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[idea / req] Sexlab Mating Girl and Talented Lover


l33tMan

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This post includes two ideas I had, since I wanted to avoid opening two threads, so they'll be separated into two spoiler tags. Therefore I'd like to ask responding people to specify which idea they are refering to at the beginning of their post, unless the reply doesn't concern one specific idea.

 

Idea 1

There's a mod for FalloutNV Sexout that adds quests revolving around player pregnancy - Fertile Breeder.

There is a very good and complex pregnancy mod for Skyrim that:

  • can be dumbed down in MCM if the player wishes to
  • can be directly controlled by modders using scripts
That mod is BeeingFemale. Since the Skyrim SexLab community has BeeingFemale, but doesn't have a parallel to Breeder, I propose the conception of

Sexlab Mating Girl

 

 

Mating Girl would be a collection of story-driven quests that would result in player pregnancy and the birth of a "baby - item" (one of the options in BeeingFemale along with "Child actor", "Soul Gem", and "Nothing"), some repeatable, some not. The birthing of the "baby item" would be preferable to birthing a child actor, as the child actor is bound by the BeeingFemale mod to the mother, which could cause problems, and would probably start to clutter Skyrim. The birthing of the "baby item" could probably be forced (override the MCM config) with this mod's quest scripts.

Different players have different configs, so to increase compatibility, episodes including capture and bondage - requiring the ZaZ animation pack - and any other type of sex quests that would have additional dependencies would be included in patches to the base mod.

 

The base mod would include a simple repeatable quest.

The quest giver would be a low-ranking member of the nobility placed somewhere in the world of Skyrim, preferably in a lore-friendly, unintrusive manner. The nobleman, aged somewhere in his late forties or early fifties - neither young nor too old, would lack a wife, but would want to have children.

 

 

The mans excuse for not having a wife would be that he's too nice to women and none of them like such an overly chivalrous fellow like him. By talking to him, it should become apparent to the player that he's not a "too nice guy", but rather a sophisticated ass. Really dislikable kind of guy. Neverthless, you as a female PC have got natural capital, he's got coin, and he's offering payment for the provision of services which you can provide. So, upon meeting him and talking to him about his mourning for not having sons and daugthers and a wife, you could either wish him luck looking for a wife, or offer yourself to him as a professional mother.

 

Offering yourself would only be available if you were a non-pregnant female PC.

From this point on, "mating sessions" would be available. The man would pay out small sums for any vaginal sex, kind of like if you were a prostitute, up to the point you enter the second trimester (since he would not be able to tell if you're pregnant otherwise). At that point he'd commend you for your effort in pleasing him, in a kind of dickish way befitting of his personality, and for carrying his child. Sex would no longer be available until a set number of days after birth.

The catch is that he'd want you to give birth to the child in his house, so he'd have a guarantee that you're not giving him some other baby -> another testament of his true asshole personality hidden beneath his education and chivalry. Failing to do so will cause him to not accept the baby, as he'd see that as a "breach of contract", so the player wouldn't get the money and the man would insult you. But he'd be available for further sex. The female PC might be able to persuade him that she couldn't make it to his house in time if the player's speechcraft is high enough, but the nobleman would require the player to be present in his house for the duration of the entire third trimester in addition to the birth itself, if an additional "job" for him is to be done.

 

 

 

This next idea would require Defeat or Submit (different patches), and maybe even the ZaZ pack, though ZaZ wouldn't really be needed for the quest.

In this quest the female PC would be captured and imprisoned by bandits. While Sanguine's Debauchery already handles player enslavement and being a slave/sex-slave, the difference here would be the quest centering on the player carrying children instead of just being a slave.

The beloved chief

 

 

To avoid any issues with dungeon clearing and radiant quests, this quest should probably utilize a new bandit fortress not connected to Skyrim's dungeon and quest network, and a custom bandit faction, much like the Mistwatch bandit faction, so the anything vanilla would remain untouched.

As part of this story, the bandit fortress could be an entire small-scale settlement in the mountains somewhere in Skyrim, kind of like Dawnguard expansion pack content. The fortress grounds would include a beautiful lake and garden, some small patches of farmland, a picturesque cave connecting the inner fortress building with the lake etc. etc.

