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Sanguine Debauchery enhanced: SD+ (January 2022)


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One thing i thought about last night, which is something that always bothered me. whenever the owner starts the "valuables" errand, where you have to find stuff to give them, it's really hard to do this quest, without having the owner always following the player, or triggering the escape radius as well. maybe having the escape radius be ignored when this "quest" is active, and have the player given a timeline to complete the errand and go back to the owner. otherwise if they go past, the collar shocks them depleting the health until they return. at which point they would be punished and caged since they were late and it would affect the slave rating.

 

the slave rating system should be a bit more detailed with levels as well. maybe breaking it down to 15 levels or something like that, use a system similar to the Lola mod, which is a great system.

 

i just think that, if you're owned, regardless of how you got there, there should be more interaction and events between the player the owner, non-sex related, and more ownership and slave status related. way too many sex mods already, but not enough slavery mods focusing on just that aspect. Lola is a great start. could make it like the owner needs to go somewhere for an errand, and you're the pony pulling the cart to get them there. or you're forced to be a slave servant during a party, serving drinks and food, with a rating system and reward system depending how you did.

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I just played around with the mod, just something I've noticed.

So, is kneeling & crawling not in the mod anymore? My char. got enslaved but she wasn't tied up (always hated this), but that means she could crawl, but nothing happens. The keys for kneeling & crawling still works, though. If I loaded up an old save when the kneeling & crawling was 1st implemented, it worked fine. I still don't like crawling when my char. is still tied. It looks silly & the arms keep going through her body, switching between being tied up & crawling. I understand some people likes it which is why you added it, I hate crawling not only because the hands keep phasing through my char's body, but it also means her hands are free & escaping her captors are much MUCH easier now.

Just a thought about crawling.

Spoiler

The hands, instead of being crossed behind her, is now crossed in front of her.
The hand restraints will be changed. Maybe something like Zap HDT Wrist Chain or something from Heretical Resources? Just so it looks a lot more believable that she has enough hand movements for crawling & doing some basic tasks, but not enough for escaping. Much more believable than a pop up saying my char. feels compelled not to resist.


While I used to rant against whipping, but I always rant against it when it happens more than raping or happens with no real reason. As of now, I do like how the whipping happens because of failed tasks or not kneeling. I do hate how the collar zaps away my char's mana for just by being there. It's too plot armour-ey to me. Is the word I'm looking for, deus ex machina? It's on the silly side, that's what I'm trying to say.

Just an idea.

Spoiler

Whippings & punishments gives drain mana & stamina debuff that will last for about 1 game day or maybe longer (2 hr maybe?). Just to create that feeling of how the punishments are exhausting & wore down my char's body & will. Maybe give a speed debuff as well? I don't know, Devious Devices & zaz already has speed debuff. This might make my char. moves even slower, but then, it also highlights how getting whipped or punished (while still very much kinky) is a still a bad thing. Maybe the slow debuff is only 1 ingame hr but the mana & stamina drain is 1 game day? Maybe put the debuff after the whipping scene fade or in the whip itself?



The whole "you are compelled to put your weapons away". Oh I just hate it so much. It ruins the whole point of sneaking away. Sneaking away used to be a bad idea because you're naked & the abused debuff makes it hard so you're an easy target but that's the entire point. I like the whole "runaway sex slave" angle, there is fun & challenge in it. Now you just outright said no to that aspect entirely? This feature is wayyyyyy too porn-like for me. Losing on purpose is already bad enough, begging to be abused is already lame, now this? There is no "domination" or "slavery" "submission" "slave" "master" in this mod anymore. I only get my char. to slavery lvl 3 so far & I haven't seen her address her master as "master" yet. I'll be immeasurably disappointed if master-slave dialogues are removed entirely along with all the domination & submission aspects from this mod.

I forgot, wha's the reason for that flame atronach, again? It only seems to exist to scare Sanguine & other Alicias from initiating dialogues & nothing more.
 

Edited by Lyman the Lunatic
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I still don't understand the problem with kneeling/crawling. It is working fine in my tests. I can use the UP and DOWN keys to change poses between standing, kneeling and crawling.

 

Whipping, zapping effects from the collar and reactions to combat are things I am planning to revisit and improve. 

 

If anything, I am trying to bring the mod back to the domination/submission track.

 

The flame atronach in Dreamworld was a hint about interactions with other Daedra Lords. I will probably remove that feature completely.

 

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I am aware it's the up & down key, which is why I asked. The thing doesn't seem to work on me for some reason. The dialogues work fine, though. I just have to send my char to the "kneel" mode, or else she gets whipped. Ilike it, it's like my char. is being forced to learn her place.

A funny story to tell.
 

Spoiler

So I haven't check what caused this yet. It could be me for not updating Devious Device modules after all these yrs, or it could be that SD conflicts with Public Plaything. I am still trying & see if I can replicate it.
Like I stated prior, my char. was enslaved but she wasn't tied up. Her master decided to notice it a few hrs of day 2 into my char's enslavement. Your mod tried to tie my char up with a Devious Device that doesn't exist, so my char. is in an infinite loop of getting beaten to death. Yes, death, I have to toggle immortal mode on just to keep her alive. The mod can't tie my char. up, her master punishes her, stuck in 1 place by a chain/cage/pole/pillory/etc., your mod tries to tie her up with something from Devious Devices again, can't find it, my char. gets punished again, & it will just keeps on going. It happens so much her master got so tired & just want to sit on a chair. But skyrim being skyrim, he got up on the wrong side & stuck on the other side where the wall is.
It was hilarious.

