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Sexout (New Vegas)


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#1
UDLR

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THIS IS SEXOUT CLASSIC AND HAS BEEN DISCONTINUED. YOU NEED TO USE PRIDESLAYER'S SEXOUTNG: http://www.loverslab...ad.php?tid=3198

 
Latest Release
 
Plugin Pack - October 14th
[Download]
Note - It is always best to make a clean save before updating. However, it will attempt to update if you don't.

Data Pack - October 1st
[Download]



 
Upcoming Version
 
Sexout.esm
SexoutRapers.esp
SexoutProstitutes.esp


 
Planning
 
Idea List:
- Expand companion pimping
- Add cheering to enemies during combatrape
- Hunger mods during oral
- Perks
- Want to make a plugin? Go for it! If you're unsure how to use the Sexout system, just post or PM me.

Bug / Todo List:
- [Low] Add stripping options
- [Low] Add non-stripping options
- [Low] Support for differently scaled actors
- [Low] Add reference list into Sexout.esm
- [Low] Disable certain sounds during oral
- [Low] Start sex through FormLists
- [Med] Stalkers eventually hits all 0s
- [Med] Fix issue where if a partner dies during sex, the other continues on
- [Med] Need compatibility plugins for DLC
- [Med] Fix glitch which causes stalkers to stop working eventually
- [High] Fix issue causing actors to not stop their animations [Possibly Fixed?]


 
Version History
 
10-14-11 Update
Sexout.esm
- Adjustable keys for repositioning during sex

Old update notes:
Spoiler


 
Basic Features
 
Sexout.esm
This module is required for all Sexout related mods. It does very little on its own, but provides a framework for other mods to create sex scenes.
It adds a few items to your inventory when first loaded:
Rape Punch: When you punch someone with this, you will rape them.
Debug Feature: Hold semi-colon while punching to have your character raped instead
Sexout Leash Gun: Debug item. Shoot someone with it and your player will become 'leashed' to them, preventing you from walking away from them. Shoot it again to unleash.
Sexout Reset Gun: Shoot someone with this to reset them if they get stuck in an animation or something after sex.
Sexout Handbook: Contains many general options for Sexout.

SexoutRapers.esp
For people familiar with xLovers mods, this is like Joburg.
This enables NPCs to stalk you and others. If they catch up to their target, they will indulge themselves. It also enables enemies to rape the player during melee combat, based on your HP.
Adds a 'Rapist Handbook' to your inventory, allowing you to alter the frequencies of these events.

SexoutProstitutes.esp
This enables the player to sell themself for money. Equip a registered prostitute armor to start. By default, the built in prostitute armors are registered. You may register others through the 'Prostitute Handbook'.
At Gomorrah, you have to talk to the receptionist to start selling yourself. You can also force Cass and/or Veronica to work. When working at Gomorrah, you will be paid when you talk to the receptionist and tell her you're done.


 
Original Post
 
Spoiler


Spoiler


Incompatibilities:
Mods that add animations to the game (pose mods, other sex mods) frequently have conflicts with this. If possible, I recommend against using them at the same time.


 
Credits:
 
Animations Sources:
Model Sources:
  • Vibrator model by Backsteppo's "Some Clothes" for Fallout3
  • Nude male model from [source needed]
  • Dog and Supermutant penises from SexoutNV
Sounds:
From the Lovers series. I don't know who the author(s) are.

Attached Files



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#2
(Loogie)

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You are my hero. Going to try this tonight!

#3
reivzje

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udlr what you have done here i think is the new Lovers for Fallout nice work keep on working on this ! This mod has potential!

#4
Riggswolfe

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Wow. I love this! I plan to download it ASAP and give it a try! Does it work alright with DLC?

If you expand on this and add a slavery option you'll be my new hero!

Edit: I do have one request. Would it be possible to make the STDs optional? I don't really enjoy those in my games. I'm here for fantasy and not...well....virtual herpes. Thanks, I'm looking forward to giving this a try!

