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(Disscussion) Fallout 4 Adult Mods


ShadowThief

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Well. We've got the Institute. And we've got synthetics in the game. And we've got a crafting system.

 

I don't know about anyone else, but I keep thinking about being able to build my own artificial sex slave. (And no, I'm not talking about "Fisto!" from NV either. The "Fake Plastic Trees" E-DE remodel, maybe ;))

 

How about crafting a bit of electrical stuff to motivate your slave? If even the soulgem plugs are able to give electric shocks, why not that kind of stuff in FO4, too? The tesla coil to power it will be existent xD

 

Tesla plug hype !

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We just have to wait to see how malleable their crafting system is, your idea could be achived using the power armor personalization system, like just copy over the whole system and make it so you can create an android piece by piece and be able to use the modeling system from the character creation for the face etc... ahhh so much potential, so much hype. :D

 

And yeah about animations we can only hope we can just add new ones directly to the CK, it would just make the whole thing so much more accessible like before and not only for porn stuff.

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How about crafting a bit of electrical stuff to motivate your slave? If even the soulgem plugs are able to give electric shocks, why not that kind of stuff in FO4, too? The tesla coil to power it will be existent xD

 

Tesla plug hype !

 

I wonder how hackable the Pip-Boy screen is going to be.  I'd love to be able to select a subject and remotely administer punishment or reward stimulus :)

 

Even better, if we can do that from a smart phone app. Or a dual screen setup.

 

Maybe a defensive turret that targets them and administers a shock if the stray too close...

 

We just have to wait to see how malleable their crafting system is, your idea could be achived using the power armor personalization system, like just copy over the whole system and make it so you can create an android piece by piece and be able to use the modeling system from the character creation for the face etc... ahhh so much potential, so much hype. :D

That would be cool.

 

But yeah. We should try and keep expectations realistic. It's going to be a while before we even get a CK, much less start making complex mods.

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I also want to see a dedicated futa mod with their own gender, not just the women with a SOS item. nope, this is a radioactive wasteland that has made some women grow cocks, and i want some top quality dmitrys tall, muscular, dominant, 10 inch long cocks with big set of heavy balls that all sway back and forth hypnotically while she walks. while the women have their own separate models so not every model is exactly the same, there were some mods that almost hit the mark with skyrim but they just missed because of the limitations.

 

but like everyone's saying, we need to see how much the CK limits us, wish there was an official location we could request such things...

 

hope they leave us open lots of slots for certain body areas to

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I'm actually worried about mod's being DRM'd with the bethesda.net announcement.

 

Same here, considering the profits of paid mods. Then again, who is going to patch their game then :lol:?

 

 

http://www.ign.com/articles/2015/06/16/e3-2015-bethesdas-todd-howard-talks-about-fallout-4-mod-support

 

 This might ease your worry. He clarifies that other than nudity and illegal stuff you can pretty have w/e mods you want

 

As for how mods will work with Fallout 4, Howard explained that players will actually "create another version of your save game." From there, you choose from the menu to play a modded game, so that way nothing terrible can happen to your main save if things break.

And how is this suppose to ease my worries... I am terribly afraid of Bugthesda making yet another point for them to break the game all because more console players are going to be as stupid as some PC players and not back up their save game before messing with mods. Don't make another point for the game to break when a simple "If you mod the game we are not responsible for what happens." will do.

 

On to the topic I will probably play the game all the way through one playthrough before ever thinking about modding just to see what the story is like and what I can do to keep it immersive for myself. Most likely I'll just let people who know the engine do their thing take their mods and mod them to fit my taste and needs. I will Put out the suggestion of not just what Goubo said about using the settlement creation system to make something along the lines of a slave camp but also brothels. Please do not forget the simple ideas.

 

On the topic of slavery though I will be very upset if they shy away from the idea of slavery in Fallout 4... There is no reason it was in 3 and NV it doesn't make sense for it not to be in 4 in some way shape or form no matter how simple or unavailable to the player it is.