 

When being defeated in combat in or around the fortress, the scene would start just like Defeat or Submit would start a scene, but after the player would fail to struggle free, the scene would not continue into rape and robbery. A bandit would point out to the others: "Hey! This meat would be perfect for the chief. Think of the surprise he'll get.." as the female PC would slowly black out. Again, this course of events would only be available if the player was not already pregnant at the time.

 

The player character would find herself in a locked room stripped of all her gear, bound up if ZaZ would be included. The only door leading to this room would suddenly open and two bandits would enter: the chief, a towering, mighty, but aging Nord warrior, and a character that the player would later learn is the chief's right-hand man, if the path of consent was chosen (path will be described in a moment).

 

The right-hand man would explain to the chief that the outfit cares for him a lot and remembers his great deeds for it and would ask him if he remembers that one time when he got drunken and talked about how he'd be glad to have a son with a good woman. Before the chief would be able to say anything the other guy would continue: "...well you were too drunk on mead to remember how you got into your bed, so you probably don't remember saying that, but we do. We found this one here poking around the fortress and we overpowered her. She look's like she could be the one for you, chief". This wouldn't be illogical keeping in mind that the player's make their PC's the best looking in the game.

 

The chief would chat for a moment with the other guy and then dismiss him. After that he would talk to the player whilst removing the bondage gear, if ZaZ was included. He'll explain the situation and the player will get two options - compliance or defiance.

 

If the player would fight back against the chief's move in for the pussy, the player would still get raped and bound up even tighter.

Otherwise, the player would engage in consensual vaginal sex with the chief up to the end of the first trimester of pregnancy. Retracting consent any time along the way by a dialogue option (and subsequent confirmation after the benevolent chief asks if the player is serious) or by trying to attack the bandits would end up in rape.

 

If the player would consent, the conditions of the imprisonment would gradually improve. If ZaZ was included, the player would not receive the binds again. After the first fully consensual pregnancy, the player would get more freedom in movement around the fortress's interior - the chamber door would be unlocked - and would be free to strike up dialogue with the somewhat friendly bandits. The player would get a chore to take care of: go collect ingredients from a chest at a set time and cook something for the bandits. When the mating time comes along, either a random bandit or the chief himself will command the player to get back in female PC's chambers and wait there. After a second pregnancy and some good consensual sex, the player would get to move freely on the fortress grounds and would get some garment to cover herself up. The bandits' dialogue options would also be a lot friendlier. More intimacy and compassionate dialogue choice when talking to the chief would give the player the option to mate with the chief in other conditions than in the female PC's chambers - romantic walks on the fortress grounds that would lead to sex next to some nice scenery. The player might also nag out some nicer-looking garments. Still, the cooking chores and possibly some others would remain.

 

The point of the dialogue would be to learn the story of the bandits, or this bandit outfit in particular -> the message: not all bandits started out as the bad guys. The chief started out as an honorable young man, but when he got into a clash with another imperial citizen over a girl, he quickly found that Nord honor is nothing against scheming, and the young man almost got imprisoned in a made-up lawsuit, so he ended up joining the bandits in the secluded mountains of Skyrim. The right-hand man got into trouble for small-scale thievery, but his excuse is the extreme poverty of his husbandless mother - otherwise this dude would be a cool dude, but he chose to run into the mountains instead of getting locked up, and now his bail is probably too big. All the other men and women of the fortress would have similar stories, with some exceptions. Basically, anyone with a bit of education would be a bandit out of pure need. That'd just be the way this outfit got together.

 

After a set number of babies birthed, the chief would give the player the formerly stolen equipment back, allow them to roam freely around Skyrim, and return into the now-friendly bandit fortress any time for more sexytimes => repeatable pregnancy quest.

 

The impregnation of the player could be overriden by scripts and started after a set number of intercourses, as waiting for the player's MCM settings might take way too long.

And again, the thing that pops out of the player would be overriden to be the "baby item".

The player would also have the option to try to escape imprisonment. If the player starts piecing together the puzzle and gets caught, it's back into the mating girl's chambers and a strict lock-up.

After insemination, it would just be a waiting game, unless the player tried to escape. A good tactic would be to be a good girl for a while, until greater freedom was granted, and then attempt a daring escape. The fortress would then become a standard hostile bandit fortress.

 

 

 

One more idea. It would also require Defeat/Submit at least. Also, the player would have to have creature animations enabled

Scheming falmer

 

 

A special dungeon room would be added to Blackreach for this quest.

