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NIFSKOPE: I can't see the mesh after i copy it, why doesn't work?


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Seriously, i can't understand why NifSkope doesn't want to collaborate. Like in the video link, i want to copy the claws from the hand model, to the gauntlet model, but doesn't work beacause i can't see the mesh. The only thing that i want is the claws on the gauntlet, that's all. But on the gauntlets the claws doesn't show.

What i do? 
Or maybe someone can do this for me? 
I upload all the files, malehandbeast is the file where is the claws that i want, the other two are the gauntlets.
WHY copy branch doesn't work?
http://it.tinypic.com/r/nf4q41/9
 

 

gauntletsC_0.nif

gauntletsC_1.nif

malehandsbeast_0.nif

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Seriously, i can't understand why NifSkope doesn't want to collaborate. Like in the video link, i want to copy the claws from the hand model, to the gauntlet model, but doesn't work beacause i can't see the mesh. The only thing that i want is the claws on the gauntlet, that's all. But on the gauntlets the claws doesn't show.

 

What i do? 

Or maybe someone can do this for me? 

I upload all the files, malehandbeast is the file where is the claws that i want, the other two are the gauntlets.

WHY copy branch doesn't work?

http://it.tinypic.com/r/nf4q41/9

 

BsTriShape>BsDismemberSkinInstance in the block list look under partitions and change it to 34 so it uses the same bodyslot as the gauntlets. I haven't worked with SSE meshes yet but if they behave similar to old skyrim this should fix your problem.

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Seriously, i can't understand why NifSkope doesn't want to collaborate. Like in the video link, i want to copy the claws from the hand model, to the gauntlet model, but doesn't work beacause i can't see the mesh. The only thing that i want is the claws on the gauntlet, that's all. But on the gauntlets the claws doesn't show.

 

What i do? 

Or maybe someone can do this for me? 

I upload all the files, malehandbeast is the file where is the claws that i want, the other two are the gauntlets.

WHY copy branch doesn't work?

http://it.tinypic.com/r/nf4q41/9

 

BsTriShape>BsDismemberSkinInstance in the block list look under partitions and change it to 34 so it uses the same bodyslot as the gauntlets. I haven't worked with SSE meshes yet but if they behave similar to old skyrim this should fix your problem.

 

 

Doesn't work. Or maybe i do some wrong, i change the value of partion num to 34, but doesn't show.

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