cfoster8 Posted October 14, 2014 Share Posted October 14, 2014 I haven't been able to make either the Carloss32 canine or horse addons work properly. The animations I have run fine but there's no penis. I've got regular SOS plus the canine and horse addons all installed as separate mods. I've noticed that the SOS folder under both meshes and textures has separate sub folders for these two addons in addition to the smurf and the two vectorplexus folders. Is that the way it's supposed to be? If I merge the two new ones into each of the regular sos folders I'll be asked if I want to overwrite. Do I? Is there something I'm supposed to do with the mod configurator? Both canine and horse are shown under SOS but when I click on them I don't see any options for canine or horse, just the usual races. I'm obviously doing something wrong. Any help would be appreciated. My canine is vers .3 alpha, the horse is also .3 Link to comment
FauxFurry Posted October 14, 2014 Share Posted October 14, 2014 I haven't been able to make either the Carloss32 canine or horse addons work properly. The animations I have run fine but there's no penis. I've got regular SOS plus the canine and horse addons all installed as separate mods. I've noticed that the SOS folder under both meshes and textures has separate sub folders for these two addons in addition to the smurf and the two vectorplexus folders. Is that the way it's supposed to be? If I merge the two new ones into each of the regular sos folders I'll be asked if I want to overwrite. Do I? Is there something I'm supposed to do with the mod configurator? Both canine and horse are shown under SOS but when I click on them I don't see any options for canine or horse, just the usual races. I'm obviously doing something wrong. Any help would be appreciated. My canine is vers .3 alpha, the horse is also .3 It is fairly easy to get the canine phallus to show up by adjusting the file paths in the Creation Kit to match those of the male,but it is still positioned for the male body rather than the female body. TESV 2014-10-14 10-49-26-31.jpg TESV 2014-10-14 10-49-33-55.jpg If somebody could give tips on how to adjust the SOS add-ons without having to change the female SOS skeletons or already knows how,it would be most appreciated if they do so. As for the Horse Cock,the one in the Revealing Male 'Armors' thread linked on the SOS main page was made to work with both male and female characters. http://www.loverslab.com/topic/11692-revealing-male-armors/page-14?do=findComment&comment=658215 If the issue is getting the to function at all,using the Nexus Mod Organizer or similar utility shouldn't turn up any errors whatsoever if using the current version of SOS Full. Edit: I meant to multiquote with an earlier post,but that didn't work right,so anyone who was asking about what it would take to work with female characters can just take this post as partially addressing their posts. Link to comment
cfoster8 Posted October 15, 2014 Share Posted October 15, 2014 I haven't been able to make either the Carloss32 canine or horse addons work properly. The animations I have run fine but there's no penis. I've got regular SOS plus the canine and horse addons all installed as separate mods. I've noticed that the SOS folder under both meshes and textures has separate sub folders for these two addons in addition to the smurf and the two vectorplexus folders. Is that the way it's supposed to be? If I merge the two new ones into each of the regular sos folders I'll be asked if I want to overwrite. Do I? Is there something I'm supposed to do with the mod configurator? Both canine and horse are shown under SOS but when I click on them I don't see any options for canine or horse, just the usual races. I'm obviously doing something wrong. Any help would be appreciated. My canine is vers .3 alpha, the horse is also .3 It is fairly easy to get the canine phallus to show up by adjusting the file paths in the Creation Kit to match those of the male,but it is still positioned for the male body rather than the female body. TESV 2014-10-14 10-49-26-31.jpg TESV 2014-10-14 10-49-33-55.jpg If somebody could give tips on how to adjust the SOS add-ons without having to change the female SOS skeletons or already knows how,it would be most appreciated if they do so. As for the Horse Cock,the one in the Revealing Male 'Armors' thread linked on the SOS main page was made to work with both male and female characters. http://www.loverslab.com/topic/11692-revealing-male-armors/page-14?do=findComment&comment=658215 