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Very simple plugin that changes class/combat behavior/others of hiyoko children.

 

Requirements:

 

This mod explicitly requires..

-TamagoClub.esm

-HiyokoClub.esm

Any version will do.

-Oblivion Script Extender

http://obse.silverlock.org/

Always grab the latest version. I believe the current latest version is v0021, but v0020 should work.

 

This mod also implicitly requires..

-Oblivion.esm

With the Shivering Isles Expansion.

I didn't want to master this to it, just because Tamago&Hiyoko themselves don't require Oblivion.

 

Recommended

Mad Companionship Spells and its add-ons.

 

Load Order

This mod should be fine just about anywhere in your loaded plugins list. If you want to be extra careful, place this below the LoversHiyokoShooter.esp.

 

 

v1.02 update : XP sharing!

The XP gain among the hiyoko party can now be shared.

You can add non-hiyoko actors to the hiyoko array.

v1.01 update : Spell Teaching!

Now you can teach spells if you want to make the hiyoko more powerful.

v1.00 update : Creature Compatibility

Now compatible with HiyokoGeneratorCreature / HiyokoGeneratorBroodMother.

v0.98 update : Hiyoko Auto Training

When you don't want to keep them in company, you can set the auto mode so they get daily XP without actual killing.

v0.95 update : Hiyoko XP leveling

The amount of XP required in each level is fully configurable.

 

 

What exactly this mod does?

 

Short version

 

This mod mainly does these 3 things:

1. Assigns random classes to hiyoko's, but not entirely random - based off of a small built-in class data.

2.1. Also sets their combat behavior stats and gives spells if needed, again in some partially-random way.

2.2. Additionally, you can grow your offspring by making them kill something.

3. For some strange reason, this mod allows you to give your child an unique name (if they are your offspring)

 

Long version

 

I have written this for myself. By default every hiyoko's class is commoner, and basically attempts to avoid any battle.

My goal was to make them diverse and recruit them as capable companions.

 

1. Random class assignment

Children's future career may vary depending on their parents' job, and evilness.

 

Generally speaking, they want financially-sound/influential/looking-cool job like noble/savant/knight, and generally don't want to become a pauper. Because being a pauper doesn't sound too awesome.

 

If their parents are evil they are more likely to be evil as well, and tend to choose an evil job - like bandit or assassin. (and remember, becoming an assassin sounds way cooler than becoming a bandit)

 

Their parents' job also affect their job. Say, even if they don't want to become a bandit, all they've learned is bullying innocent folks, and they eventually become a bandit when they have realized. Yep, that's the life.

 

If you are one of their parents, your fame/infamy determines your color. For NPC parents, responsibility is their black and white.

If their father is dead or disabled for any reason at the point they are born, their father is considered as evil. Missing parent is bad.

 

However, nothing is guaranteed. Everything is random.

As of version 1.00, this mod can handle creature-type hiyoko's. But they won't get any class or birthsings.

2. Random combat stat assignment

The parents' evilness determines their responsibility. Children under good parents tend to get higer responsibility and, social grace.

 

The class' specialization affects their confidence in combat. Combat classes tend to get higer confidence, magic classes next, and stealth classes the least.

 

The class' combat style determines their combat AI. An archer gets different combat AI from a kight.

 

Thier level depend on your level and when they were bone. The default offset setting is -50% of your level.

For example, if your level was 30 when you gave birth of your first child, the child's level is 15.

if you became level 40, and had the second baby, the second child's level is 20, and the first's level is now 25.

So, early-born children are tend to be stronger than their brothers/sisters.

As of version 0.95, You can enable the experience-based hiyoko leveling system. (Enabled by default, only affects your offspring)

You can turn the feature on or off anytime you want. Depending on the settings, their previous state will be restored.

When you load the new version first time, this will recognize your existing sons & daughters and automatically set them up. If this feature is enabled, their levels will be set to 1.

They gain XP point whenever they kill something. Stronger enemies tend to give more XP. As you know, vanilla Oblivion does not use exp leveling system, so they won't "steal" your skill experience gains. So beat your opponent to the near death and, happily let your children finish them.

