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Body keep jumping between sizes


Basti

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I've recently been delving into the tf and be mods such as sexlab-hormones and soulgem oven but I've come across an issue where when a change happens the model keep jumping between what appears to be the larger altered size and the normal one. I'm using XP32 Maximum Skeleton and Calientes Beautiful Bodies Edition -CBBE-. Does anyone have an idea what's causing this issue? If anyone knows a simple way to post a modlist from mod organizer, I'll happily do that too.

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I've recently been delving into the tf and be mods such as sexlab-hormones and soulgem oven but I've come across an issue where when a change happens the model keep jumping between what appears to be the larger altered size and the normal one. I'm using XP32 Maximum Skeleton and Calientes Beautiful Bodies Edition -CBBE-. Does anyone have an idea what's causing this issue? If anyone knows a simple way to post a modlist from mod organizer, I'll happily do that too.

 

This can happen when you have two mods trying to resize the breasts at the same time. CANS - http://www.loverslab.com/files/file/2135-the-cans-cooperative-algebraic-node-sizing-framework/- is designed to solve just that but those mods would need compatibility patches, so you'll have to check if there are patches available yet.

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I've recently been delving into the tf and be mods such as sexlab-hormones and soulgem oven but I've come across an issue where when a change happens the model keep jumping between what appears to be the larger altered size and the normal one. I'm using XP32 Maximum Skeleton and Calientes Beautiful Bodies Edition -CBBE-. Does anyone have an idea what's causing this issue? If anyone knows a simple way to post a modlist from mod organizer, I'll happily do that too.

 

This can happen when you have two mods trying to resize the breasts at the same time. CANS - http://www.loverslab.com/files/file/2135-the-cans-cooperative-algebraic-node-sizing-framework/- is designed to solve just that but those mods would need compatibility patches, so you'll have to check if there are patches available yet.

 

 

Okay, thanks. I'll give it a go. Hopefully it solves the problem and I don't have to remove too many mods.

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