Being defeated in combat in Blackreach would get the player imprisoned with other female NPCs in this special dungeon area. The falmer would display remarkable intellingence for their debilitated form. Their intent would be to hasten the process of their recovery from their sorry state by kidnapping elven women - altmer, bosmer, dunmer - and breeding with them. Though it might make less sense if the player is non-elven, the player is a very special being, so the player PC could still somehow qualify for breeding.

The females would be gathered for a fucking ritual in a circel around a bonfire and would get ritually raped, then the male falmer would rotate to the next female until every male has banged every female prisonner.

 

This would automatically start a pregnancy ending in the birth of a special "falmer baby item".

If the player was already pregnant with a non-falmer baby during this ritual, the rape would cause a miscarriage.

The episode would only end by the player escaping. There would be a small window of time to escape before the first ritual and then repeated chances after passing a set period of time. Escaping before the first ritual would only set the player free and return a small portion of the gear (the clothes worn and weapons wielded at the time of defeat and a portion of the gold). Escaping later would free the other captives and give the player all her stuff back; the dungeon room would be cleared. The story would be explained by women that were imprisoned for a longer time than the others. They'd explain that they figured out the falmer do not want to kill them, but keep them as breeding bitches.

 

 

 

Male content

 

 

SexLab Mating Girl would naturally be lacking in the male content department, but some consolation price could be paid with the inclusion of a reward for a male Dragonborn defeating Alduin.

After defeating Alduin the first hold capital the player visits will have a group of women waiting inside. They'd be the Dragonborn's fans and would be of various background. Some would be mature women desiring to carry the child of a superior bloodline - the Dragonborn's -, some would have their fathers offer them to the Dragonborn, but everyone would want to do the same thing to the player -> mate with the Dragonborn and get pregnant in one big reverse-gangbang. After consenting to that, the player would receive the occasional note from a courier about how his offsping was born, how they're progressing, how the mating girls are doing, and meeting random mating girls would be added in the random encounter pool. The random encounters would end in another sex scene if the player consented to the desires of the fangirl(s).

Something similar could be tied to the end of any relevant questline (DG expansion questline, for example).

 

 

 

Player-desired pregnancy

 

 

To cover the case when the player wants to have kids and not give them up to someone, the player could ask men around Skyrim that have at least a neutral disposition to the PC to participate in a gangbang. After gathering up as many men as the player wishes, the player would trigger the next stage of the quest and go to an agreed place for the gangbang where the men would be waiting (a player home, some specific place in the wilderness.

Since men are sex-hungry pigs that will fuck anything with a set of two boobs, two legs and a hole between them (sarcasm intended), no payment would be demanded from the player (perpetuating the stereotype, bigtime).

 

 

 

The tl;dr of the quest concepts:

Concept 1: Dick-at-second-glance needs a comely wench to procreate

Concept 2: surprisingly well-mannered bandit camp + compassionate girl = Skyrim Stockholm Syndrome

Concept 3: A story like from a horror action porn movie: Alien falmer hybrid invasion in Skyrim

Concept 4: The seed of a superior bloodline must be spread for the future of humanity!

Concept 5: Consensual gangbang creampie movie

 

 

 

 

Idea 2

The sex scenes in SexLab are just simple humping animations that play without the need of any player intervention.

How about a sex minigame was hooked into SexLab scenes to spice up the Skyrim sex life?

I'm not sure, but I think something similar was done for Oblivion already.

Let's read and think about the potential features of

Talented Lover

 

 

A HUD widget would be placed somewhere on the screen.

It would be an overlap of two circles, with a floating dot in there somewhere.

Without touching any controls, the dot would float towards the outer ring for male PCs and the inner circle for female PCs.

For male PCs, the point would be to get the dot in the inner circle and hold it there, making the PC more focused and prolonging the time it takes the male to climax and terminate the sex session.

For female PCs, the point would be to get the dot out of the circle and keep it from sliding back, getting the female PC to climax faster and have multiple orgasms during one session (Note: different orgasm effect from the main one would be useful here).

 

With growing sexual proficiency (tracked by SexLab's stat tracker), the respective sex's undesirable area's (circle or outer ring) influence on the dot would diminish (less 'gravity').

Oral work would not trigger this system - any animations tagged with "oral" would use an alternate system where the point is to bring the receiving one faster to climax (same HUD widget, different set of rules). The "anal"-tagged animations would add a modifier making males climax slightly faster and females sligthly slower. While the female would be cumming, the male would progress towrads his climax much faster.

