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Nadia Playable Character by Mailamea-MM10-Overknee


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INTRODUCTION



Ever wanted to make beautiful characters in Skyrim? Found a preset for ECE/Racemenu that you like? Download tons of stuff and cosmetic requirements just to load the preset you liked? --- Well not anymore!!! "Nadia" by the awesome "Overknee" is just one of the follower made into a playable character mods in the series.

 


DETAILS



"Nadia" will have her own race. She will not conflict with texture/meshes mods that modify npcs or player characters. For example character preset mods require you to download a lot of cosmetic prerequisites then it uses nord race that means all npc that are using nord races will share the body and texture you download. TLDR: own meshes/textures playable character.

 


VIDEO



Sorry my mic is bad. *EDIT* Turns out it wasn't my mic, its fraps messing with my voice, seems like its voice record feature isn't polished, i hear my self fine with playback on but somehow fraps makes me sound 17 and blurry.

 


CUSTOMIZATION



If you want to customize which body she uses or which texture she uses, replace the files in this path
meshes\actors\character\Overknee_Nadia
textures\Actors\character\Overknee_Nadia

 

 

 

!!!LIMITATIONS!!!



-- Overknee's Followers are all created using ECE-Enhanced Character Edit
Because of that here are the limitations of this mod
-- You will not be able to change the face details (head shape, hair style, hair color, eye color, mostly anything from the neck to the head) changing the ears is fine.
-- You cannot change skin color but you can still add body paints/body tattoos/finger coloring/etc, just not the skin tone
-- You cannot change the character weight slider or there will be neck seams, if you want to use a different body replace the body mesh with the weight you have set.
-- This will all be possible if the follower mod was created using Racemenu (All follower to player mods that use racemenu will 100% be customizable from the ground up)

 

 

 

REQUIREMENTS



Overknee's Awesome Nadia Follower - http://www.nexusmods.com/skyrim/mods/80686/?

 


INSTALLATION

 


Place everything on Skyrim/Data (Folder), backup "Overknee_Nadia.esp" or just replace it straight away.

 

 

 

ITEMS



Press Console (`) type "help nadiachest 4" (without quotes)


type player.placeatme "code nadia's chest" (without quotes)


take the items then open console click the chest type disable.

 

 

 

Q and A

 


Q: Will you do "X(Follower)" and make them playable?


A: Yes, I do take requests but at the moment I'm going to put out some others that are almost ready.

 


Q: Why does my face/skin color/warpaint/face makeup reverts back when I load the game?


A: One of the limitations mentioned above. ECE - base character that's it, only bellow the neck is editable/customizable/changeable(skin color must not be changed). Racemenu followers won't get this limitation when converted to player versions.

 


Q: Her face is blank or is using default nord?


A: Install original follower first then replace the esp with mine, if its still like that set gender to male select nord then switch to female then switch to Nadia Race again.

 


No NPC or follower has been harmed during the creation of this mod, No I swear, I didn't opened her up and check how her intestines work.


  • Submitter
  • Submitted
    12/13/2016
  • Category
  • Requires
    Overknee's Awesome Nadia Follower
  • Special Edition Compatible

 

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i wish someone would do overknee's rai character she's georgous and the only follower mod I've kept active >.<

Done :) After Neisa the tanker I'll release her

 

 

thank you! <3 and yes that's me in the pic >.<

 

I wanted to add it to nexus as user pics but cant :/

 

edit : ok now I can >.<

post-53106-0-97546500-1481746368_thumb.jpg

Link to comment

 

 

 

 

i wish someone would do overknee's rai character she's georgous and the only follower mod I've kept active >.<

Done :) After Neisa the tanker I'll release her

 

 

thank you! <3 and yes that's me in the pic >.<

 

I wanted to add it to nexus as user pics but cant :/
 

edit : ok now I can >.<

 

 

 

 

Thank you :) I saw the comment on nexus too :)
 

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it not a first mod i install im not noob too , i have all requirements 

 

 

i try many thing for see if is one conflict mod , no 

 

unselect all overknee folowers unsept nadia 

 

instal reinstal 

 

all delet reinstall

 

try select facegeom in racemenu

 

nothing work

 

i tink any permission in tis mod make conflict

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hello very nice loooking character,just  2 things i have same exact problem as lafourminoir when i go in racemenu,and ihave all the requirements plus which are not much by all means just the base nadia follower overknee,second i am using AIO 3.3 can u confirm even if i am using xml with collision ,it doesnt work with nadia race right? just to be sure .

