Guest Posted December 26, 2016 Share Posted December 26, 2016 Anyone know what's going on with my lod? What file is suppose to control what the lod looks like? Link to comment
spoonsinger Posted December 26, 2016 Share Posted December 26, 2016 No idea. (looks a bit weird). All things being equal and assuming you haven't loaded any 32bit stuff which might effect it into your 64bit setup, there is an ini setting which fiddles with LOD in SkyrimPrefs.ini under [General]. Default is uLargeRefLODGridSize=11 try changing it to, (as pointed out by Sheson in posts on other sites - i.e. the person who did DyndoLOD for 32bit). uLargeRefLODGridSize=21 Edit:- For comparison, (more or less same spot judging by foreground rocks. Mind my trees are the big version Skyrim Floral Overhaul SE). pps if talking about the grass cutoff, (obviously you are using a grass mod), there are settings for those as well in SkyrimPrefs.ini under grass, (e.g. [Grass]fGrassStartFadeDistance=35000.0000fGrassMaxStartFadeDistance=20000.0000fGrassMinStartFadeDistance=0.0000 My rig doesn't handle that sort of thing very well so don't know for sure, (other than it doesn't handle it well). Link to comment
Guest Posted December 26, 2016 Share Posted December 26, 2016 Ok i did the changes you suggested while at another location and discovered this issue. It corrects itself when i run closer so this have to be something affecting my lod. Link to comment
spoonsinger Posted December 26, 2016 Share Posted December 26, 2016 Well that does look totally bolloxed, (I assume it's from Winterhold looking in a Solitudey direction). Probably need to say what your load out is and stuff like that. (although I personally haven't seen that at all in either versions). ps (edit 27th) You might be in luck on your LOD gen thing. The following has just popped up on the Nexus - http://www.nexusmods.com/skyrimspecialedition/mods/6642/? Link to comment
Guest Posted December 29, 2016 Share Posted December 29, 2016 I found a fixed for the 2nd picture's problem, http://www.nexusmods.com/skyrimspecialedition/mods/6314/? I see generating a Lod doesn't fix the first problem, meaning it must be coming from a Bsa file. Link to comment
Recommended Posts
Archived
This topic is now archived and is closed to further replies.