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...

feel it may have been bigger than I had anticipated, once all the data and such is in for a few more languages to get a more "global" perspective of the problem, I am going to see about contacting a few folks on this.

That would be good, the more versions we can compare the better. A lot of the bad FormIDs are the same in Italian/German but not all

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Guest carywinton

 

...

feel it may have been bigger than I had anticipated, once all the data and such is in for a few more languages to get a more "global" perspective of the problem, I am going to see about contacting a few folks on this.

That would be good, the more versions we can compare the better. A lot of the bad FormIDs are the same in Italian/German but not all

 

 

My thoughts on this is Bethesda Game Studios , BethSoft and Zenimax, had a way of translating all of this in the form of a language list and algorithm, which would in turn number the lists appropriately based on language and identification of the object or asset. There is no way they rebuild FNV for each language or market they planed to have it distributed to.

 

I also think this might be part of the problem when working with mods created in another language version editor which is seen quite frequently, "Out of order records". Most think this is due to a script version conflict with FNV version and FNVEdit version, but now I see it could also be due to this naming and ID inconsistency between language versions.

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So I probably misunderstood your "I have bad news". The fact is missing is exactly what we want to achieve. I don't think that a missing ID on italian language is missing, it simply has a different ID, that is causing the fact people can't see when I place a NovacBungalow02, they have the asset but with a different ID. Same for Mismatch: same asset, different IDs which "casually" took the ID of another asset. At least it's what I think.

 

While the complete list is a good idea, in my opinion if we speak in a practical way we can exclude things like scripted things or activators involving quests etc. because it's quite rare you find yourself using them in your own mod. Same for recipes and effects, at least you're not doing some sort of "overhaul" of the gameplay. I think the most common case of mistakes comes from statics, as I said noone can see the novac bungalows I put on my mod... having a list like that would let the modder creating a new unique ID for those and only those (because creating 100+ unique statics starts to become a long work which could allow in silly mistakes like using vanillas instead of custom ones while cluttering etc.)

 

Also, an idea could be this: having that list, creating a standard esp with them all changed in unique new IDs, so that you will start your new mod always loading that esp and not setting as active, then saving in a new file etc. At this point you'll have a brand new esp to start your mod with vanilla assets + already included custom assets which will replace the missing ones for every language. I don't know if explained well what I mean...

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Bit of an issue. 'Export All' in the GECK does not get statics, packages, scripts and probably some other things. Hence no NoVacBungalow2

 

So, there is likely a lot more conflicts. jaam suggested another way of getting them though.

 

If you're up for it (anyone with a non-English game),

- download TES5Dump (You can find it here - click 'View raw file' on the left to download)

- Extract the files to your Fallout NV/Data folder.

- Open the Command Prompt

- Go to the data folder,  something like: C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\Data

- Enter: TES5Dump.exe -dg:STAT FalloutNV.esm > dump.txt

 

That will take a few moments and create a ~5MB text file with all the Static Forms in it, called 'dump.txt' in your data folder. Upload that

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Guest carywinton

Bit of an issue. 'Export All' in the GECK does not get statics, packages, scripts and probably some other things. Hence no NoVacBungalow2

 

So, there is likely a lot more conflicts. jaam suggested another way of getting them though.

 

If you're up for it (anyone with a non-English game),

- download TES5Dump (You can find it here )

- Put the .exe in your Fallout NV/Data folder.

- Open the Command Prompt

- Go to the data folder,  something like: C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\Data

- Enter: TES5Dump.exe -dg:STAT FalloutNV.esm > dump.txt

 

That will take a few moments and create a ~5MB text file with all the Static Forms in it, called 'dump.txt' in your data folder. Upload that

 

Yep I read that topic you started and that was a good suggestion by Jaam. I have noted this in other mods too, one by Nino actually causes a good many of RCTable01 to literally disappear, this looks mighty odd when visiting Rivet City or the Broken Off Bow in FO3. So it is good to stay on track with this project and hopefully find a path of resolution. Even if that is just a "list" of known assets with possible issues between languages, would at least give modders a "red flag" to check for before releasing their work.

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Bit of an issue. 'Export All' in the GECK does not get statics, packages, scripts and probably some other things. Hence no NoVacBungalow2

 

So, there is likely a lot more conflicts. jaam suggested another way of getting them though.

 

If you're up for it (anyone with a non-English game),

- download TES5Dump (You can find it here )

- Put the .exe in your Fallout NV/Data folder.

- Open the Command Prompt

- Go to the data folder,  something like: C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\Data

- Enter: TES5Dump.exe -dg:STAT FalloutNV.esm > dump.txt

 

That will take a few moments and create a ~5MB text file with all the Static Forms in it, called 'dump.txt' in your data folder. Upload that

 

Here's mine

 

http://www.mediafire.com/download/eruz1h7tdraybx7/Italian%20-%20Statics.zip

 

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Not just NoVacBungalow2...

 

English / Italian Conflicts
40 Bad Static FormIDs

0017B7A9 : ['MISSING: exists in English (as GenericConsolePanel001NoAnim) but not in Italian']
0017B7AA : ['MISSING: exists in English (as GenericConsolePanel02NoAnim) but not in Italian']
0017B7AB : ['MISSING: exists in English (as GenericConsolePanel03NoAnim) but not in Italian']
0017B7AC : ['MISSING: exists in English (as GenericConsolePanel04NoAnim) but not in Italian']
0017B7AD : ['MISSING: exists in English (as GenericConsolePanel05NoAnim) but not in Italian']
0017B7AE : ['MISSING: exists in English (as GenericConsolePanel06NoAnim) but not in Italian']
0017B7AF : ['MISSING: exists in English (as GenericConsoleStack01NoAnim) but not in Italian']
0017B7B0 : ['MISSING: exists in English (as GenericConsoleStack02NoAnim) but not in Italian']
0017B7A7 : ['MISSING: exists in English (as NVDLC42RedRockCanyonArenaFence) but not in Italian']
0017B7B5 : ['MISSING: exists in English (as NVGuardTower01a) but not in Italian']
0017B7B4 : ['MISSING: exists in English (as NVGuardTower01b) but not in Italian']
0017B7B3 : ['MISSING: exists in English (as NVGuardTower01c) but not in Italian']
0017B7A6 : ['MISSING: exists in English (as NVGuardTower01d) but not in Italian']
0017B7A5 : ['MISSING: exists in English (as NoVacBungalow02) but not in Italian']
0017B7A4 : ['MISSING: exists in English (as NoVacBungalow03) but not in Italian']
0017B7A3 : ['MISSING: exists in English (as NoVacMotel02) but not in Italian']
0017B7A2 : ['MISSING: exists in English (as NoVacMotel03) but not in Italian']
0017B7A8 : ['MISSING: exists in English (as PowerStationSingleLow01) but not in Italian']
0017B7B1 : ['MISSING: exists in English (as VaultGConsolStack01NoAnim) but not in Italian']
0017B7B2 : ['MISSING: exists in English (as VaultGConsolStack02NoAnim) but not in Italian']
0017BCD1 : ['MISSING: exists in Italian (as GenericConsolePanel001NoAnim) but not in English']
0017BCD2 : ['MISSING: exists in Italian (as GenericConsolePanel02NoAnim) but not in English']
0017BCD3 : ['MISSING: exists in Italian (as GenericConsolePanel03NoAnim) but not in English']
0017BCD4 : ['MISSING: exists in Italian (as GenericConsolePanel04NoAnim) but not in English']
0017BCD5 : ['MISSING: exists in Italian (as GenericConsolePanel05NoAnim) but not in English']
0017BCD6 : ['MISSING: exists in Italian (as GenericConsolePanel06NoAnim) but not in English']
0017BCD7 : ['MISSING: exists in Italian (as GenericConsoleStack01NoAnim) but not in English']
0017BCD8 : ['MISSING: exists in Italian (as GenericConsoleStack02NoAnim) but not in English']
0017BCCF : ['MISSING: exists in Italian (as NVDLC42RedRockCanyonArenaFence) but not in English']
0017BCDD : ['MISSING: exists in Italian (as NVGuardTower01a) but not in English']
0017BCDC : ['MISSING: exists in Italian (as NVGuardTower01b) but not in English']
0017BCDB : ['MISSING: exists in Italian (as NVGuardTower01c) but not in English']
0017BCCE : ['MISSING: exists in Italian (as NVGuardTower01d) but not in English']
0017BCCD : ['MISSING: exists in Italian (as NoVacBungalow02) but not in English']
0017BCCC : ['MISSING: exists in Italian (as NoVacBungalow03) but not in English']
0017BCCB : ['MISSING: exists in Italian (as NoVacMotel02) but not in English']
0017BCCA : ['MISSING: exists in Italian (as NoVacMotel03) but not in English']
0017BCD0 : ['MISSING: exists in Italian (as PowerStationSingleLow01) but not in English']
0017BCD9 : ['MISSING: exists in Italian (as VaultGConsolStack01NoAnim) but not in English']
0017BCDA : ['MISSING: exists in Italian (as VaultGConsolStack02NoAnim) but not in English']