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OK, I have done further testing with just Alternative Start, SKSE, Nadia Follower and Nadia Playable installed.

 

The mod works perfectly fine. The likelihood is that there is another mod conflicting with this one but due to the amount of possible mods which could cause this it is impossible for me or Mailamea to fix. To be honest we most likely are not even going to try as the mod for all intensive purposes is working as intended.

 

If any one finds out what mods conflict with it then I will gladly take a look and see if I can sort the issue out but I can't promise anything. I hope you guys understand.

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can you make a body-slide preset that matches her body so we can fix the clothes t match her body

 

I will pass it on for consideration but the mod page does state something about this below.

 

-- You cannot change the character weight slider or there will be neck seams, if you want to use a different body replace the body mesh with the weight you have set.

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OK, I have done further testing with just Alternative Start, SKSE, Nadia Follower and Nadia Playable installed.

 

The mod works perfectly fine. The likelihood is that there is another mod conflicting with this one but due to the amount of possible mods which could cause this it is impossible for me or Mailamea to fix. To be honest we most likely are not even going to try as the mod for all intensive purposes is working as intended.

 

If any one finds out what mods conflict with it then I will gladly take a look and see if I can sort the issue out but I can't promise anything. I hope you guys understand.

 

hello thx 4 reply,i ve figured it out conflict is dependecied yps immersive fashion which manage hair grow etc,w/0 yps nadia race work fine now in my game,pity just about theres no collision,may ill ask leyenda if he can insert it in his 4.0.

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Looks great any chance of getting citrus head version for higher quality?

 

Well that kinda depends on how the ECE system works. Using a different head mesh could causes problems. Furthermore it depends what permissions Mailamea has for editing Overknee's mods.

 

Your better of asking Overknee for it to be honest.

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Looks great any chance of getting citrus head version for higher quality?

 

Which head is it? I haven't gotten citrus yet. Probably possible but that means having to redo the head from scratch. I only got permission from overknee because it doesnt modify anything in his mod.

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Yep vanilla head mesh works fine without issues but using other than that messes up the face completely. In this case Citrus Heads.

 

Its a shame not too many preset creators use it gives lot more detail when using Sculptor tool in Racemenu or ECE.

 

Btw managed to get it working in Racemenu with weight and other sliders with normal head mesh.

If ya get neck lines just fix em with the sculptor tool.


 

Looks great any chance of getting citrus head version for higher quality?

 

Which head is it? I haven't gotten citrus yet. Probably possible but that means having to redo the head from scratch. I only got permission from overknee because it doesnt modify anything in his mod.

 

Ok and yes it might need complete redo if using other head mesh.

 

Here is the link for the mod made by blabba

 

http://www.nexusmods.com/skyrim/mods/58989/?

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Yep vanilla head mesh works fine without issues but using other than that messes up the face completely. In this case Citrus Heads.

 

Its a shame not too many preset creators use it gives lot more detail when using Sculptor tool in Racemenu or ECE.

 

Btw managed to get it working in Racemenu with weight and other sliders with normal head mesh.

If ya get neck lines just fix em with the sculptor tool.

 

Looks great any chance of getting citrus head version for higher quality?

 

Which head is it? I haven't gotten citrus yet. Probably possible but that means having to redo the head from scratch. I only got permission from overknee because it doesnt modify anything in his mod.

 

Ok and yes it might need complete redo if using other head mesh.

 

Here is the link for the mod made by blabba

 

http://www.nexusmods.com/skyrim/mods/58989/?

 

You can use any head mesh replacers or anything else it won't conflict with my playable version mods since they use their own paths and own headmeshes, but replacing the headmesh my mod provides will mess up with their facegen completely. But yeah you can have the whole world use citrus head mesh without conflicting with the player character versions.

 

Can you teach me how to eliminate neck seams using the sculptor in racemenu, I'm kinda bad with it, What I do is modify facegen and meshes externally using max and nifskope thats why they arent changable due to how facegen works.

 

Thanks for the link when I find the time and the permission I'll do a complete redo of the face using citrus

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