t3h0th3r Posted November 17, 2014 Share Posted November 17, 2014 Update, now contains UUNP Special body otption for clean version.  Aradia Living Armor - Jellyfish Edition - UUNP HDT&Special 1.1.1.7z Requires:  original Mod, just don't select the UUNP option, install this instead XPMSE2 (for HDT options) Bodyslide 2.7c The tentacles that go "in" are not yet weighted for the special version, but i still intend to do that  Changelog:  1.1.1 - Fixed filestructure in archive so MO doesn't spazz out 1.1 - Added Special body option, filescructure/naming cleanup 1.0 - initial version included in main download   1 Link to comment
moonwolf3 Posted November 29, 2014 Share Posted November 29, 2014 any word on the CBEE bodyslide conversion? Link to comment
L4pserdak Posted December 9, 2014 Share Posted December 9, 2014 Will the 7b version also be modified? Â Link to comment
astor Posted March 30, 2015 Share Posted March 30, 2015  The breasts are like micro, how do you fix that?  defo needs an UNPB version, preferably TBBP/HDT enabled  //edit: Tried to do this in bodyslide, but it seems both bodies that mod is using seem to be missing from the Unified UNP Project or at least i haven't found a corresponding match...  //edit2: there seems to be a considerable offset on the Y and Z axis compared to other UNP-based Bodies, you wouldn't per chance know the exact values?  //edit3: seemed to be the old CBBE vs Vanilla offset, not an issue with your meshes, but the references i was using. luckily, Outfit Studio has the exact value, so fixing that turned out to be easier than first expected.   If you've converted this to UNPB, would you share?  Please?  Link to comment
moneta321 Posted April 23, 2015 Author Share Posted April 23, 2015 I am sorry folks for the very long silence. It would be even longer if not t3h0th3r for his BodySlide presets. It's still the UNP family but is good addition I believe. Enjoy.  Armor animation is quite tricky part. I already contacted Anton (the armors animation pioneer) for more details, now I have to find a good time for learning. As well as there is no time yet for CBBE and etc. conversions... Will see what happen next.  c. Link to comment
t3h0th3r Posted April 24, 2015 Share Posted April 24, 2015 those who are dense (like me) the actual UUNP Bodyslide is included in the main file. atm im in the process of creating an UUNP Special (with animated 3D private parts) and an (optional) esp that adds SexLabNoStrip keyword. Â if you find clipping let me know (you're more than welcome to post fixed slider data aswell). Link to comment
moneta321 Posted May 31, 2015 Author Share Posted May 31, 2015 Will the 7b version also be modified?  Hi L4pserdak,  There is actually 7b version exists of original Aradia Living Armor which converted by another author. I am thinking to port this and make the part of the Jellyfish Edition. Though did not contact with the author yet - it seems the time to do it now. Will come back with the news soon.  c. Link to comment
ZarthonTheVanquished Posted June 6, 2015 Share Posted June 6, 2015 I know this was developed by several authors, but I feel compelled to point out that each piece on this armor consists of around 13-26k vertices EACH! That's an UNGODLY amount of unnecessary detail that will do nothing but drag down your RAM and murder your processor... Â This mesh is in need of some SERIOUS revision! Link to comment
Guest David Oliveira Posted June 6, 2015 Share Posted June 6, 2015 How to manufacture it ?I have the books and nothing, not in the normal forging nor in atronach .Thank you in advance for your help Link to comment
t3h0th3r Posted June 6, 2015 Share Posted June 6, 2015 I know this was developed by several authors, but I feel compelled to point out that each piece on this armor consists of around 13-26k vertices EACH! That's an UNGODLY amount of unnecessary detail that will do nothing but drag down your RAM and murder your processor...  This mesh is in need of some SERIOUS revision!  The high poly mesh is still the original by Aradia (afaik). For the transparency effect it is required to duplicate the meshes, for which there was an andvisory:  Known Bugs and Caveats:While it's not notable - refraction effect is achieved at the cost of performance. It at least doubles the number of the armor triangles (two armor models are rendering at the same time). In addition it adds two shaders (one per armor model) - the first one is responsible for the half transparent effect, and another for the refraction effect.  