I have never tried the player xp leveling mod. Should they conflict each other, well, give up this one.

If you change the required XP amount without starting a new game, the new settings will take effect after a level up. Please read the attached document if you want to tweak it.

As of version 0.98, You can set the Auto-Training mode on each of your hiyoko. In auto mode they will not receive any XP point from killing enemies, but receive a set amount of XP per a day. By default, it's (250 + 10 * PClvl).

a new lesser power (touch) is added to your spellbook. With this spell you can switch between auto/manual leveling mode.

<MCS extension required> There is an option to link this plugin with MCS system. When you turn the auto mode on, they will automatically leave your party and relax. When you turn it off, they will automatically follow you. (enabled by default). If you don't have MCS or they are not companion, nothing happnes.

Additionally, the "restore attribute" button restores all the damaged attributes of the child.

As of version 1.00, XP leveling will also work on creature hiyoko. Unlike NPCs, their initial level may or may not be 1.

As of version 1.02, you can configure the bAllowXpShare setting so they share the XP gain with their hiyoko party members.

The actual killer will get twice XP, among others. Say, for example, you are leading 10 active-hiyoko's(not auto-training), the killer hiyoko will get 2/11 of the total XP, and the other 9 brothers/sisters will get 1/11 per capita.

As of version 1.04, you (the player) can produce XP points for your children, too.

The new setting lXpShareRadius governs how far the XP sharing will take effect. It's by default 1200, but you can reduce/increase it, or disable it by setting it to zero.

Lastly, if they have any of 6 magic schools in their class major skills, they also receive appropriate spells. If one has the restoration school as a major skill, that kid will learn some healing spells.

Their combat style also affects on which spell they will acquire. For example, the class "healer" is (obviously!) specialized on healing, so they get bonus on the chance to receive stronger healing spells. Necromancers get bonuses on summoning and evil magic spells, etc. If they are lucky enough, they can even learn powerful master spells.

These decisions are based on the built-in data array, so it's hard to tell what the general rule is.

As of version 0.98, Newly-born hiyoko will also receive one of 13 playable birthsigns. This one is totally random.

As of version 1.01, you can see what spells a hiyoko has, and teach one if you want - at a cost of some XP (By default, it is 3 times of the base magicka cost of the spell).

Like many other features, this requires XP leveling mode enabled.

The spellbook viewer menu does not support deleting, however you can delete them with console command. You can safely open the console window while the spellbook menu is still open.

Again, nothing is guaranteed. Everything is random.

 

3. Name your baby

When a child is born, if you are the father/mother of the baby, a message box will pop up after the birth animation is done, and you can type the desired name of your baby if you don't like random hiyoko name database... or not. Well, this is kinda out of focus of this plugin... but, whatever.


  • Submitter
  • Submitted
    12/21/2013
  • Category
  • Requires

 

Link to comment

Alas, I just got this idea.

We can have some kind of a hiyoko level-up system.

Either by using HumantouchNPC's kill count information (this should be very simple to implement)

or with an independently-invoked kill event and more elaborate exp gain system. In this case I'll need some pre-made exp table or decent formula to calculate the amount of needed exp to the next level. Gained exp amount could be calculated from the enemy's hp/attack/armor values, maybe. I'm not certain.

I also have thought about non-combat exp gains (like in the Fallout series) but I don't think that would be very easy. That kind of system would require infinte work.