#5
UDLR

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Wow. I love this! I plan to download it ASAP and give it a try! Does it work alright with DLC?

If you expand on this and add a slavery option you'll be my new hero!

Edit: I do have one request. Would it be possible to make the STDs optional? I don't really enjoy those in my games. I'm here for fantasy and not...well....virtual herpes. Thanks, I'm looking forward to giving this a try!


It doesn't require any of the DLC, and having any of them shouldn't break it (I have the first two). I haven't actually done them yet though, so I can't comment on if it functions in them, but theoretically it should.

While there is no simple 'off button' for STDs, you can effectively disable them. Once loaded, open your Sexout Handbook. From there go to STD Options. In that sub-menu, go to every option and set them to 0%. This will prevent NPCs from having them and eliminate any possibility of you contracting them from NPCs who already have them. I may look into adding a simple on/off button to make this easier in the future.

#6
Riggswolfe

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Wow. I love this! I plan to download it ASAP and give it a try! Does it work alright with DLC?

If you expand on this and add a slavery option you'll be my new hero!

Edit: I do have one request. Would it be possible to make the STDs optional? I don't really enjoy those in my games. I'm here for fantasy and not...well....virtual herpes. Thanks, I'm looking forward to giving this a try!


It doesn't require any of the DLC, and having any of them shouldn't break it (I have the first two). I haven't actually done them yet though, so I can't comment on if it functions in them, but theoretically it should.

While there is no simple 'off button' for STDs, you can effectively disable them. Once loaded, open your Sexout Handbook. From there go to STD Options. In that sub-menu, go to every option and set them to 0%. This will prevent NPCs from having them and eliminate any possibility of you contracting them from NPCs who already have them. I may look into adding a simple on/off button to make this easier in the future.


That's actually what I did. I am playing the Old World Blues currently and have just loaded your module. I'll let you know how it goes. I'm quite excited that you made this mod and hope that it brings a bit of the Lovers with PK feel to it.

Btw, does it work for F03 or only NV?



#7
UDLR

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That's actually what I did. I am playing the Old World Blues currently and have just loaded your module. I'll let you know how it goes. I'm quite excited that you made this mod and hope that it brings a bit of the Lovers with PK feel to it.

Btw, does it work for F03 or only NV?

Will be nice to hear if it works properly! (or at least without any major bugs...)

I'm going to assume it only works in NV. At the very least, I have placed a few NPCs on the map which would likely cause an error in FO3.

#8
Vorpal

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I can't this to do anything at all. It doesn't crash; it just doesn't do anything.

Nothing happens when it's loaded. No new items; nothing in the Aid tab.
Tried both starting a completely new character and loading from a clean save. Even tried deactivating most of my mods just to see what would happen.

#9
UDLR

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I can't this to do anything at all. It doesn't crash; it just doesn't do anything.

Nothing happens when it's loaded. No new items; nothing in the Aid tab.
Tried both starting a completely new character and loading from a clean save. Even tried deactivating most of my mods just to see what would happen.

Hmmm, thats very odd. If theres one thing that should always work, it's the items being added to your inventory. Are you using NVSE 2 beta 8 or newer (and are running NV using nvse_loader.exe and not directly through steam)?

#10
Vorpal

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Ah. I'm an idiot. I need a newer NVSE.
Sorry for my inattention.

ETA: Just updated to NV to 525 and your mod works.
On the downside, I feel like beating my head against the desk right now.
On the upside, just discovered new version of FNV Sexual Innuendo as well.

#11
Riggswolfe

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That's actually what I did. I am playing the Old World Blues currently and have just loaded your module. I'll let you know how it goes. I'm quite excited that you made this mod and hope that it brings a bit of the Lovers with PK feel to it.

Btw, does it work for F03 or only NV?

Will be nice to hear if it works properly! (or at least without any major bugs...)

I'm going to assume it only works in NV. At the very least, I have placed a few NPCs on the map which would likely cause an error in FO3.