So there's 3 possible solutions for that: don't use the armor if your rig can't handle it upgrade your rig so it can handle it make a low poly version of mesh (be advised that this will still needed to be duplicated). If you provide a low poly revision of the meshes, i'm fairly certain this could be added to the archive as an option.   How to manufacture it ? I have the books and nothing, not in the normal forging nor in atronach . Thank you in advance for your help  Under daedric, requires 5 ruined books and one deadra heart. If you happen to have those, but it doesn't work: There are 2 versions of the ruined book only one of those works to craft the armor so far.  Link to comment
ZarthonTheVanquished Posted June 6, 2015 Share Posted June 6, 2015  I know this was developed by several authors, but I feel compelled to point out that each piece on this armor consists of around 13-26k vertices EACH! That's an UNGODLY amount of unnecessary detail that will do nothing but drag down your RAM and murder your processor...  This mesh is in need of some SERIOUS revision!  The high poly mesh is still the original by Aradia (afaik). For the transparency effect it is required to duplicate the meshes, for which there was an andvisory:  Known Bugs and Caveats:While it's not notable - refraction effect is achieved at the cost of performance. It at least doubles the number of the armor triangles (two armor models are rendering at the same time). In addition it adds two shaders (one per armor model) - the first one is responsible for the half transparent effect, and another for the refraction effect.  So there's 3 possible solutions for that: don't use the armor if your rig can't handle it upgrade your rig so it can handle it make a low poly version of mesh (be advised that this will still needed to be duplicated). If you provide a low poly revision of the meshes, i'm fairly certain this could be added to the archive as an option.   How to manufacture it ? I have the books and nothing, not in the normal forging nor in atronach . Thank you in advance for your help  Under daedric, requires 5 ruined books and one deadra heart. If you happen to have those, but it doesn't work: There are 2 versions of the ruined book only one of those works to craft the armor so far.    Generating refraction does not excuse the poly count. That still means that the meshes are at the very least 6k+ vertices for each piece, of which they cover less than 5% of the body each. Transparency is not the issue here - the mesh is still stupidly high poly for such a small mesh part. Link to comment
Guest David Oliveira Posted June 8, 2015 Share Posted June 8, 2015 I tried both versions of the books . Even put a Daedric armor and nothing . You can do a walkthrough or tutorial.I liked the look of the armor . Link to comment
t3h0th3r Posted June 8, 2015 Share Posted June 8, 2015 It's in daedric smithing, and it requires a deadra heart ontop of those 5 books, or just add it with the console (help aradia). Link to comment
ssddsquare Posted June 12, 2015 Share Posted June 12, 2015 Other than animation, it would also be great to work similar to Devious Devise. You either have to free yourself or embrace it for armor/magic/health bonus. Maybe it's too much to ask. Great work already anyway. Link to comment
Varithina Posted June 12, 2015 Share Posted June 12, 2015 Other than animation, it would also be great to work similar to Devious Devise. You either have to free yourself or embrace it for armor/magic/health bonus. Maybe it's too much to ask. Great work already anyway.  If you have Deviously Cursed Loot and Devious Devices Integration you can get the armour as a cursed item, its and option to use the integration mod with cursed loot, and its not pretty, nasty vampire like side effects included, think its either a quest to get rid of it or find the keys, neither of which are easy to do/find. Link to comment
