Jump to content

SSE Mods compatibility


Guest

Recommended Posts

17 hours ago, hey_danielx said:

This first post should be updated.

 

SKSE64 is already working (in alpha) but several mods dependant of SKSE have been converted by community members and are working either fully or partially.

Below is alist of mods I have verified to work...

 

-Tools Being already Ported to SSE by authors:

 

PapyrusUtils

Fuz Roh D'oh

UiExtensions (This can be converted)

 

-MODS working Normally (With proper conversion):

 

SEXLAB beta 1.63 (Don't need to convert, this is native for SSE)

Bathing in skyrim

Dangerous NIghts 2.1

Devious Devices Assets

Devious Devices Integration (Look for the converted Dll in Sexlab 1.63 thread)

Defeat

Private needs 2.11

Realistic room rental (Basic)

Serial Stripper (Don't convert .esp)

T-Bucket for Private Needs 2.11 (Don't convert .esp)

Sexlab Warmbodies

Sexist/Derogatory Guards

Working girl

ZAZ animation pack

 

-MODS having issues:

Devious Devices Expansion

 

Hi hey_danielz. How can i do a " proper conversion" of these mods?

Link to comment
59 minutes ago, mvdebs said:

Been Specific with mods, Defeat, Dangerous Nights 2.1, and the "Sex Lab 1.63" or the new "Sex Lab SE Lite" triggers

Not sure I understood the question, but I have never used or installed Sexlab lite. I waited until sexlab 1.63 was released to port all the mods and try them... and they work!

Link to comment
21 minutes ago, hey_danielx said:

There are several pages that explain how to do it.

For example, these series of videos:

Ep 10:

https://www.youtube.com/watch?v=MNi3XOfdROQ

Ep 11:

https://www.youtube.com/watch?v=IL0_PLOWnho

Ep 12:

https://www.youtube.com/watch?v=zsCFYc96m2g

Ep 13:

https://www.youtube.com/watch?v=ydSyC1D5MSo

Ok. Thank you. Forget about the question rsrs. I want to have/port in my SSE the mods that trigger sexlab (whatever the version)

Link to comment
On 10/28/2016 at 5:43 PM, 2dk2c said:

http://www.nexusmods.com/skyrim/mods/25237/?

Summerwear V2 Nsfw by RIP88 works, so that means toenails, fingernails and hot-pants.

Unfortunately Peaches has aged tons with no enhancing mods.

Yes I read above about cbbe, but it's so huge and stuff I was hoping

Leito is still around to make his "Body By Leito".

If a modder is reading this, could you maybe make a version (for now) without skse, FNIS, Realistic Ragdolls, XPMSE,HDT(I forgot)?

It's just, (I wish I were charismatic right about now) we have the chance to prune tons of hoary mods because they're required.

I tried this one and the dialog and so-forth worked. The only thing is that the bodies became invisible. I disabled it for now.

 

I tried loading a model in Nifscope and it complained that it was too big. I tried a couple more and got the same thing. Is there something else I need to do?

 

Edit: I used Nif Optimizer and it cured that problem. I haven't quite figured out how to use Outfit Studio to make it work in Body Slider.

Link to comment

A while ago before the actual release of Skyui for SSE, I made a video trying to show off all the oldrim mods that worked with SSE, but I totally forgot to upload it XD.

 

Anyways here it is.

Tons of mods in there. 

Like tifa outfit and tllt ship clothes, burst launcher ect. If you see a mod your interested in, just speak up and I can probably tell you what it is.

https://youtu.be/e_tEOPyr-Tk

Link to comment
21 minutes ago, SkyrimReturner said:

No HDT Physics for SSE yet?

There is HDT SMP if you're willing to deal with joining a Chinese forum so you can download the requirements.  Or, just install the latest CBBE SE (comes with a CBBE physics body), then install CBP from the Nexus.  CBP is sort of a poor man's HDT implementation.  It can't do collisions and it won't automatically adjust a toon for high heels (you have to use a mod called LazyHeels to adjust), but CBP is breathtakingly stable compared to any kind of HDT in Oldrim and provides all the jiggle you could possibly need.

HDT heels were never implemented well anyway.  NiO heels were far more stable because they were implemented at the NIF file level, whereas HDT heels were a constantly polling spell grinding on your game.  It shouldn't be too long before NiOverride is fully released for SSE, then I'll just convert any heels I want to NiO.

Link to comment
On 2/20/2018 at 2:57 PM, migal130 said:

There is HDT SMP if you're willing to deal with joining a Chinese forum so you can download the requirements.  Or, just install the latest CBBE SE (comes with a CBBE physics body), then install CBP from the Nexus.  CBP is sort of a poor man's HDT implementation.  It can't do collisions and it won't automatically adjust a toon for high heels (you have to use a mod called LazyHeels to adjust), but CBP is breathtakingly stable compared to any kind of HDT in Oldrim and provides all the jiggle you could possibly need.

