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Devious Skyrim

Devious Devices SexLab BDSM Bondage Fetish Restraints Quest

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331 replies to this topic

#21
Srende

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Hi all, installed with devious assets, integration, expansion, for the masses etc but when put any cuffs or armbinders to an slave npc and i see they are wearing those continue running away from me, is this normal? tyvm (using Paradise halls).

 

That's completely up to Paradise halls if it detects the DD items or not. Looks like it doesn't.


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#22
shambleresp

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Tyvm, any recomendation? other slaver mod or anything, im frustrated seeing my slaves always running away...

 

Hi all, installed with devious assets, integration, expansion, for the masses etc but when put any cuffs or armbinders to an slave npc and i see they are wearing those continue running away from me, is this normal? tyvm (using Paradise halls).

 

That's completely up to Paradise halls if it detects the DD items or not. Looks like it doesn't.

 

 


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#23
lordescobar666

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This is a continuation from my post here. Maybe this is the more appropriate thread.

It always bugged me that, when you want to remove devices in your script, you need to know the keyword and the rendered device besides the inventory device. This makes it difficult to work with devices from other mods as it requires you to have a list of known devices and it does not work with unknown devices.

So I came up with a method that allows to remove arbitray devices the player is wearing without further information, I'd like to share (and get some feedback if there are any disadvantages/drawbacks/whatever):

Spoiler

 

The question is, should this be integrated (and expanded to e.g. also check for the correct key) into Devious Device - Integration together with some keywords, so that other quests can mark quest related devices and devices that are deemed to be unremovable for some reason.

 

I think this could greatly enhance interoperability and compatibility for mods using devious devices.

 

What do you think?

 


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#24
Min

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This is a continuation from my post here. Maybe this is the more appropriate thread.

It always bugged me that, when you want to remove devices in your script, you need to know the keyword and the rendered device besides the inventory device. This makes it difficult to work with devices from other mods as it requires you to have a list of known devices and it does not work with unknown devices.

So I came up with a method that allows to remove arbitray devices the player is wearing without further information, I'd like to share (and get some feedback if there are any disadvantages/drawbacks/whatever):

Spoiler

 

The question is, should this be integrated (and expanded to e.g. also check for the correct key) into Devious Device - Integration together with some keywords, so that other quests can mark quest related devices and devices that are deemed to be unremovable for some reason.

 

I think this could greatly enhance interoperability and compatibility for mods using devious devices.

 

What do you think?

Checking for the correct key isn't ManipulateDevice's role. That's up to the mod in question (Though, using this same techinque you could fetch the key). As this is a scripting matter it should be posted in the Integration thread.

 

That said, this is a great addition, and will be included as a new function in the next version of Integration. :)


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#25
circ

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I was consoling up some DD's and while most, if not all, the below neck equipment and collars worked fine with UNPB body, every single gag I tried was mis-aligned. Balls and ring would show up on chin and so on. I also have some Zaz stuff installed apparently, and all the gags in that were more or less properly aligned. Any way to fix this on my end?

 

EDIT: nevermind... Must have had some mod weirding out on me as I just uninstalled some stuff. Looks great.


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#26
vipermagi

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Spoiler

 

Don't mind me, I'm just a bit of an idiot.


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#27
Zadil

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Added to the list:

 

Skyrim Bound by Srende


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#28
steve4304

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Does anybody have a recommended load order for these? My mod list for this playthrough has become a bit chaotic and I get odd problems from time to time. Also appreciated if you could include whereabouts the main sexlab files should be. Thanks for any help!


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#29
circ

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LOOT seems to sort stuff just fine for me, only manual change I had to make was an eyefix mod that removes blur from nightvision.


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#30
MachineEater

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i'd like to see some kind of parasite armour which until ever you tame it or gat it off could make you take half the damage from combat but the trade is that it forces you to have sex with ANY random nearby npc. (or you could come up with somthing better for it).

 

though I think it might be better if it was added to sanguine's debauchery with a forced submit option?


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#31
joisback

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First of all: Thanks for this great mod!!!!

 

Where do I find the leather pony outfit shown on the images for Devious Devices?

 

Link - Additional Image 6

 

Thanks a lot.


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#32
Tschukken

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I was consoling up some DD's and while most, if not all, the below neck equipment and collars worked fine with UNPB body, every single gag I tried was mis-aligned. Balls and ring would show up on chin and so on. I also have some Zaz stuff installed apparently, and all the gags in that were more or less properly aligned. Any way to fix this on my end?

 

EDIT: nevermind... Must have had some mod weirding out on me as I just uninstalled some stuff. Looks great.

 

Do you know which mod you have uninstalled, because it seems that I have the same problem with the gags?

 

Edit: I've already solved it. I've only reinstalled the zazAnimationPack and overwritten some .tri files and now it works.


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#33
Zyxxas

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First of all: Thanks for this great mod!!!!

 

Where my I find the leather pony outfit shown on the images for Devious Devices?

 

Link - Additional Image 6

 

Thanks a lot.

 

Pretty sure that's in the optional extension
 


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#34
Zyxxas

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Firstly, thanks for the amazing mod, really great work <3

 

Small query: does anyone know a method or mod for getting good interactions with followers with devices? I can give devices to followers start animations with matchmaker - but is there any way once I've bound myself to get a follower to initiate sex? Most of the other mods involve world NPCs but not followers.


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#35
Rdm

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First of all: Thanks for this great mod!!!!

 

Where my I find the leather pony outfit shown on the images for Devious Devices?

 

Link - Additional Image 6

 

Thanks a lot.

 

Pretty sure that's in the optional extension
 

 

 

Its not and i second this


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#36
Coopervane

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First of all: Thanks for this great mod!!!!

 

Where my I find the leather pony outfit shown on the images for Devious Devices?

 

Link - Additional Image 6

 

Thanks a lot.

 

Pretty sure that's in the optional extension
 

 

 

It's an armor made Aegis, it has never been released, i doubt it ever will be (sadly), and it's not part of any DD package.


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#37
Mash11

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Does anyone else have problem with all DD mods that if you get bound by normal bounds instead of armbinder and you struggle which causes the game to insta crash every single time?


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#38
Zadil

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Added to the list:

 

DD Restrained by irquih

From the official mod description:
 


talk to NPCs while gagged; they may help you or think you're really horny.
This mod aims to provide you with an opportunity to seek help for your problems... I mean the gag!

 


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#39
Zadil

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Added to the list:

 

Deviously Cursed Loot by Kimy

From the mod description:

Spoiler


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#40
xboronx

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http://www.loverslab...agquest-v10rar/

 

Zenetx*s nice Gagquest-mod is missing in the linklist :)


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