For non-consensual intercourse this system would have no sense unless someone develops a use for the widget in rape scenes

 

SexLab's animation timer would be overriden and animations would naturally progress to 2 stages before the last stage. The'd continue to the penultimate stage if either side in the sex scene exceeds 75% on the climax meter. The last stage would be switched to if the male would get over 95% in his climax meter, but would revert to the penultimate one if male's climax meter would be forced down back below 85%. Decreasing the meter would be made possible at this point, but would require maximum concentration on the man's part (dot nearly perfectly in the center).

The animations would be set a few stages back when the female climaxes, unless the male is already at at least 95%. If the male is near his climax, the female would remain screaming in her climax session until the male reaches the point of no return or forces his climax meter below 85%. Upon the male reaching 100%, the scene would lock in the last animation stage and the male would cum after a second or two.

 

Being successful or unsuccessful in pleasing the partner would only offer varied comments to be displayed after the sex has ended.

Other mods would provide extra features hooking into this minigame's hooks (Spouses Enhanced could work with this and BeeingFemale; prostitution mods could make use of this as well)

 

 

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Let's be inLore. Call it the Solitude Syndrome. :P

 

Interesting ideas.

 

You spoke of Fertile Breeder as inspiration, but isn't this one about non-human pregnancies ? (Something i wouldn't be against)

 

 

 

The main reason why I didn't include an animal breeding story in my original idea is that BeeingFemale doesn't have supporting content for that. There are no troll babies or anything available, as much as I know. The falmer story would just need a re-tex of the baby item, the other stories could probably be made in the CK alone. Anything more would require extra work.

 

Well, Fertile Breeder does include one human-on-human story if I'm not mistaken. The "breeding the Legion's future" thing.

The thing is

Fertile Breeder explains the non-human pregnancies with mutations

We don't have that in Skyrim

We don't have a premise suitable for Keizaal

...yet

 

For now, the pregnancies would be limited to knockups by men, mer, and anything derived from these two groups (namely: the poisoned and degenerated falmer)

If we're going to include creature pregnancies, we'll need a good story to accompany it. We shouldn't force some concept down the lore's throat and have it clearly not fit the place at all.

 

Also, what kind of creatures could the player breed with for it to make somewhat sense?

We could probably get away with wolves (A wolf raised the founders of Rome, so why couldn't we have a human bitch quitting man' rotten society and living with a pack in the wilderness, eventually breeding with a unique wolf?)

Rieklings could also work.

Anything that lives out there in Skyrim freely - non-summoned creatures - could do.

Well hot damn, here's a thought! No one made a mod breeding with STAGS yet, right? Why don't we elaborate on this idea?

 

The main criteria for any pregnancy quest are

a plausible explanation, and

integration into the game world in such a way that an uninformed person would mistake the mod for vanilla content.

 

The cheapest excuse for the player character being capable of interspecies pregnancy is saying that it's the will of some God or Daedric Prince, but that would leave too many questions hanging:

Why? What for?

Was there some wager between the Gods and this is part of a practical joke between them to prove some point?

Is some God of something in a dispute with the patron God of nature, therefore fucking up the natural order?

Is the PC's state Sheogorath's random act of the day?

 

Or was it something else?

Did the player at some point in the playthrough consume some bullshit concoction made by some slightly senile perverted old alchemist?

Is there an asshat alteration mage somewhere out there rubbing one out thinking about the interspecies mating being done thanks to him?

 

Simply a good story would be needed to even consider creating content for creature pregnancy quests.

 

Until such a story is made up with all the loose ends tied, we'll stick to man and mer conception.

 

This thread's main purpose is to attract modders with the free time to put this together,

but of course, we're a forum, so

please, do post your ideas

 

I myself am stoked for the sex minigame idea

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I didn't try it but saw that going around : http://www.loverslab.com/topic/39684-bf-addon-for-beast-baby-items/