Link to comment

im having trouble i get ctd and sent to desktop when i try to load it

Oblivion.esm
MathFunctions.esm
Lovers with PK.esm
BreakUndies.esm
TamagoClub.esm
HiyokoClub.esm
LoversCreature.esm
CM Partners.esm
Teenagers.esm
Teenagers Shivering Isles.esm
DLCShiveringIsles.esp
LoversBitch.esp
CharGenAmulet.esp
ColourWheels LOD project (Imperial City).esp
personality_idles2.esp
P1DseeYouSleep.esp
TenMillionGold.esp
Note to Self.esp
DLCMehrunesRazor.esp
VipCxj_HighHeels.esp
Colourwheels Sexy Lingerie HGEC.esp
ColourWheels Sexy Servant Uniform.esp
Colourwheels Sexy minisuka Uniforms.esp
Colourwheels_Sexy_Sweetclothes.esp
ColourWheel_Uniforms_v1.5.esp
Hiyoko_Store.esp
Marine Bunny.esp
SpeedBuster Collection.esp
BisSP_RHH_2.esp
VipCxjHHTest.esp
Bodysuit and Garter.esp
R18PN - Bs Bondage.esp
R18PN - Lingeries.esp
kuerteeHorseCommands.esp
Cheydinhal Petshop.esp
k1_CW7heaven.esp
latexshopstore.esp
Tona's_ModsStore.esp
Apachii_Goddess_Store.esp
DLCBattlehornCastle.esp
DLCFrostcrag.esp
Colourwheels Sexy Tavern HGEC.esp
Colourwheels Sexy Dark brotherhood.esp
Arena No Raiment.esp
Tent.esp
Colourwheels Sexy Dance Club.esp
Colourwheels Sexy Panty Shop HGEC.esp
Colourwheels Sexy Imperial Legion.esp
Colourwheels Sexy Bank.esp
SleepRestAnyTime.esp
TamagoBreak.esp
TamagoNews.esp
TamagoShop.esp
TamagoTopic.esp
TamagoConfide.esp
LoversTamagoClub.esp
LoversEncounter.esp
TamagoSetBody.esp
Lovers3dorgasm.esp
Lovers3dorgasmMB2.esp
LoversSoundCreature.esp
LoversDRader.esp
LoversAdultPlayPlus.esp
LoversBed.esp
LoversHiyokoShooter.esp
LoversPower.esp
LoversUtilityFunctions.esp
LoversNTRburglar.esp
LoversCreature.esp
Lovers with PK Extender.esp
LoversSTVictims.esp
LoversRapeSlave.esp
Sexlivion_0.4a_Full_English_v1.esp
Sex Shop.esp
FriendsAndLovers.esp
bondage_sex.esp
Eroblivion.esp
sexdarkness.esp
Borderless_Cyrodiil-3578.esp
BasicInstinct.esp
MadCompanionshipSpells.esp
sleepyunderlings.esp
More Magicka x3.esp
More Magicka x7.esp
More Magicka x10.esp
More Magicka x15.esp
More Magicka x25.esp
CTAddPose_v_1.esp
CTAddPose_ bondage_sex.esp
CTAddPose_2ch_(Hentai).esp
CTAddPose_gobu.esp
CTAddPose_Dsk(erori)Pose.esp
CTAddPose_Mfeth.esp
CTAddPose_Chaos.esp
CTAddPose_Mfethi.esp
CTAddPose_Merged.esp
CTAddPose_Merged1.esp
Slave in pose.esp
Slave in pose2.esp
Slof's Sexy Anims.esp
UChainBeast.esp
zzEstrus.esp
CM Partners.esp
CM Partners Special NPCs.esp
CM Partners NPC.esp
CM Partners NPC NE.esp
CM Partners More NPCs.esp
CM Partners More NPCs NE.esp
CM Partners Marker NPCs.esp
CM Partners Extra NPCs.esp
CM Partners Argonians by Howabominable.esp
CM Partners Elves by Howabominable.esp
CM Partners Humans by Howabominable.esp
CM Partners Khajits by Howabominable.esp
CM Partners Shivering Isles by Howabominable.esp
DADark Seducers.esp
DAGolden Saint.esp
HiyokoUtilitySpells.esp
krdEstrusAmbushRandom_for_v1.9r5.esp
krdEstrusAmbushRopersOnly_for_v1.9r5.esp
ztdDepraver_for_Estrus_v1.9r5.esp
zzEstrus_noFX_for_v1.9r5.esp
All Things Great And Beastly.esp
LoversNTRburglar_original.esp
Dungeon Poses 1.1.esp
Unlimited Training.esp
The Lusty Argonian Maid & Race - HGEC Version.esp
The Lusty Argonian Maid & Race - TFF & Roberts Fem.esp
Mast_Sleep.esp
Colourwheels sexy companion.esp
RingOfCheating.esp
AnvilBalloonlHouse.esp
TentaclePlant.esp
TandemTouch.esp
Rikku FFX2.esp
Viera-v3.esp
ZAZHorseRidesYou.esp
Lovers with PK rev91.esp
ztdDepraver_for_Estrus.esp
MONSTERGIRL-DEMON HIVE.esp
zzEstrusCleaner.esp
creatures.esp
RingofMara.esp
MONSTERGIRL-THE SWARM.esp
Colourwheels Sexy Silk Lingerie HGEC.esp
Colourwheels Sexy Arena Revised HGEC.esp
Teenagers Patch.esp
Teenagers Shivering Isles Patch.esp
HSRingBikinis.esp
LoversSituationsYHN.esp
FuroGeneratorTrap.esp
LoversCreatureCompanion.esp
TamagoFertilityClinic.esp
demonocus-superheroring.esp
BitchTattoo.esp
HepsCloth05-RollAndTron.esp
RosethornDogTrainer.esp
LoversGalgatBlackmail.esp
HS Lindseys Thongs.esp
HiyokoGenerator.esp
Animals+_in Cities.esp
LoversSlaveTrader.esp
LSTBravilUnderground.esp
sf-vibrators.esp
LSTaddonout.esp
LoversHooker.esp
LSTaddonoutH.esp
Qaws Race Pack Beta.esp
HiyokoGeneratorCreature.esp
CM Qaws Beast Race Companion.esp
arena house.esp
trainer info.esp
bitch codes.esp
horses within the city-8563.esp
LoversMB2.esp
Lovers with PK.esp
crackedwoodcave more lighting.esp
LoversGalgatBeastRape.esp
HiyokoFutureDream.esp
PlayerSlaveEncounters_V0.69.esp
LoversIdleAnimsPriority.esp
LoversAnimObjectsPriority.esp
 

