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Things are much better for me, I am starting a new job later this month.

 

They are not sold at the CD shop yet, I will be making alternate versions of these that add the items to CD so no extra addon is required. Eventually I will have full integration of the items in CD as an option as well but that will require setting up for them in CD first.

 

 

Oh, while I am at it, I have a bodyslide2 adjusted CBBE body that works well with the items from DD, I will upload it here for anyone that wants to use it. It will have meshes and the slider presets for bodyslide. The mesh is based on the CBBE HDT body.

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Things are much better for me, I am starting a new job later this month.

 

They are not sold at the CD shop yet, I will be making alternate versions of these that add the items to CD so no extra addon is required. Eventually I will have full integration of the items in CD as an option as well but that will require setting up for them in CD first.

 

 

Oh, while I am at it, I have a bodyslide2 adjusted CBBE body that works well with the items from DD, I will upload it here for anyone that wants to use it. It will have meshes and the slider presets for bodyslide. The mesh is based on the CBBE HDT body.

thats good to hear, on all fronts, ill grab the body adjustment and try it out see how it compares with my hack and tweak that i tried

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personaly i think there should be a priority removal system like


  • gags and blindfold cant be removed if your wearing a hood (depends on the hood or if you have access to the lock or not/ gasmask.
  • hoods cant be removed if wearing a collar.
  • catsuits cant be removed if wearing a collar, cuffs, bra, harness or belt.
  • gloves cant be removed if wearing arm cuffs

another thing would be special catsuits that allow sex, prevent it and keeps plugs in ( works with belt) and one that acts like a plug but for the whole body and with effects that last longer than normal and are more violent.


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Adding in the items from this mod http://www.nexusmods.com/skyrim/mods/13290/?would be greatly appreciated.

 

And as a suggestion, you should add in a MCM menu that lets us pick and choose which devices from each individual mod would be used so that we can avoid certain parts of the mods that we don't like yest keep other parts that we do.

 

And I love the fact that you are doing this, i have been looking for something like this for awhile now.

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Debug time: 

  • Gasmasks aren't recognized as equiped. As in you equip one. Shows it is equiped on character model. Try to equip/unequip (click on same mask) Just gives the option to "Put on" (like it isn't on already). Try to equip a different one, will tell you you can't equip 2 masks.
  • Click to unequip gloves, only gives the option to "Carry on". Does not matter if regular chastity and restraint key is in inventory or not.
  • You can put bodysuit on then a latex collar on, but you cannot put a latex collar then bodysuit on. Gives the message "Cannot equip with the items character is currently wearing. Don't know which way you mean to go  but guessing you meant to be consistent.
  • Armbinders - Armbinders do equip when gloves are worn but the armbinder does not show on character model. Armbinder animation will play though.
  • Hood models do not show up on character model without (TS GimpHood). Do not know if you mean to make it a requirement download or not.

 

That's all I found.

 

 

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Hmm, why didnt you included them in CD and made an extra mod instead ? How do we get Access to These items in game ?

You obviously didn't read the whole post.

 

Original post:

- search 'Locking' in the console to find them

!! The esp includes ONLY locking versions of the items, if you want to still have non-locking versions you need the original esp !!

 

Post #3:

They are not sold at the CD shop yet, I will be making alternate versions of these that add the items to CD so no extra addon is required. Eventually I will have full integration of the items in CD as an option as well but that will require setting up for them in CD first.

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Hmm, why didnt you included them in CD and made an extra mod instead ? How do we get Access to These items in game ?

 

I didn't add them directly to CDas I don't want to publish someone else's meshes and textures or have those mods be required. I will be adding them to CD via replacement esp's for the ones I post here but I need to set up CD to handle them first. Currently CD can remove the items but I have no way to put them on someone.

 

 

 

personaly i think there should be a priority removal system like

  • gags and blindfold cant be removed if your wearing a hood (depends on the hood or if you have access to the lock or not/ gasmask.
  • hoods cant be removed if wearing a collar.
  • catsuits cant be removed if wearing a collar, cuffs, bra, harness or belt.
  • gloves cant be removed if wearing arm cuffs

another thing would be special catsuits that allow sex, prevent it and keeps plugs in ( works with belt) and one that acts like a plug but for the whole body and with effects that last longer than normal and are more violent.

 

 

Until the device types are officially added to Integration I am keeping it somewhat basic as how they work may change. Adding restrictions and functions to the items for removal isn't too difficult but the device requires its own menu and scripts, especially since I know how to combine items now.