About strange breedings:
Our earthly mythology is full of bestiality (or godly bestiality) cases resulting in interspecies offsprings (and not only the ancient greek one). Tamriel is a breathing mythological land that daily sh*t on physical laws (there isn't any space, time can rewrite itself and even have parallele paths, magicka, ...). Some of our past societies (and even some still breathing) believed that man/beast children were possible, it's probably the root of many tabous, and some of them even had a dichotomic view upon the idea (you don't want your son to shag goats, but it's kinda cool to have a bear or a wolf in your mythological ancestry).
Furthermore there's a handful of godlike beings whose base power is to wrap reality that have a dedicated existence to just being amoral chaos principles (the Daedras). And contrary to the "gods" (the Aedras, that seem to have faded into some kind of faith gestalt and aren't personalities anymore - they even have different avatars that have opposite views from a culture to another) they do that EVERY DAY.
Culturally, a lot of Tamriel cultures are over-the-top composite versions of ours (like the Redguards being at this time some sort of Berber-Yoruba-Dogon-Arabian-Japanese mix), but with a special morality that doesn't coalesce itself in binarity - having a dozen medieval devilish figures with actual reality-bending can do that, and there's a place for every strange, dangerous, evil or amoral thought current in the TES universe. I don't say they are widely accepted, unlawful or homicidal behaviors are still frown upon, it's just that they can always be, at any time, it's your main occupation in any TES game to cull all the freaks ! Look at how many BANDITS there is in Oblivion and Skyrim.
And for the additional push, Hircine really comes to mind about those sorts of things. I really think of him as promoting things like that for kinks (and the Reachmen doing it - oh lord how those ones are hardcore in TESO). Given the origin story of the first vampire, I'm pretty sure there's some tale somewhere for the first werewolves...

TLDR:
- Possibility
- Opportunity
- Motive
-----> Chaaaaarge

PS: Yeah, Sexlab seems to have a hard time finding practical uses for guys like Peryite, Mehrunes Dagon or Malacath...

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possible story ideas:

 

1) Dawnguard, curing Serana of vampirism. basically after Serana is cured of vampirism the first thing she wants is to have a human child, and she wants the male PC to be the father.

 

2) not necessarily Dawnguard, but PC (male or female could work) is captured by vampires and used to breed additional human cattle for the vampires to feed on.

 

3) After defeating Alduin and siding with the Legion in the civil war (also assuming that the PC is human), Elisif will want the male Dragonborn's seed to produce an heir that pretty much every jarl in Skyrim would say is worthy to one day be High King/Queen.

 

4) After Escape from Cidhna Mine, Madanach will want the female PC to produce for him an heir.

 

5) Various jarls offering their adult children as mates for the Dragonborn.

 

6) Dawnguard (vampire route): after slaying Harkon, Serana should technically lead the vampires as the only child of Harkon, and then Serana chooses you to father her heir.

 

7) NPC's that are married and don't have children may have issues conceiving, so they may ask the male PC to knock up the female or ask the female PC to be a surrogate mother.

 

8) Orc Wife: so in the orc strongholds only the chief is permitted to have children with his wives, so if the PC is an orc female, the chief of a stronghold may decide that it his right to have you bear his child. (this could even apply to non-orc females as the Dragonborn would be considered fine stock). this could go down either consentual or rape.

 

9) Spouses and children: As the title suggests, have a child with your spouse. if male pc your wife may approach you to have a child. if female pc, husband may approach you, but if you refuse, he may just decide it is his right as a man to have you bear his children. if pc is female and lesbian, then you may decide to either adopt or to have a male in town knock either you or your wife up. reverse goes for gay male couples.

 

10) Dragonborn DLC: the Thrask Mead Hall quest. Instead of killing the chief if you sided with the rieklings, mate with the chief instead.

 

11) Companions: after finishing the Companions storyline and as long as you did not get rid of your Lycanthropy, mate with Aela as male PC, or with Farkas/Vilkas as female PC to create a "pure-breed" Werewolf.

 

12) Dawnguard DLC: if an elf character, you can mate with the last remaining Snow Elf to attempt to carry on the Snow Elf race (female only)

 

I know a lot of these ideas are pretty simple concepts, but hopefully they'd suffice for someone to take up

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possible story ideas:

 

1) Dawnguard, curing Serana of vampirism. basically after Serana is cured of vampirism the first thing she wants is to have a human child, and she wants the male PC to be the father.

 

2) not necessarily Dawnguard, but PC (male or female could work) is captured by vampires and used to breed additional human cattle for the vampires to feed on.

 

3) After defeating Alduin and siding with the Legion in the civil war (also assuming that the PC is human), Elisif will want the male Dragonborn's seed to produce an heir that pretty much every jarl in Skyrim would say is worthy to one day be High King/Queen.