So far so good. I've only been raped once and sadly it was more funny than anything else due to the circumstances.

In Old World Blues there is a very tiny Deathclaw. Like, it comes up to your knees. It raped my character which basically looked like it was humping her leg as she laid on her back.

Still, it worked. I noticed the animations seemed faster paced than the ones from the other sex mods: AP and SexualInnuendo. Did you do that? If so I'm glad, I always thought those animations seemed too leisurely, especially compared to their Oblivion counterparts.



#12
UDLR

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So far so good. I've only been raped once and sadly it was more funny than anything else due to the circumstances.

In Old World Blues there is a very tiny Deathclaw. Like, it comes up to your knees. It raped my character which basically looked like it was humping her leg as she laid on her back.

Still, it worked. I noticed the animations seemed faster paced than the ones from the other sex mods: AP and SexualInnuendo. Did you do that? If so I'm glad, I always thought those animations seemed too leisurely, especially compared to their Oblivion counterparts.

Hahaha, yeah, there is no proper support for weirdly scaled actors yet.

As for the animations, I didn't modify them at all. I have no idea how to make them or anything. However, the creature sex animations are all from Sexus, so that could be the cause of the speed difference.



As a side note to anyone using this, if you feel like trying to get someone to stalk you, open up your console and lower their responsibility and/or karma. (setav responsibility # or setav karma #). If you set someone's responsibility to 0, they will come at you every chance they have. Or, if an important NPC just wont leave you alone, set their responsibility to 100 to prevent them from ever stalking you. Additionally, walking around naked will increase the rate people stalk you.

#13
Vorpal

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I wish there was more compatibility between this and wsex. Though it's not too bad right now:
1) If Sexout is loaded after wsex mods, then wsex mods lose animations (characters just stand there).
2) If Sexout is loaded before wsex mods, then everything appears fine for both mods... except for one thing I noticed: when raped by some characters, the animation never ends, ever. Chet (Goodsprings store) endlessly does this, every time. Curiously, I never had it happen for anyone but him. (But I didn't experiment much... if it's broken for one character, there are probably others.)

Eh. I like this mod. I'll play around some more and see what's up; if it's just the rape that's problematic, I'll just turn that part off.


#14
Riggswolfe

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Ok. My observations:

1) I noticed that the animations for AP/wsex weren't playing. However, Vorpal mentioned how to fix that and I plan to give it a try.

2) "Stalking" doesn't always stick. I turn it to 1 and sometimes it resets to 0. This may be caused by a conflict with another mod. I'll see if the load order change affects that.

3) Something that may or may not be related: I had trouble with this mods animations. My character wouldn't always do her animations though the males usually would. In addition, she didn't always undress though they did. The only animation that worked consistently was one I hadn't seen in my Fallout before where she basically sat in the man's lap. I guess that's a new one?

4) Sometimes the command to set the camera to tfc was "wonky" It would stick even after the animation ended. I was able to fix it easily by toggling it in the console but I thought I'd mention it.

I'll let you know if any of this is fixed by changing load order. For reference I have

Wsex
Wtryout
AP
Dalls lodger
Love Shacks
MAC

These are my various adult mods which I thought I'd list in case it becomes important. Your mod is now listed as the highest.

Some suggestions:

More control though the book, sort of like how Joburg lets you set a lewdness level, etc. I seemed to rarely get approached.

#15
(Donkey)

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Good to see, it's not just oblivion getting all the modders around. Will have to try your mod out.

#16
Long Truc Phuc

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I'm going to reinstall NV -- along with a bunch of mods I had but deleted -- just because of this mod; I expect it to be a fun mod, based on the description.

Btw, about the stalking chance... can we adjust it? If not, what's the probability of being stalked? I hope you didn't make the same mistake as LoversJoburg's creator did. ^^

Again, it seems an awesome mod. Thanks in advance... even though I won't be able to test it soon.