Link to comment

That's weird. This mod shouldn't cause CTD unless you don't have the requirements. When does it crash anyway? Upon launching the game, or after loading a save file? If so.. how about loading other save file or starting a new game?

 

By the way, are you sure that if you don't load this plugin you don't get CTD? Because, your load order doesn't look very good to me. For example, I don't know what exactly these mods do, but having "More Magicka" x3 ~ x25 at the same time doesn't look right to me. And you even have "Lovers with PK rev91.esp" and "Lovers with Pk.esp" at the same time. and , etc..

Well, I'm definitely not expert at checking load orders. You'll have to ask that to professionals.

Link to comment

it happens when oblivion mod manage goes to load the game it doesnt get to the loading thing that oblivion does when i have the mod turned on

 

Requirements:

This mod explicitly requires..
-TamagoClub.esm
-HiyokoClub.esm

Any version will do.
-Oblivion Script Extender
http://obse.silverlock.org/
Always grab the latest version. I believe the current latest version is v0021, but v0020 should work.

This mod also implicitly requires..
-Oblivion.esm
With the Shivering Isles Expansion.

 

i have them plugins in my load order yet it crashes >.<

 

as for obse i have version 21

Link to comment

Fantastic! This is the direction I had hoped Tomago/Hiyoko would go. I've long tried getting my offspring into little battle groups by 'forcing' traits to develop (through the giving of armor and equipment), but have had little success - they would ignore scrolls or certain weapons, etc. This mod would actually give a nice base to build on, Thank You!

 

I've gotten into some hilarious situations with taking a half-dozen half-pints down in dungeons, this will renew the desire to do that again!

Link to comment

@Badbat

Let's start from the basic.

First, backup your load order. You can do it by clicking Import/Export -> Export Load Order in OBMM.

Next, deactivate everything except "Oblivion.esm", "TamagoClub.esm","HiyokoClub.esm", and this plugin.

Last.. launch the game. If this was possible, start a new game and see if you still get a crash.