 

4) After Escape from Cidhna Mine, Madanach will want the female PC to produce for him an heir.

 

5) Various jarls offering their adult children as mates for the Dragonborn.

 

6) Dawnguard (vampire route): after slaying Harkon, Serana should technically lead the vampires as the only child of Harkon, and then Serana chooses you to father her heir.

 

7) NPC's that are married and don't have children may have issues conceiving, so they may ask the male PC to knock up the female or ask the female PC to be a surrogate mother.

 

8) Orc Wife: so in the orc strongholds only the chief is permitted to have children with his wives, so if the PC is an orc female, the chief of a stronghold may decide that it his right to have you bear his child. (this could even apply to non-orc females as the Dragonborn would be considered fine stock). this could go down either consentual or rape.

 

9) Spouses and children: As the title suggests, have a child with your spouse. if male pc your wife may approach you to have a child. if female pc, husband may approach you, but if you refuse, he may just decide it is his right as a man to have you bear his children. if pc is female and lesbian, then you may decide to either adopt or to have a male in town knock either you or your wife up. reverse goes for gay male couples.

 

10) Dragonborn DLC: the Thrask Mead Hall quest. Instead of killing the chief if you sided with the rieklings, mate with the chief instead.

 

11) Companions: after finishing the Companions storyline and as long as you did not get rid of your Lycanthropy, mate with Aela as male PC, or with Farkas/Vilkas as female PC to create a "pure-breed" Werewolf.

 

12) Dawnguard DLC: if an elf character, you can mate with the last remaining Snow Elf to attempt to carry on the Snow Elf race (female only)

 

I know a lot of these ideas are pretty simple concepts, but hopefully they'd suffice for someone to take up

 

Really nice ideas, friend!

Except for number 9 - that one could be integrated into Spouses Enhanced. The creator of that mod could make a patch adding interaction based on the pregnancy of either spouse.

 

Also, number 12 could be expanded to all races by mixing Gods into the equation.

I'm not entirely certain the Knight-Paladin is the last remaining untainted Snow Elf. I think there are plenty of implications that there are secluded pockets of Snow Elves living in the mountains, forever hiding from everyone else.

However, Auri-El (Akatosh) could decide to bring the Snow Elves back among the main and respected races of Tamriel, to give them a second chance after all that nordic genocide. This quest would require more modding effort. After some dialogue with the Knight-Paladin about the future of the Snow Elves, the female PC would be enchanted by Auri-El himself and Knight-Paladin Gelebor would be imbued with Auri-El, and so the female PC would become this sort of holy mother and Gelebor would be the avatar of the chief God. The female PC would be a suitable candidate thanks to the dragon blood in her veins, and would also serve as a symbolic binding of the Snow Elven and Nordic culture, foreshadowing the mutual forgiveness on both sides.

 

After this godly sex, and the subsequent pregnancy, the female PC's labor would end in a black-out (faint). After regaining conciousness the player would see Gelebor and their child, and Gelebor would explain the message he received from Auriel: Their son is a blessed pure-blooded Snow Elf (recall the enchantments involved) and up to X generations his seed will override the blood of his mating girls, and the children will be pure-blooded Snow Elves. The Gods blessed their child with exceptionally long life and gave him items of blessing to give to the other mortal races as proof of his divine origin, and his purpose would be to spread the Snow Elven blood, issue the Nords forgiveness for the genocide, ask the Nords to forgive the Snow Elves for the Night of Tears, etc. Basically, the female PC would give birth to Skyrim Jesus (Dovus-El the Unerring(?)) and he'll go on a quest of spreading love and the Snow Elven gene pool.

As reimbursement, the female PC would get something belessed by the Divines.

 

I espcially liked the two ideas involving Serana -> good content for male players and Serana, one of the secret wet dreams of most Skyrim players

 

 

I didn't try it but saw that going around : http://www.loverslab.com/topic/39684-bf-addon-for-beast-baby-items/

About strange breedings:

Our earthly mythology is full of bestiality (or godly bestiality) cases resulting in interspecies offsprings (and not only the ancient greek one). Tamriel is a breathing mythological land that daily sh*t on physical laws (there isn't any space, time can rewrite itself and even have parallele paths, magicka, ...). Some of our past societies (and even some still breathing) believed that man/beast children were possible, it's probably the root of many tabous, and some of them even had a dichotomic view upon the idea (you don't want your son to shag goats, but it's kinda cool to have a bear or a wolf in your mythological ancestry).