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On to the topic I will probably play the game all the way through one playthrough before ever thinking about modding just to see what the story is like and what I can do to keep it immersive for myself. Most likely I'll just let people who know the engine do their thing take their mods and mod them to fit my taste and needs. I will Put out the suggestion of not just what Goubo said about using the settlement creation system to make something along the lines of a slave camp but also brothels. Please do not forget the simple ideas.

That's the great thing about the building system, I'm sure it will be easy to add types of building, there should be already a marking system of some sort to tell the game what this particular building is used for, houses, market etc.

so it should be quite easy to make a new marker with its prerequisites for it to work and let the player build it with the existing ressources in the game and it will fit very well in the game.

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Guest endgameaddiction

 

 

On to the topic I will probably play the game all the way through one playthrough before ever thinking about modding just to see what the story is like and what I can do to keep it immersive for myself. Most likely I'll just let people who know the engine do their thing take their mods and mod them to fit my taste and needs. I will Put out the suggestion of not just what Goubo said about using the settlement creation system to make something along the lines of a slave camp but also brothels. Please do not forget the simple ideas.

That's the great thing about the building system, I'm sure it will be easy to add types of building, there should be already a marking system of some sort to tell the game what this particular building is used for, houses, market etc.

so it should be quite easy to make a new marker with its prerequisites for it to work and let the player build it with the existing ressources in the game and it will fit very well in the game.

 

 

I had in my own mind building some sort of establishment like the cage fight arena you see in the trailer, but instead of women fighting each other, have women just having sex in the arena with spectators watching. And have a vendor standing outside at a booth charging people to go in. And it could be a way you as the proprietor earns caps each game day. There's so many ways to go with this architecture designing that there's going to be a lot of fun perverted stuff to build.

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I had in my own mind building some sort of establishment like the cage fight arena you see in the trailer, but instead of women fighting each other, have women just having sex in the arena with spectators watching.

Or maybe have them fighting, but the loser is the first one to have an orgasm. Have a house champion with big money if you win, or amateur night bouts where you fight other members of the audience...

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I think the player bases will open up a lot of opportunities for slavery based mods - be it becoming a slaver yourself or having your base taken over by slavers where you'd then have to either try to escape and come back another day to take it back, or wait for your captors to let their guard down. I guess it depends largely how in depth the mechanics are (my money's on them being surprisingly shallow), like if attacks on your base are actually losable - my guess is there'll be a more mainstream mod that expands on base mechanics that sex-based mods could then build off however.

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Super Mutants and Belly Distortion

HDT SMP vaginal and anal female body model with Citrus style morphs (from skinny little A cup to the "Baby Got Back" Manga body type).

HDT SMP Cock and Anal male body (Maybe take SAM ideas and turn it into a NiOverride set so males can be short  to tall and fat, skinny, or Musclar jocks.

HDT SMP Hair so you don't have to worry about the hair clipping into the HH rack of the super breast blow out.

HDT SMP cloths... Form fitting but with just the right amount of jiggle in the open area, also with wavy cloth for other area's (and with HDT SMP it would probably prevent meshes from clipping into each other).

 

Something other then the HKX animation sets (which is just a fucking kf animation run thru the havok physics tool).

And the ability to add remove change animation files without an add on tool like FNIS (as some have stated Fore's does not plan on making another toolset like FNIS, cause it was to fucking hard).

Worst case figure out if FNIS can be converted to FO4 if they are staying with HKX animation types (tweaked version of the engine, so it shouldn't have to be built from scratch).

 

Good guns that shoot strait and hit where the fucking cross hair is (for fucks sake even with ever perk upgrade in FNV the guns still show wide).

How about weapons that adjust damage based on ammo type, and barrel length.

IE 20" barrel match grade 308 firing light grain high velocity rounds do more damage then 14" barrel firing the same round.

Hmmmm first mod I'm gonna looke for is either a HK 417 or an FN Scar 17 (hmmm love me some 308 winchester)....

