Womb Raider Posted July 23, 2015 Share Posted July 23, 2015 Playing some fallout new vegas, event caused by Unethical Deeds made all the enemies to become friendlies and it won't change back. Â It's at least surpassed the amount of time listed by the re-agro timer setting in MCM. Â Any idea's or something I can do in console to fix this? Link to comment
Womb Raider Posted July 23, 2015 Author Share Posted July 23, 2015 Didn't see this in through LL's search but somehow found it anyway. Gonna give this a shot first: http://www.loverslab.com/topic/22854-enemy-faction-turn-passive/ Link to comment
Womb Raider Posted July 24, 2015 Author Share Posted July 24, 2015 Issue Resolved when updating older version of Sexout Spunk. Link to comment
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