If the issue is getting the to function at all,using the Nexus Mod Organizer or similar utility shouldn't turn up any errors whatsoever if using the current version of SOS Full. Edit: I meant to multiquote with an earlier post,but that didn't work right,so anyone who was asking about what it would take to work with female characters can just take this post as partially addressing their posts. LOL. I just figured out that I've totally misunderstood the purpose of this mod. I thought it was to get a penis to appear in the beastiality animations (male dog or horse with female player). Well, hopefully somebody else will get some use out of the information. Thanks for the quick resonse FauxFurry. Link to comment
FauxFurry Posted October 15, 2014 Share Posted October 15, 2014 I haven't been able to make either the Carloss32 canine or horse addons work properly. The animations I have run fine but there's no penis. I've got regular SOS plus the canine and horse addons all installed as separate mods. I've noticed that the SOS folder under both meshes and textures has separate sub folders for these two addons in addition to the smurf and the two vectorplexus folders. Is that the way it's supposed to be? If I merge the two new ones into each of the regular sos folders I'll be asked if I want to overwrite. Do I? Is there something I'm supposed to do with the mod configurator? Both canine and horse are shown under SOS but when I click on them I don't see any options for canine or horse, just the usual races. I'm obviously doing something wrong. Any help would be appreciated. My canine is vers .3 alpha, the horse is also .3 It is fairly easy to get the canine phallus to show up by adjusting the file paths in the Creation Kit to match those of the male,but it is still positioned for the male body rather than the female body. TESV 2014-10-14 10-49-26-31.jpg TESV 2014-10-14 10-49-33-55.jpg If somebody could give tips on how to adjust the SOS add-ons without having to change the female SOS skeletons or already knows how,it would be most appreciated if they do so. As for the Horse Cock,the one in the Revealing Male 'Armors' thread linked on the SOS main page was made to work with both male and female characters. http://www.loverslab.com/topic/11692-revealing-male-armors/page-14?do=findComment&comment=658215 If the issue is getting the to function at all,using the Nexus Mod Organizer or similar utility shouldn't turn up any errors whatsoever if using the current version of SOS Full. Edit: I meant to multiquote with an earlier post,but that didn't work right,so anyone who was asking about what it would take to work with female characters can just take this post as partially addressing their posts. LOL. I just figured out that I've totally misunderstood the purpose of this mod. I thought it was to get a penis to appear in the beastiality animations (male dog or horse with female player). Well, hopefully somebody else will get some use out of the information. Thanks for the quick resonse FauxFurry. Oh. Well then,that is quite a bit different then. If you haven't already gotten around to it,then More Nasty Critters is the mod that you wanted. http://www.loverslab.com/topic/32953-more-nasty-critters/ Link to comment
plsnotanks Posted October 31, 2014 Share Posted October 31, 2014 Gonna throw this out there, I would like to see this working with werewolves (male and female), hopefully the HDT werewolves done by jacques00. Unfortunately: Guys I hope you realise that he/she was last online December 2013, last year and if you viewed his/her profile it says this - "Sorry all if you're wondering if im still active that is some what of a complicated answer, in short I am still active but is on hold as I had a complete system crash and have to reforat my entire system losing all my modding resources, I am slowly getting it all back and will be up and modding again as soon as I do" Truth is, I don't thing he/she will be coming back any time soon. Hopefully Carloss is able to recover/remake his work quickly and easily. Link to comment
AreeSoothsayer Posted December 10, 2014 Share Posted December 10, 2014 Hello, I'm trying to get carlos to work with my Valsaak but only get a empty space. Would like to use that knotted one I found but being rather novice in this stuff has left me perplexed. Link to comment