LTD Posted June 17, 2015 Share Posted June 17, 2015  Other than animation, it would also be great to work similar to Devious Devise. You either have to free yourself or embrace it for armor/magic/health bonus. Maybe it's too much to ask. Great work already anyway.  If you have Deviously Cursed Loot and Devious Devices Integration you can get the armour as a cursed item, its and option to use the integration mod with cursed loot, and its not pretty, nasty vampire like side effects included, think its either a quest to get rid of it or find the keys, neither of which are easy to do/find.   I've been trying to sort out if all this, the textures and meshes, could be used with DD, specifically Aradia Devious. It should, I think, be a simple matter of folders and file names, but you never know...  Anyone got some insight for me? I'm not much of a fan of the original texture. The pink tentacle thing is just kinda boring.  Man, it'd be really cool to have an animated version compatible with DD! Pretty pleae?! Link to comment
ssddsquare Posted June 26, 2015 Share Posted June 26, 2015 I have DDI, but DCL is conflicting with one of other mods and I don't know how to solve. Every time I start Skyrim with DCL it would immediately CTD before main screen.  Other than animation, it would also be great to work similar to Devious Devise. You either have to free yourself or embrace it for armor/magic/health bonus. Maybe it's too much to ask. Great work already anyway.  If you have Deviously Cursed Loot and Devious Devices Integration you can get the armour as a cursed item, its and option to use the integration mod with cursed loot, and its not pretty, nasty vampire like side effects included, think its either a quest to get rid of it or find the keys, neither of which are easy to do/find.   Link to comment
t3h0th3r Posted June 26, 2015 Share Posted June 26, 2015 CTD before main screen is usually not due mod incompatibilities, but because of missing masters, run TES5Edit, or the new skse 1.7.3 beta both will tell you what you are missing. Link to comment
t3h0th3r Posted July 22, 2015 Share Posted July 22, 2015 Update available here. Â If you just downloaded, download again, archive was a bit messy. Link to comment
Soulinor Posted December 12, 2016 Share Posted December 12, 2016 i want to use it along with my armor, but i can't find the body slot in nifskope, can someone help? Link to comment
Tranzetkillsalll Posted December 20, 2016 Share Posted December 20, 2016 Love this armor! Thanks to everyone who put this together! One question, have you ever thought about making a full set (helm,gloves,boots)? Thanks again for the upload!~ Link to comment
Lucair Posted February 13, 2017 Share Posted February 13, 2017 Update, now contains UUNP Special body otption for clean version.  Aradia Living Armor - Jellyfish Edition - UUNP HDT&Special 1.1.1.7z Requires:  original Mod, just don't select the UUNP option, install this instead XPMSE2 (for HDT options) Bodyslide 2.7c The tentacles that go "in" are not yet weighted for the special version, but i still intend to do that  Changelog:  1.1.1 - Fixed filestructure in archive so MO doesn't spazz out 1.1 - Added Special body option, filescructure/naming cleanup 1.0 - initial version included in main download    The zip file is broken. =w= Link to comment
hotrack Posted June 24, 2017 Share Posted June 24, 2017 Update, now contains UUNP Special body otption for clean version.  Aradia Living Armor - Jellyfish Edition - UUNP HDT&Special 1.1.1.7z Requires:  original Mod, just don't select the UUNP option, install this instead XPMSE2 (for HDT options) Bodyslide 2.7c The tentacles that go "in" are not yet weighted for the special version, but i still intend to do that  Changelog:  1.1.1 - Fixed filestructure in archive so MO doesn't spazz out 1.1 - Added Special body option, filescructure/naming cleanup 1.0 - initial version included in main download     Question:  I wish to use Hermaus Mora's Caress retexture of Aradia Living Armor, but with this version that has a supplied UUNP. When I tried direct texture replacement, I believe the mesh modifications for refraction is still in place (in what should be solid colors, it looks shiny?). What is it in nifskope that I should change in the meshes? Thanks for the effort! Link to comment
Higurashika Posted February 18, 2018 Share Posted February 18, 2018 It works with Milk Mod Economy very tricky... I dont get any milk! Does armor drink my milk? Link to comment
t3h0th3r Posted April 23, 2018 Share Posted April 23, 2018 On 2/18/2018 at 4:58 PM, Higurashika said: It works with Milk Mod Economy very tricky... I dont get any milk! Does armor drink my milk? Yes, it's a thirsty sucker Link to comment
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