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My intent is to implement some ideas of the well known mod from FalloutNV: msex Veronica D/S which I really love.
I'm currently make a break from my job, so I started this work couple of days ago just for fun and I don't take it seriously.
It is also my first mod ever and I know you people are tired of excuses like that. I'll try my best to produce some high quality stuff, but don't expect a miracle. Not at the first release anyway.

 

The mod is for people looking for some simple means just to spice up their gameplay. For heavy BDSM or non-con stuff look better for Maria Eden, SD+, Defeat, Submit, whatever. For extensive stories there is Captured Dreams shop, Trapped in Rubber etc.

 

What's this all about, how to start and how to play

 

The mod gives you a possibility to turn your follower into a Dom or Domina. It works with every follower, vanilla and custom, male and female. PC may be of any gender too, the devices and animations work fine. As for the name... you submissive guys don't mind to be called Lola, don't you?

 

Go to Haelga's Bunkhouse in Riften. In her bedroom look under the bed near that famous horker tusk, ;) . The book you'll find there explains the rest (and starts the quest). After you become enslaved, you will be approached by your owner every game hour with some semi-random demands. You'll also get couple of dialogue options where you may ask to free you from your restraints for example.
Typical punishment is the well known electrocutting. Under circumstances (high difficulty, low level) it may get very painful or even deadly. There is also some spanking, light bondage, gagging and forced stripping.
How the submission score works I'll explain later.

 

Some suggestions for gameplay:

  • Don't combine this mod with Devious Devices as well as other slavery mods like SD+ or Maria Eden. At least, enjoy responsibly. There are no technical problems, but if you happen to break some rules because of some DD randomly locked on you, the things may get very ugly. IMO, DDs also break immersion of this mod, but this is not for me to judge.
  • Use some basic needs mod. Anyone will do. That's because the dom events are bound to game time, not the real time. You have to pay somehow if you just skip hour after hour.
  • Don't munchkin too much on difficult terrains (jumping from the mountains etc). As the dom event occurs randomly, your owner may not always be able to forcegreet you. It's no problem, the event will be just skipped after ~5 seconds. But you want the event to happen, don't you?
  • Don't fast travel very often. Give your owner a chance to play with you on the road.

 


Submission score explained under the spoiler

 

 

Submission score reflects... you guess, your submissiveness. If you don't skip dialogue lines, read carefully, answer appropriately and in general do what you're told to do, the score will be increased. If you skip dialogues, refuse to do something or annoy your dom, the score decreases.

 

There are some thresholds which trigger some additional behaviours.

 

Over 40 you are considered submissive enough to restrict your armor, refuse to remove restrains and play some other games
Over 60 you are considered as very submissive and willing to do more deviant stuff
Below zero you are considered rebellous and in a need for some additional training
Below -30 you are dead

 

The score is hard capped at -30 and decreasing occurs linearly until you hit the floor. And it's soft capped at 70 - you'll never actually reach that cap as every increase of the score is actually only a percentage of the remaining gap.

 

The thresholds are defined in global variables: vkjthreshold0, vkjthreshold1 and vkjthreshold2. You may adjust them in the console if you really know what you're doing.

 

 

Requirements

  • Sexlab. 1.59 or 1.60, it doesn't matter
  • Sexlab Aroused
  • ZaZAnimationPack 6.07
  • Non-Sexlab Animations Pack v3 (spanking and feeding animations)


Devious devices and PetCollar are no more required. My eternal thanks to yurik, the creator of PetCollar anyway.
If you played with any of pre-release version, remove it completely and make a clean save.

 


Install and Upgrade

 

Use NMM or ModOrganizer. End the slavery, uninstall the old version, make a clean save, install the new one, start over again.
If you don't clean your save it may also work, but there may also be some side effects.

 

Feedback

 

Your feedback is desperately needed. How it feels, how it plays, what is broken.

