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16 hours ago, CGi said:

Maybe but that's not helping you play the mod and i have no clue why a game that's setup to be in english uses the german language.
it's the first time i hear of a problem like that and i rechecked the string tables to ensure i put the correct ones in place and they are all fine.

Not to mention that others would have already mentioned a problem like this. So whatever is causing it, i'm sure it's caused on your end.
i just have absolutly no clue what it is.

 

But i have one question: is ME's MCM in german too?

No, MCM is in english 

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ive noticed that everytime my master wants to punish me for damaging her in combat, she will start skipping and teleporting and I have to reload a save to unbreak the game. I only have 40 mods activated as I'm playtesting and trying to understand what conflicts with this mod and I am having a hellofa time getting this mod to work. I don't really understand where to put it in my load order because my game wont even start in most places sometimes, but on other attempts I have to place it elsewhere... I love the idea of this mod but without any kind of guides or information about the technicalities or a troubleshooting list it is just plain broken. 

 

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6 minutes ago, Zitsandrash86 said:

ive noticed that everytime my master wants to punish me for damaging her in combat, she will start skipping and teleporting and I have to reload a save to unbreak the game. I only have 40 mods activated as I'm playtesting and trying to understand what conflicts with this mod and I am having a hellofa time getting this mod to work. I don't really understand where to put it in my load order because my game wont even start in most places sometimes, but on other attempts I have to place it elsewhere... I love the idea of this mod but without any kind of guides or information about the technicalities or a troubleshooting list it is just plain broken.

Using ZAP8?

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2 hours ago, CGi said:

Using ZAP8?

Somehow I was using zap6.7, got that straightened out and am about to do another play test. What would be the best way to play this mod and experience all of its content? I usually just enslave myself to someone and go from there but am I missing out on content that way or should I run around solo for a while and see what I find? if there is stuff to find?

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2 hours ago, Zitsandrash86 said:

Somehow I was using zap6.7, got that straightened out and am about to do another play test. What would be the best way to play this mod and experience all of its content? I usually just enslave myself to someone and go from there but am I missing out on content that way or should I run around solo for a while and see what I find? if there is stuff to find?

Simple Slavery can put you into ME, else you can choose ME to whore your toon out which can lead to slavery.
Aside from that it's self chosen enslavement.

And stick with ZAP7 if you want to play ME. Some bugs and changes in ZAP8 can make ME unplayable.

P.s.: ME makes no use of ZEP ... yet.

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I am playing with this mod for very long time, thanks for it, maybe the best slavery mod and many usefull features. I have russian game install and all is okey with subtitles. Had reinstall the game many times and always ME was in load. But after instaling last allinone version game crush in Rivervood. Disabling FoxClub solves problem. Was trying to manualy overwrite files does nothing. Now i install old version of Fox Club and all is okey. Please check if something wrong is with it. Waiting for upgrades, good luck.

 

And one not "lore-friendly" feature in the mod. When wedding my master she promise that i couldnot free from her forever. But she is lying, she would leave me just in couse i misclick and ask "something" any npc. Please fix this. And after wedding it is not so much fun to traveling with this kind woman, i suggest to add some button in mcm to make her more crasy as dominant wife.

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Does anybody knows why all Houses and Auctions reports missing master USLEEP when it is installed?

Skyproc.exeptions.MissingMaster:HouseofBurden.esp has some missing masters:-Unofficial Skyrim Legendary Edition patch.esp.

I have it installed much earlier in load order:

Unofficial Skyrim Legendary Edition Patch.esp

Load Order: 05

Installer: Unofficial Skyrim Legendary Edition Patch-71214-3-0-13a.7z

Modified: 28.04.2018 21:48:50

Size: 15 449 KB

Author: Unofficial Patch Project Team

CRC: F92F6237

Version: 3.0.13a

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Still not a real update, just a little bit house keeping.

 

Update to my future plans:

  • Dropping Enderal support
  • Dropping ZAZ armor support
  • Dropping Non-Slavery-Follower quest
  • Dropping Pimp follower quest - pimps only in brothels or special zones
  • Dropping Fucktoy quest
  • Dropping Defeat functionality
  • Dropping dynamic allocation of whores and pimps
  • Probably dropping Jail quest
  • Switching to DD
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5 minutes ago, zaira said:

Still not a real update, just a little bit house keeping.

 

Update to my future plans:

We might want to redo some of the needed exteriors to resolve some of the conflicts.
All Rifton mods f.e. overwrite each others NavMesh edits and links in it.

