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Ask for help on my animations on 3Dsmax/HT


DeathWhisper25

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Hello,

 

I ask some assistance for the conversion of my animation for polearm weapons (halberd) with havok which doesn't convert correctly.

During the game, the left arm don't move like in 3ds max. This bug provocate a bad movement with the weapon.

This bug is present only for movement attack like runbwdattackright or runrightattackrt. It's 16 animations touched by this bug.

I've realise many others animations for skyrim, it's not my first time.

 

I think that the problem is due to Havok Convert Tool, but I don't know if I can do anything for fix that.

 

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