 

Changelog

 

 


1.5
- Armor restriction is now arousal based. You will be ordered to take your armor off only if your dom is below the arousal threshold.
- When in Whiterun, your dom might now want to take you for a walk
- Sex demand moved higher in the priority.
- Update time for collar check increased to 30 seconds, now you have plenty of time to put it on
- When your dom is not following you, there is nobody else to check devices you're wearing
- Blindhood game is now much more fun with the functioning darkness effect
- Added one more level of submissiveness: "insanely sibmissive" with some offensive benefits. Submission score needs to be over 69, one of the offensive skills (one handed, two handed, destruction or archery) at 100.
- At this third level your dom will just take his share of the septims, not make you to bring it at 8pm.
- Minor bugfixes and balance adjustments

 

1.4
- The dom may now want to do something with your hair style
- Kneeling and Boot-licking scenes re-worked
- Added an anal exam scene
- You now won't be ordered to show your sluttiness to dogs, kids etc.
- Travel restriction quest now won't trigger in locations belonging to no hold (eg. Fort Dawnguard)
- If a dragon sahows up, all armor restrictions and wrist bondage will be canceled
- No random zapping if your health is below 50%
- Errand quest expanded, now you may steal a sweetroll too
- Some other trigger conditions adjusted, some logic slightly changed, some dialogues modified. As usual

 

1.3
IMPORTANT: NSAP (Non Sexlab animation pack) v3 is now a requirement. You have to activate Rydin's spanking animations in MCM, otherwise it will crash. If you want to play with vampires, make sure to activate feeding animations as well, otherwise it will just play soime random sex. Or just activate everything, they are all nice.

 

Blindhood game is now timed to 3 game days. If you have it already running on your game, please end to reset.
If you have to pay at 8pm and need to travel somewhere, you may ask your dom to pay earlier
Armor restriction quest reworked. The actual rules will now be displayed as objectives in the main quest
After so many requests, there is now a dance scene. It's not quite so as you people imagined but still...
Your dom may now order you to stay in current hold for some time
Spanking animations changed from ZaZ to Rydin. Non-Sexlab animation pack is now a requirement
Fixed bug with werewolf form
Armor restriction in its final stage (naked) is now timed to 3 game days. Afterwards you may wear your armor again
Gag quest is timed to 24 game hours.
A new radiant quest where you are ordered to interact with townfolks
If your dom is a vampire, he will feed on you in place of sex
Changed some settings at random events
"Spank me tender" quest now triggers only in cities and towns. Outdoors you receive your spanking from your dom only
Fixed conditions for the pee scene
Fixed some typos and texts

 

1.2
Gold earning quest. Your dom will now demand his share of you septims and you better pay on time.
You may chain-kill your dragons again. Just pay attention how much loot you take, or be sent to a city with your hands bound.
Being submissive has now also some perks. Not so elaborate yet, but still better than nothing
Spanking scene fixed. The dom doesn't strip anymore, confusing initial and final stages fixed
Actor positioning in the boot licking scene fixed and the scene is back again
Couple of kneeling scenes
Spanking now gives a buff and you may even ask you dom to give you some
If you feel annoyed of random forcegreets, you may now offer you services actively (roughly every 1,5 game hours)
Blind hood game improved. You are now given a "grace time" of 1 hour to put on or remove your hood
1.1
Switched to radiant story manager. Everything is now much simpler and much more reliable
Changed periodic events from game-time to real time
Hands-bondage quest reworked. It now triggers when you kill a dragon outdoors.
Errand quest triggers when you change location to somewhere with an inn
Fucktoy is to some extent back again. The dom may now approach you for a fuck if he is aroused enough
Logic of armor restrictions reworked
There is a new fun game, called "lights off". May trigger if you are submissive enough
"Naked at home" rule is disabled. I'm going to make it more interesting in the next release
There is no automatic device removals and restriction droppings anymore. You have to ask your dom actively for it
Some other minor fixes and adjustments
1.0
Dialogue detection improved. Still not 100% reliable but already much better
Added comment about Lola being naked
Added pee scene.

 

If you experience a crafting station bug (shouldn't be but who knows) after peeing, please report. The confirmed fix for that is "player.tai" in the console. If you don't know what I'm talking about - just ignore.