Aryeonos Posted March 11, 2015 Share Posted March 11, 2015 Crossing my paws for Carlos to allow his glorious cocks to be used by either of skyrim's recognized sexes. I enjoy these but since I have to use a female model for my hermaphrodite characters I can't use these schlongs... ):3 Link to comment
Adabiel Posted March 13, 2015 Share Posted March 13, 2015 can't wait to try this with the lykaios race XD Link to comment
FauxFurry Posted March 14, 2015 Share Posted March 14, 2015 I adjusted the Carloss32 Canine Add-on in Nikskope and the results look okay on a female Khajiit at size 100 but I haven't properly tested the size 0 yet. I'll post the altered meshes just in case anyone else wants to test it out on female characters. CC_0.nif CC_1.nif malegenitals_0.nif malegenitals_1.nif SOS - Carloss32 Canine Addon.esp commentary add-on: The fuzzy bit around the base of the sheath seems to be the trickiest bit to keep in correct alignment. It might be for the best to hide it inside of the body on non-beast races,anyway. Edit: If you intend to use these meshes,place the meshes in a sub-folder labeled f so that the male meshes are not over-written by the female ones. Be sure to use the .esp as well as it has the correct filepaths to enable females to use the schlong in game. Link to comment
plsnotanks Posted March 16, 2015 Share Posted March 16, 2015 I adjusted the Carloss32 Canine Add-on in Nikskope and the results look okay on a female Khajiit at size 100 but I haven't properly tested the size 0 yet. I'll post the altered meshes just in case anyone else wants to test it out on female characters. 2015-03-13_00001.jpg CC_0.nif CC_1.nif malegenitals_0.nif malegenitals_1.nif SOS - Carloss32 Canine Addon.esp commentary add-on: The fuzzy bit around the base of the sheath seems to be the trickiest bit to keep in correct alignment. It might be for the best to hide it inside of the body on non-beast races,anyway. I replaced these in the base canine mod, but when I try to schlongify any female using this addin, nothing happens. What am I missing? Link to comment
FauxFurry Posted March 17, 2015 Share Posted March 17, 2015 I adjusted the Carloss32 Canine Add-on in Nikskope and the results look okay on a female Khajiit at size 100 but I haven't properly tested the size 0 yet. I'll post the altered meshes just in case anyone else wants to test it out on female characters. 2015-03-13_00001.jpg CC_0.nif CC_1.nif malegenitals_0.nif malegenitals_1.nif SOS - Carloss32 Canine Addon.esp commentary add-on: The fuzzy bit around the base of the sheath seems to be the trickiest bit to keep in correct alignment. It might be for the best to hide it inside of the body on non-beast races,anyway. I replaced these in the base canine mod, but when I try to schlongify any female using this addin, nothing happens. What am I missing? You need the .esp in addition to the meshes rather than use the standard .esp since it didn't assign a mesh for female character schlongs at all. Link to comment
Kes_S Posted March 18, 2015 Share Posted March 18, 2015 I adjusted the Carloss32 Canine Add-on in Nikskope and the results look okay on a female Khajiit at size 100 but I haven't properly tested the size 0 yet. I'll post the altered meshes just in case anyone else wants to test it out on female characters. 2015-03-13_00001.jpg CC_0.nif CC_1.nif malegenitals_0.nif malegenitals_1.nif SOS - Carloss32 Canine Addon.esp commentary add-on: The fuzzy bit around the base of the sheath seems to be the trickiest bit to keep in correct alignment. It might be for the best to hide it inside of the body on non-beast races,anyway. I replaced these in the base canine mod, but when I try to schlongify any female using this addin, nothing happens. What am I missing? You need the .esp in addition to the meshes rather than use the standard .esp since it didn't assign a mesh for female character schlongs at all. I replaced the esp as well and it still doesn't seem to work. I'm not sure it's even working on males anymore. Link to comment
