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This plugin is originally uploaded to nexusmods but apparantly their antivirus dosen't like it so it gets blocked everytime I upload an update. Therefore I decide to move it here and see how thing goes.

 

This mod allows you to move the camera freely in TFC mode when player character is dead|knocked down|paralyzed. So you can take better screenshots and watch your follower fighting your enemies. Use mouse to rotate and use WSAD/mouse wheel to translate camera. Press Alt to accelerate. You can control whether to allow rotating camera after death(without tfc) by changing UseThirdPersonMode in the ini file. If you are using game controller, change NoRunDLL in ini to 1.

 

Update: Now you can rotate camera with UseThirdPersonMode=0, which works better with death animations.

 

Note that you should put this mod into 'unmanaged mode' or install manually if you are using mod organizer that messes with game load path or you'll get rundll32 can't find dll error.

 

To test, try the following commands in turn
1:
player.kill

 

2.
player.setav paralysis 1
player.pushactoraway player 0
player.setunconscious 1

 


  • Submitter
  • Submitted
    02/15/2016
  • Category
  • Requires
    SKSE
  • Special Edition Compatible

 

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Could someone tell me of any good mods this could work with? I mean the main reason why you want free dead cam?

 

There are many usages for death mods. Some people (like me) don't play games to be in god mode and make videos of me 1 shooting everything in sight (quite boring without challenge).. This and it is useful to see what happens after you die like the post above where the mod (I think) added the animals eating at your dead carcass. I am sure there are many more.

 

 

To gp160. I am so sad I just managed to get lucky to find this mod. This was the mod I was looking for to convince me to play Skyrim and you made it. Finally Skyrim death feels a little more fun and I can see what happens after I die. OHHHH MYYY GOOODNESS!!!! I love it so much. Thank you ^_^. (Now if only I can resolve the constant crashes so I can mod it hehe)

 

I liked then unliked then liked this mod again just so I can feel like I gave it 20 likes :D

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Regarding the comment about Nexusmods and positive virus findings, I ran the dll through VirusTotal and here are the results:

 

https://www.virustotal.com/en/file/796ba2e7827239ef5b7e18e8ea6998ef2623a0a511cd895ffd30800bb398ad28/analysis/1455645336/

 

Seems like it is being detected by several different AV suites as a generic "suspicious trojan downloader" called Gen:Trojan.Heur.LP.

 

Looking at the sourcecode provided, it looks like it is executed and runs itself the background via rundll.exe instead of just getting hooked into SKSE as a dynamic library.  Not sure if other SKSE libraries run this way.

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Regarding the comment about Nexusmods and positive virus findings, I ran the dll through VirusTotal and here are the results:

 

https://www.virustotal.com/en/file/796ba2e7827239ef5b7e18e8ea6998ef2623a0a511cd895ffd30800bb398ad28/analysis/1455645336/

 

Seems like it is being detected by several different AV suites as a generic "suspicious trojan downloader" called Gen:Trojan.Heur.LP.

 

Looking at the sourcecode provided, it looks like it is executed and runs itself the background via rundll.exe instead of just getting hooked into SKSE as a dynamic library.  Not sure if other SKSE libraries run this way.

 

Looks very fishy, this needs to get looked at seriously.

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Regarding the comment about Nexusmods and positive virus findings, I ran the dll through VirusTotal and here are the results:

 

https://www.virustotal.com/en/file/796ba2e7827239ef5b7e18e8ea6998ef2623a0a511cd895ffd30800bb398ad28/analysis/1455645336/

 

Seems like it is being detected by several different AV suites as a generic "suspicious trojan downloader" called Gen:Trojan.Heur.LP.

 

Looking at the sourcecode provided, it looks like it is executed and runs itself the background via rundll.exe instead of just getting hooked into SKSE as a dynamic library.  Not sure if other SKSE libraries run this way.

I did this way because I wanted to use rawinput api to capture mouse and keyboard inputs, and the only way to do this is to spawn a new process otherwise it'll conflict with the game's own input mechanism as registering rawinput device is process-wise. Intercepting game's input manager may be a better way but that requires additional reverse engineering which is quite time consuming.

Link to comment

 

Regarding the comment about Nexusmods and positive virus findings, I ran the dll through VirusTotal and here are the results:

 

https://www.virustotal.com/en/file/796ba2e7827239ef5b7e18e8ea6998ef2623a0a511cd895ffd30800bb398ad28/analysis/1455645336/

 

Seems like it is being detected by several different AV suites as a generic "suspicious trojan downloader" called Gen:Trojan.Heur.LP.

 

Looking at the sourcecode provided, it looks like it is executed and runs itself the background via rundll.exe instead of just getting hooked into SKSE as a dynamic library.  Not sure if other SKSE libraries run this way.

 

Looks very fishy, this needs to get looked at seriously.

 

I can guarantee this dll does nothing harm to your computer, the worst thing it could do is to crash the game. You can convince yourself on this by reading its source code. In fact, it is not uncommon for heuristic scanners to give false positives.

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Could someone tell me of any good mods this could work with? I mean the main reason why you want free dead cam?

 

There are many usages for death mods. Some people (like me) don't play games to be in god mode and make videos of me 1 shooting everything in sight (quite boring without challenge).. This and it is useful to see what happens after you die like the post above where the mod (I think) added the animals eating at your dead carcass. I am sure there are many more.

 

 

To gp160. I am so sad I just managed to get lucky to find this mod. This was the mod I was looking for to convince me to play Skyrim and you made it. Finally Skyrim death feels a little more fun and I can see what happens after I die. OHHHH MYYY GOOODNESS!!!! I love it so much. Thank you ^_^. (Now if only I can resolve the constant crashes so I can mod it hehe)

 

I liked then unliked then liked this mod again just so I can feel like I gave it 20 likes :D

 

 

Ok, thanks. i thought this was needed for some of the more "advanced" adult mods here on loverslab. something more hmm...Dolcett concentrated. I saw some posts  while ago that someone had an idea about afterdeads where you were roasted on a spit as a final dead screen. So this mod would have been ideal for it.