 

1.0 RC
Enslavement and freeing re-implemented
The quest now starts by reading a book which can be found under Haelga's bed in Riften
Dom-actions re-implemented: bind hands, gag, hurt for no reason, restrict armor, perform a trick, errand
Quest items implemented with (hopefully) all necessary keywords
Devious devices and PetCollar are NO MORE required
Training scenes are disabled for now, as well as inventory control and fucktoy
Rules-violations now punished by electrocutting without any dialogues.
Bondage items now unequippable (Sexlab nostrip still here). ATM I see no point in preventing this, but who knows.
Written texts for the logbook entries and the book
The main quest "Submissive Lola" has now a tracker on your owner so you can find him easier

 


  • Submitter
  • Submitted
    07/07/2015
  • Category
  • Requires
  • Special Edition Compatible

 

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Oh yes. Please continue implementing this, this looks -delicious- and I've been wanting to do something like this with J'zargo or Derkeethus for a loooooong time. Other people possibly too, so this is wonderful! Thank you for your hard work, and know there are people here who are drooling in wait for it. :)

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Tested with several followers from the Underground Bathhouse http://www.nexusmods.com/skyrim/mods/27361/?and no dialogue, whether following or non. Lydia also does not seem to have the dialogue. I wish I could tell you what was wrong, but I don't exactly know. Something about factions or faction checking.

 

Update: Tested on male follower Marcurio after hiring him in the Bee and Barb in Riften. No dialogue.

 

All tests performed under the Extensible Follower Framework and Pet Collar 4.7.3.

 

This has been  Yuni Testing Service, thank you for your patronage.

 

Edit: I saw nothing about asking for something unusual, it would help if I knew what line of dialogue I'm looking for.

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Quickly tried it out and dialogue worked for me on that follower in Drunken Huntsman (Jaesa..something something) - no follower framework installed.

 

question: - will the follower 'forcegreet' you randomly (like Veronica) or will you have to ask yourself for the dialogue?

 

Also - asking to be allowed to wear armor and the request being accepted. Then I ask to see stash but can only remove one piece of armor from the stash. Is that intended?

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I talked to a follower but there was no dialoge ? :(

 

That's an issue I don't really understand yet. Try to start Skyrim by doubleclicking on skse_loader in Windows Explorer - it worked for me.

 

it seems that you did not include SEQ file.

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Missing Dialog is a known problem, the solution is to use the CK or TESVEDIT to generate a SEQ file for your mod. With a SEQ file the dialog will show up without someone having to save and then load the game again (the save then load method is NOT nexcessary).

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@Yuni

 

Ok, reload the game apparently seems to work.

I myself test if with Erik the Slayer from Alternate Start, with Temptress-Vixen and Arissa the wandering rogue.

 

About messed up scripts, I removed all the remaining trash for the next version. Lets see if it helped.


 

question: - will the follower 'forcegreet' you randomly (like Veronica) or will you have to ask yourself for the dialogue?

Also - asking to be allowed to wear armor and the request being accepted. Then I ask to see stash but can only remove one piece of armor from the stash. Is that intended?

 

I'd really love to have the forcegreet-functionality and I work on it.

 

Stash is currently configured only via PetCollar MCM. If you are not allowed to take stuff from it, I cannot help :)  But you can equip Armor and use items directly from the stash with RT/LT buttons.
 

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Test #2, results:

 

Saving and loading fixed dialogue glitch. This sounds very familiar in hindsight. Tested on mod-added female redguard follower (randomly chosen) from the Underground Bathhouse mod. Dialogue is kinky. Very interesting that you can manipulate the pet collar restrictions even if they've been tweaked in the MCM.

 

You may wish to add to the information in your mod that the initial effects of the pet collar being put on you will be determined by your MCM settings for pet collar. At least, it appears that way to me. More testing will ensue shortly. Very sexy so far.

 

Edit:

 

Suggestion: This WOULD add a mod dependency, but given this is a player-submission mod...

 

If you include Non-Sexlab animation pack (which ironically includes animations FOR sexlab) to your dependencies, it gives you access to not one, but two different spanking animations for punishing the player. One of them already exists in ZaZ (which is one of the two mentioned before), but the chair one sometimes leaves a chair stuck to the NPC. The over-lap one is less buggy however. Devious Devices can also add more punishments if you choose, but adds WAY more dependencies. Just helping out, please don't rush to implement this while you're bug fixing, but I thought I'd share.

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You may wish to add to the information in your mod that the initial effects of the pet collar being put on you will be determined by your MCM settings for pet collar. At least, it appears that way to me. More testing will ensue shortly. Very sexy so far.

 

Edit:

 

Suggestion: This WOULD add a mod dependency, but given this is a player-submission mod...