#17
(Loogie)

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So far it appears wsex, possibly workgirl, and this don't play nice together. Running some tests at the NCRCF, I'm limited to Eddie and his bodyguards because everyone but them got killed by the NCR attack. When I'm naked they'll run up and drug me, then turn around and walk back to where they were before. When I'm in whore gear, they run up, condom gets equipped, then they turn back around. In both cases, sex doesn't happen.

I can vouch that combat sex works, though there was one situation where I was put in an endless loop with a feral ghoul and my companion kept shooting too high to hit it. My suggestion there would be to add customization for % chance of rape.

About to test it with Sexout at the bottom of the load order and with wsex completely removed. If the problem I explained for the admin gangers still exists, it could be their AI packages are forcing them back to their assigned places before sex can occur. 

EDIT: The problem above seemed to be the result of Sexout not loading last. SI and Sexout's animations don't seem to get along with Sexout last in the load order. And with workgirl and SI esps last in the load order, Sexout's stalking no longer works.

I have an idea, but I don't know if it's any good or not. Workgirl is a SI plugin, and already has a good system for prostituting. I just wrote the dialog in Workgirl, and I can't script worth a damn, but how difficult would it be to dig around inside Workgirl's scripting and make the mod rely on Sexout instead of SI? The reason I suggest it is firstly, greedy, because it's a mod I don't feel I can get along without, and secondly, changing Workgirl to fit your needs might be quicker than completely reinventing the wheel and making your own prostitution system from scratch.

#18
UDLR

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Thanks for the detailed responses guys!

I wish there was more compatibility between this and wsex. Though it's not too bad right now:
1) If Sexout is loaded after wsex mods, then wsex mods lose animations (characters just stand there).
2) If Sexout is loaded before wsex mods, then everything appears fine for both mods... except for one thing I noticed: when raped by some characters, the animation never ends, ever. Chet (Goodsprings store) endlessly does this, every time. Curiously, I never had it happen for anyone but him. (But I didn't experiment much... if it's broken for one character, there are probably others.)

1. I may try and make this more friendly with wsex in the future, but for now I'm focused on trying to get some of the bugs to go away.
2. The never ending animation problem is actually a core problem with Sexout that I've been trying to stamp out. Some actors do seem more predisposed to the problem than others.

Ok. My observations:

2) "Stalking" doesn't always stick. I turn it to 1 and sometimes it resets to 0. This may be caused by a conflict with another mod. I'll see if the load order change affects that.

3) Something that may or may not be related: I had trouble with this mods animations. My character wouldn't always do her animations though the males usually would. In addition, she didn't always undress though they did. The only animation that worked consistently was one I hadn't seen in my Fallout before where she basically sat in the man's lap. I guess that's a new one?

4) Sometimes the command to set the camera to tfc was "wonky" It would stick even after the animation ended. I was able to fix it easily by toggling it in the console but I thought I'd mention it.

I'll let you know if any of this is fixed by changing load order. For reference I have

Wsex
Wtryout
AP
Dalls lodger
Love Shacks
MAC

These are my various adult mods which I thought I'd list in case it becomes important. Your mod is now listed as the highest.

Some suggestions:

More control though the book, sort of like how Joburg lets you set a lewdness level, etc. I seemed to rarely get approached.

2. The stalking option is disabled if you're wearing a prostitute outfit. I'm hoping thats what happened, since it shouldn't be auto-disabling itself otherwise. When you take the outfit off, it should automatically re-enable itself after a few seconds.

3. The animation problem is a huge annoying bug, and one of two things at the top of my list to fix, the other being never-ending animations.

4. Was the wonkyness only when being a prostitute? It will always use tfc no matter what your setting is, since for some reason or another if you don't use tfc the player's animation will never work.

Thanks for the suggestion too. I had been thinking about that myself and trying to decide an optimal way to allow some user control over it.

I'm going to reinstall NV -- along with a bunch of mods I had but deleted -- just because of this mod; I expect it to be a fun mod, based on the description.

