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Outfit Studio/Bodyslide 2 CBBE Conversions


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#3721
wapi

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Has somone already converted Zerosuit Samus armor from SSB4 ?
 

I know there is some "fake" sarah bryant ZSS adult version on rule34, wondering if anyone converted one of them

 

https://drive.google...a1JiSHRhTllUWjA

 

And you will need this for CBBE HDT Bodyslide.

I based it on the UNP version so you'd best just use that one.

 

 

Oh yeah thanks, do you have the HDT version by chance?

Since the armor override the actual body, removing all the curves/giggle etc :/

 

Maybe I should just try to to a full body tattoo with ZSS colors/patter ^^'

 

 

The HDT version is in the attached Files off the post you quoted.
 

 

 

Ehhh Im probably retarded but I used the UNP version since I'm using UNP SPECIAL body in bodyslide, shall I go with the CBBE one instead?
When I equip the armor with my actual preset, no HDT is enabled, armor overrides the actual preset


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#3722
Fakenet

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Ehhh Im probably retarded but I used the UNP version since I'm using UNP SPECIAL body in bodyslide, shall I go with the CBBE one instead?
When I equip the armor with my actual preset, no HDT is enabled, armor overrides the actual preset

 

 

Sounds to me like you didn't use the same preset for the suit.


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#3723
Fakenet

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the problem i am having is the mesh and such doesn't conform to the body when i try to use it. its like its still stuck on the orginal body the slide was made for. I use a CBBE curvy body but the slides seem to be stuck on a UNP or what not. i just need the meshes converted over and then i am good with the bodyslides i have. as an example, i move the slide for the breast to be bigger but the armor doesn't move at all and stay static. THAT the issues i am having.

Why do you want your meshes converted when my meshes already are?

The problem you have is that your meshes are only meshes,  they don't have the sliderset files.

 

You need files for ShapeData and SliderSet and you only have the former.


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#3724
safetyvalve

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Wow, thanks so much! This looks amazing!
 

I tried to put the chrome effect on a proper body but I just can't seem to get the hands right.

I also got gaps on my wrist but that seems to be a problem with my overall setup.

 

 

 

I'm not sure what happened, but after installing that one my player character seems to have misplaced her entire torso:

https://gyazo.com/f3...263867148f9e159

 

As you can see the NPC behind her still looks fine?


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#3725
Fakenet

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I tried to put the chrome effect on a proper body but I just can't seem to get the hands right.

I also got gaps on my wrist but that seems to be a problem with my overall setup.

 

 

 

I'm not sure what happened, but after installing that one my player character seems to have misplaced her entire torso:

https://gyazo.com/f3...263867148f9e159

 

As you can see the NPC behind her still looks fine?

 

No idea, usually when something like this happens the entire outfit goes blank but here only the center.

 

It works fine for me, could be some kind of conflict with other mods. Any ENB or something?
 


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#3726
Tullinjr

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the problem i am having is the mesh and such doesn't conform to the body when i try to use it. its like its still stuck on the orginal body the slide was made for. I use a CBBE curvy body but the slides seem to be stuck on a UNP or what not. i just need the meshes converted over and then i am good with the bodyslides i have. as an example, i move the slide for the breast to be bigger but the armor doesn't move at all and stay static. THAT the issues i am having.

Why do you want your meshes converted when my meshes already are?

The problem you have is that your meshes are only meshes,  they don't have the sliderset files.

 

You need files for ShapeData and SliderSet and you only have the former.

 

 

ok so how do i go about getting what i am missing for the slider to work for the armors to move along WITH the body?


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#3727
safetyvalve

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I tried to put the chrome effect on a proper body but I just can't seem to get the hands right.

I also got gaps on my wrist but that seems to be a problem with my overall setup.

 

 

 

I'm not sure what happened, but after installing that one my player character seems to have misplaced her entire torso:

https://gyazo.com/f3...263867148f9e159

 

As you can see the NPC behind her still looks fine?

 

No idea, usually when something like this happens the entire outfit goes blank but here only the center.

 

It works fine for me, could be some kind of conflict with other mods. Any ENB or something?
 

 

 

Nope, no ENB. Reinstalling your previous files fixed the issue, although now the feet and gloves are gone. Either way, at least that suit works again :)
 


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#3728
Zor2k13

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Something is conflicting it may be body slot related in the esp?


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#3729
Fakenet

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the problem i am having is the mesh and such doesn't conform to the body when i try to use it. its like its still stuck on the orginal body the slide was made for. I use a CBBE curvy body but the slides seem to be stuck on a UNP or what not. i just need the meshes converted over and then i am good with the bodyslides i have. as an example, i move the slide for the breast to be bigger but the armor doesn't move at all and stay static. THAT the issues i am having.

Why do you want your meshes converted when my meshes already are?

The problem you have is that your meshes are only meshes,  they don't have the sliderset files.

 

You need files for ShapeData and SliderSet and you only have the former.

 

 

ok so how do i go about getting what i am missing for the slider to work for the armors to move along WITH the body?

 

 

With what body? Curvy? You use Bodyslide and select the Curvy preset.

http://www.loverslab...-22#entry733681

 

 

 

 

No idea, usually when something like this happens the entire outfit goes blank but here only the center.

 

 

It works fine for me, could be some kind of conflict with other mods. Any ENB or something?
 

 

 

Nope, no ENB. Reinstalling your previous files fixed the issue, although now the feet and gloves are gone. Either way, at least that suit works again :)
 

Those old files might work for you but the bodyshape is off, on the base shape you can see that the breasts have this invisible wedge on the underside.
 


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#3730
Sospice

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CBBE BODYSLIDE:

THE CBBE BODYSLIDE BY TOMBCQC

 

Are these all HDT too? Thanks if so!