 

If you include Non-Sexlab animation pack (which ironically includes animations FOR sexlab) to your dependencies, it gives you access to not one, but two different spanking animations for punishing the player. One of them already exists in ZaZ (which is one of the two mentioned before), but the chair one sometimes leaves a chair stuck to the NPC. The over-lap one is less buggy however. Devious Devices can also add more punishments if you choose, but adds WAY more dependencies. Just helping out, please don't rush to implement this while you're bug fixing, but I thought I'd share.

 

That's exactly the point. I manipulate the values of MCM itself. The whole mod at its current state can be seen just as some kind of "immersive alternative PetCollar MCM" :)

 

As for the spanking animations, I didn't know they exist. Very nice addition for later

 

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That's exactly the point. I manipulate the values of MCM itself. The whole mod at its current state can be seen just as some kind of "immersive alternative PetCollar MCM" :)

 

As for the spanking animations, I didn't know they exist. Very nice addition for later

 

 

 

Very clever concept, then~ I like where this is going. I will come up with more possible things for the dominant to want or ask of the player, for later. I'mma post what I've already thought of -- I'd love to see this flourish -- but once again, bugs come first, these are for the back burner, IF you decide you like them.

 

Suggestions:

--Possible Randomized changes in restrictions on whims of owner (be sure to respect the player's 'Stash' options. This is very game-breaking if it turns on without being asked). Possible MCM config for this.

--Ask the dominant for sex directly.

--Multiple personalities for dominant dialogue.

 

(harder suggestion) -- I like that the dominant puts the player up for public service via pet collar functionality. But perhaps the dominant actually sets up a scene with a randomly chosen NPC? I don't know if this is better than the way it already is, though.

 

--Condescending (or affectionate, abusive, etc, depending on personality) greetings when the player talks to their owner, based on behavior. Been in a lot of public service? Tell the pet about the job they're doing as a public whore. Tending to the owner's needs a lot? Tell them they're a good girl (or boy, whatever works). Player resticted to nudity because of collar? Tell them how slutty/beautiful/etc they are.

 

That's all I got, folks. I'll have more later I'm sure.

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Guest ffabris

I very much like the idea of this. But I'm going to have to wait till PetCollar stops getting NPCs servicing mannequins.

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--Condescending (or affectionate, abusive, etc, depending on personality) greetings when the player talks to their owner, based on behavior. Been in a lot of public service? Tell the pet about the job they're doing as a public whore. Tending to the owner's needs a lot? Tell them they're a good girl (or boy, whatever works). Player resticted to nudity because of collar? Tell them how slutty/beautiful/etc they are.

 

At first I even implemented another quest for such commentaries, but there is already a nice mod for that. So I scrapped the scripts :)

I also don't have plans to implement yet another whoring engine, perhaps some small patches or addons to Radiant Prostitution?

 

But what I definitely want is some kind of masochist progression. After all, the PetCollar is all about electrocutting :) A submissiveness progression is also a nice thing, there are some implementations out there (SD+, Captured Dreams), I'll look into it later.

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Worked very nicely. Dialogue did not show up, but I've found that to be quite common in skyrim. Ran around with my follower and was surprised an gamehour or so later that there was a new line. Tried it and it certainly made me laugh. Pretty cute.

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Worked good. Dialogue showed up after asking a follower to folllow me. Had no problems , no chrashes.  I hope there will be more things to do to satisfy my master or mistres

like making some money or bring some potions or jugs of milk.  Thanks for creating this

 

(Dutch player from The Netherlands / Europa) 

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 I hope there will be more things to do to satisfy my master or mistres like making some money or bring some potions or jugs of milk.  Thanks for creating this

 

(Dutch player from The Netherlands / Europa) 

 

hartelijk dank voor je feedback

 

You can very much please your owner. Just do your quests and make some septims like you always did. The excess gold will be stashed away :)

Calculating the owners mood depending on the value of stashed gold is no big deal.

I actually thought about a possibility for the owner to "lock" the player in a tavern for a while (electrocut on touching the doors, something like this). There you can use your prostitution mod of choice.

 

 

@ALL

 

I uploaded a new version. MCM-controling dialogs are done for now. You can top from bottom as much as you like. The next step would be forcegreets.

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