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Yeah novacbungalow02 was the one that made me think about this issue.

 

But look at that list... no, better, look at the whole Static txt I sent you...

Is my impression or the list is ordered by ID, from the great (on top) to the small (on bottom) ?

And... is my impression or... the IDs you found are GREATEST ONES? ...

Do you know what I'm wondering... they took the vanilla asset and created a new ID, then erased the original ID, then renamed the new ones as the old one.

Now it would be funny to find why, since I'm almost SURE the assets are exactly the sames...

But I can figure a scene on my mind... "hey! I told you you had to translate the names, not editing anything!" - "sorry I... I just double clicked and... ok then I answered Yes to a popup window, without reading what it was telling me and..." - "Ok, ok, don't worry, but please don't do it again, right?" - "Ops... Too late... Sorry..."

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I can believe that. 'Wow we just duplicated the first 20 translations.. we could start again but fuck wasting 5 minutes of our lives'

 

It is interesting that for the ones I tested with German too it was the same missing FormIDs for both. Probably one team copy/pasted all the new names into the GECK and the actual translators just did the text. Maybe in the office one guy is doing the statics, another the recipes until 'Wait, hold on a minute guys! has anyone actually read the warnings?'

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Oh wait wait wait! I had a thought! I remember I had "problems" the first times I played NV, I installed NMC texture and the novac motel was disappearing... now I think I understood why... god it's unbelievable. If this was happening, since NMC is such a famous package, I suppose that this issue is not known then. Odessa, when you will finish with your data and the python (maybe you want to check another txt), if you provide me the necessary IDs, I'd like to  "waste 5 minutes of my life" to make the ESP :D

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Okay, ideally we should check the other FormIDs (we have only got the GECK export and statics, there are various more)

 

We can use TES5Dump again.

 

As before get a command prompt at  .../Fallout NV/Data/

 

This time enter:

 

TES5Dump.exe -xbloat FalloutNV.esm > fulldump.txt

 

This will take about 3 minutes and produce a ~106MB text file with everything except NAV and World bloat called 'fulldump.txt' - use this exact name. If you want you can just upload that somewhere and I can process it my end.

 

It seems silly uploading a file that large though, so if you have python, which you you can get it here: http://www.python.org/download/releases/2.7.6/

 

Create a text file in the data folder called 'processdump.py' and copy this into it:

 

 

from __future__ import print_function

versions = {}

def read_formids(fname):
    f = open(fname, 'r')
    formids = {}
    last_formid = ''
    for line in f:
        start = line.find('[') + 1
        if start > 0:
            end = line.find(']')
            formid = line[start:end]
            start = line.find('<') + 1
            end = line.find('>')
            name = line[start:end]
            if formid != last_formid and formid != '00000000':
                last_formid = formid
                formids[formid] = name

    f.close()
    return formids


versions['Italian'] = read_formids("fulldump.txt")

out = open('Italian-FormIDs.txt', 'w')

for formid in versions['Italian']:
    entry = formid + ' ' + versions['Italian'][formid]
    print(entry, file=out)

 

 

Double click it to create a new file called 'Italian-FormIDs.txt' which is only ~2.7MB

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I'm doing the first solution, to see how much is big when I zip it. Anyway, it's giving me a lot of errors like:

Error: record SCPT contains unexpected (or out of order) subrecord SLSD 44534C53

 

I hope it's ok

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A few things:

  if you want to be complete (I think is the correct english term), don't use -xbloat, as there are FormIDs in navmeshes too, though I hope translation did not mess with that.

  As for "Error: record SCPT contains unexpected (or out of order) subrecord SLSD 44534C53", those are most likely not a game issue but rather an incomplete (or impossible) definition in FNVEdit. (Now, those you find in Skyrim are due to unused old record left in the master file :) ).

 

Granted, the close to 9GB file you get could be an issue :) (including at least 7GB for the worldspaces only).

 

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I thought about that, but I figured they wouldn't get referenced by mods and wouldn't have got changed-  but saying that now, I don't know why they changed a lot of those forms. It may be that the FormLists/LeveledLists/Scripts are there because they referenced something else that was changed

 

In that list I did not include type signatures 'GMST' (game settings) 'INFO', 'AMEF' (not sure what this is) or 'DIAL'. There is another 30 missing/mismatched entries in these, dialogue in particular. I think 'DIAL' is not the actual topics, its just the attached text?

 

Edit: There isn't ~9000, there is 30. I had a logic error I unintentionally 'solved' when I omitted them.

 

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Okay, I fucked up a bit.

 

Some of the last list was wrong. Problem was in the way I was skipping some entries like 'GMST' to make it smaller. I removed all that bit so now it compares everything. Most of the types in the previous list were right though.