If you can normally start a new game and play it, you'll have to go to the tech support section.

 

Fantastic! This is the direction I had hoped Tomago/Hiyoko would go. I've long tried getting my offspring into little battle groups by 'forcing' traits to develop (through the giving of armor and equipment), but have had little success - they would ignore scrolls or certain weapons, etc. This mod would actually give a nice base to build on, Thank You!

 

I've gotten into some hilarious situations with taking a half-dozen half-pints down in dungeons, this will renew the desire to do that again!

Thanks! and more to come. I'll have to do some experiments on the obse event handlers before implement the hiyoko leveling system.

So far, I've confirmed that these kids actually fight if I recruit them with MCS. (In the MCS thread, some member has reported that they don't fight even if you recruit using MCS, unless you use the barrage spell)

Link to comment

im having trouble i get ctd and sent to desktop when i try to load it

 

 

Oblivion.esm

MathFunctions.esm

Lovers with PK.esm

BreakUndies.esm

TamagoClub.esm

HiyokoClub.esm

LoversCreature.esm

CM Partners.esm

Teenagers.esm

Teenagers Shivering Isles.esm

DLCShiveringIsles.esp

LoversBitch.esp

CharGenAmulet.esp

ColourWheels LOD project (Imperial City).esp

personality_idles2.esp

P1DseeYouSleep.esp

TenMillionGold.esp

Note to Self.esp

DLCMehrunesRazor.esp

VipCxj_HighHeels.esp

Colourwheels Sexy Lingerie HGEC.esp

ColourWheels Sexy Servant Uniform.esp

Colourwheels Sexy minisuka Uniforms.esp

Colourwheels_Sexy_Sweetclothes.esp

ColourWheel_Uniforms_v1.5.esp

Hiyoko_Store.esp

Marine Bunny.esp

SpeedBuster Collection.esp

BisSP_RHH_2.esp

VipCxjHHTest.esp

Bodysuit and Garter.esp

R18PN - Bs Bondage.esp

R18PN - Lingeries.esp

kuerteeHorseCommands.esp

Cheydinhal Petshop.esp

k1_CW7heaven.esp

latexshopstore.esp

Tona's_ModsStore.esp

Apachii_Goddess_Store.esp

DLCBattlehornCastle.esp

DLCFrostcrag.esp

Colourwheels Sexy Tavern HGEC.esp

Colourwheels Sexy Dark brotherhood.esp

Arena No Raiment.esp

Tent.esp

Colourwheels Sexy Dance Club.esp

Colourwheels Sexy Panty Shop HGEC.esp

Colourwheels Sexy Imperial Legion.esp

Colourwheels Sexy Bank.esp

SleepRestAnyTime.esp

TamagoBreak.esp

TamagoNews.esp

TamagoShop.esp

TamagoTopic.esp

TamagoConfide.esp

LoversTamagoClub.esp

LoversEncounter.esp

TamagoSetBody.esp

Lovers3dorgasm.esp

Lovers3dorgasmMB2.esp

LoversSoundCreature.esp

LoversDRader.esp

LoversAdultPlayPlus.esp

LoversBed.esp

LoversHiyokoShooter.esp

LoversPower.esp

LoversUtilityFunctions.esp

LoversNTRburglar.esp

LoversCreature.esp

Lovers with PK Extender.esp

LoversSTVictims.esp

LoversRapeSlave.esp

Sexlivion_0.4a_Full_English_v1.esp

Sex Shop.esp

FriendsAndLovers.esp

bondage_sex.esp

Eroblivion.esp

sexdarkness.esp

Borderless_Cyrodiil-3578.esp

BasicInstinct.esp

MadCompanionshipSpells.esp

sleepyunderlings.esp

More Magicka x3.esp

More Magicka x7.esp

More Magicka x10.esp

More Magicka x15.esp

More Magicka x25.esp

CTAddPose_v_1.esp

CTAddPose_ bondage_sex.esp

CTAddPose_2ch_(Hentai).esp

CTAddPose_gobu.esp

