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SexoutNG - Stable Release '97


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  • 3 weeks later...
5 hours ago, Lautaro perez said:

I got everything working fine, its just I dont know if every creature but geckos animations are completely missalinged, is there any mod I need to download to fix this?

 

Misalignment isn't something to be solved easily.

when a sex-event plays, all actors are sperately performing an animation (that in most cases alligns). But this means that uneven ground will cause allignment issues.

With SexoutNG, you also get an optional SexPos plugin where you can allign a sexout-animation when it starts.

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  • 2 months later...

Not really sure where to ask this. I'm trying to get rough sex sound effects to play during some consensual scenes but don't know how. Couldn't find anything clear in the API. Does anyone know a way to do this without scripting in sexout.raper? Even something that just stops the rape count going up for a single scene would do.

 

It's for a couple of dom NPCs, basically. Don't want it to list as non-consensual when it is.

 

[UPDATE] Never mind, I figured it out. Just need to put 'let Sexout.numRaped -= 1' in the post-scene script and it knocks the counter back down without sacrificing the sound effects.

Edited by Master Kingly
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  • 4 weeks later...
  • 1 month later...
  • 1 month later...

Hello, maybe it's a dumb question, but I need to ask it anyway

I have followed VivaNewVegas Extended and works fine; then I wanted to install sexout (because can Vegas be Vegas without sex?) but I seem not to make cooperate NV Compatibility Skeleton (NV Compatibility Skeleton at Fallout New Vegas - mods and community (nexusmods.com), which I need for this other mod B42 Weapon Inertia at Fallout New Vegas - mods and community (nexusmods.com)) and Sexout

 

EDIT: changed the mod which needed the skeleton, I misremembered when I wrote the post...

Edited by SignoreSupremo
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On 3/2/2024 at 6:00 PM, SignoreSupremo said:

Hello, maybe it's a dumb question, but I need to ask it anyway

I have followed VivaNewVegas Extended and works fine; then I wanted to install sexout (because can Vegas be Vegas without sex?) but I seem not to make cooperate NV Compatibility Skeleton (NV Compatibility Skeleton at Fallout New Vegas - mods and community (nexusmods.com), which I need for this other mod B42 Weapon Inertia at Fallout New Vegas - mods and community (nexusmods.com)) and Sexout

 

EDIT: changed the mod which needed the skeleton, I misremembered when I wrote the post...

So .... What is the question?

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10 hours ago, bicobus said:

So .... What is the question?

lol you are right, I forgot to write the most important part XD, tbh I was kinda tired when I wrote that post

the question was "how do I make sexout not use the skeleton it wants to use?"

luckily I found the answer 20ish mins later in the forum which is "make NV Compatibility Skeleton overwrite Sexout"

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  • 2 weeks later...
On 1/3/2022 at 2:14 PM, WearableNine said:

Anyone here know how to access the undress list?  At first I thought maybe SCR would have it in the MCM but to no avail.  Then I came here on looking for a mod with some similarity but also can't seem to find any.  So any help would be greatly appreciated.

Has anyone figured this out yet? I haven't seen anyone explain how to access the undress list in the MCM clothing menu and I have no idea how?

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  • 3 weeks later...
2 minutes ago, FatePoutsa said:

Can somebody please update this absolute mess of a framework and bring it to the xNVSE and ESPless 2024 with complete disregard of original author permissions? They are long gone, fuck em.

The problem isn't permissions, it's that nobody knows how. There are like 5 experienced NVSE modders that are still active and none of them can be bothered with Sexout. It literally comes down to skill issue.

 

You'd think the new Fallout TV show would bring modders back and it kinda did. They took a look at the current state of modding and gave up. It's too complex and too much of a hustle to mod this damn engine.

 

Again, literally skill issue.

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5 hours ago, FatePoutsa said:

Can somebody please update this absolute mess of a framework and bring it to the xNVSE and ESPless 2024 with complete disregard of original author permissions? They are long gone, fuck em.

About the author's permission:

"License:

 

Sexout is free. Free as in BSD license free, except even freer. This work is public domain. Do whatever the hell you want to do with it. You can even upload it to some other site and claim to be the creator, but that's bad karma, and when it comes back 'round you'll regret the decision."

 

It's on the download page!!

you are free to update it yourself. My advise is to use the '98 beta' version as base though.

 

ps. unless I missed something, I don't think you can remove esp/esm files and still get stuff done in the GECK/fallout engines. ESL-plugins only work for Skyrim SE (not LE) and Fallout 4. If you also want to have ESL functionality, you might need to mod the falloutnv.exe file directly.
ps2. another reason why modding has stopped for Sexout, was because of the crappy animation-engine and script-engine in FalloutNV. it's easy to overload it and make it silently stop working. (This is my unqualified opinion, because I sure as hell lack programming skills. I'm not one of the 5 experienced NVSE Modders suggested by ritalmao)

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9 hours ago, dborg2 said:

About the author's permission:

"License:

 

Sexout is free. Free as in BSD license free, except even freer. This work is public domain. Do whatever the hell you want to do with it. You can even upload it to some other site and claim to be the creator, but that's bad karma, and when it comes back 'round you'll regret the decision."

 

It's on the download page!!

you are free to update it yourself. My advise is to use the '98 beta' version as base though.

 

ps. unless I missed something, I don't think you can remove esp/esm files and still get stuff done in the GECK/fallout engines. ESL-plugins only work for Skyrim SE (not LE) and Fallout 4. If you also want to have ESL functionality, you might need to mod the falloutnv.exe file directly.
ps2. another reason why modding has stopped for Sexout, was because of the crappy animation-engine and script-engine in FalloutNV. it's easy to overload it and make it silently stop working. (This is my unqualified opinion, because I sure as hell lack programming skills. I'm not one of the 5 experienced NVSE Modders suggested by ritalmao)

what are you talking about my guy, espless not esl, these are 2 entirely different things. No wonder this community is dead, yall dont even know what espless is. Fucking skill issue indeed.

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By "espless", you mean using features inherent to xNVSE. Which really is just replacing a script system for another.

 

Sexout development has stopped, one could say it's feature complete. Will work with the game and the right version of NVSE. Sexout itself is open-source and you, or anybody else, is free to take it over. New Vegas is a very old games, the original developers of the sexout extension and most of the original mod authors have mostly moved on.

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