 

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So far this is working... but I found a bug, or issue with it... seems like this mod detects when you get on death state, or maybe just when you enter on ragdoll state, because when you die via "Death alternative your money or your life" mod, once you get up from bleed out or ragdoll state, you can't turn around while walking , running or while holding your weapon on combat mode, I checked out that moving the mouse and clicking help to get back to normal again, also I'm using a controller and Free camera only works with the mouse... no problem with that but... not being able to turn my character is quite annoying, hope it can be fixed.

Link to comment

So far this is working... but I found a bug, or issue with it... seems like this mod detects when you get on death state, or maybe just when you enter on ragdoll state, because when you die via "Death alternative your money or your life" mod, once you get up from bleed out or ragdoll state, you can't turn around while walking , running or while holding your weapon on combat mode, I checked out that moving the mouse and clicking help to get back to normal again, also I'm using a controller and Free camera only works with the mouse... no problem with that but... not being able to turn my character is quite annoying, hope it can be fixed.

Indeed. I didn't take game controllers into consideration when making this plugin. This won't be an issue if you are using mouse to play though. I'm now working on an update to make it controller compatible.

 

Edit: Now it partially supports game controllers. Set NoRunDLL=1 in the ini file to enable this feature.

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Could someone tell me of any good mods this could work with? I mean the main reason why you want free dead cam?

There are many usages for death mods. Some people (like me) don't play games to be in god mode and make videos of me 1 shooting everything in sight (quite boring without challenge).. This and it is useful to see what happens after you die like the post above where the mod (I think) added the animals eating at your dead carcass. I am sure there are many more.

 

 

To gp160. I am so sad I just managed to get lucky to find this mod. This was the mod I was looking for to convince me to play Skyrim and you made it. Finally Skyrim death feels a little more fun and I can see what happens after I die. OHHHH MYYY GOOODNESS!!!! I love it so much. Thank you ^_^. (Now if only I can resolve the constant crashes so I can mod it hehe)

 

I liked then unliked then liked this mod again just so I can feel like I gave it 20 likes :D

Ok, thanks. i thought this was needed for some of the more "advanced" adult mods here on loverslab. something more hmm...Dolcett concentrated. I saw some posts while ago that someone had an idea about afterdeads where you were roasted on a spit as a final dead screen. So this mod would have been ideal for it.

You're welcome. There are those too actually. Sadly I have not really gotten into the sex mods in skyrim let alone skyrim itself (until now). But I also did not make mention of it, since this was not in adult section. But indeed, I've heard mention of a rape after death mod unsure of its existence.

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Oh, It's cool...

 

But I think maybe you can consider to add a magic or shout or a hotkey so that when I cast it or press it, then I can be possum to take picture... otherwise, I always have to get killed to use this function...

Did you see the second group of commands in the description? It makes your actor fall down and look dead: setav paralysis disables animation transition so your actor will not automatically get up when pushedactoraway. setunconscious closes your actor's eyes and makes hostile actors ignore it. Set paralysis and unconscious to 0 lets your actor get up(after calculating falling damage). You can put them into a batch file. To me, calling a batch file is faster than switching a spell. That said, I dont think get killed, screenshot and quick load is slow, because the get up animation also takes several seconds.
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Oh, It's cool...

 

But I think maybe you can consider to add a magic or shout or a hotkey so that when I cast it or press it, then I can be possum to take picture... otherwise, I always have to get killed to use this function...

Did you see the second group of commands in the description? It makes your actor fall down and look dead: setav paralysis disables animation transition so your actor will not automatically get up when pushedactoraway. setunconscious closes your actor's eyes and makes hostile actors ignore it. Set paralysis and unconscious to 0 lets your actor get up(after calculating falling damage). You can put them into a batch file. To me, calling a batch file is faster than switching a spell. That said, I dont think get killed, screenshot and quick load is slow, because the get up animation also takes several seconds.

 

 

Yes, commands can help, but I think maybe this can be the mod's second function(possum), Such as when I'll be killed by a bandit, then I press the hotkey to possum, then the emeny walk away... and then I get up and run away.....something like that will be more interesting...

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Has anyone gotten this mod to work using Mod Organizer? Everything I've tried so far gets an error of "There was a problem starting \Skyrim\data\SKSE\Plugins\PostmortemTFC.dll The specified module could not be found." I'm guessing it has to do with the /src directory but everywhere I've tried putting it hasn't panned out and I'm out of ideas.

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Has anyone gotten this mod to work using Mod Organizer? Everything I've tried so far gets an error of "There was a problem starting \Skyrim\data\SKSE\Plugins\PostmortemTFC.dll The specified module could not be found." I'm guessing it has to do with the /src directory but everywhere I've tried putting it hasn't panned out and I'm out of ideas.

I've just installed /Data from this mod without /src and it is working fine.

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Has anyone gotten this mod to work using Mod Organizer? Everything I've tried so far gets an error of "There was a problem starting \Skyrim\data\SKSE\Plugins\PostmortemTFC.dll The specified module could not be found." I'm guessing it has to do with the /src directory but everywhere I've tried putting it hasn't panned out and I'm out of ideas.

src contains source code and is not used by the dll. Your problem is that mod organizer put dlls into some other place then tricks the game to believe they are from Skyrim\data\SKSE\Plugins, which in fact doesn't contain PostmortemTFC.dll. I will try to work out an update to address this problem. For now, either install manually or use MO's unmanaged mode.

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