CTAddPose_Dsk(erori)Pose.esp

CTAddPose_Mfeth.esp

CTAddPose_Chaos.esp

CTAddPose_Mfethi.esp

CTAddPose_Merged.esp

CTAddPose_Merged1.esp

Slave in pose.esp

Slave in pose2.esp

Slof's Sexy Anims.esp

UChainBeast.esp

zzEstrus.esp

CM Partners.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners NPC NE.esp

CM Partners More NPCs.esp

CM Partners More NPCs NE.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

CM Partners Argonians by Howabominable.esp

CM Partners Elves by Howabominable.esp

CM Partners Humans by Howabominable.esp

CM Partners Khajits by Howabominable.esp

CM Partners Shivering Isles by Howabominable.esp

DADark Seducers.esp

DAGolden Saint.esp

HiyokoUtilitySpells.esp

krdEstrusAmbushRandom_for_v1.9r5.esp

krdEstrusAmbushRopersOnly_for_v1.9r5.esp

ztdDepraver_for_Estrus_v1.9r5.esp

zzEstrus_noFX_for_v1.9r5.esp

All Things Great And Beastly.esp

LoversNTRburglar_original.esp

Dungeon Poses 1.1.esp

Unlimited Training.esp

The Lusty Argonian Maid & Race - HGEC Version.esp

The Lusty Argonian Maid & Race - TFF & Roberts Fem.esp

Mast_Sleep.esp

Colourwheels sexy companion.esp

RingOfCheating.esp

AnvilBalloonlHouse.esp

TentaclePlant.esp

TandemTouch.esp

Rikku FFX2.esp

Viera-v3.esp

ZAZHorseRidesYou.esp

Lovers with PK rev91.esp

ztdDepraver_for_Estrus.esp

MONSTERGIRL-DEMON HIVE.esp

zzEstrusCleaner.esp

creatures.esp

RingofMara.esp

MONSTERGIRL-THE SWARM.esp

Colourwheels Sexy Silk Lingerie HGEC.esp

Colourwheels Sexy Arena Revised HGEC.esp

Teenagers Patch.esp

Teenagers Shivering Isles Patch.esp

HSRingBikinis.esp

LoversSituationsYHN.esp

FuroGeneratorTrap.esp

LoversCreatureCompanion.esp

TamagoFertilityClinic.esp

demonocus-superheroring.esp

BitchTattoo.esp

HepsCloth05-RollAndTron.esp

RosethornDogTrainer.esp

LoversGalgatBlackmail.esp

HS Lindseys Thongs.esp

HiyokoGenerator.esp

Animals+_in Cities.esp

LoversSlaveTrader.esp

LSTBravilUnderground.esp

sf-vibrators.esp

LSTaddonout.esp

LoversHooker.esp

LSTaddonoutH.esp

Qaws Race Pack Beta.esp

HiyokoGeneratorCreature.esp

CM Qaws Beast Race Companion.esp

arena house.esp

trainer info.esp

bitch codes.esp

horses within the city-8563.esp

LoversMB2.esp

Lovers with PK.esp

crackedwoodcave more lighting.esp

LoversGalgatBeastRape.esp

HiyokoFutureDream.esp

PlayerSlaveEncounters_V0.69.esp

LoversIdleAnimsPriority.esp

LoversAnimObjectsPriority.esp

 

 

 

No bashed patch???!!!

And this LO needs serious work. Some I'd outright get rid of, i.e. delete 'em if you ain't using them.

 

Based on memory, some of those MODs aren't compatible with Lovers...

 

1. Get BOSS and Run it.

2. Install OBMM - Hand sort Lovers MODs per gregathit's recommended LO.

 

Install and learn WB basics, create a bashed patch. (WB tags present will show up, such as merge/no merge etc.)

 

Link to comment

@ movomo  - Looks to me like you have a decent new MOD here, so please stop spending, wasting time trying to help those that do not have a solid setup.

 

I'll DL this week and report back on findings, fold it into other stuff I'm testing and reporting on. Others with decent setups I'm sure will do the same.