 

English / Italian Conflicts
325 Bad FormIDs - Without Missing GMST entries (1497 with, inside attached zip)

 


0017B780 : ['MISMATCH: points to GMST sAddItemtoInventory in Italian but to SCPT VHDScaffoldingSafetyTrigger02SCRIPT in English']
0017B79F : ['MISMATCH: points to GMST sAddedEffects in Italian but to TERM FormID: TERM [0017B79F] in English']
0017B7C8 : ['MISMATCH: points to GMST sAmmoEffectFatigue in Italian but to LVLI VFactionSquadNCRPatrolRangerWeapons in English']
0017B7C0 : ['MISMATCH: points to GMST sAmmoEffectSpread in Italian but to LVLI VFactionSquadLegionPraetorianWeapons in English']
0017B776 : ['MISMATCH: points to GMST sAnimationCanNotEquipArmor in Italian but to SCPT V22AngelaWilliamsTalkScript in English']
0017BA14 : ['MISMATCH: points to GMST sAutoSaveDisabledLoadAnyways in Italian but to QUST VFactionSquad in English']
0017B782 : ['MISMATCH: points to GMST sBeard in Italian but to SCPT NVHooverDamTowerDoorInteriorSCRIPT in English']
0017B777 : ['MISMATCH: points to GMST sBetMax in Italian but to SCPT P04CompanionFireQuestSCRIPT in English']
0017B798 : ['MISMATCH: points to GMST sBetText in Italian but to ACTI VLCSafetyTrigger02 in English']
0017BA2F : ['MISMATCH: points to GMST sCanNotEquipWornEnchantment in Italian but to FLST RepairNVGrenadeLauncher in English']
0017B7AD : ['MISMATCH: points to GMST sCanNotTrainHigher in Italian but to STAT GenericConsolePanel05NoAnim in English']
0017B785 : ['MISMATCH: points to GMST sCancelBarter in Italian but to SCPT HooverDamEastEnableTriggerSCRIPT in English']
0017B7DD : ['MISMATCH: points to GMST sCantQuickLoad in Italian but to LVLI LeveledLegionHelmetRecruitPrime in English']
0017B770 : ['MISMATCH: points to GMST sCaravanWinLossText in Italian but to SCPT VFactionSquadCodeHolderScript in English']
0017B7C2 : ['MISMATCH: points to GMST sCaravanYouWinText in Italian but to LVLI VFactionSquadLegionLeaderWeapons in English']
0017BA34 : ['MISMATCH: points to GMST sCasinoEarningsText in Italian but to FLST NVRexWeapons in English']
0017BA39 : ['MISMATCH: points to GMST sChallengeProgress in Italian but to FLST NVBooneWeapons in English']
0017B76A : ['MISMATCH: points to GMST sCheekbonesthin in Italian but to INFO GREETING in English']
0017BA32 : ['MISMATCH: points to GMST sCheeks in Italian but to FLST RepairJailhouseRocker in English']
0017BA35 : ['MISMATCH: points to GMST sChemsAddicted in Italian but to FLST NVVeronicaWeapons in English']
0017BA44 : ['MISMATCH: points to GMST sChinforward in Italian but to AMEF FormID: AMEF [0017BA44] in English']
0017B7CB : ['MISMATCH: points to GMST sChinretracted in Italian but to LVLI VFactionSquadNCRAid in English']
0017B774 : ['MISMATCH: points to GMST sChinsmall in Italian but to SCPT VCampGoldLoudspeakerScript in English']
0017B76B : ['MISMATCH: points to GMST sComputersBack in Italian but to FACT VESVictorMyBodyguardFaction in English']
0017B7C9 : ['MISMATCH: points to GMST sComputersHeader1 in Italian but to LVLI VFactionSquadNCRCivilianRangerWeapons in English']
0017B78D : ['MISMATCH: points to GMST sConfirmWarning in Italian but to ARMO EnchFourEyesHat in English']
0017B7A5 : ['MISMATCH: points to GMST sContractedDisease in Italian but to STAT NoVacBungalow02 in English']
0017B7D1 : ['MISMATCH: points to GMST sCrimeTypeSteal in Italian but to LVLI Ammo44Special75 in English']
0017B7CC : ['MISMATCH: points to GMST sData in Italian but to LVLI VFactionSquadStimpaks in English']
0017B7C1 : ['MISMATCH: points to GMST sDaySunday in Italian but to LVLI VFactionSquadLegionVexillariusWeapons in English']
0017B7A3 : ['MISMATCH: points to GMST sDisarmMine in Italian but to STAT NoVacMotel02 in English']
0017BA18 : ['MISMATCH: points to GMST sDiscardCardText in Italian but to IDLE NightStalkerHitTorso in English']
0017B7C3 : ['MISMATCH: points to GMST sDownloads in Italian but to LVLI VFactionSquadExplosives in English']
0017BA15 : ['MISMATCH: points to GMST sEffectsVolume in Italian but to QUST Patch04Quest00 in English']
0017B7CA : ['MISMATCH: points to GMST sEnterName in Italian but to LVLI VFactionSquadSuperStimpaks in English']
0017BA11 : ['MISMATCH: points to GMST sEntryInstructions1 in Italian but to QUST BeatrixFX in English']
0017BA13 : ['MISMATCH: points to GMST sEntryInstructions2 in Italian but to QUST SantiagoFX in English']
0017B799 : ['MISMATCH: points to GMST sEyebrowsuppert in Italian but to ACTI VFactionSquadListCodeHolder in English']
0017B7C6 : ['MISMATCH: points to GMST sFastTravelNoTravelHealthDamage in Italian but to LVLI VFactionSquadNCRPatrolRangerArmor in English']
0017B7BC : ['MISMATCH: points to GMST sFileNotFound in Italian but to LVLI CondLegionArmorExplorerAll in English']
0017B7D7 : ['MISMATCH: points to GMST sForeheadsmall in Italian but to LVLI CondLegionArmorVeteranDecanusAll in English']
0017B7B6 : ['MISMATCH: points to GMST sForfeitGameText in Italian but to FURN ControlConsole03NoAnim in English']
0017B794 : ['MISMATCH: points to GMST sFrenziedByPlayerMessage in Italian but to ACTI HooverDamEastEnableTrigger in English']
0017B78B : ['MISMATCH: points to GMST sFullHealth in Italian but to SCPT VFactionSquadMasterScript in English']
0017B797 : ['MISMATCH: points to GMST sGamblingBannedText in Italian but to ACTI V1ESquatterEnabler in English']
0017BA3C : ['MISMATCH: points to GMST sGameplay in Italian but to MESG P04CompanionFireMSG in English']
0017B79E : ['MISMATCH: points to GMST sHUDHealth in Italian but to ACTI VDialogueVegasNorthGreaserCodeHolder in English']
0017B7A1 : ['MISMATCH: points to GMST sHealth in Italian but to CONT LootFirstAidKitFoAPO4 in English']
0017B7CD : ['MISMATCH: points to GMST sHitPointsShort in Italian but to LVLI VFactionSquadNCRLeaderWeapons in English']