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4 minutes ago, SullenMan said:

sorry. but could you DISCONNECT the complete talk restriction on gag? this creates too many problems in other modes

In next MEP I drop any restraints handling - it will be handled by DD, and in current version: simply keep away from being gagged. MEP adds gags temporarily in controlled scenarios where the player should NOT be able to talk.

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1 minute ago, CGi said:

We might want to redo some of the needed exteriors to resolve some of the conflicts.
All Rifton mods f.e. overwrite each others NavMesh edits and links in it.

I don't have energy left to fix NavMeshes - sorry. In next MEP there are completely new locations where nameless701 spends plenty of time with NavMeshes. I will drop all other location mods.

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2 minutes ago, zaira said:

I don't have energy left to fix NavMeshes - sorry. In next MEP there are completely new locations where nameless701 spends plenty of time with NavMeshes. I will drop all other location mods.

Good because the "few" fixes i applied where already a pain in the arse. A complete recontruction would have taken only slightly more time.

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18 minutes ago, zaira said:

Still not a real update, just a little bit house keeping.

 

Update to my future plans:

  • Dropping Enderal support
  • Dropping ZAZ armor support
  • Dropping Non-Slavery-Follower quest
  • Dropping Pimp follower quest - pimps only in brothels or special zones
  • Dropping Fucktoy quest
  • Dropping Defeat functionality
  • Dropping dynamic allocation of whores and pimps
  • Probably dropping Jail quest
  • Switching to DD

uhmm good news =D

that will explode the download counter if ME gets compatible with all the other deviant stuff out there

and with less unfinished bugged quests => ME gets more stable!

With its detailed slaver/follower interaction and furniture interaction, that no other mod can offer, this will totaly revolutionize some load orders and mod combinations!

 

(just looking at you SD+ hehe)

 

cool news, thx zaira!

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19 minutes ago, zaira said:

Since DD is an armor framework only MEP still relies on ZAP slavery framework. Devious mods will only work well with MEP if they support the ZAP factions (master, slave...).

thought so, but mods like POP,SD+, PAHE/HSH, DEC, WRB, DevWorld,Chainbeast, DF still do so too, dont they

its the combo that rocks

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4 hours ago, Rampadarat said:

Does anybody knows why all Houses and Auctions reports missing master USLEEP when it is installed?

Skyproc.exeptions.MissingMaster:HouseofBurden.esp has some missing masters:-Unofficial Skyrim Legendary Edition patch.esp.

I have it installed much earlier in load order:

Unofficial Skyrim Legendary Edition Patch.esp

Load Order: 05

Installer: Unofficial Skyrim Legendary Edition Patch-71214-3-0-13a.7z

Modified: 28.04.2018 21:48:50

Size: 15 449 KB

Author: Unofficial Patch Project Team

CRC: F92F6237

Version: 3.0.13a

 I think CGI got that in there by mistake.

 

If you have tes5edit, you can right click the ME mods and clean masters.  But you will have to have USLEEP in your load order when you do this, you can remove USLEEP from your load order after wards, if it was not there originally in your save game.

 

EDIT >> so you know clean masters will not remove masters that are actually needed by your mod, only un needed masters will be cleaned in this fashion. Or that is the way it alway's did for me.

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2 hours ago, zaira said:

Still not a real update, just a little bit house keeping.

 

Update to my future plans:

  • Dropping Enderal support
  • Dropping ZAZ armor support
  • Dropping Non-Slavery-Follower quest
  • Dropping Pimp follower quest - pimps only in brothels or special zones
  • Dropping Fucktoy quest
  • Dropping Defeat functionality
  • Dropping dynamic allocation of whores and pimps
  • Probably dropping Jail quest
  • Switching to DD

That is... pretty much the whole mod isn't it? What will happen to that slave transport by caravan thing you were talking about some time ago?

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Caravan will likely being dropped too, or at least put on hold. From my point of view Simple Slavery shall take over this part - even the auctions. I may contribute parts to Simple Slavery if this mod is still being maintained and my contributions are accepted - MEP 2.5 has auction houses in every city and an immersive auction mechanics. Why not transferring those parts into a mod that is specialised for inter-mod slavery transitions?

 

There is a lot of new content anyway, I focus on doing complex quests only in controlled regions where no other quests interfere. My time budget gets shrunken so I need to reduce my efforts.

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3 minutes ago, Jappa123 said:

Damn reinstalled skyrim reinstalled MO then installed few mods with ME and still german voices

- NPC no english subtitles

- english MCM 

- english dialogue

 

No idea how to fix it

Yeah, me too. Bad with Maria Eden, worse with plugins.

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