 

Now on to naughty ideas...

Fision Dildo and Fusion Butt plug (to recharge your spent Cells and maybe over charge a fatman...oh what a but plus that would make).

Alien designed Zaz or DD equipment.... nothing like a set of gravity cuffs to keep your slaves on the ground.

Symbiot milking harness (not sure where to go with that idea)

Doc's that can make your loosest sluts tight like a virgin, for a fee (and next time don't rent them out to the Super Mutants okay).

Better yet, doc's that can tweak your slaves so they can take a mutant all day long and be tight as a virgin right after (makes for a better slave, well for the owner anyway).

Remote fence for the cuffs, collars, and toys for your slaves... if they cross the line, the cuffs pull them to the ground (making it so they can only crawl), the toys vibrate to the point they are to busy with orgasms to think about escape, and lastly the exploding collar in case they keep on going even after all the warnings (hell the collar is actually part of FO3 and FNV so it will probably show back up in FO4).

Worst stuff would be Alien made body control unit that you would attach to the back of the slaves head giving you full control over there body ...

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Super Mutants and Belly Distortion

HDT SMP vaginal and anal female body model with Citrus style morphs (from skinny little A cup to the "Baby Got Back" Manga body type).

HDT SMP Cock and Anal male body (Maybe take SAM ideas and turn it into a NiOverride set so males can be short  to tall and fat, skinny, or Musclar jocks.

HDT SMP Hair so you don't have to worry about the hair clipping into the HH rack of the super breast blow out.

HDT SMP cloths... Form fitting but with just the right amount of jiggle in the open area, also with wavy cloth for other area's (and with HDT SMP it would probably prevent meshes from clipping into each other).

 

Something other then the HKX animation sets (which is just a fucking kf animation run thru the havok physics tool).

And the ability to add remove change animation files without an add on tool like FNIS (as some have stated Fore's does not plan on making another toolset like FNIS, cause it was to fucking hard).

Worst case figure out if FNIS can be converted to FO4 if they are staying with HKX animation types (tweaked version of the engine, so it shouldn't have to be built from scratch).

 

Good guns that shoot strait and hit where the fucking cross hair is (for fucks sake even with ever perk upgrade in FNV the guns still show wide).

How about weapons that adjust damage based on ammo type, and barrel length.

IE 20" barrel match grade 308 firing light grain high velocity rounds do more damage then 14" barrel firing the same round.

Hmmmm first mod I'm gonna looke for is either a HK 417 or an FN Scar 17 (hmmm love me some 308 winchester)....

 

Now on to naughty ideas...

Fision Dildo and Fusion Butt plug (to recharge your spent Cells and maybe over charge a fatman...oh what a but plus that would make).

Alien designed Zaz or DD equipment.... nothing like a set of gravity cuffs to keep your slaves on the ground.

Symbiot milking harness (not sure where to go with that idea)

Doc's that can make your loosest sluts tight like a virgin, for a fee (and next time don't rent them out to the Super Mutants okay).

Better yet, doc's that can tweak your slaves so they can take a mutant all day long and be tight as a virgin right after (makes for a better slave, well for the owner anyway).

Remote fence for the cuffs, collars, and toys for your slaves... if they cross the line, the cuffs pull them to the ground (making it so they can only crawl), the toys vibrate to the point they are to busy with orgasms to think about escape, and lastly the exploding collar in case they keep on going even after all the warnings (hell the collar is actually part of FO3 and FNV so it will probably show back up in FO4).

Worst stuff would be Alien made body control unit that you would attach to the back of the slaves head giving you full control over there body ...

Or better yet why have a human when you can have a android do the same job but better! :P

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Super Mutants and Belly Distortion

HDT SMP vaginal and anal female body model with Citrus style morphs (from skinny little A cup to the "Baby Got Back" Manga body type).

HDT SMP Cock and Anal male body (Maybe take SAM ideas and turn it into a NiOverride set so males can be short  to tall and fat, skinny, or Musclar jocks.