0017B775 : ['MISMATCH: points to GMST sHitText in Italian but to SCPT VFactionSquadListSCRIPT in English']
0017B779 : ['MISMATCH: points to GMST sHours in Italian but to SCPT SantiagoFXSCRIPT in English']
0017B78E : ['MISMATCH: points to GMST sHowManyWait in Italian but to WEAP DLC03EnchTeslaEffectUnique in English']
0017BA2D : ['MISMATCH: points to GMST sHungerDecrease in Italian but to CSTY VFactionSquadCSDefault in English']
0017B77A : ['MISMATCH: points to GMST sIngredientFail in Italian but to SCPT 1EWatchControlScript in English']
0017B7D8 : ['MISMATCH: points to GMST sInventoryAmmo in Italian but to LVLI LootJetP0475 in English']
0017B7DA : ['MISMATCH: points to GMST sInventoryApparel in Italian but to LVLI LeveledWithAmmoHuntingSniperRifleNPC in English']
0017B7A6 : ['MISMATCH: points to GMST sInventoryDamagePerSecond in Italian but to STAT NVGuardTower01d in English']
0017B789 : ['MISMATCH: points to GMST sInventoryItems in Italian but to SCPT VCrimsonCaravanEnterSCRIPT in English']
0017BA12 : ['MISMATCH: points to GMST sInventoryName in Italian but to QUST P04CompanionFireQuest in English']
0017BA43 : ['MISMATCH: points to GMST sJawNeck in Italian but to AMEF FormID: AMEF [0017BA43] in English']
0017B7C7 : ['MISMATCH: points to GMST sJawline in Italian but to LVLI VFactionSquadNCRVeteranTrooperWeapons in English']
0017B7AE : ['MISMATCH: points to GMST sJawwide in Italian but to STAT GenericConsolePanel06NoAnim in English']
0017B7DC : ['MISMATCH: points to GMST sKBLWin in Italian but to LVLI LeveledNVMacheteRipperLoot in English']
0017B78C : ['MISMATCH: points to GMST sKBM in Italian but to SCPT VMS18CompanionFreezerExitSCRIPT in English']
0017BA3E : ['MISMATCH: points to GMST sKBMinus in Italian but to RCPE FormID: RCPE [0017BA3E] in English']
0017B79A : ['MISMATCH: points to GMST sKBQ in Italian but to ACTI VLCSafetyTrigger01 in English']
0017B7C5 : ['MISMATCH: points to GMST sKBRControl in Italian but to LVLI VFactionSquadNCRVeteranTrooperArmor in English']
0017B7B9 : ['MISMATCH: points to GMST sKBRMenu in Italian but to PROJ SecuritronGrenadeProjectile in English']
0017B7E0 : ['MISMATCH: points to GMST sKBSleep in Italian but to LVLI LeveledLegionArmorDecanus in English']
0017BA3B : ['MISMATCH: points to GMST sKBTilde in Italian but to FLST NVCompanionWeapons in English']
0017B7AA : ['MISMATCH: points to GMST sKBW in Italian but to STAT GenericConsolePanel02NoAnim in English']
0017B7B5 : ['MISMATCH: points to GMST sKBY in Italian but to STAT NVGuardTower01a in English']
0017B7BA : ['MISMATCH: points to GMST sKBZ in Italian but to LVLI CondLegionArmorPrimeAll in English']
0017B76D : ['MISMATCH: points to GMST sKarmicTitleGood28 in Italian but to FACT OmertaBossFaction2 in English']
0017B7E5 : ['MISMATCH: points to GMST sKillCamMode in Italian but to LVLI CondLegionArmorPrimeDecanusAll in English']
0017B773 : ['MISMATCH: points to GMST sKillCamModeCinematic in Italian but to SCPT VPitPlayerNoLockSafeguardScript in English']
0017BA17 : ['MISMATCH: points to GMST sLeaveMarker in Italian but to IDLE NightstalkerHitReactions in English']
0017B7D2 : ['MISMATCH: points to GMST sLeftLegDamagedMessage in Italian but to LVLI VFactionSquadLegionVeteranArmor in English']
0017B79D : ['MISMATCH: points to GMST sLevelAbbrev in Italian but to ACTI VNorthVegasEnterTrigger in English']
0017B772 : ['MISMATCH: points to GMST sLightFade in Italian but to SCPT VOVAndyScabbScript in English']
0017BA31 : ['MISMATCH: points to GMST sLipstickdarkred in Italian but to FLST RepairMinigunForRealzImSeriousGuys in English']
0017B787 : ['MISMATCH: points to GMST sLoadFromMainMenu in Italian but to SCPT VLCSafetyTrigger01SCRIPT in English']
0017B79C : ['MISMATCH: points to GMST sLockBroken in Italian but to ACTI VPitPlayerNoLockTrigger in English']
0017B7B4 : ['MISMATCH: points to GMST sLockLevelNameEasy in Italian but to STAT NVGuardTower01b in English']
0017B7DF : ['MISMATCH: points to GMST sLockLevelNameImpossible in Italian but to LVLI LeveledLegionHelmetDecanus in English']
0017B7CF : ['MISMATCH: points to GMST sLuckyWinText in Italian but to LVLI Ammo22375 in English']
0017B790 : ['MISMATCH: points to GMST sMagicCastOnce in Italian but to SPEL RexBloodLegion in English']
0017BA45 : ['MISMATCH: points to GMST sMagicCastPowerUsed in Italian but to AMEF FormID: AMEF [0017BA45] in English']
0017B7D0 : ['MISMATCH: points to GMST sMagicCastWhenUsed in Italian but to LVLI Ammo38Special75 in English']
0017B77E : ['MISMATCH: points to GMST sMagicEffectItemFor in Italian but to SCPT Patch04Quest00SCRIPT in English']
0017B77D : ['MISMATCH: points to GMST sMagicEffectItemSecondsPlural in Italian but to SCPT vDialogueCasinoCashierSCRIPT in English']
0017B76F : ['MISMATCH: points to GMST sMenuDisplayQuicksaveName in Italian but to ENCH DummyNVIgnoresDTDR in English']
0017B791 : ['MISMATCH: points to GMST sMiscPlayerDeadLoadOption in Italian but to ACTI VCrimsonCaravanEnterTrigger in English']
0017BA3A : ['MISMATCH: points to GMST sMiscStat030 in Italian but to FLST NVArcadeWeapons in English']
0017BA3D : ['MISMATCH: points to GMST sMiscStat031 in Italian but to RCPE FormID: RCPE [0017BA3D] in English']
0017BA40 : ['MISMATCH: points to GMST sMiscStat032 in Italian but to AMEF FormID: AMEF [0017BA40] in English']
0017BA46 : ['MISMATCH: points to GMST sMiscStat033 in Italian but to AMEF FormID: AMEF [0017BA46] in English']
0017B771 : ['MISMATCH: points to GMST sMonthDecember in Italian but to SCPT BMTabithaRhondaFixedTalkTriggerSCRIPT in English']
0017B7D5 : ['MISMATCH: points to GMST sMonthMay in Italian but to LVLI VFactionSquadLegionLeaderArmor in English']
0017BA41 : ['MISMATCH: points to GMST sMouseMiddleButton in Italian but to AMEF FormID: AMEF [0017BA41] in English']