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Debug time: 

  • Gasmasks aren't recognized as equiped. As in you equip one. Shows it is equiped on character model. Try to equip/unequip (click on same mask) Just gives the option to "Put on" (like it isn't on already). Try to equip a different one, will tell you you can't equip 2 masks.
  • Click to unequip gloves, only gives the option to "Carry on". Does not matter if regular chastity and restraint key is in inventory or not.
  • You can put bodysuit on then a latex collar on, but you cannot put a latex collar then bodysuit on. Gives the message "Cannot equip with the items character is currently wearing. Don't know which way you mean to go  but guessing you meant to be consistent.
  • Armbinders - Armbinders do equip when gloves are worn but the armbinder does not show on character model. Armbinder animation will play though.
  • Hood models do not show up on character model without (TS GimpHood). Do not know if you mean to make it a requirement download or not.

 

That's all I found.

 

I will check the scripts on those, I may have not removed or added requirements to them (they have changed a few times).

 

The armbinders and gloves will conflict as the armbinder replaces the gloves, since they are locked on it will prevent the armbinder from showing.

 

All of these require the original mod.

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I am unsure what this mod does, I know it adds lockable rubber outfits. Which is a great idea... But I don't know how they are put in the game, and the information is a little sketchy about that.

 

I have a couple of questions...

 

1. Does this add the lockable rubber stuff to the game... and if so, how does it add it to the game...

 

2. Does it work with trapped chest mods, such as DEVIOUSLY CURSED LOOT or any or mod like that. As its called Devious Extra's, I would think it would.

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I am unsure what this mod does, I know it adds lockable rubber outfits. Which is a great idea... But I don't know how they are put in the game, and the information is a little sketchy about that.

 

I have a couple of questions...

 

1. Does this add the lockable rubber stuff to the game... and if so, how does it add it to the game...

 

2. Does it work with trapped chest mods, such as DEVIOUSLY CURSED LOOT or any or mod like that. As its called Devious Extra's, I would think it would.

 

All it does is add the various features to the items, it does not provide a way to get them into the game. The items use new keywords added to Assets v2.8.3 so any mods that add items to players (such as Cursed Loot) will need to be updated to use these as they see fit.

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I am unsure what this mod does, I know it adds lockable rubber outfits. Which is a great idea... But I don't know how they are put in the game, and the information is a little sketchy about that.

 

I have a couple of questions...

 

1. Does this add the lockable rubber stuff to the game... and if so, how does it add it to the game...

 

2. Does it work with trapped chest mods, such as DEVIOUSLY CURSED LOOT or any or mod like that. As its called Devious Extra's, I would think it would.

 

All it does is add the various features to the items, it does not provide a way to get them into the game. The items use new keywords added to Assets v2.8.3 so any mods that add items to players (such as Cursed Loot) will need to be updated to use these as they see fit.

 

 

Thanks... Got it...

 

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Here's an armour that you might like to check out for the old lock treatment.

 

Spearhead catsuit, its a Nexus Catsuit. It's also a very good one, although I don't use it as it doesn't fit perfectly on some parts. It could just do with some bodyslide tweaking, to fit a little better on some parts. It's CBBEv3 curvy...

 

The armour is modular, gag, mask, various pieces, with various alternative pieces, craftable.

 

http://www.nexusmods.com/skyrim/mods/55581/?

 

 

post-566118-0-41498400-1418259110_thumb.jpg

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Things are much better for me, I am starting a new job later this month.

 

They are not sold at the CD shop yet, I will be making alternate versions of these that add the items to CD so no extra addon is required. Eventually I will have full integration of the items in CD as an option as well but that will require setting up for them in CD first.

 

 

Oh, while I am at it, I have a bodyslide2 adjusted CBBE body that works well with the items from DD, I will upload it here for anyone that wants to use it. It will have meshes and the slider presets for bodyslide. The mesh is based on the CBBE HDT body.

 

This is the same mesh you posted in the Captured Dreams support thread, yes?

 

http://www.loverslab.com/topic/23844-devious-devices-captured-dreams-shop-updated-12-10-2014/page-352?do=findComment&comment=1010650

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Things are much better for me, I am starting a new job later this month.

 

They are not sold at the CD shop yet, I will be making alternate versions of these that add the items to CD so no extra addon is required. Eventually I will have full integration of the items in CD as an option as well but that will require setting up for them in CD first.

 

 

Oh, while I am at it, I have a bodyslide2 adjusted CBBE body that works well with the items from DD, I will upload it here for anyone that wants to use it. It will have meshes and the slider presets for bodyslide. The mesh is based on the CBBE HDT body.

 

This is the same mesh you posted in the Captured Dreams support thread, yes?

 

http://www.loverslab.com/topic/23844-devious-devices-captured-dreams-shop-updated-12-10-2014/page-352?do=findComment&comment=1010650

 

 

Yes, it is. I posted it here as well as the body and slider preset will work with the Shiny Catsuits.

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