HDT SMP Hair so you don't have to worry about the hair clipping into the HH rack of the super breast blow out.

HDT SMP cloths... Form fitting but with just the right amount of jiggle in the open area, also with wavy cloth for other area's (and with HDT SMP it would probably prevent meshes from clipping into each other).

 

Something other then the HKX animation sets (which is just a fucking kf animation run thru the havok physics tool).

And the ability to add remove change animation files without an add on tool like FNIS (as some have stated Fore's does not plan on making another toolset like FNIS, cause it was to fucking hard).

Worst case figure out if FNIS can be converted to FO4 if they are staying with HKX animation types (tweaked version of the engine, so it shouldn't have to be built from scratch).

 

Good guns that shoot strait and hit where the fucking cross hair is (for fucks sake even with ever perk upgrade in FNV the guns still show wide).

How about weapons that adjust damage based on ammo type, and barrel length.

IE 20" barrel match grade 308 firing light grain high velocity rounds do more damage then 14" barrel firing the same round.

Hmmmm first mod I'm gonna looke for is either a HK 417 or an FN Scar 17 (hmmm love me some 308 winchester)....

 

Now on to naughty ideas...

Fision Dildo and Fusion Butt plug (to recharge your spent Cells and maybe over charge a fatman...oh what a but plus that would make).

Alien designed Zaz or DD equipment.... nothing like a set of gravity cuffs to keep your slaves on the ground.

Symbiot milking harness (not sure where to go with that idea)

Doc's that can make your loosest sluts tight like a virgin, for a fee (and next time don't rent them out to the Super Mutants okay).

Better yet, doc's that can tweak your slaves so they can take a mutant all day long and be tight as a virgin right after (makes for a better slave, well for the owner anyway).

Remote fence for the cuffs, collars, and toys for your slaves... if they cross the line, the cuffs pull them to the ground (making it so they can only crawl), the toys vibrate to the point they are to busy with orgasms to think about escape, and lastly the exploding collar in case they keep on going even after all the warnings (hell the collar is actually part of FO3 and FNV so it will probably show back up in FO4).

Worst stuff would be Alien made body control unit that you would attach to the back of the slaves head giving you full control over there body ...

 

 

Or better yet why have a human when you can have a android do the same job but better! :P

 

 

Actually that could tie into the FO4 LAVL idea I put up in the non adult section (Live an Alternative Vault Life).

 

Synthetic Human system (just called in SYNC's) in that idea....

But the original FO4 LAVL idea would be non adult based, but could have adult content tied into it easily....

 

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I think that for the first beth game getting mods on console beth and M$ are going to be cautious - it's not as easy to reset a game on console when the user fucks up, they also don't want to open doors for malicious content. the reason M$ and sony didn't want mods for skyrim on consoles is that they did not have the back end set up to keep that much extra outside traffic secure (there are no anti-virus programs on console)

 

of course there is also the bitches that whine when anything slightly adult crosses their path - sony and M$ don't want to deal with those so to keep from troubling M$ and sony, beth has to be cautious about what mods they allow (nobody wants the government to get into it either so illegal stuff is out) after modding on console becomes more normal the restrictions may ease up but don't count on it...

 

on to a different subject:

 

no matter how I think about it, I feel that beth had to make some modifications to the navmesh code - the game has to be able to modify the navmesh in game as you build the buildings - whether or not they hacked together a quick routine to do the job or they actually thought about it and did it right remains to be seen.

 

the character creation has me wondering what they are doing for the body - I'm not even sure how bodies really work in skyrim so I have no idea what exactly they would have to change to make the face sculptable (I'm sure expired would know more about that) instead of using sliders - is it just the UI that they have to change or is there some quirk with how the bodies work that requires other changes?...