0017BA42 : ['MISMATCH: points to GMST sMouseSensitivity in Italian but to AMEF FormID: AMEF [0017BA42] in English']
0017B78F : ['MISMATCH: points to GMST sMouthlipsdeflated in Italian but to WEAP DummyNVIgnoresDTDRObject in English']
0017BA30 : ['MISMATCH: points to GMST sMouthprotruding in Italian but to FLST RepairNVThermicLance in English']
0017B7D3 : ['MISMATCH: points to GMST sMoveMarker in Italian but to LVLI VFactionSquadLegionPraetorianArmor in English']
0017B7B0 : ['MISMATCH: points to GMST sMusicVolume in Italian but to STAT GenericConsoleStack02NoAnim in English']
0017BA3F : ['MISMATCH: points to GMST sNewSave in Italian but to AMEF FormID: AMEF [0017BA3F] in English']
0017B7D6 : ['MISMATCH: points to GMST sNoFastTravelCell in Italian but to LVLI CondLegionArmorVexillariusAll in English']
0017B7E4 : ['MISMATCH: points to GMST sNoFastTravelCombat in Italian but to LVLI CondLegionArmorRecruitDecanusAll in English']
0017BA2E : ['MISMATCH: points to GMST sNoProfileSelected in Italian but to EXPL SecuritronGrenadeExplosion in English']
0017B7B2 : ['MISMATCH: points to GMST sNoRepairHostileActorsNear in Italian but to STAT VaultGConsolStack02NoAnim in English']
0017BA36 : ['MISMATCH: points to GMST sNoWaitInCell in Italian but to FLST NVRaulWeapons in English']
0017B7BF : ['MISMATCH: points to GMST sNotEnoughCaps in Italian but to LVLI VFactionSquadLegionVeteranWeapons in English']
0017B7B7 : ['MISMATCH: points to GMST sOldDownloadsAvailable in Italian but to FURN ControlConsole02NoAnim in English']
0017B784 : ['MISMATCH: points to GMST sPS3LThumbRight in Italian but to SCPT HooverDamWestEnableTriggerSCRIPT in English']
0017B79B : ['MISMATCH: points to GMST sPS3LThumbUp in Italian but to ACTI VFactionSquadCodeHolder in English']
0017B7A8 : ['MISMATCH: points to GMST sPS3StartBtn in Italian but to STAT PowerStationSingleLow01 in English']
0017BA38 : ['MISMATCH: points to GMST sPartCrippledByPlayerMessage in Italian but to FLST NVCassWeapons in English']
0017B77F : ['MISMATCH: points to GMST sPluralPlain in Italian but to SCPT VHDDeadSafetySCRIPT in English']
0017B7DE : ['MISMATCH: points to GMST sQuestUpdatedText in Italian but to LVLI LeveledLegionArmorRecruitPrime in English']
0017B778 : ['MISMATCH: points to GMST sQuicksaveAbbrev in Italian but to SCPT BeatrixFXSCRIPT in English']
0017B7BB : ['MISMATCH: points to GMST sRSMConfirmRandomize in Italian but to LVLI LootBrightFollowersEnergy in English']
0017BA16 : ['MISMATCH: points to GMST sRSMGeneral in Italian but to IDLE NightStalkerHitHead in English']
0017B7A0 : ['MISMATCH: points to GMST sRSMMisc in Italian but to TERM FormID: TERM [0017B7A0] in English']
0017B7E3 : ['MISMATCH: points to GMST sRSMRace in Italian but to LVLI CondNCRGamblerOutfit in English']
0017B796 : ['MISMATCH: points to GMST sRadiationSick in Italian but to ACTI VMS18CompanionFreezerExitTrigger in English']
0017B7B3 : ['MISMATCH: points to GMST sRemoveItemfromInventory in Italian but to STAT NVGuardTower01c in English']
0017B77C : ['MISMATCH: points to GMST sRemoveMarker in Italian but to SCPT VDialogueVegasNorthGreaserCodeHolderSCRIPT in English']
0017B7D4 : ['MISMATCH: points to GMST sRepTitlePosNoneNegThreeDesc in Italian but to LVLI VFactionSquadLegionVexillariusArmor in English']
0017B781 : ['MISMATCH: points to GMST sRepTitlePosOneNegTwoDesc in Italian but to SCPT VHDScaffoldingSafetyTrigger01SCRIPT in English']
0017B7CE : ['MISMATCH: points to GMST sRepTitlePosThreeNegThree in Italian but to LVLI Ammo5mmHollowPoint25 in English']
0017B7DB : ['MISMATCH: points to GMST sRepTitlePosThreeNegTwo in Italian but to LVLI LeveledWithAmmoNV9mm10mmSubmachineGunNPC in English']
0017B793 : ['MISMATCH: points to GMST sRepTitlePosTwoNegThree in Italian but to ACTI VHDScaffoldingSafetyTrigger02 in English']
0017B783 : ['MISMATCH: points to GMST sRequirementsText in Italian but to SCPT VHDTowerLadderSCRIPT in English']
0017B7E1 : ['MISMATCH: points to GMST sRestartToUseProfileContent in Italian but to LVLI LeveledNVRangerCivilianOutfitArmor in English']
0017B7A7 : ['MISMATCH: points to GMST sReturn in Italian but to STAT NVDLC42RedRockCanyonArenaFence in English']
0017BA1E : ['MISMATCH: points to GMST sSave in Italian but to NPC_ Error: Could not... in English']
0017B7AC : ['MISMATCH: points to GMST sSaveGameCorruptMenuMessage in Italian but to STAT GenericConsolePanel04NoAnim in English']
0017B7E2 : ['MISMATCH: points to GMST sSetMarkerQuestion in Italian but to LVLI CondNCRGamblerHat in English']
0017B7B1 : ['MISMATCH: points to GMST sSettings in Italian but to STAT VaultGConsolStack01NoAnim in English']
0017B7BD : ['MISMATCH: points to GMST sSkinshade in Italian but to LVLI CondLegionArmorCenturionAll in English']
0017B788 : ['MISMATCH: points to GMST sSkintintpurple in Italian but to SCPT VNorthVegasEnterSCRIPT in English']
0017B78A : ['MISMATCH: points to GMST sSneakHidden in Italian but to SCPT LVLForlornHopeAttackerCleanupSCRIPT in English']
0017B7A2 : ['MISMATCH: points to GMST sStatsAP in Italian but to STAT NoVacMotel03 in English']
0017B77B : ['MISMATCH: points to GMST sStatsNoEffects in Italian but to SCPT VStripMagazineVendingMachineScript in English']
0017BA37 : ['MISMATCH: points to GMST sStopAudio in Italian but to FLST NVLilyWeapons in English']
0017B7A4 : ['MISMATCH: points to GMST sTargetTypeActivate in Italian but to STAT NoVacBungalow03 in English']
0017BA47 : ['MISMATCH: points to GMST sTargetTypeBrew in Italian but to AMEF FormID: AMEF [0017BA47] in English']
0017B7D9 : ['MISMATCH: points to GMST sTargetTypeOpenDoor in Italian but to LVLI CondLegionArmorVeteranAll in English']
0017B7C4 : ['MISMATCH: points to GMST sTargetTypeTalk in Italian but to LVLI CondPowerArmorNCRFull in English']