Furthermore there's a handful of godlike beings whose base power is to wrap reality that have a dedicated existence to just being amoral chaos principles (the Daedras). And contrary to the "gods" (the Aedras, that seem to have faded into some kind of faith gestalt and aren't personalities anymore - they even have different avatars that have opposite views from a culture to another) they do that EVERY DAY.

Culturally, a lot of Tamriel cultures are over-the-top composite versions of ours (like the Redguards being at this time some sort of Berber-Yoruba-Dogon-Arabian-Japanese mix), but with a special morality that doesn't coalesce itself in binarity - having a dozen medieval devilish figures with actual reality-bending can do that, and there's a place for every strange, dangerous, evil or amoral thought current in the TES universe. I don't say they are widely accepted, unlawful or homicidal behaviors are still frown upon, it's just that they can always be, at any time, it's your main occupation in any TES game to cull all the freaks ! Look at how many BANDITS there is in Oblivion and Skyrim.

And for the additional push, Hircine really comes to mind about those sorts of things. I really think of him as promoting things like that for kinks (and the Reachmen doing it - oh lord how those ones are hardcore in TESO). Given the origin story of the first vampire, I'm pretty sure there's some tale somewhere for the first werewolves...

TLDR:

- Possibility

- Opportunity

- Motive

-----> Chaaaaarge

PS: Yeah, Sexlab seems to have a hard time finding practical uses for guys like Peryite, Mehrunes Dagon or Malacath...

 

I see you've read quite a lot. I myself have read a bit about Greek and Scandinavian Gods. Drawing inspiration from Greek mythology could produce interesting results - many of the monsters in that mythology were created when some of the Gods/Demigods couldn't keep it in their pants, or had a moment of perversion (examples: Centauros and the centaurs, Minotaur). A few lines above I already described one posibility for mating with the Gods themselves.

 

Something could probably be made up including the Daedra. Hircine and werevolves (and those stags)

Sanguine would be very appropriate for some knock-up-and-disappear stunt, but he's already featured in SD+.

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   Forword: We should be clear about what each of us understand about "breeding" and "mating" and such. The above posts scenarii are for example mainly surrogate father/mother scenarii. Mating and breeding have a more aimalistic/submissive/objectificative meaning for myself. I would call that something more like "childbearing". And that isn't really in a daedra's portfolio (more a Mara thing).

    You should avert making the Aedras appear in any scenario - in facts Bethesda has instilled the doubt about their existence (or survival) totally on purpose. The Daedras exist and there's no doubt about that. But we've never seen any direct act from Aedras in the "adult age TES trilogy" (Morrowind +). It's always through other forces or people (the Avatar of Akatosh is Martin empowered with the Amulet of Kings, the Amulet of the Divines is done by yourself at altars people believe in, ...).

   Yeah Sanguine has been featured a lot (because he's the one for hedonism and lecherous behaviors) but there's actually a lot of Daedras tied to sexual practices (and a different group of Daedras eventually interested in breeding without sexual innuendo). And often Daedras zones of influence overlapse (exemple, Hermaeus Mora, Boethia, Nocturnal and Mephala all trade in secrets, the sole difference being the purpose of the secrecy (Knowledge/Betrayal/Shadowy/Mystery)

Quick list:

 

- Sanguine - Hedonism, Pleasure, Lust. Should cover a lot of practices as long as they are carnal, overlapses a lot. It seems the guy conveys some sort of consensuality in his debauchery - at least a potential consensuality (think here at the difference between "reluctance" stuff and "non-cons" stuff).

 

- Molag Bal - Rape, Domination, Undeath. The actual one which should be tied to REAL sexual slavery mods. I mean REAL, not Dom/sub bdsm quasi-consensual ones (and yes there are some mods already in existence who are in this field). Sexual slavery is more, in real life, about frightened poor little girls emprisonned in a basement that have no pleasure at all in their predicament even "in the end", fetishism or not. Sexual consensual submissives are more a Sanguine thing.
Actual slavery (without adjectives) is also Molag Bal's domain. Succubus thingies should also be here (at least when someone dies of sex in the end) and lore-side, he's one of the daedras that spawns Seducers (or TESuccubi). His method of primal vampires spawning is an actual rape to death.