 

as for clothing: the videos beth released showed mostly the vault jumpsuit, power armor, and armor pieces - some casual stuff too but for armor type stuff not much other than those - kinda pathetic how beth took that amout of time showing off the game and made it seem like they showed a lot when they really didn't show crap... anyway they didn't really show anything that could tell us if they made better use of the havoc physics or is it still just a limpy version... (cloth, hair, and various other types of physics) I suspect it's still limp as beth is good about under using assets...

 

I, of course will play all the way through vanilla before modding my game but, I am looking forward to mods that allow me to capture slaves and use them any way I see fit - I like sneaking up on female bandits in skyrim and making them my bitch... (Muhahahahaha) <-- shitty evil laugh

 

the big problem with trying to predict what is easy to do in a game is that they could totally rewrite a piece of code and we may never know because it acts the same to the user (maybe more stable)...

 

I do see 64bit as a blessing and a potential problem at the same time - the explanation of how it could be a problem is rather technical so I won't explain here... it may hold back how fast the F4SE team gets F4SE up and running although they seem like smart people so they may not be F4SEd by it - however I could very well be mistaken about how different M$ went with 64bit, they were supposed to be making it harder for hackers and malicious injectors to work on 64bit code

 

It would be nice if more people joined in the discussion of what we know and what we can guess about fallout 4 so maybe there is some idea when it comes out of what kind of behaviors we should look for so the game is familiar before the CK comes out, so modders can get started on making those killer mods earlier because some of the work is done (figuring out how things work in the game)

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Hope that a long time lurker's opinion is appreciated here. This topic is too fun to not join in on.

 

Me I'm super excited to see what mods come out for this game... I feel that over the years with Skyrim, modders refined their ideas and methods of modding the game. Hopefully with FO4 the modding for this game will  be more approachable because it is using a similar game engine.

 

I feel that for body mods they just kept getting more ambitious as time went by. Why settle with a nude mod when you can have a nude mod with bouncing breast? Why settle with that when you can also make them pregnant? why settle for that when you can also make them have adjustable proportions and animatable genitals?

 

So for me I hope that someone makes a very great body mod early on so we don't have as much body mod babel with the game. I hated how there were basically 2-3 really popular body mods in Skyrim and it locked you into what clothing mods you could have in your game. 

 

As far as HDT is concerned, I hope to have it on the breasts and butt, but am actually against having it for the genitals. I think that HDT genitals are a messy solution to retroactively fix the problem that there were all these animations already made before the animatable genitals were a thing.  I think ideally if we have a body with the genitals already rigged from the get go then the animators can just animate those bits to start with and you won't have to deal with crazy HDT glitches and I imagine it would save on processing power.

 

As far as adjustable bodies I would like something simple but effective. One thing to consider: The more adjustable the body the more of a pain in the ass it is for modders to create clothing for that body. So I think something like Saints Row 3 & 4's body modification would do great. For those that haven't played those games they had basically 3 body shapes and a way to blend between the 3. The 3 were really fat, really skinny, and really muscular. By mixing among those 3 you could get some really decent varied body types. (Also modders would only have to make 3 variations of their armor) They also had a sexy-ness slider that you slide. On women it adjusted the size of their breasts and on men the size of their pixelated dong.

 

SaintsRowTheThird_DX112012-06-0722-37-57

 

With the body stuff out of the way I see I have basically a novel... So I'll wait on my other ideas until later. Looking forward to hearing other ideas you guys have. :D 

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Guest jenny2011

I'm excited to see this community churn out mods for FO4. However, I don't think it will be as easy as some are saying. I also don't think it will happen any time soon.

 

Take a look at Skyrim - it took about 3 years before any decent sex mods beyond "showcase" or "experimental" mods came out. With modding coming to XBOX, I fear that there might be restrictions on what Bethesda will let us mod in an attempt at XB1/PC equality. Certainly something to worry about!

 

Sorry to rain on the party :( by all means, have fun speculating! But don't get your hopes up until we know exactly what's going to happen.