Btw, about the stalking chance... can we adjust it? If not, what's the probability of being stalked? I hope you didn't make the same mistake as LoversJoburg's creator did. ^^

Again, it seems an awesome mod. Thanks in advance... even though I won't be able to test it soon.

Hope you like it! The stalking option is actually quite low. Too low, I've been thinking. Its based on an NPCs aggression, confidence, karma, and responsibility. By default, all NV npcs have 50 responsibility (it's not actually used by the game for anything). As Riggswolfe suggested, I'll probably allow some more control over it so that rates can be raised or lowered.

So far it appears wsex, possibly workgirl, and this don't play nice together. Running some tests at the NCRCF, I'm limited to Eddie and his bodyguards because everyone but them got killed by the NCR attack. When I'm naked they'll run up and drug me, then turn around and walk back to where they were before. When I'm in whore gear, they run up, condom gets equipped, then they turn back around. In both cases, sex doesn't happen.

I can vouch that combat sex works, though there was one situation where I was put in an endless loop with a feral ghoul and my companion kept shooting too high to hit it. My suggestion there would be to add customization for % chance of rape.

About to test it with Sexout at the bottom of the load order and with wsex completely removed. If the problem I explained for the admin gangers still exists, it could be their AI packages are forcing them back to their assigned places before sex can occur. 

EDIT: The problem above seemed to be the result of Sexout not loading last. SI and Sexout's animations don't seem to get along with Sexout last in the load order. And with workgirl and SI esps last in the load order, Sexout's stalking no longer works.

I have an idea, but I don't know if it's any good or not. Workgirl is a SI plugin, and already has a good system for prostituting. I just wrote the dialog in Workgirl, and I can't script worth a damn, but how difficult would it be to dig around inside Workgirl's scripting and make the mod rely on Sexout instead of SI? The reason I suggest it is firstly, greedy, because it's a mod I don't feel I can get along without, and secondly, changing Workgirl to fit your needs might be quicker than completely reinventing the wheel and making your own prostitution system from scratch.

Not surprised they don't work well together, although I am surprised at the way it fails. I was more concerned they would both try and run animations at the same time.

Honestly hadn't considered trying to adjust workgirl to be a Sexout plugin instead. I'll look into it once I have some of the major bugs in Sexout fixed.





Thanks again for the responses.
I'm busy this afternoon, but I'll may have some time tonight to put into this, hopefully I can at least find, and hopefully fix, one of the major bugs.

#19
Riggswolfe

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It would appear that Loogie is right in that neither prostition nor stalking seem to work if Sexout comes before wsex but that wesex's animations don't work if sexout comes after which is disappointing but not surprising so early in a mod's development cycle. I should add that it's not just workgirl that breaks animation-wise. Mac and several other mods depend on the wsex animations and none of them will animate if Sexout comes last.

Man, this is a hard choice, Loogie's version of workgirl tryout really makes the factions come alive. Still, I'm late game and have mostly killed off the Legion so I may disable it to continue testing Sexus. This will actually cause me to disable several mods since I've got alot that are dependent on either AP or Wsex I think.

I may also peek at your scripts and such if you don't mind and look at tweaking the stalk chance.

#20
UDLR

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It would appear that Loogie is right in that neither prostition nor stalking seem to work if Sexout comes before wsex but that wesex's animations don't work if sexout comes after which is disappointing but not surprising so early in a mod's development cycle. I should add that it's not just workgirl that breaks animation-wise. Mac and several other mods depend on the wsex animations and none of them will animate if Sexout comes last.

Man, this is a hard choice, Loogie's version of workgirl tryout really makes the factions come alive. Still, I'm late game and have mostly killed off the Legion so I may disable it to continue testing Sexus. This will actually cause me to disable several mods since I've got alot that are dependent on either AP or Wsex I think.

I may also peek at your scripts and such if you don't mind and look at tweaking the stalk chance.

I don't mind at all. 00SexoutQuestScript (I think thats the name...), nearish the bottom, is where stalkers are picked. Look for something dealing with karma, aggression, confidence, and responsibility.