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Male content for FO4 - links and more


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  • 2 weeks later...

New to FO4 mods. I just managed to install EVB from the full archive now linked in the OP. For anyone else who struggles with it, don't install the .7z archive file that you downloaded. NMM will accept the downloaded file as a mod without complaints and let you activate it, but you won't see any changes in game. The downloaded file is an archive that contains other archives, one each for the  various combos of cut/uncut/nude/not/erect/not. Unpack the downloaded file first using 7zip or similar, then install one of the unpacked archives in NMM. That worked for me.

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http://www.nexusmods.com/fallout4/mods/23177/? Replaces Nuka Girl billboards with Nuka boy in 3 poses and 1 of an alien ( 1 has nudity)

 

http://www.nexusmods.com/fallout4/mods/478/? A younger male face 

 

http://www.nexusmods.com/fallout4/mods/13590/? Makes Butts bigger with character weight (Male and female)

 

http://www.nexusmods.com/fallout4/mods/10695/? A lot of new hairstyles for men uses mixes of vanilla hairstyles 

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On 10/7/2017 at 8:01 PM, Cranky Cat said:

Any twink texture sets? The youthful fit but not ripped look. The normal maps all have the well defined muscles or kind of starving looking muscle definition I think.

 

I like the Simple Male Redux (Less Ripped) texture set but it doesn't have a nude version darn it!

Theres this one but it makes your character super pale: https://www.nexusmods.com/fallout4/mods/18466/?

 

On 9/20/2017 at 11:10 PM, ovanmaru said:

Anyone got a download link for the Nuka-boy posters mod? Looks like it was taken down from the nexus. Was it even any good?

Don't know about that one but heres this gem: https://www.nexusmods.com/fallout4/mods/22884/?

Edited by ovanmaru
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Hi folks,

 

Can anyone help me with some learning curve on Outfit Studio? I'm attempting to create a conversion reference for the Vault-Tec Slavesuit to get it to run on Super Hero Body males. I'm following the tutorial provided on the SHB Nexus site, but when I go to start up my project I get the following errors:

 

  • Failed to load skeleton res\skeleton_fo4.nif
  • Open GL: Failed to load vertex shader from file: res\shaders\fo4_default.vert (this error repeats 4 times)

Do I need to extract these out of the vanilla .ba2 files to proceed, or am I doing something else wrong?

 

If it helps, I'm running Bodyslide through the MO2 virtual file system.

 

I'm eager to get all my settlers dressed in matching outfits (and of course I'd be delighted to share the final product with the community if I can get it working!), but I'm struggling to find good documentation for female-to-male conversions and I figured this would be the best place to ask for advice.

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5 hours ago, gregaaz said:

Well, I overcame that issue by brute forcing the meshes and slider sets into the non-MO file system and running it that way. Now I just need to wrap my head around how the Outfit Studio controls work. I'll let you know how it turns out!

 

I've never created a conversion reference (though it would be super nice to have a generic way to do female to male outfit conversions) but I *may* be able to help with general bodyslide/outfit studio questions.

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  • 1 month later...

Ok.. I want that hat! Where is it from? I do have a brown cowboy hat from Fusion City (a quest mod). But this one look hotter.. and of course, the MM symbol.. 

 

Oh and also, thanks guys for making armor for men. We need more. Thanks. 

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