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The HDT crash Creation Kit


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I am using the HDT CBBE bodyslide with Script extender and HDT and the Groovtamas extended skeleton but it crashes when I try viewing a HDT model in the CK I only have body mods and the stuff I need to run HDT physically cause I am working on a mod. what do I do?

 

also BBP and TBBP models work with out crashing

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The main reason to have the Ck run through mod organizer is to make sure the proper skeletons and meshes get loaded. Having a mesh reference a bone that doesn't exist in the skeleton (such as bbp/TBBP/HDT bones) the CK/Game will crash. the simplest solution would to make sure the skeleton is installed into the root directory since you cant get the CK to load through MO utilizing its virtual file structure.

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