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Special Edition, FNIS Animation (Creatures)


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So I'm trying to get creature animations working on all animals and enemies in Special Edition, so far I've converted all the animation files... I'm wondering do we have to wait for FNIS to do an updated creature pack or should it work as is? I repeat, converted all behaviour and animation files. Also doing this for sexah poses, those are working fine so far. 

 

I've replaced a certain amount of animations so they're castable, so I can make NPCs be silly and pose... But... Is there any way to weave in creature behaviour or do we have to wait for scripts and the Creature Pack? 

 

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