FauxFurry Posted March 19, 2015 Share Posted March 19, 2015 I adjusted the Carloss32 Canine Add-on in Nikskope and the results look okay on a female Khajiit at size 100 but I haven't properly tested the size 0 yet. I'll post the altered meshes just in case anyone else wants to test it out on female characters. 2015-03-13_00001.jpg CC_0.nif CC_1.nif malegenitals_0.nif malegenitals_1.nif SOS - Carloss32 Canine Addon.esp commentary add-on: The fuzzy bit around the base of the sheath seems to be the trickiest bit to keep in correct alignment. It might be for the best to hide it inside of the body on non-beast races,anyway. I replaced these in the base canine mod, but when I try to schlongify any female using this addin, nothing happens. What am I missing? You need the .esp in addition to the meshes rather than use the standard .esp since it didn't assign a mesh for female character schlongs at all. I replaced the esp as well and it still doesn't seem to work. I'm not sure it's even working on males anymore. I'm going to assume that you replaced the default meshes from Carloss32' canine schlong with the altered ones rather than using them in addition to the altered meshes. I did fail to mention that in the post that included them. They should be placed in a separate sub-folder marked as f for female. I will go back and add that to that previous post. Link to comment
plsnotanks Posted March 19, 2015 Share Posted March 19, 2015 I'm going to assume that you replaced the default meshes from Carloss32' canine schlong with the altered ones rather than using them in addition to the altered meshes. I did fail to mention that in the post that included them. They should be placed in a separate sub-folder marked as f for female. I will go back and add that to that previous post. I was already replacing the .esp as well as the meshes, but this did the trick. Thank you! If I could offer any feedback, it seems to be too high on khajits and argonians (almost from the argonian's belly button). I am using the xp32 maximum skeleton extended. Update: seems to be tied to the schlong size multiplier - ie. 300% put the schlong basically under the belly button. Link to comment
Yuni Posted April 6, 2015 Share Posted April 6, 2015 can't wait to try this with the lykaios race XD Speaking of the Lykaios race, anyone know what happened to them? They appear to have vanished off of the Skyrim Nexus, and this saddens me. Obviously my fursona is a wolf, and I was overjoyed to finally find a mod like that. Anyone have any knowledge? Link to comment
FauxFurry Posted April 7, 2015 Share Posted April 7, 2015 can't wait to try this with the lykaios race XD Speaking of the Lykaios race, anyone know what happened to them? They appear to have vanished off of the Skyrim Nexus, and this saddens me. Obviously my fursona is a wolf, and I was overjoyed to finally find a mod like that. Anyone have any knowledge? You can read it from KrittaKitty in the Lykaios Males thread on this very site: http://www.loverslab.com/topic/37135-lykaios-males/page-23?do=findComment&comment=1135320 Link to comment
Dashel84 Posted June 24, 2015 Share Posted June 24, 2015 So anyone know how to make this work for SoS werewolves? How much work would that entail? Any chance we could bug someone else to do it? Carloss did say he doesnt mind in this thread. Link to comment
knifiel Posted July 10, 2015 Share Posted July 10, 2015 Don't know if someone still interested in it, but here's this addon with shlongs for werewolves. Done it for mighty beasts, but i think it'll look just fine on standart werewolves too. Carloss32 Canine Werewolf Inc.rar Link to comment
criswolf09 Posted July 10, 2015 Share Posted July 10, 2015 Been waiting for that for a long time, thanks a lot! Link to comment
criswolf09 Posted July 29, 2015 Share Posted July 29, 2015 The game crashes to desktop when my character transforms into werewolf. Does that happen to you? Link to comment
CFU Posted September 8, 2015 Share Posted September 8, 2015 The game crashes to desktop when my character transforms into werewolf. Does that happen to you? Me too. Link to comment
LODgunther Posted September 13, 2015 Share Posted September 13, 2015 Addon with werewolf edit is working, I tested this on a Hentai Werewolf and on my PC (proof in spoiler below) and I didn't CTD once. The only time CTD'd was when I used 'beast form' 'revert form' provided from moonlight tales mod too quickly, which was my own stupidity. The only issue I have is a gap on the groin (photo 2). Thank you for editing this addon. Link to comment
digital_dovah Posted October 11, 2015 Share Posted October 11, 2015 Any chance of getting this for females? 1 Link to comment
between3and26characters Posted October 12, 2015 Share Posted October 12, 2015 oh noo, its not working for females EDIT: i copy-branch into a new bones hierarchy from new SOS .Nifs, but is too big EDIT2: well, i got something :exclamation: Link to comment
Rokatsu Posted January 6, 2016 Share Posted January 6, 2016 Is there any way to preview the mod or any pictures of it to see what it looks like? Link to comment
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