 

- Hircine -  Savagery, Change, Primality - all things bestial. Perhaps some body modification things too (and definitely the animalistic and transpecies ones). Someone trying to do as many children to as many girls as possible would also be in his hold, because of the "listen to your inside animal side" of the thing.

 

- Mephala is the actual Daedra of Sex (and Murder/Genocide and Secrets). There's only one mod I know that features her. She's not especially teasing in herself. But on the other end she would be perfect for the prostitution oriented aspects (surrogating being a form of prostitution), she even LOOKS like an oriental courtisan/madam. The better daedra for the "institutionalized aspect of sex". Kama sutra, kegel exercises, ...

 

- Azura - Dusk, Dawn, Twilight - basically throw her tits in your face in all the TES games except Skyrim. She's the more seduction-oriented daedra, and the one that corresponds to romance, secret affairs, star-crossed lovers, broken love stories and so on. She represents the "flowery" aspect of sexuality. She's also actually engaging in intercourses with mortals (like Sanguine and Molag bal when he makes vampires). She's also the daedra personnificating unrequited love and broken hearts, unfaithfulness, and "don juanism".

- Namira has a cameo apparition in that she personnifies a fetish (vore).

- Nocturnal IS a sexy daedra (even in Daggerfall she was). The uses for her robes speak for themselves. While not her primary stuff, using sexual wiles is totally in her portfolio and her adepts one. For the use of sex as a mean to an end, she's probably the right one (opposite of Sanguine).

- Sheoggorath has a realm populated of scantily-clad female daedras (they are MADE this way), two races of them (aurorans and seducers). Funnily, so does Meridia.

- Vermina governs dreams. Lustful ones too. And probably torture too (blurry). I'm eyeing you, you slavery-oriented mod.



And for potentialy-interested-in-breeding-but-not-in-a-sexual-way :

- Mehrunes Dagon trample on Hircine grounds about Survival of the Featest and Change. And IS a powergamer at heart.

- Peryite rules (albeit with feeble arms) on Natural Order and Disease (so, STDs too). I can see some tie-ins there with sex thinguies. He's savagely under-documented, though.

- Holy sh*t Malacath has mindscrewed his faithfuls into living into harems were the strongest male just breed all the females as often as possible (for the good of the species ! and there's the underlying subject of incest which is kinda blurry). If that doesn't call for a breeding-oriented place in your breeding-oriented project...

- Namira is also the patron of vermins (in fact it's her main job humanity-wise). It's just shouting around for an Arachnophobia (mod) extension about using some innocent civilian girls (or innocent non-civilian dragonborn girls ( or non-innocent non-civilian dragonborn girls)) to build frostbite and chaurus hives... Yeah that's disgusting. It's the (and her) whole point.


- Hermaeus Mora being an expy from the Cthulhu Mythos (and the local tentacles master), he(it)'s too good an opportunity to bench him (it). Full steam on a Dunwich Horror-thing. It must be done. Let's call it the Shorstone Horror (there's already some strange hills with eldricht standing stones on them !) with spawns of Hermaeus (he does that for the scientific curiosity).
There's already a Shadow over Innsmouth mod in the works (with added tentacles and lustful moans and mind-wiped slaves)
And A Forsworn Story deals with Shub-Niggurath.

A Blackreach add on with Shoggoths also comes to mind, being already halfway... Lusty shoggoths, that is.


There's other chulhuesque scenarii that could be done (Dawnstar comes to mind for A the Mountains of Madness oriented-one, it's even done by Bethesda with the Cube), throw in a Rats in the Walls around Namira and Rorikstead. And a Cthulhu Mythos (the short story) around Vermina plaguing dreams and a Nightmare she wants to unleash upon Nirn, and all those ruins under the sea in Winterhold !  But I've no sexy ideas about them at this point, so if someone has some...

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So, there are volunters for the Old Gods themed mod sery ?

 

I wish to finish A Forsworn Story (the end scene will be the invocation of Shub Nigguraht and the avatar of Kynareth, i will need help fot that)

 

For the Insmouth project, I dont already upload pregnancies yet. The Solitude Corruption is now near end. I'm writing the lastest quests of this part.

 

I think the next one will be a mix between VTMB and Nyralahotep, by creating a Baali/Lasombra/Sethite vampire clan. Oh, Rametep...

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