 

I installed the baidu client but how do you get an English translation of it? OR is there a tutorial somewhere on what to do for sign in and site navigation?


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#3731
quin666

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CBBE BODYSLIDE:

THE CBBE BODYSLIDE BY TOMBCQC

 

Are these all HDT too? Thanks if so!

 

I installed the baidu client but how do you get an English translation of it? OR is there a tutorial somewhere on what to do for sign in and site navigation?

 

First time I try install Baidu years ago Norton detected trojan, crash my laptop every time I log in. God damn you so lucky. 


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#3732
JustCaroAnon

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Could someone guide me through converting the Salome Dress for CBBE to have Bodyslide data and adding TBBP/HDT weights to it? (And if anyone still has a copy of the optional colour files, could you PM me a link to it? None of the links in that topic work, and I can't find the original mod anywhere.)


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#3733
Fakenet

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Could someone guide me through converting the Salome Dress for CBBE to have Bodyslide data and adding TBBP/HDT weights to it? (And if anyone still has a copy of the optional colour files, could you PM me a link to it? None of the links in that topic work, and I can't find the original mod anywhere.)

 

Open OS->Load the high weight file->load reference CBBE HDT->Conform all Sliders->check each slider for clipping(click the pencil next to each slider, one at a time) and fix them with the increae brush (usually it's best to change the outfit shape)->mark all outfit shapes and copy bone weights->Save

 

And you probably should read this for help.

http://www.loverslab...udio-tutorials/


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#3734
BiGcheRRyMELL

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Hmmm!! This Glass Bikini Armor :heart: needs ''CBBE BODYSLIDE'' PLS :angel:


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#3735
SacredCaedeus

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can someone make conversions for warlock gear for demon fet body  to cbbe hdt

 

here is the link

http://mitakusaner.b...entry-1335.html

This outfit is awesome. Someone please, Bodyslide this, please?

 

for CBBE HDT

 

Pretty please? Please...

 

 

I find myself wanting this armor in CBBE HDT as well since I've been on a bit of a kick for red armors/outfits myself. This looks badass.


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#3736
JustCaroAnon

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Could someone guide me through converting the Salome Dress for CBBE to have Bodyslide data and adding TBBP/HDT weights to it? (And if anyone still has a copy of the optional colour files, could you PM me a link to it? None of the links in that topic work, and I can't find the original mod anywhere.)

 

Open OS->Load the high weight file->load reference CBBE HDT->Conform all Sliders->check each slider for clipping(click the pencil next to each slider, one at a time) and fix them with the increae brush (usually it's best to change the outfit shape)->mark all outfit shapes and copy bone weights->Save

 

And you probably should read this for help.

http://www.loverslab...udio-tutorials/

 

 

I've tried to use that tutorial many times before and usually gave up out of frustration when I couldn't work out how to save the NIF correctly. The BodySlide GitHub has a conversion tutorial that I'm finding much easier to follow, but it isn't very clear on what to do about physics or if I need to do anything else. I assume that copying the bone weights will be enough for HDT.


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#3737
Fakenet

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I've tried to use that tutorial many times before and usually gave up out of frustration when I couldn't work out how to save the NIF correctly. The BodySlide GitHub has a conversion tutorial that I'm finding much easier to follow, but it isn't very clear on what to do about physics or if I need to do anything else. I assume that copying the bone weights will be enough for HDT.

 

 

You need to setup HDT aswell but overall you are right.
 


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#3738
Varithina

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I've tried to use that tutorial many times before and usually gave up out of frustration when I couldn't work out how to save the NIF correctly. The BodySlide GitHub has a conversion tutorial that I'm finding much easier to follow, but it isn't very clear on what to do about physics or if I need to do anything else. I assume that copying the bone weights will be enough for HDT.

 

 

Try the download able tutorial on this page, http://www.loverslab...t/#entry1729505

 

Its pretty far down on the first post is a file called jr tutorial - outfit studio 1.05.zip, its the guide jarok posted when I asked him about how he did his converstions, its mainly aimed at uunp but it should transfer to cbbe without too much of a problem.

 

I have only had a quick look over it as I have not really had time to browse it properly, but a couple of others have said it looks good.


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#3739
JustCaroAnon

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I've tried to use that tutorial many times before and usually gave up out of frustration when I couldn't work out how to save the NIF correctly. The BodySlide GitHub has a conversion tutorial that I'm finding much easier to follow, but it isn't very clear on what to do about physics or if I need to do anything else. I assume that copying the bone weights will be enough for HDT.

 

 

You need to setup HDT aswell but overall you are right.
 

 

 

As in, needing HDT-PE installed? I've got it installed, and it's working. 

 

Another quick question - I tried to aler the positioning on the SoS Equipable Schlong (can't remember where I got the Bodyslide data from, but I'm pretty sure it was on here somewhere) and when I loaded the 'outfit', there was no reference body. When I loaded a reference body, it replaced the 'outfit' mesh. What do I do? Do I just import the 'outfit' NIF and work from there?


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#3740
Fakenet

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As in, needing HDT-PE installed? I've got it installed, and it's working. 

 

Another quick question - I tried to aler the positioning on the SoS Equipable Schlong (can't remember where I got the Bodyslide data from, but I'm pretty sure it was on here somewhere) and when I loaded the 'outfit', there was no reference body. When I loaded a reference body, it replaced the 'outfit' mesh. What do I do? Do I just import the 'outfit' NIF and work from there?

 

 

I guess the SoS mesh is set as reference so what should work is you click the mesh and duplicate it, the duplicate is not set as reference and therefor won't be replaced by the other reference. Later when you are done editing you have to save the file without reference (the body) since that's how it was.


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