0017B76C : ['MISMATCH: points to GMST sTerminalLocked in Italian but to FACT VTopsBennyFaction in English']
0017B7BE : ['MISMATCH: points to GMST sTraitMenuCounter in Italian but to LVLI LootChemsEmptySyringe75 in English']
0017B7AB : ['MISMATCH: points to GMST sUActnAutomove in Italian but to STAT GenericConsolePanel03NoAnim in English']
0017BA33 : ['MISMATCH: points to GMST sUActnBack in Italian but to FLST NVEDEWeapons in English']
0017B7AF : ['MISMATCH: points to GMST sUActnCrouch in Italian but to STAT GenericConsoleStack01NoAnim in English']
0017B76E : ['MISMATCH: points to GMST sVoiceVolume in Italian but to MGEF IncreaseHealthPermanent in English']
0017B792 : ['MISMATCH: points to GMST sWorldMapTabText in Italian but to ACTI HooverDamWestEnableTrigger in English']
0017B7B8 : ['MISMATCH: points to GMST sXBRThumbLeft in Italian but to WEAP WeapShotgunSawedOffNPC in English']
0017B7A9 : ['MISMATCH: points to GMST sXBRThumbRight in Italian but to STAT GenericConsolePanel001NoAnim in English']
0017B795 : ['MISMATCH: points to GMST sXBRThumbUp in Italian but to ACTI VHDScaffoldingSafetyTrigger01 in English']
0017B786 : ['MISMATCH: points to GMST sYesToAllText in Italian but to SCPT VLCSafetyTrigger02SCRIPT in English']
00152CCA : ['MISMATCH: points to INFO DIAL - Dialog... in Italian but to DIAL FormID: DIAL -... in English']
00000031 : ['MISMATCH: points to RGDL DOBJ - Default... in Italian but to DOBJ FormID: DOBJ -... in English']
0017BCBC : ['MISSING: exists in Italian (as ACTI HooverDamEastEnableTrigger) but not in English']
0017BCBA : ['MISSING: exists in Italian (as ACTI HooverDamWestEnableTrigger) but not in English']
0017BCBF : ['MISSING: exists in Italian (as ACTI V1ESquatterEnabler) but not in English']
0017BCB9 : ['MISSING: exists in Italian (as ACTI VCrimsonCaravanEnterTrigger) but not in English']
0017BCC3 : ['MISSING: exists in Italian (as ACTI VFactionSquadCodeHolder) but not in English']
0017BCC1 : ['MISSING: exists in Italian (as ACTI VFactionSquadListCodeHolder) but not in English']
0017BCBD : ['MISSING: exists in Italian (as ACTI VHDScaffoldingSafetyTrigger01) but not in English']
0017BCBB : ['MISSING: exists in Italian (as ACTI VHDScaffoldingSafetyTrigger02) but not in English']
0017BCC2 : ['MISSING: exists in Italian (as ACTI VLCSafetyTrigger01) but not in English']
0017BCC0 : ['MISSING: exists in Italian (as ACTI VLCSafetyTrigger02) but not in English']
0017BCBE : ['MISSING: exists in Italian (as ACTI VMS18CompanionFreezerExitTrigger) but not in English']
0017BCC5 : ['MISSING: exists in Italian (as ACTI VNorthVegasEnterTrigger) but not in English']
0017BCC4 : ['MISSING: exists in Italian (as ACTI VPitPlayerNoLockTrigger) but not in English']
0017BF67 : ['MISSING: exists in Italian (as AMEF AMEF [0017BF67]) but not in English']
0017BF68 : ['MISSING: exists in Italian (as AMEF AMEF [0017BF68]) but not in English']
0017BF69 : ['MISSING: exists in Italian (as AMEF AMEF [0017BF69]) but not in English']
0017BF6A : ['MISSING: exists in Italian (as AMEF AMEF [0017BF6A]) but not in English']
0017BF6B : ['MISSING: exists in Italian (as AMEF AMEF [0017BF6B]) but not in English']
0017BF6C : ['MISSING: exists in Italian (as AMEF AMEF [0017BF6C]) but not in English']
0017BF6D : ['MISSING: exists in Italian (as AMEF AMEF [0017BF6D]) but not in English']
0017BF6E : ['MISSING: exists in Italian (as AMEF AMEF [0017BF6E]) but not in English']
0017BCB5 : ['MISSING: exists in Italian (as ARMO EnchFourEyesHat) but not in English']
0017BCC9 : ['MISSING: exists in Italian (as BOOK LootFirstAidKitFoAPO4) but not in English']
0017BF6F : ['MISSING: exists in Italian (as CHAL AMEF [0017BF6F]) but not in English']
0017BC95 : ['MISSING: exists in Italian (as CLAS OmertaBossFaction2) but not in English']
0017BF55 : ['MISSING: exists in Italian (as CSTY VFactionSquadCSDefault) but not in English']
0017BF3D : ['MISSING: exists in Italian (as DIAL Patch04Quest00) but not in English']
0017BF64 : ['MISSING: exists in Italian (as ECZN P04CompanionFireMSG) but not in English']
0017BF56 : ['MISSING: exists in Italian (as EFSH SecuritronGrenadeExplosion) but not in English']
0017BC97 : ['MISSING: exists in Italian (as ENCH DummyNVIgnoresDTDR) but not in English']
0017BCB8 : ['MISSING: exists in Italian (as ENCH RexBloodLegion) but not in English']
0017BC93 : ['MISSING: exists in Italian (as FACT VESVictorMyBodyguardFaction) but not in English']
0017BC94 : ['MISSING: exists in Italian (as FACT VTopsBennyFaction) but not in English']
0017BF62 : ['MISSING: exists in Italian (as FLST NVArcadeWeapons) but not in English']
0017BF61 : ['MISSING: exists in Italian (as FLST NVBooneWeapons) but not in English']
0017BF60 : ['MISSING: exists in Italian (as FLST NVCassWeapons) but not in English']
0017BF5B : ['MISSING: exists in Italian (as FLST NVEDEWeapons) but not in English']
0017BF5F : ['MISSING: exists in Italian (as FLST NVLilyWeapons) but not in English']
0017BF5E : ['MISSING: exists in Italian (as FLST NVRaulWeapons) but not in English']
0017BF5C : ['MISSING: exists in Italian (as FLST NVRexWeapons) but not in English']
0017BF5D : ['MISSING: exists in Italian (as FLST NVVeronicaWeapons) but not in English']
0017BF5A : ['MISSING: exists in Italian (as FLST RepairJailhouseRocker) but not in English']
0017BF59 : ['MISSING: exists in Italian (as FLST RepairMinigunForRealzImSeriousGuys) but not in English']
0017BF57 : ['MISSING: exists in Italian (as FLST RepairNVGrenadeLauncher) but not in English']
0017BF58 : ['MISSING: exists in Italian (as FLST RepairNVThermicLance) but not in English']
0017BCDE : ['MISSING: exists in Italian (as FURN ControlConsole03NoAnim) but not in English']
0017BCE0 : ['MISSING: exists in Italian (as FURN WeapShotgunSawedOffNPC) but not in English']
