ousnius Posted December 20, 2013 Share Posted December 20, 2013 Are you ready for a miracle? http://www.nexusmods.com/skyrim/mods/49015 Check the page for tutorials and more info. Link to comment
Melodic Posted December 20, 2013 Share Posted December 20, 2013 SH*T JUST GOT REAL! Best present for christmas Link to comment
ousnius Posted December 21, 2013 Author Share Posted December 21, 2013 SH*T JUST GOT REAL! Best present for christmas Indeed it did! Link to comment
Monsto Brukes Posted December 21, 2013 Share Posted December 21, 2013 you might change your thread title to "bodyslide 2" I almost ignored the thread entirely because I don't use "bodyslide". Just sayin. Link to comment
Mike4doa Posted December 21, 2013 Share Posted December 21, 2013 Hmmm, "Bodyslide.exe is not a valid WIN32-application error"... Does this not run on an XP platform? Link to comment
Monsto Brukes Posted December 21, 2013 Share Posted December 21, 2013 Hmmm, "Bodyslide.exe is not a valid WIN32-application error"... Does this not run on an XP platform? probably not. It might be 64bit. Link to comment
ousnius Posted December 21, 2013 Author Share Posted December 21, 2013 you might change your thread title to "bodyslide 2" I almost ignored the thread entirely because I don't use "bodyslide". Just sayin. Good idea, thank you. Hmmm, "Bodyslide.exe is not a valid WIN32-application error"... Does this not run on an XP platform? probably not. It might be 64bit. The problem is, neither Caliente, ChronoTrigger77, Jeir or I have had an Win XP machine to test on, so we don't know. I'll report this to Caliente. And no, it should be a 32 bit build. Link to comment
tryguy Posted December 21, 2013 Share Posted December 21, 2013 Well, I tried it out through MO. It works under WIN 7-64 bit. I'm mostly using UNP bodies now, and what struck me first is that the texture that's used doesn't suit the CBBE Advanced mesh that we have to play with. So, I could either install CBBE compatible skins, or... go play Skyrim. And, since I've still got a lot of (mod) sorting to do, that's what I'll be doing. But, just wanted to say that it seems to be good to go on Windows-based systems (+MO). Link to comment
Uno Posted December 21, 2013 Share Posted December 21, 2013 My heart stopped for a second. Cell and others, thanks for this present. Link to comment
ousnius Posted December 21, 2013 Author Share Posted December 21, 2013 Well, I tried it out through MO. It works under WIN 7-64 bit. I'm mostly using UNP bodies now, and what struck me first is that the texture that's used doesn't suit the CBBE Advanced mesh that we have to play with. So, I could either install CBBE compatible skins, or... go play Skyrim. And, since I've still got a lot of (mod) sorting to do, that's what I'll be doing. But, just wanted to say that it seems to be good to go on Windows-based systems (+MO). You can disable textures by hitting the T key, other than that they shouldn't matter as you will have to load the UNP_1 or UNP_0 weight reference sliderset to replace the "UNP-shaped CBBE body" for the final *.nif export (yes, that's indeed the CBBE body that is morphed to look like UNP). EDIT: Dat tech-talk. Link to comment
Carida Posted December 21, 2013 Share Posted December 21, 2013 So it would be possible to load the 7base body into the bodyslide and thus convert clothing for it and such? I've been watching the video over and over again.. hmm.. I feel unbright but I am willing to give it a try! -C Link to comment
ousnius Posted December 21, 2013 Author Share Posted December 21, 2013 So it would be possible to load the 7base body into the bodyslide and thus convert clothing for it and such? I've been watching the video over and over again.. hmm.. I feel unbright but I am willing to give it a try! -C There will be tutorials in the next days. Oh and yup. I suggest playing around with it. Link to comment
Monsto Brukes Posted December 21, 2013 Share Posted December 21, 2013 So the tool wants to be installed to a working skyrim data dir. But since Mod Organizer keeps all files outside of skyrim/data/ and creates a runtime virtual dir, installing there unfortunately makes it not work as expected. To make this tool work with Mod Organizer, the user needs to do the following: start mod organizer drop down the "games and tools" list (just to the left of the run button) at the top, click edit fill out the fields for Bodyslide 2 - the button next to Binary is for locating the... uh... binary - start in = blank - no arguments. (NONE. AND THAT'S FINAL.) Click Add then OK. Bodyslide 2 is now in your "games and tools" list. Choose it and click run. Your bodies and skinds will now be available for these apps. Hope this helps someone. [edit] you might also click "shortcut" under [ > Run ] and toolbar it. Link to comment
hellonow Posted December 21, 2013 Share Posted December 21, 2013 Hmmmm - anyone having trouble getting it to save your presets? Loading them after re-opening the program brings up random values - not the saved ones! Also - I cannot for the life of me work out how to copy BBP weights to a non weighted armor. Loading a weight-painted reference just plants another body on top of my armor - completely ruining my work However the tool is amazing and incredibly powerful, no doubt about it - just not very straight-forward to use! I'm sure i'll get the hang of it eventually! Link to comment
Guest jenny2011 Posted December 21, 2013 Share Posted December 21, 2013 Sort of new to BodySlide, could someone explain to me the big deal behind this? Does it allow me to convert non-BBP armors to BBP or something like that? Link to comment
arthurh3535 Posted December 21, 2013 Share Posted December 21, 2013 Are you ready for a miracle? http://www.nexusmods.com/skyrim/mods/49015 Finally it's released... there will be tutorials, but not yet. All CB++ outfits should be compatible, CB++ has been merged with BodySlide 2.0. Now we just need to start adding the other Body-Types. So need CHSBC and ADEC bodyslide convertors. Link to comment
kofman77 Posted December 21, 2013 Share Posted December 21, 2013 Are you ready for a miracle? http://www.nexusmods.com/skyrim/mods/49015 Finally it's released... there will be tutorials, but not yet. All CB++ outfits should be compatible, CB++ has been merged with BodySlide 2.0. ....oh shit. Well there goes my motivation to go to work now. Thanks. Link to comment
Guest jenny2011 Posted December 21, 2013 Share Posted December 21, 2013 Does this mean we'll be able to convert all armors to TBBP, etc? Link to comment
ousnius Posted December 21, 2013 Author Share Posted December 21, 2013 Does this mean we'll be able to convert all armors to TBBP, etc? Once you know how to do it, yup. Pretty easily. Link to comment
Xanshio Posted December 21, 2013 Share Posted December 21, 2013 I asked this on Nexus, but got no response, so here it goes again: About the tutorial videos, they will be uploaded only on Caliente's YT channel? Since she said you and Jeir will be helping her, this question popped into my head. ; And, of course, thank you so much for this outstanding tool!! Edit: Nvm, she answered me. Link to comment
khaleeeeeeeeeeesi Posted December 21, 2013 Share Posted December 21, 2013 Nice...time to convert some clothes to Manga body!...once I read some tutorials Link to comment
remymartin1986 Posted December 21, 2013 Share Posted December 21, 2013 *reads mod description*..... ~so happy Link to comment
aps16 Posted December 21, 2013 Share Posted December 21, 2013 So can I convert any outfit to the custom body I created using bodyslide++ ?? Link to comment
ousnius Posted December 21, 2013 Author Share Posted December 21, 2013 So can I convert any outfit to the custom body I created using bodyslide++ ?? First you have to convert it to fit the CBBE base shape (which is close to, but not 100% CBBE curvy) using the Outfit Studio part of BS 2.0. THEN you can use the BodySlide part to apply your preset. CB++ is now BS 2.0 with all of its sliders. Link to comment
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