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Guest endgameaddiction

That's because of how custom animations were a pain to get working in game. If they do the same thing for Fallout 4 (it's going to use the same engine so this seems logical) this is something that may take just as long or longer depending on a skilled person to step into the dark shadows to bring out a tool feature to implement custom animations.

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I fear that there might be restrictions on what Bethesda will let us mod in an attempt at XB1/PC equality. Certainly something to worry about!

your worries are for nothing. beth is a publically owned company that answers to shareholders - shareholders want one thing - PROFIT - restricting what modders can do requires more people to police any new rules, that costs money - that cost will not bring profit directly or increase game sales so shareholders will not approve so beth will not do it

 

beth will limit the types of mods that can be put on the beth run site the same way it restricts what type of mods can be talked about on the beth forums - valve handles steam and nexus handles nexus while ashal handles LL - nexus and LL will not have any rule changes caused by console modding because there is NO REASON TO...

 

the site beth set up for console mods will have restrictions because the media will be looking there and if they see a bunch of sex mods they will spin it badly, HOWEVER, nexus and LL are not looked at by the media that way so they will continue to be safe...

 

so can you people stop whining about console modding making the sky fall - it's Y2K all over again

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Guest endgameaddiction

You can't expect that. Especially when they tried to pull the most dumbest thing in mod history: monetize mods. That clearly showed me and many others they don't know jack about the mod community. What's to expect? Can't blame people to speculate on such thing until everything is laid out in front of them. When all is said and done, that will determine the future. Bethesda trusted Valve far too much to put it in their hands to monetize mods. And it was Valve who more than likely informed Bethesda that this was getting out of hand due to the protest and possible petition on change.org Because Beth did release a statement prior to the mod community. Truth is, they f'd up and they know it. At this point people are keeping a close eye on them because right now their actions are unpredictable. They could say one thing today and do a complete 180 tomorrow. And Fallout 4 is a newly fresh game that will be on the market in October and this could seize the opportunity for them to abuse the system. In the end it doesn't matter because people pay for DRM games and on going service fees to some of these games. People still settle for less in this day in age because a lot of people don't have the will power to stand up and boycott companies to completely remove DRM. So you can bet your ass that people will settle for less when it comes to paying mods or dealing with a mediocre system that polices mods because people today just don't care unless they can find a work around. Same as buying and buying a broken product like Beth games.

 

You can't tell me in the real world a company would get away with selling you a broken product?

 

y2k is a different story. Some random BS that people came to believe. What's going on today with Bethesda is leaving people to distrust them for the impulsive moves they made behind our back forcing monetize without informing the community beforehand. Without even caring what we think. In return it caused a negative impact on their end and left people to distrust them, and I am one of those people.

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Hi x

 

Just a few thoughts from me if its ok. I adore skyrim and have enjoyed many mods on there and also hated many :) .

But each person has their preferences and kinks so each to their own and rightly do.

 

For me, I have loved the immersive mods. I loved the wet & cold mod, the various needs mods where hunger and sleep are required. I had private needs so needing a pee or bath( shower) was fun. Also enjoyed mods where arousal from npc's came into play and was pursued my them sexually. Menstrual cycles and risk of pregnancy from consensual sex and rapes by man and beast was always an excitement. But also having camping options, food and clothing needs was a big plus. The feeling that I was a vulnerable girl trying to just get by and survive a harsh world with limited safe places and security was exciting and knowing my own humble skills of survival in harsh weather and varying elements and conditions was such a lure. To be a bard in a tavern just to get a free room for the night or surviving a few nights in a prison cell, used by the guards all because I prostituted myself for a few meager coins. It made skyrim come alive. That's what I want from fallout 4. To know the moment I leave the security of the vault, I am immediately a target and victim of a dangerous world where I am hunted to be killed or sexually used. To never know if the creature or person approaching wants to just pass me by, rape me or kill me or just rob me.

One thing I really hope is fixed and not happening in F4 is CDT's. I reallllllly hated it when skyrim just closed to desktop :( pleeese someone fix that!!! :) families!!!! Sophie x

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