0017BF3E : ['MISSING: exists in Italian (as IDLE NightStalkerHitHead) but not in English']
0017BF40 : ['MISSING: exists in Italian (as IDLE NightStalkerHitTorso) but not in English']
0017BF3F : ['MISSING: exists in Italian (as IDLE NightstalkerHitReactions) but not in English']
0017BF63 : ['MISSING: exists in Italian (as IMAD NVCompanionWeapons) but not in English']
0017BC91 : ['MISSING: exists in Italian (as INFO GREETING) but not in English']
0017BCF7 : ['MISSING: exists in Italian (as LVLI Ammo22375) but not in English']
0017BCF8 : ['MISSING: exists in Italian (as LVLI Ammo38Special75) but not in English']
0017BCF9 : ['MISSING: exists in Italian (as LVLI Ammo44Special75) but not in English']
0017BCF6 : ['MISSING: exists in Italian (as LVLI Ammo5mmHollowPoint25) but not in English']
0017BCE5 : ['MISSING: exists in Italian (as LVLI CondLegionArmorCenturionAll) but not in English']
0017BCE4 : ['MISSING: exists in Italian (as LVLI CondLegionArmorExplorerAll) but not in English']
0017BCE2 : ['MISSING: exists in Italian (as LVLI CondLegionArmorPrimeAll) but not in English']
0017BD0D : ['MISSING: exists in Italian (as LVLI CondLegionArmorPrimeDecanusAll) but not in English']
0017BD0C : ['MISSING: exists in Italian (as LVLI CondLegionArmorRecruitDecanusAll) but not in English']
0017BD01 : ['MISSING: exists in Italian (as LVLI CondLegionArmorVeteranAll) but not in English']
0017BCFF : ['MISSING: exists in Italian (as LVLI CondLegionArmorVeteranDecanusAll) but not in English']
0017BCFE : ['MISSING: exists in Italian (as LVLI CondLegionArmorVexillariusAll) but not in English']
0017BD0A : ['MISSING: exists in Italian (as LVLI CondNCRGamblerHat) but not in English']
0017BD0B : ['MISSING: exists in Italian (as LVLI CondNCRGamblerOutfit) but not in English']
0017BCEC : ['MISSING: exists in Italian (as LVLI CondPowerArmorNCRFull) but not in English']
0017BD08 : ['MISSING: exists in Italian (as LVLI LeveledLegionArmorDecanus) but not in English']
0017BD06 : ['MISSING: exists in Italian (as LVLI LeveledLegionArmorRecruitPrime) but not in English']
0017BD07 : ['MISSING: exists in Italian (as LVLI LeveledLegionHelmetDecanus) but not in English']
0017BD05 : ['MISSING: exists in Italian (as LVLI LeveledLegionHelmetRecruitPrime) but not in English']
0017BD04 : ['MISSING: exists in Italian (as LVLI LeveledNVMacheteRipperLoot) but not in English']
0017BD09 : ['MISSING: exists in Italian (as LVLI LeveledNVRangerCivilianOutfitArmor) but not in English']
0017BD02 : ['MISSING: exists in Italian (as LVLI LeveledWithAmmoHuntingSniperRifleNPC) but not in English']
0017BD03 : ['MISSING: exists in Italian (as LVLI LeveledWithAmmoNV9mm10mmSubmachineGunNPC) but not in English']
0017BCE3 : ['MISSING: exists in Italian (as LVLI LootBrightFollowersEnergy) but not in English']
0017BCE6 : ['MISSING: exists in Italian (as LVLI LootChemsEmptySyringe75) but not in English']
0017BD00 : ['MISSING: exists in Italian (as LVLI LootJetP0475) but not in English']
0017BCEB : ['MISSING: exists in Italian (as LVLI VFactionSquadExplosives) but not in English']
0017BCFD : ['MISSING: exists in Italian (as LVLI VFactionSquadLegionLeaderArmor) but not in English']
0017BCEA : ['MISSING: exists in Italian (as LVLI VFactionSquadLegionLeaderWeapons) but not in English']
0017BCFB : ['MISSING: exists in Italian (as LVLI VFactionSquadLegionPraetorianArmor) but not in English']
0017BCE8 : ['MISSING: exists in Italian (as LVLI VFactionSquadLegionPraetorianWeapons) but not in English']
0017BCFA : ['MISSING: exists in Italian (as LVLI VFactionSquadLegionVeteranArmor) but not in English']
0017BCE7 : ['MISSING: exists in Italian (as LVLI VFactionSquadLegionVeteranWeapons) but not in English']
0017BCFC : ['MISSING: exists in Italian (as LVLI VFactionSquadLegionVexillariusArmor) but not in English']
0017BCE9 : ['MISSING: exists in Italian (as LVLI VFactionSquadLegionVexillariusWeapons) but not in English']
0017BCF3 : ['MISSING: exists in Italian (as LVLI VFactionSquadNCRAid) but not in English']
0017BCF1 : ['MISSING: exists in Italian (as LVLI VFactionSquadNCRCivilianRangerWeapons) but not in English']
0017BCF5 : ['MISSING: exists in Italian (as LVLI VFactionSquadNCRLeaderWeapons) but not in English']
0017BCEE : ['MISSING: exists in Italian (as LVLI VFactionSquadNCRPatrolRangerArmor) but not in English']
0017BCF0 : ['MISSING: exists in Italian (as LVLI VFactionSquadNCRPatrolRangerWeapons) but not in English']
0017BCED : ['MISSING: exists in Italian (as LVLI VFactionSquadNCRVeteranTrooperArmor) but not in English']
0017BCEF : ['MISSING: exists in Italian (as LVLI VFactionSquadNCRVeteranTrooperWeapons) but not in English']
0017BCF4 : ['MISSING: exists in Italian (as LVLI VFactionSquadStimpaks) but not in English']
0017BCF2 : ['MISSING: exists in Italian (as LVLI VFactionSquadSuperStimpaks) but not in English']
00000185 : ['MISSING: exists in Italian (as MESG HelpItemMod) but not in English']
0000014C : ['MISSING: exists in Italian (as MGEF FrostDamage) but not in English']
0017BC96 : ['MISSING: exists in Italian (as MGEF IncreaseHealthPermanent) but not in English']
0017BCB4 : ['MISSING: exists in Italian (as MGEF VMS18CompanionFreezerExitSCRIPT) but not in English']
0017BCDD : ['MISSING: exists in Italian (as MISC NVGuardTower01a) but not in English']
0017BCE1 : ['MISSING: exists in Italian (as NOTE SecuritronGrenadeProjectile) but not in English']
0017BF46 : ['MISSING: exists in Italian (as NPC_ Error: Could not...) but not in English']
0017BF39 : ['MISSING: exists in Italian (as QUST BeatrixFX) but not in English']
0017BF3A : ['MISSING: exists in Italian (as QUST P04CompanionFireQuest) but not in English']
0017BF3B : ['MISSING: exists in Italian (as QUST SantiagoFX) but not in English']
0017BF3C : ['MISSING: exists in Italian (as QUST VFactionSquad) but not in English']
