) I would be perfectly happy with BodySlide doing an automated conform on selected sliders to start with.

B) The perfect solution would be if Outfit Studio created conformed projects in batch mode (so I could repair the minor seaming later).

 

Had any of you any usable idea to solve this, it would pe very appreciated.

(I have some programming experience, so scripting or mass editing files wont be a problem, though I wouldn't start writing a Skyproc patcher like thing :) )

 

Thanks in advence,

Gulyo

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It is not automated. :(

New additional sliders must be added separately for Armor / Clothes.

 

Open your Armor Project in OS:

Select the BaseShape and Import your slider. (As before).

 

If the new slider on BaseShape works:

Select the Armor Mesh: Deselect all sliders and select only your new slider.

Then click Sliders-> Conform Selected.

 

Make common steps for the new slider on armor mesh (smooth, etc)

 

Save the Project.

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  • 9 months later...

So I have a similar question. The goal is to get clothes and armor mods I use to exactly fit the body I have, which means showing pregnancy. First of all I use bodyslide with the uunp preset and have conversions for the minidress and spicegear collections I'm using, all batch built, but the only thing that seems to be working is the hdt physics. All sliders work in racemenu when I'm naked but putting clothes on makes it look like the normal preset (its the same for testing pregnancy with the bf:test command, it works but with clothes on theres no effect). I know there has to be a fix for this or something I'm missing, I'm just looking to have my clothes mod fit the body with any scale. (PS I can't individually fix every piece of clothes I need to be able to fix using batch build). Lots of love for any help <3

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