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PandaOutfit_AmbientOcclusion converted to UNPCM TBBP UNPB TBBP MANGA TBBP MANGA DM TBBP CHSBHC BBP+ re-texture


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This is a UNPCM TBBP plus belly node re-texture conversion of Skirmish's panda outfit. Their page can be found here. http://www.loverslab.com/topic/16693-skirmishs-mods/

 

The armor does not come with a body when worn they will be placed on your actual body so to use this mod you will need Halofarm's UNPCM or a UNP body that is close to UNPCM or you might get clipping the bodies also need to have TBBP plus belly node. If you use Halofarm's UNPCM body you will need to use Gerra6's mesh rigger tool found in the modders resource section to add TBBP and a belly node to the body since the body doesn't come with any TBBP/BPP. I also replaced the feet mesh that were in the shoes as there was something wrong with the feet mesh that caused them to blow up in game and have parts of the feet going everywhere.

 

**Note**

 

The .esp contained in this mod is not compatible with Skirmish's mod simply because when I ran the cape and shorts through mesh rigger it added BSDismemberSkinInstance to the cape and short so now those pieces have slots so I had to open the cape nifs and change the slot to the amulet slot and the shorts to the ring slot and then I had to open the .esp up in the CK (creation kit) and change the slots for them from unnamed to ring for shorts and amulet for the cape.

 

Update UNPB-TBBP conversion You need a UNPB TBBP compatible skeleton and body.

 

Just added new conversions for MANGA MANGA DM and CHSBHC they are located in the panda conversions zip. All that is in it are the cape and shorts for each body type so you will still need to download one of my original ones and install it then unzip the panda conversions zip rename the files of the body type you want and then drop those ones into the panda folder to overwrite the original files.

 

**Credit**
Skirmish for the original
Halofarm for the UNPCM body http://mod.dysintropi.me/unpcm/
Gerra6 for the clothing converter and mesh rigger http://www.loverslab...89f-10-26-2014/


  • Submitter
  • Submitted
    03/16/2015
  • Category
  • Requires
    TBBP compatible skeleton with BELLY node and body with TBBP and BELLY node compatability
  • Special Edition Compatible

 

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this is a great mod but i think you need to change the armor slots for it. You have the shorts as a neclace so its not auto unequiped on start of sex scenes. If two pieces arent going to be unequiped it makes the most sense for the leg/arm warmers to stay on right? 

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The outfit is set up the same way that it is in skrimishes mod except for those 2 parts it is because mesh rigger added the BSDismemberSkinInstance to those 2 parts with BSDismemberSkinInstance added to them you can not use slot SBP_32_BODY for them because if you have the cape and shorts set to SBP_32_BODY in game when you wear those pieces your players body is going to become invisible because there is no body in the outfit not to mention when you put on the shorts the cape will unequip.

 

If you want it different you can first make a copy of the femalebody_0 and place it with the panda mesh folder then load up the femalebody_0 into nifskope if the name of the body isn't *Scene Root* you must right click the name and go to transform - edit and change the name to *Scene Root* then save as to overwrite the nif or it won't let you paste the body into the cape nif. Then right click the body and go to block - copy branch then without closing nifskope click load and load up the PandaCape_0 and right click scene root in the left list and go to block - paste branch to paste the body into the nif then repeat for the PandaCape_1. The _0 and _1 nifs use the same _0 body size. Next paste the shorts into the nifs using the same way make sure to save as each time to overwrite the nif.

 

Next click the cape in the nif and find BSDismemberSkinInstance under it in the left list click the arrow to the left to get the drop down and find Partitions and click the arrow there Partitions again then change SBP_35_AMULET to SBP_32_BODY repeat for the shorts save as then repeat for the other cape nif.

 

Now that's done load up the CK (creation kit) hit yes to all when prompted and wait for it to load then click the folder in the top list and find pandaoutfit.esp tick it and then click set to active then ok. Once loaded find armor in the left list and then click on the *word* armor this will bring up a list of all armors. Find panda cape and double click on it or right click it and select edit. Change it to 32 - body the box above the cancel named model right click in the blank area of that box and select new now find pandashortsAA and click it to add it to that list. Now bring up the shorts screen and change that to 32 - body now hit the save next to the folder to overwrite the .esp.

 

**Note**

 

The shorts by themselves will now make your body invisible if worn but if you wear the cape both will appear and will be removed when sex animations begin.

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Thanks i installed the mod but i cant seem to find the hair? anything i may be missing? 

 

I did showracemenu and went through the hair i dont see it. closest i could find was this one but its not the one pictured

Spoiler

a11f59474d3d176e7808df08c8fbcf70.png

 

edit: wigs? are they equipable items? if so how do you get them?

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They are wigs and are not located in the showracemenu list as they armor items so just use the console with the ~ key and type in help Marie use the pageup and down buttons to scroll the list till you find them and then type in player.additem item# and then 1 or however many of the item you want. Use the arrow up to bring back up your last console add and change the last numbers to fast add next one.

 

The above hair in your picture is from hepsy hair. The Lamae Follower uses that one.

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  • 5 months later...

Just added new conversions for MANGA MANGA DM and CHSBHC they are located in the panda conversions zip. All that is in it are the cape and shorts for each body type so you will still need to download one of my original ones and install it then unzip the panda conversions zip rename the files of the body type you want and then drop those ones into the panda folder to overwrite the original files.

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