0017BF65 : ['MISSING: exists in Italian (as RCPE RCPE [0017BF65]) but not in English']
0017BF66 : ['MISSING: exists in Italian (as REPU RCPE [0017BF66]) but not in English']
0017BCA2 : ['MISSING: exists in Italian (as SCPT 1EWatchControlScript) but not in English']
0017BC99 : ['MISSING: exists in Italian (as SCPT BMTabithaRhondaFixedTalkTriggerSCRIPT) but not in English']
0017BCA0 : ['MISSING: exists in Italian (as SCPT BeatrixFXSCRIPT) but not in English']
0017BCAD : ['MISSING: exists in Italian (as SCPT HooverDamEastEnableTriggerSCRIPT) but not in English']
0017BCAC : ['MISSING: exists in Italian (as SCPT HooverDamWestEnableTriggerSCRIPT) but not in English']
0017BCB2 : ['MISSING: exists in Italian (as SCPT LVLForlornHopeAttackerCleanupSCRIPT) but not in English']
0017BCAA : ['MISSING: exists in Italian (as SCPT NVHooverDamTowerDoorInteriorSCRIPT) but not in English']
0017BC9F : ['MISSING: exists in Italian (as SCPT P04CompanionFireQuestSCRIPT) but not in English']
0017BCA6 : ['MISSING: exists in Italian (as SCPT Patch04Quest00SCRIPT) but not in English']
0017BCA1 : ['MISSING: exists in Italian (as SCPT SantiagoFXSCRIPT) but not in English']
0017BC9E : ['MISSING: exists in Italian (as SCPT V22AngelaWilliamsTalkScript) but not in English']
0017BC9C : ['MISSING: exists in Italian (as SCPT VCampGoldLoudspeakerScript) but not in English']
0017BCB1 : ['MISSING: exists in Italian (as SCPT VCrimsonCaravanEnterSCRIPT) but not in English']
0017BCA4 : ['MISSING: exists in Italian (as SCPT VDialogueVegasNorthGreaserCodeHolderSCRIPT) but not in English']
0017BC98 : ['MISSING: exists in Italian (as SCPT VFactionSquadCodeHolderScript) but not in English']
0017BC9D : ['MISSING: exists in Italian (as SCPT VFactionSquadListSCRIPT) but not in English']
0017BCB3 : ['MISSING: exists in Italian (as SCPT VFactionSquadMasterScript) but not in English']
0017BCA7 : ['MISSING: exists in Italian (as SCPT VHDDeadSafetySCRIPT) but not in English']
0017BCA9 : ['MISSING: exists in Italian (as SCPT VHDScaffoldingSafetyTrigger01SCRIPT) but not in English']
0017BCA8 : ['MISSING: exists in Italian (as SCPT VHDScaffoldingSafetyTrigger02SCRIPT) but not in English']
0017BCAB : ['MISSING: exists in Italian (as SCPT VHDTowerLadderSCRIPT) but not in English']
0017BCAF : ['MISSING: exists in Italian (as SCPT VLCSafetyTrigger01SCRIPT) but not in English']
0017BCAE : ['MISSING: exists in Italian (as SCPT VLCSafetyTrigger02SCRIPT) but not in English']
0017BCB0 : ['MISSING: exists in Italian (as SCPT VNorthVegasEnterSCRIPT) but not in English']
0017BC9A : ['MISSING: exists in Italian (as SCPT VOVAndyScabbScript) but not in English']
0017BC9B : ['MISSING: exists in Italian (as SCPT VPitPlayerNoLockSafeguardScript) but not in English']
0017BCA3 : ['MISSING: exists in Italian (as SCPT VStripMagazineVendingMachineScript) but not in English']
0017BCA5 : ['MISSING: exists in Italian (as SCPT vDialogueCasinoCashierSCRIPT) but not in English']
0017BCC6 : ['MISSING: exists in Italian (as SPEL VDialogueVegasNorthGreaserCodeHolder) but not in English']
0017BCD1 : ['MISSING: exists in Italian (as STAT GenericConsolePanel001NoAnim) but not in English']
0017BCD2 : ['MISSING: exists in Italian (as STAT GenericConsolePanel02NoAnim) but not in English']
0017BCD3 : ['MISSING: exists in Italian (as STAT GenericConsolePanel03NoAnim) but not in English']
0017BCD4 : ['MISSING: exists in Italian (as STAT GenericConsolePanel04NoAnim) but not in English']
0017BCD5 : ['MISSING: exists in Italian (as STAT GenericConsolePanel05NoAnim) but not in English']
0017BCD6 : ['MISSING: exists in Italian (as STAT GenericConsolePanel06NoAnim) but not in English']
0017BCD7 : ['MISSING: exists in Italian (as STAT GenericConsoleStack01NoAnim) but not in English']
0017BCD8 : ['MISSING: exists in Italian (as STAT GenericConsoleStack02NoAnim) but not in English']
0017BCCF : ['MISSING: exists in Italian (as STAT NVDLC42RedRockCanyonArenaFence) but not in English']
0017BCDC : ['MISSING: exists in Italian (as STAT NVGuardTower01b) but not in English']
0017BCDB : ['MISSING: exists in Italian (as STAT NVGuardTower01c) but not in English']
0017BCCE : ['MISSING: exists in Italian (as STAT NVGuardTower01d) but not in English']
0017BCCD : ['MISSING: exists in Italian (as STAT NoVacBungalow02) but not in English']
0017BCCC : ['MISSING: exists in Italian (as STAT NoVacBungalow03) but not in English']
0017BCCB : ['MISSING: exists in Italian (as STAT NoVacMotel02) but not in English']
0017BCCA : ['MISSING: exists in Italian (as STAT NoVacMotel03) but not in English']
0017BCD0 : ['MISSING: exists in Italian (as STAT PowerStationSingleLow01) but not in English']
0017BCD9 : ['MISSING: exists in Italian (as STAT VaultGConsolStack01NoAnim) but not in English']
0017BCDA : ['MISSING: exists in Italian (as STAT VaultGConsolStack02NoAnim) but not in English']
0017BCC8 : ['MISSING: exists in Italian (as TACT TERM [0017BCC8]) but not in English']
0017BCC7 : ['MISSING: exists in Italian (as TERM TERM [0017BCC7]) but not in English']
0017BC92 : ['MISSING: exists in Italian (as TES4 sContinuePlayingAfterCredits) but not in English']
0017BCDF : ['MISSING: exists in Italian (as TREE ControlConsole02NoAnim) but not in English']
0017BCB6 : ['MISSING: exists in Italian (as WEAP DLC03EnchTeslaEffectUnique) but not in English']
0017BCB7 : ['MISSING: exists in Italian (as WEAP DummyNVIgnoresDTDRObject) but not in English']

 

 

 

Sorry about that. I've manually compared various entries of each type in the raw fnvdumps and they match up now.

 

Italian Game Settings FormIDs really do point to Formlists and scripts etc in the English game.

English-Italian-Full-Conflicts-with-GMST.zip

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