HDT heels were never implemented well anyway.  NiO heels were far more stable because they were implemented at the NIF file level, whereas HDT heels were a constantly polling spell grinding on your game.  It shouldn't be too long before NiOverride is fully released for SSE, then I'll just convert any heels I want to NiO.

Thanks. I managed to get the SMP file download. Can I still install that with CBBE body?

Link to comment
On 2/18/2018 at 11:59 PM, Hayleyrose2323 said:

A while ago before the actual release of Skyui for SSE, I made a video trying to show off all the oldrim mods that worked with SSE, but I totally forgot to upload it XD.

 

Anyways here it is.

Tons of mods in there. 

Like tifa outfit and tllt ship clothes, burst launcher ect. If you see a mod your interested in, just speak up and I can probably tell you what it is.

https://youtu.be/e_tEOPyr-Tk

Hello

I am interested in:

Those magical sword attacks

This hovering sword, and the mod for hovering so I cac use it for something different. 

 

And Im still looking for a working nier automata weapon mod. This or this greatsword would be nice.

 

Link to comment

Happy to help! 

 

http://www.mediafire.com/file/np5iy8197mcopiw/BurstLauncher-fix.7z (Hovering sword) BUT be aware that it mostly works in SSE, but the burst attack power that comes with it does not so don't use it!

 

The magical sword attacks - 

https://www.nexusmods.com/skyrim/mods/64126/? It all works in SSE. Remember, if you download a mod that has a bsa file like THe burst launcher(hovering sword) you must use bsa unpacker to unpack it and turn it into loose files. Also remember to go into the mesh folder for the burst launcher and find the coffin.nif and delete it.

 

and since your looking for nier stuff here is the Book of wiess mod.

https://pomf.pyonpyon.moe/fuyigv.7z

 

 

Link to comment
5 hours ago, SybilLight said:

I have SKSE64 and FNIS, I want Beeing Female to function in my game, but it seems each time I try to run it in my game, my character goes into t-pose. Is there any way to... make the mod compatible?...

Sounds like you might have missed converting an animation or behavior file. However, Beeing Female is not SE compatible - it also has a dll that needs to be recompiled. The author's working on a complete rewrite, but it's going to be a long time before it's available. Fertility Mode is available for SE and does almost everything Beeing Female does. You can download it from here or the Nexus.

 

https://www.loverslab.com/files/file/4643-fertility-mode/

https://www.nexusmods.com/skyrimspecialedition/mods/13068

Link to comment
On 2/25/2018 at 3:20 PM, Hayleyrose2323 said:

Holy snap, im so happy to have you back mama missed you x.x

 

<snipped images>

 

It's missing some things here and there, especially Sculpt, but Now I can finally use racemenu presets ^_^

Did you do the conversion or has a new RaceMenu been released? I've some presets that I'm anxiously awaiting to reuse.

Link to comment
2 minutes ago, dewguru said:

Did you do the conversion or has a new RaceMenu been released? I've some presets that I'm anxiously awaiting to reuse.

Check the race menu page for oldrim... the new version is not complete due to some changes in SE, and it causes some trouble for the conversion of oldrim mods, but it is working. 

Link to comment
17 hours ago, dewguru said:

Did you do the conversion or has a new RaceMenu been released? I've some presets that I'm anxiously awaiting to reuse.

If you check the new Race menu presets in SSE, there is a stickied comment showing you how to use Racemenu in SSE. The sculpt feature doesn't work and as far as I know the body scales don't work as I tried to change my characters head scale but it didn't work. 

 

But now we are able to use all race menu presets. Although I prefer ECE in SSE, as im able to make more cute characters.

Link to comment
3 hours ago, Alan47 said:

Does anybody know if Bikini Maiden ( https://www.nexusmods.com/skyrim/mods/85739 ) has been ported to SSE, or works out of the box with SSE? If no, what would be the required steps to make it work?

I think it is this. The mod page also offers various versions and slider files so that even I was able to convert those armors to my favorite body type.

Just the 7BO version caused CTD for me https://www.nexusmods.com/skyrimspecialedition/mods/2309

Link to comment
2 hours ago, ZI0MATRIX said:

I think it is this. The mod page also offers various versions and slider files so that even I was able to convert those armors to my favorite body type.

Just the 7BO version caused CTD for me https://www.nexusmods.com/skyrimspecialedition/mods/2309

Thanks for the reply. However, "Legendary Armours - Bikini" and "Bikini Maiden" are different mods. Bikini Maiden contains followers and an armor "progression system" that allows you to "level up" your armor over the course of a playthrough and making it look different in the processes. The armor meshes themselves work just fine, I can confirm that :smile: I was talking about the other things that Bikini Maiden offers.

Link to comment

I have Fertility Mode installed, but the pregnancy aspect doesn't work. My character will have safe and unsafe days, get inseminated, but it then just goes away. Does anyone know how to fix this? Also, does anyone have a recommendation for a pregnancy-morph body and armor/clothes meshes? I would like to have a back up to use if I'm wrong about body-slide working for the morph. 

Link to comment

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use