 

 

Link to comment

@ movomo  - Looks to me like you have a decent new MOD here, so please stop spending, wasting time trying to help those that do not have a solid setup.

 

I'll DL this week and report back on findings, fold it into other stuff I'm testing and reporting on. Others with decent setups I'm sure will do the same.

:P :P :P

Thank you. Actually, I'm already done with the exp-based hiyoko leveling system. It's really difficult to stop coding once you start. My original intention was to have this plugin privately with very simple codes, but now this is 10 times bigger than what I had thought in the beginning.

The badass-est thing in this is that every mod based on Tamago framework is really, really difficult to test. I tweak Tamagoclub ini to quickly have a new baby, wait until I give birth, open the console window and see what they are saying, do some debugging, and go to the first stage again..

 

-----

 

Anyways- the next update might be-

- hiyoko leveling system, for player's hiyoko only. I havent tested yet. Fingers crossed.

- ini configuring, mainly to allow the users to control the experience curve.

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woo~ it works!!

 

Now the only remaining thing is to come up with a decent function to generate the xp table, and to find the proper amount of required xp for each level.

 

For example, a Lv50 ogre yields 429xp in this mod. So.. how many ogres would be appropriate to level a Lv50 hiyoko? This is the most troublesome question at the moment.

Link to comment

Updated to v0.95

 

Now the xp leveling system is functional.

Please read the attached pdf file before you modify the ini file.

 

By the way, I've discovered that the .rtf format is very very bad if it contains pictures. The attached document was about 18 Mb when it was a .rtf, but after I converted it using an online converter, it became 400Kb. Well.. I don't have any office program..

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Open Office is free and works real well too. I usually convert docs to some form of HTML as most can then open it with just a browser. PDF is still always a good choice too.

 

I haven't tried any yet but there have been some new 'office' type apps for Android, in case you have a tablet or smart phone.

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Uhhh... yes. I'd prefer OpenOffice then. That should at least be better than google docs. Google docs simply won't allow me to change my equation fonts to some cool ones.

 

And no.. no Android app. Mine is not a tablet, just a phone, when ever I make post with it I commit 10 times more typo's and it takes 10 times longer. They are just viewers I think..

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Started a new game today and promptly went about fertilizing every viable egg walking around. Shortly I will have a whole new crew popping out, ready to ransack the landscape and harass the populace. No one will be safe from the lusty, plunder fueled pursuits of Mandarin and his Maniacal Midgets!  :D

 

 

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Ah, crap!

silly, silly, silly.

 

v0.96 uploaded.

 

v0.96 does nothing fancy, but fixes the problem that the XP system is not applied to the newly born hiyoko, until you restart/reload the game after birth.

 

-----

While testing I find that leveling multiple hiyoko at the same time is kind of ..annoying. Especially when your level is high.  Some kind of auto self-discipline system is needed..

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I wanted to note that I am having a fantastic time with mod - thank you for making it Movomo. Some interesting and very surprising class choices a couple of my offspring chose, hehe!

I thought I was going to get me a heavy fighter type from one, but got a Mythic Dawn Assassin (who does have a high heavy armor stat). She runs from outdoor encounters, but throws herself in the middle of the fray indoors.

With another, I thought I'd get a spellcaster (offense) but spawned me a necromancer (and me, acting as Arch-Mage of the guild, woot!).

Tried for another heavy fighter, and was completely surprised with a very powerful and confident Healer. She has been a spectacular addition.

 

Still trying for my heavy fighter class, but loving the fun I am having with my clan so far.

Also wanted to add that these kinder-lings do use the items, potions and scrolls I give them, and so far, seem to be far more intelligent about how they engage in combat - compared to previous 'commoner' versions of offspring, suggesting that what you have made here (to me) as a major success.

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Yep, healer or any class that has healing tends to be stronger because they heal themselves. By the way, if you're lucky enough the spellsword is very powerful as sometimes they get not only the healing spells, but also the paralysis spells, and they use it very smartly (paralyze, some beating, paralyze again as soon as the enemy stands up) . That's almost a cheat.

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