 

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1 hour ago, Lyman the Lunatic said:


What I mean, is when I press the up or down key, the small description on the top left will say something like "standing", "kneeling" & "crawling". My char. will never actually kneels or crawls.

 

Thanks.. makes sense.

 

So you get the effect but not the animation. FNIS would be the next thing to look into.

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9 minutes ago, Lyman the Lunatic said:

 

Same version. Maybe an MO 2 thing? I'm running skyrim on MO 2.

 

I can't help you there I am afraid.. I am not using any mod organizers.

I am going old school and shoving everything in my Data folder :)

 

Maybe someone else can comment on that?

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50 minutes ago, DeepBlueFrog said:

 

I can't help you there I am afraid.. I am not using any mod organizers.

I am going old school and shoving everything in my Data folder :)


Ah ok, I used to stuff everything in Data as well. I just don't know how to manually install FOMOD stuff so the habit sticks. Maybe I'll try again without MO.

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1 hour ago, Lyman the Lunatic said:


Ah ok, I used to stuff everything in Data as well. I just don't know how to manually install FOMOD stuff so the habit sticks. Maybe I'll try again without MO.

 

I use a copy of NMM in offline mode just as a FOMOD reader. 

I tried to move to Vortex when it became available and it was a disaster for my load order. It added .vortex_backup files all over the place and really messed up my settings.

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5 hours ago, Lyman the Lunatic said:

Okay, I'm pretty sure Public Playing conflicts with SD now. I just updated Devious Devices so I do know your mod could find the gears to tie my char. with. But she's punished anyway for some reason.

 

Better compatibility with DD5.1 will be coming at the end of this month. I have fixed some issues with it already in the development version.

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4 voice packs were do i put them do i have to combine them in one folder. NMM does not even show them in the folder. and i cant find any guild that shows me what to do. says nothing about time in the installation page. if i did not down load them and see them in my 2021 update folder i would not know thy existed :P if any one could help ? 

 

Edited by RamsesSilent
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3 hours ago, RamsesSilent said:

4 voice packs were do i put them do i have to combine them in one folder. NMM does not even show them in the folder. and i cant find any guild that shows me what to do. says nothing about time in the installation page. if i did not down load them and see them in my 2021 update folder i would not know thy existed :P if any one could help ? 

 

Spoiler

 

 

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  • 3 weeks later...

Yo, i have crash after sleeping on Sanguine Altar in Honningbrew Meadery. Skyrim LE.

I downloaded DDhotfix, and Rebuilded Facegen Data in CK. Nothing replaces theese files. I also placed sd+ esp on the bottom of my load order.

I am using Devious Devices 5.1.  Zaz V8+.

I also runned FNIS Nemesis and Bodyslide, just to be sure.

Still crashing, few seconds afer arriving to Sanguines realm.

Things that replaces files from XPMSE are AllGearedUp Exported Meshes, Bakas ABC, and SD+

Any ideas?

 

EDIT: Aaaand it crashes when trying to sleep anywhere else. And before going to sleep i set change to visit dream world to 0% to avoid that.

Edited by moody132
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On 10/15/2021 at 8:08 PM, moody132 said:

Yo, i have crash after sleeping on Sanguine Altar in Honningbrew Meadery. Skyrim LE.

I downloaded DDhotfix, and Rebuilded Facegen Data in CK. Nothing replaces theese files. I also placed sd+ esp on the bottom of my load order.

I am using Devious Devices 5.1.  Zaz V8+.

I also runned FNIS Nemesis and Bodyslide, just to be sure.

Still crashing, few seconds afer arriving to Sanguines realm.

Things that replaces files from XPMSE are AllGearedUp Exported Meshes, Bakas ABC, and SD+

Any ideas?

 

EDIT: Aaaand it crashes when trying to sleep anywhere else. And before going to sleep i set change to visit dream world to 0% to avoid that.

 

Are you sure you are using the LE version of the mod?

 

I can't think of anything that would cause a crash when going to Dreamworld, other than texture/meshes issues and that's usually a SE thing.

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18 hours ago, DeepBlueFrog said:

 

Are you sure you are using the LE version of the mod?

 

I can't think of anything that would cause a crash when going to Dreamworld, other than texture/meshes issues and that's usually a SE thing.

Yeah I am sure. I was there few times already, i am playing with it now for 120+ hours, only recently this happend, after finding the altar. Well, i will try to figure it out, for now i'm just avoiding it. 

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On 12/16/2013 at 8:35 AM, DeepBlueFrog said:

 

SD+ Known issues

 

Experimental Special Edition conversion.

 

Graciously provided by Adviser69 - See attached files to this post.

 

I am still trying to find a good solution in-game but that workaround seems to be working for now.

 
See a full list of known issues here:
 
- Compatibility issues with other mods: https://github.com/MinLL/SDPlus/labels/Compatibility
 
You can help by providing detailed feedback and testing, or even better, patches (you don't need to submit them through github.. you can just share them by Private Message and I will integrate the changes).
 
Use drop down filters on that page or click on tags to view groups of issues such as 'Enslavement quest' or 'Spriggan quest' only.
 

--------------------------------------------------------------------------------------------------------------------------

Ideas
 
 

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Past compatibility
 
- I attached a version of SD+ 3.59 - the last version that was compatible with DDi 3 (version of SD+ after 3.6 are compatible with DDi4)
 
 
 

SD362-SSE-main.7z 27.5 MB · 1,532 downloads

SD362-SSE-textures.7z 66.59 MB · 1,639 downloads

 

Freezes my game

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