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Poser Module 2.0 for OSA | Skyrim Ascendancy Engine


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Poser Module 2.0 for OSA | Skyrim Ascendancy Engine

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A simple module for latest OSA | Skyrim Ascendancy Engine that includes an intuitive and very easy to navigate list of Poses. It can also be used as a modder resource. If you are a creator you can use this module to include it with your usual files. That way users who have OSA installed can take full advantage of it.

 

Module version 2.0 only works with GS Poses 18/04. More pose packs to come...

 

Requirements for 2.0:

 


Credits:

  • CEO 0S for his amazing Framework.
  • Hyperen0r for his amazing tool.
  • Gunslicer for his GS Poses & SLAL.
  • Komotor for his K'Series Poses.
  • Aloe for Aloe Poses.
  • Cryptoporus for Kinoko Poses.
  • Dualsun for Pretty Motion Collection.
  • GomaPero for GomaPero Poses.
  • Fuwasan for FuwaPose.
  • Fore for FNIS.
  • Kaos Wulf for Wulf’s Poser Beta.
  • Halo for Halo’s Poser.
  • SkyArsenic for Arsenic Poses.
  • 精子脳-さん for Brainsperm Poses.
  • おでん大明神さん for Oden Poses.

 

Instalation:

  1. First install the requirement files.
  2. Run FNIS or Nemesis. Not both. (I strongly recommend you use Nemesis if you want more poses to be available inside your game.)
  3. Unpack the files into your Skyrim LE/SSE directory.
  4. In game you can find the module in "Inspect Self -> Interact -> Animate -> Poser".
  5. You don't need to install every single pack, you can install only one you like.
  6. If you want to give a pose to an NPC. Target it and press "+" on you NUMPAD. Then "Interact -> Animate -> Poser".
  7. To stop the animation press a designated key for jump.
  8. To stop the animation on an NPC you can use PROJECT PROTEUS. Switch to the NPC and press a designated key for jump.

 

Spoiler

OLD Photo Albums with all the poses for reference.

 


  • Submitter
  • Submitted
    07/30/2016
  • Category
  • Requires
    Aloe Poses, Arsenic Poses 2, GomaPero Poses v6, Kinoko Poses, K'Series Poses V0.2, OSA | Skyrim Ascendancy Engine, FNIS, Halo’s Poser S1.3, FuwaPose 1.0, Pretty Motion Collection, Wulf’s Poser Beta, Brainsperm, Oden Poses and GS Poses.
  • Special Edition Compatible
    Yes

 

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Wow, thank you so much Morra, looks perfect. If it's ok I'd like to add a link to the OSA page to this.

 

Also since you're very far in figuring out all the OSA systems, and especially MyOSA since I haven't had a lot of time to play with it or test, if there's anything you feel it's lacking/needs/weird things that come up please let me know so I can fix or add what's needed. 

 

Thank you and awesome!

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Wow, thank you so much Morra, looks perfect. If it's ok I'd like to add a link to the OSA page to this.

 

Also since you're very far in figuring out all the OSA systems, and especially MyOSA since I haven't had a lot of time to play with it or test, if there's anything you feel it's lacking/needs/weird things that come up please let me know so I can fix or add what's needed. 

 

Thank you and awesome!

 

Thank you, for your amazing framework. It was so tiresome to dial up all these poses with the old system and now it's so simple and elegant.

Of course you can add the link.

 

I actually already asked about it in the framework's topic. Is it possible to make Persona work with MyOSA, since there's already the head tracking present, the poses will definitely benefit from it. And is there a way to add the author of poses in the description of folders?

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I installed the framework + pose packs, but I can't understand, how do I access the module and use the mod.

Where is the  "Inspect Self -> Interact -> Animate" options, should there be an mcm menu?

 

The description of controls is right there on the same page you download the framework from. Here is the link that explains how to access the Menu.

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i cant read japanese or chinese. could you please make a pack with the required poses here ?

 

Everything is in English, except for the first link to the first pack, where you only need to download the pack by clicking on Mega link.

But I'm considering to pack everything in one pack later on, when I'm done integrating all the poses.

 

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morra great mod!

 

but i got a question after installing all the poser mods we are free to throw away all the rings?

 

You can keep them just for Pair Poses, otherwise you don't need them. Soon I'll be releasing a merged ESP which will remove the ring system completely and I'll add a new module for Pair Poses.

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morra great mod!

 

but i got a question after installing all the poser mods we are free to throw away all the rings?

 

You can keep them just for Pair Poses, otherwise you don't need them. Soon I'll be releasing a merged ESP which will remove the ring system completely and I'll add a new module for Pair Poses.

 

 

morra u r the best

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Fun note to your mod:

you don't actually need all the esp's activated, it's enough to have the mods installed and have the esp's disabled.

You can simply access the animations without even having the rings spawn in game.

 

thanks for this awesome mod btw, the interface is a fabulous jewel

 

Technically yes, you don't need all the ESPs only ones that have Animated Objects defined in them.

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